﻿[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 112

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1749,067
Objectives[0]positionY = 4893,088
Objectives[0]positionZ = 39,02571
Objectives[0]Heading = 164,9998
Objectives[0]model = player_two
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 22
Objectives[0]COMPONENT_TORSO_TEXTURE = 8
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 1
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 2
Objectives[0]Weapon0 = SwitchBlade
Objectives[0]Weapon1 = Molotov
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 1752,982
Objectives[0]mission_Vehicles[0]positionY = 4900,103
Objectives[0]mission_Vehicles[0]positionZ = 39,02257
Objectives[0]mission_Vehicles[0]Heading = 197,5185
Objectives[0]mission_Vehicles[0]Name = Avarus
Objectives[0]mission_Vehicles[0]Model = avarus
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 5
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 12
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 27
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[2] = 41
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[3] = 54
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[3] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[4] = 76
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[4] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 78
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 6
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 1776,498
Objectives[0]mission_Pickup_Props[0]positionY = 4901,535
Objectives[0]mission_Pickup_Props[0]positionZ = 40,72071
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -60
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[1]Value = 99999
Objectives[0]mission_Pickup_Props[1]positionX = 2476,681
Objectives[0]mission_Pickup_Props[1]positionY = 4124,152
Objectives[0]mission_Pickup_Props[1]positionZ = 37,49903
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = 1,122019
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[2]Value = 99999
Objectives[0]mission_Pickup_Props[2]positionX = 2470,404
Objectives[0]mission_Pickup_Props[2]positionY = 4110,235
Objectives[0]mission_Pickup_Props[2]positionZ = 37,5647
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = 1,122019
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[3]Value = 99999
Objectives[0]mission_Pickup_Props[3]positionX = -2199,408
Objectives[0]mission_Pickup_Props[3]positionY = 4287,241
Objectives[0]mission_Pickup_Props[3]positionZ = 48,67738
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = 1,122019
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[4]Value = 99999
Objectives[0]mission_Pickup_Props[4]positionX = -2192,47
Objectives[0]mission_Pickup_Props[4]positionY = 4271,122
Objectives[0]mission_Pickup_Props[4]positionZ = 48,08118
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = 1,122019
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[5]Value = 99999
Objectives[0]mission_Pickup_Props[5]positionX = -2189,128
Objectives[0]mission_Pickup_Props[5]positionY = 4255,835
Objectives[0]mission_Pickup_Props[5]positionZ = 47,93288
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = 1,122019
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1745,748
Objectives[1]positionY = 4891,834
Objectives[1]positionZ = 36,3895
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 3
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 3
Objectives[1]mission_Vehicles[0]positionX = 3030,852
Objectives[1]mission_Vehicles[0]positionY = 5057,338
Objectives[1]mission_Vehicles[0]positionZ = 25,00499
Objectives[1]mission_Vehicles[0]Heading = 283,3827
Objectives[1]mission_Vehicles[0]Name = Rimorchio
Objectives[1]mission_Vehicles[0]Model = trailers
Objectives[1]mission_Vehicles[0]PrimaryColor = MetallicOrange
Objectives[1]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[1]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[1]mission_Vehicles[0]HasPearlescent = False
Objectives[1]mission_Vehicles[0]Livery = 0
Objectives[1]mission_Vehicles[0]DirtLevel = 0
Objectives[1]mission_Vehicles[0]LockedForPlayer = False
Objectives[1]mission_Vehicles[0]Locked = False
Objectives[1]mission_Vehicles[0]Alarm = False
Objectives[1]mission_Vehicles[0]HotWired = False
Objectives[1]mission_Vehicles[0]Invincible = True
Objectives[1]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[1]mission_Vehicles[0]Remove_After = 0
Objectives[1]mission_Vehicles[0]Survive_Number = 0
Objectives[1]mission_Vehicles[0]Failed_Text = 
Objectives[1]mission_Vehicles[1]positionX = 3017,504
Objectives[1]mission_Vehicles[1]positionY = 5052,678
Objectives[1]mission_Vehicles[1]positionZ = 28,83378
Objectives[1]mission_Vehicles[1]Heading = 84,04053
Objectives[1]mission_Vehicles[1]Name = Rimorchio
Objectives[1]mission_Vehicles[1]Model = trailers
Objectives[1]mission_Vehicles[1]PrimaryColor = MetallicOrange
Objectives[1]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[1]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[1]mission_Vehicles[1]HasPearlescent = False
Objectives[1]mission_Vehicles[1]Livery = 0
Objectives[1]mission_Vehicles[1]DirtLevel = 0
Objectives[1]mission_Vehicles[1]LockedForPlayer = False
Objectives[1]mission_Vehicles[1]Locked = False
Objectives[1]mission_Vehicles[1]Alarm = False
Objectives[1]mission_Vehicles[1]HotWired = False
Objectives[1]mission_Vehicles[1]Invincible = False
Objectives[1]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[1]mission_Vehicles[1]Remove_After = 0
Objectives[1]mission_Vehicles[1]Survive_Number = 0
Objectives[1]mission_Vehicles[1]Failed_Text = 
Objectives[1]mission_Vehicles[2]positionX = 3044,355
Objectives[1]mission_Vehicles[2]positionY = 5049,678
Objectives[1]mission_Vehicles[2]positionZ = 27,53864
Objectives[1]mission_Vehicles[2]Heading = 82,65723
Objectives[1]mission_Vehicles[2]Name = Rimorchio
Objectives[1]mission_Vehicles[2]Model = trailers
Objectives[1]mission_Vehicles[2]PrimaryColor = MetallicOrange
Objectives[1]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[1]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[1]mission_Vehicles[2]HasPearlescent = False
Objectives[1]mission_Vehicles[2]Livery = 0
Objectives[1]mission_Vehicles[2]DirtLevel = 0
Objectives[1]mission_Vehicles[2]LockedForPlayer = False
Objectives[1]mission_Vehicles[2]Locked = False
Objectives[1]mission_Vehicles[2]Alarm = False
Objectives[1]mission_Vehicles[2]HotWired = False
Objectives[1]mission_Vehicles[2]Invincible = False
Objectives[1]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[1]mission_Vehicles[2]Remove_After = 0
Objectives[1]mission_Vehicles[2]Survive_Number = 0
Objectives[1]mission_Vehicles[2]Failed_Text = 
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1752,254
Objectives[2]positionY = 4901,559
Objectives[2]positionZ = 38,88046
Objectives[2]Cutscenes_Time = 25
Objectives[2]Cutscenes_Trans_Time = 1
Objectives[2]Cutscenes_FOV = 30
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = True
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 11
Objectives[2]Cutscenes_Follow_Hieght = 1
Objectives[2]Cutscenes_Follow_Angle = 200
Objectives[2]mission_ActorsCount = 4
Objectives[2]mission_Actors[0]SpawnInVehicle = True
Objectives[2]mission_Actors[0]SeatIndex = -1
Objectives[2]mission_Actors[0]Survive_Number = 0
Objectives[2]mission_Actors[0]Failed_Text = 
Objectives[2]mission_Actors[0]Remove_After = 0
Objectives[2]mission_Actors[0]positionX = 1712,432
Objectives[2]mission_Actors[0]positionY = 4968,114
Objectives[2]mission_Actors[0]positionZ = 44,10691
Objectives[2]mission_Actors[0]Heading = 323,1659
Objectives[2]mission_Actors[0]String_Name = g_m_y_lost_03
Objectives[2]mission_Actors[0]Relationship_Group = Enemy1
Objectives[2]mission_Actors[0]AddBlip = False
Objectives[2]mission_Actors[0]ShowCone = False
Objectives[2]mission_Actors[0]Invincible = False
Objectives[2]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[0]AlwaysFight = True
Objectives[2]mission_Actors[0]Seeing_Range = 30
Objectives[2]mission_Actors[0]Hearing_Range = 30
Objectives[2]mission_Actors[0]CombatMovement = Offensive
Objectives[2]mission_Actors[0]weapon = Crowbar
Objectives[2]mission_Actors[0]Variation = Random
Objectives[2]mission_Actors[0]Task = 99
Objectives[2]mission_Actors[0]Task_Guard_Range = 5
Objectives[2]mission_Actors[0]Task_Stay_In_Range = True
Objectives[2]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[0]Task_Scenario = NONE
Objectives[2]mission_Actors[0]Task_List_Count = 8
Objectives[2]mission_Actors[0]Task_Repeat = False
Objectives[2]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[2]mission_Actors[0]Task_List[0]PositionX = 1718,742
Objectives[2]mission_Actors[0]Task_List[0]PositionY = 4964,666
Objectives[2]mission_Actors[0]Task_List[0]PositionZ = 44,26352
Objectives[2]mission_Actors[0]Task_List[0]Block = True
Objectives[2]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[2]mission_Actors[0]Task_List[1]PositionX = 1718,742
Objectives[2]mission_Actors[0]Task_List[1]PositionY = 4964,666
Objectives[2]mission_Actors[0]Task_List[1]PositionZ = 44,26352
Objectives[2]mission_Actors[0]Task_List[1]Speed = 1
Objectives[2]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[2]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[2]mission_Actors[0]Task_List[2]Type = Pause
Objectives[2]mission_Actors[0]Task_List[2]PositionX = 1715,421
Objectives[2]mission_Actors[0]Task_List[2]PositionY = 4967,382
Objectives[2]mission_Actors[0]Task_List[2]PositionZ = 44,30575
Objectives[2]mission_Actors[0]Task_List[2]time = 2
Objectives[2]mission_Actors[0]Task_List[3]Type = Drive
Objectives[2]mission_Actors[0]Task_List[3]PositionX = 1765,686
Objectives[2]mission_Actors[0]Task_List[3]PositionY = 4934,84
Objectives[2]mission_Actors[0]Task_List[3]PositionZ = 42,12711
Objectives[2]mission_Actors[0]Task_List[3]Speed = 15
Objectives[2]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[2]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[2]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[2]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[2]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[2]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[2]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[2]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[2]mission_Actors[0]Task_List[3]Reverse = False
Objectives[2]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[2]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[2]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[2]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[2]mission_Actors[0]Task_List[4]Type = Pause
Objectives[2]mission_Actors[0]Task_List[4]PositionX = 1716,131
Objectives[2]mission_Actors[0]Task_List[4]PositionY = 4966,668
Objectives[2]mission_Actors[0]Task_List[4]PositionZ = 44,32039
Objectives[2]mission_Actors[0]Task_List[4]time = 2
Objectives[2]mission_Actors[0]Task_List[5]Type = Drive
Objectives[2]mission_Actors[0]Task_List[5]PositionX = 1752,62
Objectives[2]mission_Actors[0]Task_List[5]PositionY = 4898,937
Objectives[2]mission_Actors[0]Task_List[5]PositionZ = 38,83363
Objectives[2]mission_Actors[0]Task_List[5]Speed = 10
Objectives[2]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[2]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[2]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[2]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[2]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[2]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[2]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[2]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[2]mission_Actors[0]Task_List[5]Reverse = False
Objectives[2]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[2]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[2]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[2]mission_Actors[0]Task_List[5]AvoidHighWays = True
Objectives[2]mission_Actors[0]Task_List[6]Type = Drive
Objectives[2]mission_Actors[0]Task_List[6]PositionX = 1749,26
Objectives[2]mission_Actors[0]Task_List[6]PositionY = 4893,339
Objectives[2]mission_Actors[0]Task_List[6]PositionZ = 38,5267
Objectives[2]mission_Actors[0]Task_List[6]Speed = 5
Objectives[2]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[2]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[2]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[2]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[2]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[2]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[2]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[2]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[2]mission_Actors[0]Task_List[6]Reverse = False
Objectives[2]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[2]mission_Actors[0]Task_List[6]IgnoreRoads = True
Objectives[2]mission_Actors[0]Task_List[6]IgnoreAllPathing = True
Objectives[2]mission_Actors[0]Task_List[6]AvoidHighWays = True
Objectives[2]mission_Actors[0]Task_List[7]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[7]DestinationX = 1748,087
Objectives[2]mission_Actors[0]Task_List[7]DestinationY = 4895,103
Objectives[2]mission_Actors[0]Task_List[7]DestinationZ = 38,63248
Objectives[2]mission_Actors[0]Task_List[7]Rotation = -60
Objectives[2]mission_Actors[0]Task_List[7]Speed = 1
Objectives[2]mission_Actors[0]Task_List[7]GoStraitToCoord = False
Objectives[2]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[2]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 6
Objectives[2]mission_Actors[1]SpawnInVehicle = True
Objectives[2]mission_Actors[1]SeatIndex = -1
Objectives[2]mission_Actors[1]Survive_Number = 0
Objectives[2]mission_Actors[1]Failed_Text = 
Objectives[2]mission_Actors[1]Remove_After = 0
Objectives[2]mission_Actors[1]positionX = 1709,079
Objectives[2]mission_Actors[1]positionY = 4964,856
Objectives[2]mission_Actors[1]positionZ = 43,7463
Objectives[2]mission_Actors[1]Heading = 356,604
Objectives[2]mission_Actors[1]String_Name = g_m_y_lost_03
Objectives[2]mission_Actors[1]Relationship_Group = Enemy1
Objectives[2]mission_Actors[1]AddBlip = False
Objectives[2]mission_Actors[1]ShowCone = False
Objectives[2]mission_Actors[1]Invincible = False
Objectives[2]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[1]AlwaysFight = True
Objectives[2]mission_Actors[1]Seeing_Range = 30
Objectives[2]mission_Actors[1]Hearing_Range = 30
Objectives[2]mission_Actors[1]CombatMovement = Offensive
Objectives[2]mission_Actors[1]weapon = Bottle
Objectives[2]mission_Actors[1]Variation = Random
Objectives[2]mission_Actors[1]Task = 99
Objectives[2]mission_Actors[1]Task_Guard_Range = 5
Objectives[2]mission_Actors[1]Task_Stay_In_Range = True
Objectives[2]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[1]Task_Scenario = NONE
Objectives[2]mission_Actors[1]Task_List_Count = 8
Objectives[2]mission_Actors[1]Task_Repeat = False
Objectives[2]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[2]mission_Actors[1]Task_List[0]PositionX = 1714,691
Objectives[2]mission_Actors[1]Task_List[0]PositionY = 4963,824
Objectives[2]mission_Actors[1]Task_List[0]PositionZ = 44,06912
Objectives[2]mission_Actors[1]Task_List[0]Block = True
Objectives[2]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[2]mission_Actors[1]Task_List[1]PositionX = 1714,691
Objectives[2]mission_Actors[1]Task_List[1]PositionY = 4963,824
Objectives[2]mission_Actors[1]Task_List[1]PositionZ = 44,06912
Objectives[2]mission_Actors[1]Task_List[1]Speed = 1
Objectives[2]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[2]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[2]mission_Actors[1]Task_List[2]Type = Pause
Objectives[2]mission_Actors[1]Task_List[2]PositionX = 1712,577
Objectives[2]mission_Actors[1]Task_List[2]PositionY = 4965,975
Objectives[2]mission_Actors[1]Task_List[2]PositionZ = 44,05415
Objectives[2]mission_Actors[1]Task_List[2]time = 2
Objectives[2]mission_Actors[1]Task_List[3]Type = Drive
Objectives[2]mission_Actors[1]Task_List[3]PositionX = 1765,396
Objectives[2]mission_Actors[1]Task_List[3]PositionY = 4935,041
Objectives[2]mission_Actors[1]Task_List[3]PositionZ = 42,13855
Objectives[2]mission_Actors[1]Task_List[3]Speed = 15
Objectives[2]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[2]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[2]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[2]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[2]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[2]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[2]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[2]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[2]mission_Actors[1]Task_List[3]Reverse = False
Objectives[2]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[2]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[2]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[2]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[2]mission_Actors[1]Task_List[4]Type = Pause
Objectives[2]mission_Actors[1]Task_List[4]PositionX = 1715,183
Objectives[2]mission_Actors[1]Task_List[4]PositionY = 4963,822
Objectives[2]mission_Actors[1]Task_List[4]PositionZ = 44,08122
Objectives[2]mission_Actors[1]Task_List[4]time = 2
Objectives[2]mission_Actors[1]Task_List[5]Type = Drive
Objectives[2]mission_Actors[1]Task_List[5]PositionX = 1754,013
Objectives[2]mission_Actors[1]Task_List[5]PositionY = 4899,354
Objectives[2]mission_Actors[1]Task_List[5]PositionZ = 38,92345
Objectives[2]mission_Actors[1]Task_List[5]Speed = 10
Objectives[2]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[2]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[2]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[2]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[2]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[2]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[2]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[2]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[2]mission_Actors[1]Task_List[5]Reverse = False
Objectives[2]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[2]mission_Actors[1]Task_List[5]IgnoreRoads = True
Objectives[2]mission_Actors[1]Task_List[5]IgnoreAllPathing = True
Objectives[2]mission_Actors[1]Task_List[5]AvoidHighWays = True
Objectives[2]mission_Actors[1]Task_List[6]Type = Drive
Objectives[2]mission_Actors[1]Task_List[6]PositionX = 1749,169
Objectives[2]mission_Actors[1]Task_List[6]PositionY = 4893,203
Objectives[2]mission_Actors[1]Task_List[6]PositionZ = 38,53076
Objectives[2]mission_Actors[1]Task_List[6]Speed = 5
Objectives[2]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[2]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[2]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[2]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[2]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[2]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[2]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[2]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[2]mission_Actors[1]Task_List[6]Reverse = False
Objectives[2]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[2]mission_Actors[1]Task_List[6]IgnoreRoads = True
Objectives[2]mission_Actors[1]Task_List[6]IgnoreAllPathing = True
Objectives[2]mission_Actors[1]Task_List[6]AvoidHighWays = True
Objectives[2]mission_Actors[1]Task_List[7]Type = WalkTo
Objectives[2]mission_Actors[1]Task_List[7]DestinationX = 1750,771
Objectives[2]mission_Actors[1]Task_List[7]DestinationY = 4894,526
Objectives[2]mission_Actors[1]Task_List[7]DestinationZ = 38,50448
Objectives[2]mission_Actors[1]Task_List[7]Rotation = -60
Objectives[2]mission_Actors[1]Task_List[7]Speed = 1
Objectives[2]mission_Actors[1]Task_List[7]GoStraitToCoord = False
Objectives[2]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[2]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 7
Objectives[2]mission_Actors[2]SpawnInVehicle = True
Objectives[2]mission_Actors[2]SeatIndex = -1
Objectives[2]mission_Actors[2]Survive_Number = 0
Objectives[2]mission_Actors[2]Failed_Text = 
Objectives[2]mission_Actors[2]Remove_After = 0
Objectives[2]mission_Actors[2]positionX = 1708,318
Objectives[2]mission_Actors[2]positionY = 4964,378
Objectives[2]mission_Actors[2]positionZ = 43,68943
Objectives[2]mission_Actors[2]Heading = 337,5193
Objectives[2]mission_Actors[2]String_Name = g_m_y_lost_03
Objectives[2]mission_Actors[2]Relationship_Group = Enemy1
Objectives[2]mission_Actors[2]AddBlip = False
Objectives[2]mission_Actors[2]ShowCone = False
Objectives[2]mission_Actors[2]Invincible = False
Objectives[2]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[2]AlwaysFight = True
Objectives[2]mission_Actors[2]Seeing_Range = 30
Objectives[2]mission_Actors[2]Hearing_Range = 30
Objectives[2]mission_Actors[2]CombatMovement = Offensive
Objectives[2]mission_Actors[2]weapon = Unarmed
Objectives[2]mission_Actors[2]Variation = Random
Objectives[2]mission_Actors[2]Task = 99
Objectives[2]mission_Actors[2]Task_Guard_Range = 5
Objectives[2]mission_Actors[2]Task_Stay_In_Range = True
Objectives[2]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[2]Task_Scenario = NONE
Objectives[2]mission_Actors[2]Task_List_Count = 8
Objectives[2]mission_Actors[2]Task_Repeat = False
Objectives[2]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[2]mission_Actors[2]Task_List[0]PositionX = 1712,854
Objectives[2]mission_Actors[2]Task_List[0]PositionY = 4960,598
Objectives[2]mission_Actors[2]Task_List[0]PositionZ = 43,84328
Objectives[2]mission_Actors[2]Task_List[0]Block = True
Objectives[2]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[2]mission_Actors[2]Task_List[1]PositionX = 1713,134
Objectives[2]mission_Actors[2]Task_List[1]PositionY = 4961,779
Objectives[2]mission_Actors[2]Task_List[1]PositionZ = 43,77071
Objectives[2]mission_Actors[2]Task_List[1]Speed = 1
Objectives[2]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[2]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[2]mission_Actors[2]Task_List[2]Type = Pause
Objectives[2]mission_Actors[2]Task_List[2]PositionX = 1710,46
Objectives[2]mission_Actors[2]Task_List[2]PositionY = 4964,925
Objectives[2]mission_Actors[2]Task_List[2]PositionZ = 43,87339
Objectives[2]mission_Actors[2]Task_List[2]time = 2
Objectives[2]mission_Actors[2]Task_List[3]Type = Drive
Objectives[2]mission_Actors[2]Task_List[3]PositionX = 1765,093
Objectives[2]mission_Actors[2]Task_List[3]PositionY = 4934,792
Objectives[2]mission_Actors[2]Task_List[3]PositionZ = 42,14959
Objectives[2]mission_Actors[2]Task_List[3]Speed = 10
Objectives[2]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[2]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[2]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[2]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[2]Task_List[3]AvoidActors = True
Objectives[2]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[2]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[2]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[2]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[2]mission_Actors[2]Task_List[3]Reverse = False
Objectives[2]mission_Actors[2]Task_List[3]TakeShortestPath = False
Objectives[2]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[2]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[2]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[2]mission_Actors[2]Task_List[4]Type = Pause
Objectives[2]mission_Actors[2]Task_List[4]PositionX = 1712,402
Objectives[2]mission_Actors[2]Task_List[4]PositionY = 4963,991
Objectives[2]mission_Actors[2]Task_List[4]PositionZ = 43,96541
Objectives[2]mission_Actors[2]Task_List[4]time = 2
Objectives[2]mission_Actors[2]Task_List[5]Type = Drive
Objectives[2]mission_Actors[2]Task_List[5]PositionX = 1754,657
Objectives[2]mission_Actors[2]Task_List[5]PositionY = 4900,281
Objectives[2]mission_Actors[2]Task_List[5]PositionZ = 39,06126
Objectives[2]mission_Actors[2]Task_List[5]Speed = 10
Objectives[2]mission_Actors[2]Task_List[5]StopBeforeVehicles = False
Objectives[2]mission_Actors[2]Task_List[5]StopBeforeActors = False
Objectives[2]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[2]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[2]Task_List[5]AvoidActors = True
Objectives[2]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[2]mission_Actors[2]Task_List[5]StopAtLights = False
Objectives[2]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[2]mission_Actors[2]Task_List[5]AllowGoingWrongWay = True
Objectives[2]mission_Actors[2]Task_List[5]Reverse = False
Objectives[2]mission_Actors[2]Task_List[5]TakeShortestPath = True
Objectives[2]mission_Actors[2]Task_List[5]IgnoreRoads = True
Objectives[2]mission_Actors[2]Task_List[5]IgnoreAllPathing = True
Objectives[2]mission_Actors[2]Task_List[5]AvoidHighWays = True
Objectives[2]mission_Actors[2]Task_List[6]Type = Drive
Objectives[2]mission_Actors[2]Task_List[6]PositionX = 1749,015
Objectives[2]mission_Actors[2]Task_List[6]PositionY = 4893,096
Objectives[2]mission_Actors[2]Task_List[6]PositionZ = 38,52552
Objectives[2]mission_Actors[2]Task_List[6]Speed = 5
Objectives[2]mission_Actors[2]Task_List[6]StopBeforeVehicles = False
Objectives[2]mission_Actors[2]Task_List[6]StopBeforeActors = False
Objectives[2]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[2]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[2]mission_Actors[2]Task_List[6]AvoidActors = True
Objectives[2]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[2]mission_Actors[2]Task_List[6]StopAtLights = False
Objectives[2]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[2]mission_Actors[2]Task_List[6]AllowGoingWrongWay = True
Objectives[2]mission_Actors[2]Task_List[6]Reverse = False
Objectives[2]mission_Actors[2]Task_List[6]TakeShortestPath = True
Objectives[2]mission_Actors[2]Task_List[6]IgnoreRoads = True
Objectives[2]mission_Actors[2]Task_List[6]IgnoreAllPathing = True
Objectives[2]mission_Actors[2]Task_List[6]AvoidHighWays = True
Objectives[2]mission_Actors[2]Task_List[7]Type = WalkTo
Objectives[2]mission_Actors[2]Task_List[7]DestinationX = 1748,844
Objectives[2]mission_Actors[2]Task_List[7]DestinationY = 4894,525
Objectives[2]mission_Actors[2]Task_List[7]DestinationZ = 38,50613
Objectives[2]mission_Actors[2]Task_List[7]Rotation = -60
Objectives[2]mission_Actors[2]Task_List[7]Speed = 1
Objectives[2]mission_Actors[2]Task_List[7]GoStraitToCoord = False
Objectives[2]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[2]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[2]mission_Actors[3]SpawnInVehicle = True
Objectives[2]mission_Actors[3]SeatIndex = 0
Objectives[2]mission_Actors[3]Survive_Number = 0
Objectives[2]mission_Actors[3]Failed_Text = 
Objectives[2]mission_Actors[3]Remove_After = 0
Objectives[2]mission_Actors[3]positionX = 1708,318
Objectives[2]mission_Actors[3]positionY = 4964,378
Objectives[2]mission_Actors[3]positionZ = 43,68943
Objectives[2]mission_Actors[3]Heading = 337,5193
Objectives[2]mission_Actors[3]String_Name = g_m_y_lost_03
Objectives[2]mission_Actors[3]Relationship_Group = Enemy1
Objectives[2]mission_Actors[3]AddBlip = False
Objectives[2]mission_Actors[3]ShowCone = False
Objectives[2]mission_Actors[3]Invincible = False
Objectives[2]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[3]AlwaysFight = True
Objectives[2]mission_Actors[3]Seeing_Range = 30
Objectives[2]mission_Actors[3]Hearing_Range = 30
Objectives[2]mission_Actors[3]CombatMovement = Offensive
Objectives[2]mission_Actors[3]weapon = Unarmed
Objectives[2]mission_Actors[3]Variation = Random
Objectives[2]mission_Actors[3]Task = 99
Objectives[2]mission_Actors[3]Task_Guard_Range = 5
Objectives[2]mission_Actors[3]Task_Stay_In_Range = True
Objectives[2]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[3]Task_Scenario = NONE
Objectives[2]mission_Actors[3]Task_List_Count = 3
Objectives[2]mission_Actors[3]Task_Repeat = False
Objectives[2]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[2]mission_Actors[3]Task_List[0]PositionX = 1711,775
Objectives[2]mission_Actors[3]Task_List[0]PositionY = 4963,952
Objectives[2]mission_Actors[3]Task_List[0]PositionZ = 43,9151
Objectives[2]mission_Actors[3]Task_List[0]Block = True
Objectives[2]mission_Actors[3]Task_List[1]Type = Pause
Objectives[2]mission_Actors[3]Task_List[1]PositionX = 1711,775
Objectives[2]mission_Actors[3]Task_List[1]PositionY = 4963,952
Objectives[2]mission_Actors[3]Task_List[1]PositionZ = 43,9151
Objectives[2]mission_Actors[3]Task_List[1]time = 17
Objectives[2]mission_Actors[3]Task_List[2]Type = WalkTo
Objectives[2]mission_Actors[3]Task_List[2]DestinationX = 1749,37
Objectives[2]mission_Actors[3]Task_List[2]DestinationY = 4893,473
Objectives[2]mission_Actors[3]Task_List[2]DestinationZ = 38,52119
Objectives[2]mission_Actors[3]Task_List[2]Rotation = -60
Objectives[2]mission_Actors[3]Task_List[2]Speed = 1
Objectives[2]mission_Actors[3]Task_List[2]GoStraitToCoord = False
Objectives[2]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[2]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 9
Objectives[2]mission_Vehicles = 3
Objectives[2]mission_Vehicles[0]positionX = 1712,432
Objectives[2]mission_Vehicles[0]positionY = 4968,114
Objectives[2]mission_Vehicles[0]positionZ = 44,10691
Objectives[2]mission_Vehicles[0]Heading = 323,1659
Objectives[2]mission_Vehicles[0]Name = Daemon
Objectives[2]mission_Vehicles[0]Model = daemon
Objectives[2]mission_Vehicles[0]PrimaryColor = MetallicBlazeRed
Objectives[2]mission_Vehicles[0]SecondaryColor = MatteBrown
Objectives[2]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[2]mission_Vehicles[0]HasPearlescent = False
Objectives[2]mission_Vehicles[0]Livery = 1
Objectives[2]mission_Vehicles[0]DirtLevel = 0
Objectives[2]mission_Vehicles[0]LockedForPlayer = False
Objectives[2]mission_Vehicles[0]Locked = False
Objectives[2]mission_Vehicles[0]Alarm = False
Objectives[2]mission_Vehicles[0]HotWired = False
Objectives[2]mission_Vehicles[0]Invincible = False
Objectives[2]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[2]mission_Vehicles[0]Remove_After = 0
Objectives[2]mission_Vehicles[0]Survive_Number = 0
Objectives[2]mission_Vehicles[0]Failed_Text = 
Objectives[2]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[2]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 2
Objectives[2]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[2]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[2]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[2]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 11
Objectives[2]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[2]mission_Vehicles[1]positionX = 1709,079
Objectives[2]mission_Vehicles[1]positionY = 4964,856
Objectives[2]mission_Vehicles[1]positionZ = 43,7463
Objectives[2]mission_Vehicles[1]Heading = 356,604
Objectives[2]mission_Vehicles[1]Name = Daemon
Objectives[2]mission_Vehicles[1]Model = daemon2
Objectives[2]mission_Vehicles[1]PrimaryColor = MetallicBlue
Objectives[2]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[2]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[2]mission_Vehicles[1]HasPearlescent = False
Objectives[2]mission_Vehicles[1]Livery = -1
Objectives[2]mission_Vehicles[1]DirtLevel = 0
Objectives[2]mission_Vehicles[1]LockedForPlayer = False
Objectives[2]mission_Vehicles[1]Locked = False
Objectives[2]mission_Vehicles[1]Alarm = False
Objectives[2]mission_Vehicles[1]HotWired = False
Objectives[2]mission_Vehicles[1]Invincible = False
Objectives[2]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[2]mission_Vehicles[1]Remove_After = 0
Objectives[2]mission_Vehicles[1]Survive_Number = 0
Objectives[2]mission_Vehicles[1]Failed_Text = 
Objectives[2]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[2]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 2
Objectives[2]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[2]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[2]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[2]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 11
Objectives[2]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[2]mission_Vehicles[2]positionX = 1708,318
Objectives[2]mission_Vehicles[2]positionY = 4964,378
Objectives[2]mission_Vehicles[2]positionZ = 43,68943
Objectives[2]mission_Vehicles[2]Heading = 337,5193
Objectives[2]mission_Vehicles[2]Name = Hexer
Objectives[2]mission_Vehicles[2]Model = hexer
Objectives[2]mission_Vehicles[2]PrimaryColor = MetallicCandyRed
Objectives[2]mission_Vehicles[2]SecondaryColor = PureGold
Objectives[2]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[2]mission_Vehicles[2]HasPearlescent = False
Objectives[2]mission_Vehicles[2]Livery = 1
Objectives[2]mission_Vehicles[2]DirtLevel = 0
Objectives[2]mission_Vehicles[2]LockedForPlayer = False
Objectives[2]mission_Vehicles[2]Locked = False
Objectives[2]mission_Vehicles[2]Alarm = False
Objectives[2]mission_Vehicles[2]HotWired = False
Objectives[2]mission_Vehicles[2]Invincible = False
Objectives[2]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[2]mission_Vehicles[2]Remove_After = 0
Objectives[2]mission_Vehicles[2]Survive_Number = 0
Objectives[2]mission_Vehicles[2]Failed_Text = 
Objectives[2]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[2]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 2
Objectives[2]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[2]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[2]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[2]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 11
Objectives[2]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 1
Objectives[2]ObjectiveMessages[0]positionX = 1769,638
Objectives[2]ObjectiveMessages[0]positionY = 4886,343
Objectives[2]ObjectiveMessages[0]positionZ = 35,74847
Objectives[2]ObjectiveMessages[0]Message = Oh, I really had to peee. Oooooh.
Objectives[2]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = Orange
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = False
Objectives[2]ObjectiveMessages[0]TypeTextMesage = True
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1752,254
Objectives[3]positionY = 4901,559
Objectives[3]positionZ = 38,88046
Objectives[3]Cutscenes_Time = 15
Objectives[3]Cutscenes_Trans_Time = 1
Objectives[3]Cutscenes_FOV = 30
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = True
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 11
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 200
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 5
Objectives[3]ObjectiveMessages[0]positionX = 1773,057
Objectives[3]ObjectiveMessages[0]positionY = 4883,024
Objectives[3]ObjectiveMessages[0]positionZ = 36,18919
Objectives[3]ObjectiveMessages[0]Message = Hey man, nice bike.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 1774,686
Objectives[3]ObjectiveMessages[1]positionY = 4881,396
Objectives[3]ObjectiveMessages[1]positionZ = 36,26192
Objectives[3]ObjectiveMessages[1]Message = Thanks guys.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = Orange
Objectives[3]ObjectiveMessages[1]PlayFromStart = True
Objectives[3]ObjectiveMessages[1]Delay = False
Objectives[3]ObjectiveMessages[1]DelayTime = 0
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = False
Objectives[3]ObjectiveMessages[1]TypeTextMesage = True
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 1776,688
Objectives[3]ObjectiveMessages[2]positionY = 4879,698
Objectives[3]ObjectiveMessages[2]positionZ = 36,05964
Objectives[3]ObjectiveMessages[2]Message = Now I tell you what will happen, we take your bike and you stay there nice and quiet, ok?
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = True
Objectives[3]ObjectiveMessages[2]Delay = False
Objectives[3]ObjectiveMessages[2]DelayTime = 0
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = False
Objectives[3]ObjectiveMessages[2]TypeTextMesage = True
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = 1779,47
Objectives[3]ObjectiveMessages[3]positionY = 4877,498
Objectives[3]ObjectiveMessages[3]positionZ = 35,86573
Objectives[3]ObjectiveMessages[3]Message = Oh, no guys, I tell you what's going to happen.
Objectives[3]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = Orange
Objectives[3]ObjectiveMessages[3]PlayFromStart = True
Objectives[3]ObjectiveMessages[3]Delay = False
Objectives[3]ObjectiveMessages[3]DelayTime = 0
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = False
Objectives[3]ObjectiveMessages[3]TypeTextMesage = True
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[4]positionX = 1781,416
Objectives[3]ObjectiveMessages[4]positionY = 4875,955
Objectives[3]ObjectiveMessages[4]positionZ = 36,05788
Objectives[3]ObjectiveMessages[4]Message = Now I finish my pee and then I make you cry like little girls.
Objectives[3]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[4]Sender = 
Objectives[3]ObjectiveMessages[4]Subject = 
Objectives[3]ObjectiveMessages[4]MessageColor = Orange
Objectives[3]ObjectiveMessages[4]PlayFromStart = True
Objectives[3]ObjectiveMessages[4]Delay = False
Objectives[3]ObjectiveMessages[4]DelayTime = 0
Objectives[3]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[4]TypeSubtitle = False
Objectives[3]ObjectiveMessages[4]TypeTextMesage = True
Objectives[3]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1745,791
Objectives[4]positionY = 4891,229
Objectives[4]positionZ = 36,04697
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 0
Objectives[4]Cutscenes_FOV = 30
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = True
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 10
Objectives[4]Cutscenes_Follow_Hieght = 1
Objectives[4]Cutscenes_Follow_Angle = 0
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 3
Objectives[4]ObjectiveMessages[0]positionX = 1745,158
Objectives[4]ObjectiveMessages[0]positionY = 4966,097
Objectives[4]ObjectiveMessages[0]positionZ = 45,65713
Objectives[4]ObjectiveMessages[0]Message = Hey asshole, but you know who we are?
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 1747,636
Objectives[4]ObjectiveMessages[1]positionY = 4963,572
Objectives[4]ObjectiveMessages[1]positionZ = 45,55607
Objectives[4]ObjectiveMessages[1]Message = Fuck, is Trevor Philips.
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = True
Objectives[4]ObjectiveMessages[1]Delay = False
Objectives[4]ObjectiveMessages[1]DelayTime = 0
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 1749,814
Objectives[4]ObjectiveMessages[2]positionY = 4961,543
Objectives[4]ObjectiveMessages[2]positionZ = 45,27387
Objectives[4]ObjectiveMessages[2]Message = Shit, let's kill him.
Objectives[4]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = White
Objectives[4]ObjectiveMessages[2]PlayFromStart = True
Objectives[4]ObjectiveMessages[2]Delay = False
Objectives[4]ObjectiveMessages[2]DelayTime = 0
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = False
Objectives[4]ObjectiveMessages[2]TypeTextMesage = True
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = 
Objectives[5]positionX = 1741,824
Objectives[5]positionY = 4906,766
Objectives[5]positionZ = 39,68198
Objectives[5]SetPlayerActor_Use_Player = True
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[5]SetPlayerActor_Use_Actor = False
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 1
Objectives[5]TaskListCount = 1
Objectives[5]Task_List[0]Type = Pause
Objectives[5]Task_List[0]positionX = 1741,824
Objectives[5]Task_List[0]positionY = 4906,766
Objectives[5]Task_List[0]positionZ = 40,18198
Objectives[5]Task_List[0]time = 1
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1717,501
Objectives[6]positionY = 4970,094
Objectives[6]positionZ = 44,08267
Objectives[6]SetPlayerActor_Use_Player = False
Objectives[6]SetPlayerActor_Player_Controllable = True
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[6]SetPlayerActor_Use_Actor = True
Objectives[6]SetPlayerActor_RelationshipGroup_Change = False
Objectives[6]SetPlayerActor_RelationshipGroup = Neutral
Objectives[6]SetPlayerActor_Invincible_Change = False
Objectives[6]SetPlayerActor_Invincible = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = False
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]TaskListCount = 2
Objectives[6]Task_List[0]Type = Pause
Objectives[6]Task_List[0]positionX = 1717,512
Objectives[6]Task_List[0]positionY = 4970,066
Objectives[6]Task_List[0]positionZ = 44,58204
Objectives[6]Task_List[0]time = 5
Objectives[6]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[6]Task_List[1]positionX = 1717,512
Objectives[6]Task_List[1]positionY = 4970,066
Objectives[6]Task_List[1]positionZ = 44,58204
Objectives[6]Task_List[1]Block = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1714,745
Objectives[7]positionY = 4968,908
Objectives[7]positionZ = 43,83275
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 2
Objectives[7]Task_List[0]Type = Pause
Objectives[7]Task_List[0]positionX = 1713,699
Objectives[7]Task_List[0]positionY = 4966,319
Objectives[7]Task_List[0]positionZ = 44,13894
Objectives[7]Task_List[0]time = 5
Objectives[7]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[7]Task_List[1]positionX = 1713,699
Objectives[7]Task_List[1]positionY = 4966,319
Objectives[7]Task_List[1]positionZ = 44,13894
Objectives[7]Task_List[1]Block = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 1713,699
Objectives[8]positionY = 4966,319
Objectives[8]positionZ = 43,63894
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 2
Objectives[8]Task_List[0]Type = Pause
Objectives[8]Task_List[0]positionX = 1711,729
Objectives[8]Task_List[0]positionY = 4965,598
Objectives[8]Task_List[0]positionZ = 43,98494
Objectives[8]Task_List[0]time = 5
Objectives[8]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[8]Task_List[1]positionX = 1711,729
Objectives[8]Task_List[1]positionY = 4965,598
Objectives[8]Task_List[1]positionZ = 43,98494
Objectives[8]Task_List[1]Block = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1708,881
Objectives[9]positionY = 4965,824
Objectives[9]positionZ = 43,30716
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]TaskListCount = 2
Objectives[9]Task_List[0]Type = Pause
Objectives[9]Task_List[0]positionX = 1708,868
Objectives[9]Task_List[0]positionY = 4965,481
Objectives[9]Task_List[0]positionZ = 43,79163
Objectives[9]Task_List[0]time = 5
Objectives[9]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[9]Task_List[1]positionX = 1708,868
Objectives[9]Task_List[1]positionY = 4965,481
Objectives[9]Task_List[1]positionZ = 43,79163
Objectives[9]Task_List[1]Block = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = Kill these bikers
Objectives[10]Text2 = 
Objectives[10]Type = Kill_Actors
Objectives[10]positionX = 1714,019
Objectives[10]positionY = 4969,678
Objectives[10]positionZ = 43,81906
Objectives[10]KillAll1 = True
Objectives[10]KillAll2 = False
Objectives[10]Kill_Actors_Add_Blips = True
Objectives[10]Kill_Actors_Add_Markers = False
Objectives[10]DropPickups = False
Objectives[10]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = Burn motorcycles and bodies
Objectives[11]Type = Destroy_Vehicle
Objectives[11]positionX = 1718,567
Objectives[11]positionY = 4969,43
Objectives[11]positionZ = 44,1186
Objectives[11]mission_ActorsCount = 10
Objectives[11]mission_Actors[0]Survive_Number = 0
Objectives[11]mission_Actors[0]Failed_Text = 
Objectives[11]mission_Actors[0]Remove_After = 0
Objectives[11]mission_Actors[0]positionX = 1943,389
Objectives[11]mission_Actors[0]positionY = 4629,727
Objectives[11]mission_Actors[0]positionZ = 40,43253
Objectives[11]mission_Actors[0]Heading = 10,01845
Objectives[11]mission_Actors[0]String_Name = ig_clay
Objectives[11]mission_Actors[0]Relationship_Group = Friend
Objectives[11]mission_Actors[0]AddBlip = True
Objectives[11]mission_Actors[0]ShowCone = False
Objectives[11]mission_Actors[0]Invincible = True
Objectives[11]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[0]AlwaysFight = True
Objectives[11]mission_Actors[0]Seeing_Range = 30
Objectives[11]mission_Actors[0]Hearing_Range = 30
Objectives[11]mission_Actors[0]CombatMovement = Offensive
Objectives[11]mission_Actors[0]weapon = SawnOffShotgun
Objectives[11]mission_Actors[0]Variation = Default
Objectives[11]mission_Actors[0]Task = 3
Objectives[11]mission_Actors[0]Task_Guard_Range = 5
Objectives[11]mission_Actors[0]Task_Stay_In_Range = True
Objectives[11]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT
Objectives[11]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[11]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 28
Objectives[11]mission_Actors[0]NeededForObjectiveHintCount = 3
Objectives[11]mission_Actors[0]NeededForObjectiveHint[0] = 15
Objectives[11]mission_Actors[0]NeededForObjectiveHint[1] = 40
Objectives[11]mission_Actors[0]NeededForObjectiveHint[2] = 44
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 9
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 26
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 43
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 34
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 50
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 67
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 60
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 72
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[7] = 97
Objectives[11]mission_Actors[0]NeededForObjectiveSetPlayerActor[8] = 109
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskCount = 18
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[0] = 17
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[1] = 18
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[2] = 19
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[3] = 20
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[3] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[4] = 21
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[4] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[5] = 22
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[5] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[6] = 23
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[6] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[7] = 24
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[7] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[8] = 25
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[8] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[9] = 47
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[9] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[10] = 48
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[10] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[11] = 49
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[11] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[12] = 57
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[12] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[13] = 58
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[13] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[14] = 59
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[14] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[15] = 73
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[15] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[16] = 74
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[16] = 1
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[17] = 75
Objectives[11]mission_Actors[0]NeededForSetPlayerActorTaskIndex[17] = 1
Objectives[11]mission_Actors[1]Survive_Number = 0
Objectives[11]mission_Actors[1]Failed_Text = 
Objectives[11]mission_Actors[1]Remove_After = 0
Objectives[11]mission_Actors[1]positionX = 1948,947
Objectives[11]mission_Actors[1]positionY = 4634,136
Objectives[11]mission_Actors[1]positionZ = 40,66916
Objectives[11]mission_Actors[1]Heading = 50,00003
Objectives[11]mission_Actors[1]String_Name = g_m_y_lost_01
Objectives[11]mission_Actors[1]Relationship_Group = Friend
Objectives[11]mission_Actors[1]AddBlip = True
Objectives[11]mission_Actors[1]ShowCone = False
Objectives[11]mission_Actors[1]Invincible = True
Objectives[11]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[1]AlwaysFight = True
Objectives[11]mission_Actors[1]Seeing_Range = 30
Objectives[11]mission_Actors[1]Hearing_Range = 30
Objectives[11]mission_Actors[1]CombatMovement = Offensive
Objectives[11]mission_Actors[1]weapon = SawnOffShotgun
Objectives[11]mission_Actors[1]Variation = Random
Objectives[11]mission_Actors[1]Task = 1
Objectives[11]mission_Actors[1]Task_Guard_Range = 5
Objectives[11]mission_Actors[1]Task_Stay_In_Range = True
Objectives[11]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[1]Task_Scenario = NONE
Objectives[11]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 22
Objectives[11]mission_Actors[2]Survive_Number = 0
Objectives[11]mission_Actors[2]Failed_Text = 
Objectives[11]mission_Actors[2]Remove_After = 0
Objectives[11]mission_Actors[2]positionX = 1940,284
Objectives[11]mission_Actors[2]positionY = 4633,768
Objectives[11]mission_Actors[2]positionZ = 40,5858
Objectives[11]mission_Actors[2]Heading = 359,9998
Objectives[11]mission_Actors[2]String_Name = g_m_y_lost_01
Objectives[11]mission_Actors[2]Relationship_Group = Friend
Objectives[11]mission_Actors[2]AddBlip = True
Objectives[11]mission_Actors[2]ShowCone = False
Objectives[11]mission_Actors[2]Invincible = True
Objectives[11]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[2]AlwaysFight = True
Objectives[11]mission_Actors[2]Seeing_Range = 30
Objectives[11]mission_Actors[2]Hearing_Range = 30
Objectives[11]mission_Actors[2]CombatMovement = Offensive
Objectives[11]mission_Actors[2]weapon = SawnOffShotgun
Objectives[11]mission_Actors[2]Variation = Random
Objectives[11]mission_Actors[2]Task = 1
Objectives[11]mission_Actors[2]Task_Guard_Range = 5
Objectives[11]mission_Actors[2]Task_Stay_In_Range = True
Objectives[11]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[2]Task_Scenario = NONE
Objectives[11]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 23
Objectives[11]mission_Actors[3]Survive_Number = 0
Objectives[11]mission_Actors[3]Failed_Text = 
Objectives[11]mission_Actors[3]Remove_After = 0
Objectives[11]mission_Actors[3]positionX = 1943,35
Objectives[11]mission_Actors[3]positionY = 4645,012
Objectives[11]mission_Actors[3]positionZ = 40,63639
Objectives[11]mission_Actors[3]Heading = 145,0001
Objectives[11]mission_Actors[3]String_Name = g_m_y_lost_02
Objectives[11]mission_Actors[3]Relationship_Group = Friend
Objectives[11]mission_Actors[3]AddBlip = True
Objectives[11]mission_Actors[3]ShowCone = False
Objectives[11]mission_Actors[3]Invincible = True
Objectives[11]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[3]AlwaysFight = True
Objectives[11]mission_Actors[3]Seeing_Range = 30
Objectives[11]mission_Actors[3]Hearing_Range = 30
Objectives[11]mission_Actors[3]CombatMovement = Offensive
Objectives[11]mission_Actors[3]weapon = SawnOffShotgun
Objectives[11]mission_Actors[3]Variation = Random
Objectives[11]mission_Actors[3]Task = 1
Objectives[11]mission_Actors[3]Task_Guard_Range = 5
Objectives[11]mission_Actors[3]Task_Stay_In_Range = True
Objectives[11]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[3]Task_Scenario = NONE
Objectives[11]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 18
Objectives[11]mission_Actors[4]Survive_Number = 0
Objectives[11]mission_Actors[4]Failed_Text = 
Objectives[11]mission_Actors[4]Remove_After = 0
Objectives[11]mission_Actors[4]positionX = 1952,02
Objectives[11]mission_Actors[4]positionY = 4644,245
Objectives[11]mission_Actors[4]positionZ = 40,63432
Objectives[11]mission_Actors[4]Heading = 175
Objectives[11]mission_Actors[4]String_Name = g_m_y_lost_02
Objectives[11]mission_Actors[4]Relationship_Group = Friend
Objectives[11]mission_Actors[4]AddBlip = True
Objectives[11]mission_Actors[4]ShowCone = False
Objectives[11]mission_Actors[4]Invincible = True
Objectives[11]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[4]AlwaysFight = True
Objectives[11]mission_Actors[4]Seeing_Range = 30
Objectives[11]mission_Actors[4]Hearing_Range = 30
Objectives[11]mission_Actors[4]CombatMovement = Offensive
Objectives[11]mission_Actors[4]weapon = SawnOffShotgun
Objectives[11]mission_Actors[4]Variation = Random
Objectives[11]mission_Actors[4]Task = 1
Objectives[11]mission_Actors[4]Task_Guard_Range = 5
Objectives[11]mission_Actors[4]Task_Stay_In_Range = True
Objectives[11]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[4]Task_Scenario = NONE
Objectives[11]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 20
Objectives[11]mission_Actors[5]Survive_Number = 0
Objectives[11]mission_Actors[5]Failed_Text = 
Objectives[11]mission_Actors[5]Remove_After = 0
Objectives[11]mission_Actors[5]positionX = 1953,807
Objectives[11]mission_Actors[5]positionY = 4637,294
Objectives[11]mission_Actors[5]positionZ = 40,62073
Objectives[11]mission_Actors[5]Heading = 90,00008
Objectives[11]mission_Actors[5]String_Name = g_m_y_lost_02
Objectives[11]mission_Actors[5]Relationship_Group = Friend
Objectives[11]mission_Actors[5]AddBlip = True
Objectives[11]mission_Actors[5]ShowCone = False
Objectives[11]mission_Actors[5]Invincible = True
Objectives[11]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[5]AlwaysFight = True
Objectives[11]mission_Actors[5]Seeing_Range = 30
Objectives[11]mission_Actors[5]Hearing_Range = 30
Objectives[11]mission_Actors[5]CombatMovement = Offensive
Objectives[11]mission_Actors[5]weapon = SawnOffShotgun
Objectives[11]mission_Actors[5]Variation = Random
Objectives[11]mission_Actors[5]Task = 1
Objectives[11]mission_Actors[5]Task_Guard_Range = 5
Objectives[11]mission_Actors[5]Task_Stay_In_Range = True
Objectives[11]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[5]Task_Scenario = NONE
Objectives[11]mission_Actors[5]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[5]NeededForObjectiveSetPlayerActor[0] = 21
Objectives[11]mission_Actors[6]Survive_Number = 0
Objectives[11]mission_Actors[6]Failed_Text = 
Objectives[11]mission_Actors[6]Remove_After = 0
Objectives[11]mission_Actors[6]positionX = 1949,123
Objectives[11]mission_Actors[6]positionY = 4640,271
Objectives[11]mission_Actors[6]positionZ = 40,6344
Objectives[11]mission_Actors[6]Heading = 269,9997
Objectives[11]mission_Actors[6]String_Name = g_m_y_lost_03
Objectives[11]mission_Actors[6]Relationship_Group = Friend
Objectives[11]mission_Actors[6]AddBlip = True
Objectives[11]mission_Actors[6]ShowCone = False
Objectives[11]mission_Actors[6]Invincible = True
Objectives[11]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[6]AlwaysFight = True
Objectives[11]mission_Actors[6]Seeing_Range = 30
Objectives[11]mission_Actors[6]Hearing_Range = 30
Objectives[11]mission_Actors[6]CombatMovement = Offensive
Objectives[11]mission_Actors[6]weapon = SawnOffShotgun
Objectives[11]mission_Actors[6]Variation = Random
Objectives[11]mission_Actors[6]Task = 1
Objectives[11]mission_Actors[6]Task_Guard_Range = 5
Objectives[11]mission_Actors[6]Task_Stay_In_Range = True
Objectives[11]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[6]Task_Scenario = NONE
Objectives[11]mission_Actors[6]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[6]NeededForObjectiveSetPlayerActor[0] = 19
Objectives[11]mission_Actors[7]Survive_Number = 0
Objectives[11]mission_Actors[7]Failed_Text = 
Objectives[11]mission_Actors[7]Remove_After = 0
Objectives[11]mission_Actors[7]positionX = 1937,167
Objectives[11]mission_Actors[7]positionY = 4643,697
Objectives[11]mission_Actors[7]positionZ = 40,60839
Objectives[11]mission_Actors[7]Heading = 210,0001
Objectives[11]mission_Actors[7]String_Name = g_m_y_lost_01
Objectives[11]mission_Actors[7]Relationship_Group = Friend
Objectives[11]mission_Actors[7]AddBlip = True
Objectives[11]mission_Actors[7]ShowCone = False
Objectives[11]mission_Actors[7]Invincible = True
Objectives[11]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[7]AlwaysFight = True
Objectives[11]mission_Actors[7]Seeing_Range = 30
Objectives[11]mission_Actors[7]Hearing_Range = 30
Objectives[11]mission_Actors[7]CombatMovement = Offensive
Objectives[11]mission_Actors[7]weapon = SawnOffShotgun
Objectives[11]mission_Actors[7]Variation = Random
Objectives[11]mission_Actors[7]Task = 1
Objectives[11]mission_Actors[7]Task_Guard_Range = 5
Objectives[11]mission_Actors[7]Task_Stay_In_Range = True
Objectives[11]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[7]Task_Scenario = NONE
Objectives[11]mission_Actors[7]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[7]NeededForObjectiveSetPlayerActor[0] = 17
Objectives[11]mission_Actors[8]Survive_Number = 0
Objectives[11]mission_Actors[8]Failed_Text = 
Objectives[11]mission_Actors[8]Remove_After = 96
Objectives[11]mission_Actors[8]positionX = 1945,047
Objectives[11]mission_Actors[8]positionY = 4630,275
Objectives[11]mission_Actors[8]positionZ = 40,46566
Objectives[11]mission_Actors[8]Heading = 5,666389
Objectives[11]mission_Actors[8]String_Name = ig_wade
Objectives[11]mission_Actors[8]Relationship_Group = Friend
Objectives[11]mission_Actors[8]AddBlip = True
Objectives[11]mission_Actors[8]ShowCone = False
Objectives[11]mission_Actors[8]Invincible = True
Objectives[11]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[8]AlwaysFight = True
Objectives[11]mission_Actors[8]Seeing_Range = 30
Objectives[11]mission_Actors[8]Hearing_Range = 30
Objectives[11]mission_Actors[8]CombatMovement = Offensive
Objectives[11]mission_Actors[8]weapon = MicroSMG
Objectives[11]mission_Actors[8]Variation = Custom
Objectives[11]mission_Actors[8]Task = 3
Objectives[11]mission_Actors[8]Task_Guard_Range = 5
Objectives[11]mission_Actors[8]Task_Stay_In_Range = True
Objectives[11]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[8]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[11]mission_Actors[8]COMPONENT_FACE_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_FACE_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_HEAD_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_HEAD_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_HAIR_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_HAIR_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_TORSO_DRAWABLE = 3
Objectives[11]mission_Actors[8]COMPONENT_TORSO_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_LEGS_DRAWABLE = 3
Objectives[11]mission_Actors[8]COMPONENT_LEGS_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_HANDS_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_HANDS_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_FEET_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_FEET_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_EYES_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_EYES_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_TASKS_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_TASKS_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[11]mission_Actors[8]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[11]mission_Actors[8]COMPONENT_TORSO2_TEXTURE = 0
Objectives[11]mission_Actors[8]PROP_HATS_INDEX = -1
Objectives[11]mission_Actors[8]PROP_HATS_TEXTURE = -1
Objectives[11]mission_Actors[8]PROP_GLASSES_INDEX = 0
Objectives[11]mission_Actors[8]PROP_GLASSES_TEXTURE = 0
Objectives[11]mission_Actors[8]PROP_EARS_INDEX = -1
Objectives[11]mission_Actors[8]PROP_EARS_TEXTURE = -1
Objectives[11]mission_Actors[8]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[8]NeededForObjectiveSetPlayerActor[0] = 25
Objectives[11]mission_Actors[9]Survive_Number = 0
Objectives[11]mission_Actors[9]Failed_Text = 
Objectives[11]mission_Actors[9]Remove_After = 96
Objectives[11]mission_Actors[9]positionX = 1941,755
Objectives[11]mission_Actors[9]positionY = 4630,579
Objectives[11]mission_Actors[9]positionZ = 40,43588
Objectives[11]mission_Actors[9]Heading = 324,3024
Objectives[11]mission_Actors[9]String_Name = ig_nervousron
Objectives[11]mission_Actors[9]Relationship_Group = Friend
Objectives[11]mission_Actors[9]AddBlip = True
Objectives[11]mission_Actors[9]ShowCone = False
Objectives[11]mission_Actors[9]Invincible = True
Objectives[11]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[9]AlwaysFight = True
Objectives[11]mission_Actors[9]Seeing_Range = 30
Objectives[11]mission_Actors[9]Hearing_Range = 30
Objectives[11]mission_Actors[9]CombatMovement = Offensive
Objectives[11]mission_Actors[9]weapon = SawnOffShotgun
Objectives[11]mission_Actors[9]Variation = Custom
Objectives[11]mission_Actors[9]Task = 3
Objectives[11]mission_Actors[9]Task_Guard_Range = 5
Objectives[11]mission_Actors[9]Task_Stay_In_Range = True
Objectives[11]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[9]Task_Scenario = WORLD_HUMAN_STAND_IMPATIENT
Objectives[11]mission_Actors[9]COMPONENT_FACE_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_FACE_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_HEAD_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_HEAD_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_HAIR_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_HAIR_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_TORSO_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_TORSO_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_LEGS_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_LEGS_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_HANDS_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_HANDS_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_FEET_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_FEET_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_EYES_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_EYES_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_TASKS_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_TASKS_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[11]mission_Actors[9]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[11]mission_Actors[9]COMPONENT_TORSO2_TEXTURE = 0
Objectives[11]mission_Actors[9]PROP_HATS_INDEX = -1
Objectives[11]mission_Actors[9]PROP_HATS_TEXTURE = -1
Objectives[11]mission_Actors[9]PROP_GLASSES_INDEX = 0
Objectives[11]mission_Actors[9]PROP_GLASSES_TEXTURE = 0
Objectives[11]mission_Actors[9]PROP_EARS_INDEX = -1
Objectives[11]mission_Actors[9]PROP_EARS_TEXTURE = -1
Objectives[11]mission_Actors[9]NeededForObjectiveHintCount = 1
Objectives[11]mission_Actors[9]NeededForObjectiveHint[0] = 16
Objectives[11]mission_Actors[9]NeededForObjectiveSetPlayerActorCount = 1
Objectives[11]mission_Actors[9]NeededForObjectiveSetPlayerActor[0] = 24
Objectives[11]mission_Vehicles = 17
Objectives[11]mission_Vehicles[0]positionX = 1940,855
Objectives[11]mission_Vehicles[0]positionY = 4628,106
Objectives[11]mission_Vehicles[0]positionZ = 39,8561
Objectives[11]mission_Vehicles[0]Heading = 347,6165
Objectives[11]mission_Vehicles[0]Name = Wolfsbane
Objectives[11]mission_Vehicles[0]Model = wolfsbane
Objectives[11]mission_Vehicles[0]PrimaryColor = MetallicChocoBrown
Objectives[11]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[11]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[0]HasPearlescent = False
Objectives[11]mission_Vehicles[0]Livery = 0
Objectives[11]mission_Vehicles[0]DirtLevel = 0
Objectives[11]mission_Vehicles[0]LockedForPlayer = False
Objectives[11]mission_Vehicles[0]Locked = False
Objectives[11]mission_Vehicles[0]Alarm = False
Objectives[11]mission_Vehicles[0]HotWired = False
Objectives[11]mission_Vehicles[0]Invincible = True
Objectives[11]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[0]Remove_After = 0
Objectives[11]mission_Vehicles[0]Survive_Number = 0
Objectives[11]mission_Vehicles[0]Failed_Text = 
Objectives[11]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[11]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 26
Objectives[11]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[1]positionX = 1936,285
Objectives[11]mission_Vehicles[1]positionY = 4637,038
Objectives[11]mission_Vehicles[1]positionZ = 39,97935
Objectives[11]mission_Vehicles[1]Heading = 273,5113
Objectives[11]mission_Vehicles[1]Name = Zombie Bobber
Objectives[11]mission_Vehicles[1]Model = zombiea
Objectives[11]mission_Vehicles[1]PrimaryColor = MetallicDarkBlue
Objectives[11]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[11]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[1]HasPearlescent = False
Objectives[11]mission_Vehicles[1]Livery = -1
Objectives[11]mission_Vehicles[1]DirtLevel = 0
Objectives[11]mission_Vehicles[1]LockedForPlayer = False
Objectives[11]mission_Vehicles[1]Locked = False
Objectives[11]mission_Vehicles[1]Alarm = False
Objectives[11]mission_Vehicles[1]HotWired = False
Objectives[11]mission_Vehicles[1]Invincible = True
Objectives[11]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[1]Remove_After = 0
Objectives[11]mission_Vehicles[1]Survive_Number = 0
Objectives[11]mission_Vehicles[1]Failed_Text = 
Objectives[11]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[11]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 22
Objectives[11]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[2]positionX = 1936,888
Objectives[11]mission_Vehicles[2]positionY = 4630,676
Objectives[11]mission_Vehicles[2]positionZ = 39,97076
Objectives[11]mission_Vehicles[2]Heading = 359,1888
Objectives[11]mission_Vehicles[2]Name = Zombie Chopper
Objectives[11]mission_Vehicles[2]Model = zombieb
Objectives[11]mission_Vehicles[2]PrimaryColor = MetallicDiamondBlue
Objectives[11]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[11]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[2]HasPearlescent = False
Objectives[11]mission_Vehicles[2]Livery = -1
Objectives[11]mission_Vehicles[2]DirtLevel = 0
Objectives[11]mission_Vehicles[2]LockedForPlayer = False
Objectives[11]mission_Vehicles[2]Locked = False
Objectives[11]mission_Vehicles[2]Alarm = False
Objectives[11]mission_Vehicles[2]HotWired = False
Objectives[11]mission_Vehicles[2]Invincible = True
Objectives[11]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[2]Remove_After = 0
Objectives[11]mission_Vehicles[2]Survive_Number = 0
Objectives[11]mission_Vehicles[2]Failed_Text = 
Objectives[11]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[11]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 23
Objectives[11]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[3]positionX = 1946,129
Objectives[11]mission_Vehicles[3]positionY = 4630,961
Objectives[11]mission_Vehicles[3]positionZ = 39,94237
Objectives[11]mission_Vehicles[3]Heading = 343,9491
Objectives[11]mission_Vehicles[3]Name = Avarus
Objectives[11]mission_Vehicles[3]Model = avarus
Objectives[11]mission_Vehicles[3]PrimaryColor = MetallicGasolineBlueGreen
Objectives[11]mission_Vehicles[3]SecondaryColor = Chrome
Objectives[11]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[3]HasPearlescent = False
Objectives[11]mission_Vehicles[3]Livery = -1
Objectives[11]mission_Vehicles[3]DirtLevel = 0
Objectives[11]mission_Vehicles[3]LockedForPlayer = False
Objectives[11]mission_Vehicles[3]Locked = False
Objectives[11]mission_Vehicles[3]Alarm = False
Objectives[11]mission_Vehicles[3]HotWired = False
Objectives[11]mission_Vehicles[3]Invincible = True
Objectives[11]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[3]Remove_After = 0
Objectives[11]mission_Vehicles[3]Survive_Number = 0
Objectives[11]mission_Vehicles[3]Failed_Text = 
Objectives[11]mission_Vehicles[3]NeededForSetPlayerActorCount = 1
Objectives[11]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 21
Objectives[11]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[4]positionX = 1951,278
Objectives[11]mission_Vehicles[4]positionY = 4641,132
Objectives[11]mission_Vehicles[4]positionZ = 40,05409
Objectives[11]mission_Vehicles[4]Heading = 137,2679
Objectives[11]mission_Vehicles[4]Name = Daemon
Objectives[11]mission_Vehicles[4]Model = daemon
Objectives[11]mission_Vehicles[4]PrimaryColor = MetallicGasolineBlueGreen
Objectives[11]mission_Vehicles[4]SecondaryColor = Chrome
Objectives[11]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[4]HasPearlescent = False
Objectives[11]mission_Vehicles[4]Livery = 1
Objectives[11]mission_Vehicles[4]DirtLevel = 0
Objectives[11]mission_Vehicles[4]LockedForPlayer = False
Objectives[11]mission_Vehicles[4]Locked = False
Objectives[11]mission_Vehicles[4]Alarm = False
Objectives[11]mission_Vehicles[4]HotWired = False
Objectives[11]mission_Vehicles[4]Invincible = True
Objectives[11]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[4]Remove_After = 0
Objectives[11]mission_Vehicles[4]Survive_Number = 0
Objectives[11]mission_Vehicles[4]Failed_Text = 
Objectives[11]mission_Vehicles[4]NeededForSetPlayerActorCount = 1
Objectives[11]mission_Vehicles[4]NeededForSetPlayerActorObjectiveNumber[0] = 20
Objectives[11]mission_Vehicles[4]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[5]positionX = 1949,333
Objectives[11]mission_Vehicles[5]positionY = 4643,675
Objectives[11]mission_Vehicles[5]positionZ = 40,06794
Objectives[11]mission_Vehicles[5]Heading = 171,9607
Objectives[11]mission_Vehicles[5]Name = Daemon
Objectives[11]mission_Vehicles[5]Model = daemon2
Objectives[11]mission_Vehicles[5]PrimaryColor = MetallicMidnightBlue
Objectives[11]mission_Vehicles[5]SecondaryColor = Chrome
Objectives[11]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[5]HasPearlescent = False
Objectives[11]mission_Vehicles[5]Livery = -1
Objectives[11]mission_Vehicles[5]DirtLevel = 0
Objectives[11]mission_Vehicles[5]LockedForPlayer = False
Objectives[11]mission_Vehicles[5]Locked = False
Objectives[11]mission_Vehicles[5]Alarm = False
Objectives[11]mission_Vehicles[5]HotWired = False
Objectives[11]mission_Vehicles[5]Invincible = True
Objectives[11]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[5]Remove_After = 0
Objectives[11]mission_Vehicles[5]Survive_Number = 0
Objectives[11]mission_Vehicles[5]Failed_Text = 
Objectives[11]mission_Vehicles[5]NeededForSetPlayerActorCount = 1
Objectives[11]mission_Vehicles[5]NeededForSetPlayerActorObjectiveNumber[0] = 19
Objectives[11]mission_Vehicles[5]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[6]positionX = 1942,716
Objectives[11]mission_Vehicles[6]positionY = 4644,717
Objectives[11]mission_Vehicles[6]positionZ = 40,11205
Objectives[11]mission_Vehicles[6]Heading = 159,493
Objectives[11]mission_Vehicles[6]Name = Hexer
Objectives[11]mission_Vehicles[6]Model = hexer
Objectives[11]mission_Vehicles[6]PrimaryColor = MetallicOrange
Objectives[11]mission_Vehicles[6]SecondaryColor = MatteBlue
Objectives[11]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[6]HasPearlescent = False
Objectives[11]mission_Vehicles[6]Livery = 1
Objectives[11]mission_Vehicles[6]DirtLevel = 0
Objectives[11]mission_Vehicles[6]LockedForPlayer = False
Objectives[11]mission_Vehicles[6]Locked = False
Objectives[11]mission_Vehicles[6]Alarm = False
Objectives[11]mission_Vehicles[6]HotWired = False
Objectives[11]mission_Vehicles[6]Invincible = True
Objectives[11]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[6]Remove_After = 0
Objectives[11]mission_Vehicles[6]Survive_Number = 0
Objectives[11]mission_Vehicles[6]Failed_Text = 
Objectives[11]mission_Vehicles[6]NeededForSetPlayerActorCount = 2
Objectives[11]mission_Vehicles[6]NeededForSetPlayerActorObjectiveNumber[0] = 18
Objectives[11]mission_Vehicles[6]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[6]NeededForSetPlayerActorObjectiveNumber[1] = 35
Objectives[11]mission_Vehicles[6]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[11]mission_Vehicles[7]positionX = 1937,094
Objectives[11]mission_Vehicles[7]positionY = 4645,457
Objectives[11]mission_Vehicles[7]positionZ = 40,02946
Objectives[11]mission_Vehicles[7]Heading = 182,1549
Objectives[11]mission_Vehicles[7]Name = Wolfsbane
Objectives[11]mission_Vehicles[7]Model = wolfsbane
Objectives[11]mission_Vehicles[7]PrimaryColor = Blue
Objectives[11]mission_Vehicles[7]SecondaryColor = Chrome
Objectives[11]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[7]HasPearlescent = False
Objectives[11]mission_Vehicles[7]Livery = 0
Objectives[11]mission_Vehicles[7]DirtLevel = 0
Objectives[11]mission_Vehicles[7]LockedForPlayer = False
Objectives[11]mission_Vehicles[7]Locked = False
Objectives[11]mission_Vehicles[7]Alarm = False
Objectives[11]mission_Vehicles[7]HotWired = False
Objectives[11]mission_Vehicles[7]Invincible = True
Objectives[11]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[7]Remove_After = 0
Objectives[11]mission_Vehicles[7]Survive_Number = 0
Objectives[11]mission_Vehicles[7]Failed_Text = 
Objectives[11]mission_Vehicles[7]NeededForSetPlayerActorCount = 2
Objectives[11]mission_Vehicles[7]NeededForSetPlayerActorObjectiveNumber[0] = 17
Objectives[11]mission_Vehicles[7]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[7]NeededForSetPlayerActorObjectiveNumber[1] = 36
Objectives[11]mission_Vehicles[7]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[11]mission_Vehicles[8]positionX = 1951,694
Objectives[11]mission_Vehicles[8]positionY = 4630,355
Objectives[11]mission_Vehicles[8]positionZ = 40,14228
Objectives[11]mission_Vehicles[8]Heading = 113,3517
Objectives[11]mission_Vehicles[8]Name = Rat Bike
Objectives[11]mission_Vehicles[8]Model = ratbike
Objectives[11]mission_Vehicles[8]PrimaryColor = Blue
Objectives[11]mission_Vehicles[8]SecondaryColor = Chrome
Objectives[11]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[8]HasPearlescent = False
Objectives[11]mission_Vehicles[8]Livery = 1
Objectives[11]mission_Vehicles[8]DirtLevel = 0
Objectives[11]mission_Vehicles[8]LockedForPlayer = False
Objectives[11]mission_Vehicles[8]Locked = False
Objectives[11]mission_Vehicles[8]Alarm = False
Objectives[11]mission_Vehicles[8]HotWired = False
Objectives[11]mission_Vehicles[8]Invincible = True
Objectives[11]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[8]Remove_After = 0
Objectives[11]mission_Vehicles[8]Survive_Number = 0
Objectives[11]mission_Vehicles[8]Failed_Text = 
Objectives[11]mission_Vehicles[8]NeededForSetPlayerActorCount = 1
Objectives[11]mission_Vehicles[8]NeededForSetPlayerActorObjectiveNumber[0] = 24
Objectives[11]mission_Vehicles[8]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[9]positionX = 1952,109
Objectives[11]mission_Vehicles[9]positionY = 4632,369
Objectives[11]mission_Vehicles[9]positionZ = 40,09917
Objectives[11]mission_Vehicles[9]Heading = 30,70754
Objectives[11]mission_Vehicles[9]Name = Faggio Sport
Objectives[11]mission_Vehicles[9]Model = faggio
Objectives[11]mission_Vehicles[9]PrimaryColor = MetallicOrange
Objectives[11]mission_Vehicles[9]SecondaryColor = MetallicAnthraciteGray
Objectives[11]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[9]HasPearlescent = False
Objectives[11]mission_Vehicles[9]Livery = 1
Objectives[11]mission_Vehicles[9]DirtLevel = 0
Objectives[11]mission_Vehicles[9]LockedForPlayer = False
Objectives[11]mission_Vehicles[9]Locked = False
Objectives[11]mission_Vehicles[9]Alarm = False
Objectives[11]mission_Vehicles[9]HotWired = False
Objectives[11]mission_Vehicles[9]Invincible = True
Objectives[11]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[9]Remove_After = 0
Objectives[11]mission_Vehicles[9]Survive_Number = 0
Objectives[11]mission_Vehicles[9]Failed_Text = 
Objectives[11]mission_Vehicles[9]NeededForSetPlayerActorCount = 1
Objectives[11]mission_Vehicles[9]NeededForSetPlayerActorObjectiveNumber[0] = 25
Objectives[11]mission_Vehicles[9]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[11]mission_Vehicles[10]positionX = 1967,605
Objectives[11]mission_Vehicles[10]positionY = 4637,765
Objectives[11]mission_Vehicles[10]positionZ = 40,25679
Objectives[11]mission_Vehicles[10]Heading = 1,40892
Objectives[11]mission_Vehicles[10]Name = Avarus
Objectives[11]mission_Vehicles[10]Model = avarus
Objectives[11]mission_Vehicles[10]PrimaryColor = MetaillicVDarkBlue
Objectives[11]mission_Vehicles[10]SecondaryColor = UtilBlack
Objectives[11]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[10]HasPearlescent = False
Objectives[11]mission_Vehicles[10]Livery = -1
Objectives[11]mission_Vehicles[10]DirtLevel = 0
Objectives[11]mission_Vehicles[10]LockedForPlayer = False
Objectives[11]mission_Vehicles[10]Locked = False
Objectives[11]mission_Vehicles[10]Alarm = False
Objectives[11]mission_Vehicles[10]HotWired = False
Objectives[11]mission_Vehicles[10]Invincible = False
Objectives[11]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[10]Remove_After = 0
Objectives[11]mission_Vehicles[10]Survive_Number = 0
Objectives[11]mission_Vehicles[10]Failed_Text = 
Objectives[11]mission_Vehicles[11]positionX = 1966,81
Objectives[11]mission_Vehicles[11]positionY = 4636,321
Objectives[11]mission_Vehicles[11]positionZ = 40,27769
Objectives[11]mission_Vehicles[11]Heading = 35,90923
Objectives[11]mission_Vehicles[11]Name = Bagger
Objectives[11]mission_Vehicles[11]Model = bagger
Objectives[11]mission_Vehicles[11]PrimaryColor = MetallicDarkBlue
Objectives[11]mission_Vehicles[11]SecondaryColor = UtilBlack
Objectives[11]mission_Vehicles[11]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[11]HasPearlescent = False
Objectives[11]mission_Vehicles[11]Livery = 0
Objectives[11]mission_Vehicles[11]DirtLevel = 0
Objectives[11]mission_Vehicles[11]LockedForPlayer = False
Objectives[11]mission_Vehicles[11]Locked = False
Objectives[11]mission_Vehicles[11]Alarm = False
Objectives[11]mission_Vehicles[11]HotWired = False
Objectives[11]mission_Vehicles[11]Invincible = False
Objectives[11]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[11]Remove_After = 0
Objectives[11]mission_Vehicles[11]Survive_Number = 0
Objectives[11]mission_Vehicles[11]Failed_Text = 
Objectives[11]mission_Vehicles[12]positionX = 1963,346
Objectives[11]mission_Vehicles[12]positionY = 4635,174
Objectives[11]mission_Vehicles[12]positionZ = 40,16622
Objectives[11]mission_Vehicles[12]Heading = 8,345123
Objectives[11]mission_Vehicles[12]Name = Chimera
Objectives[11]mission_Vehicles[12]Model = chimera
Objectives[11]mission_Vehicles[12]PrimaryColor = MetallicDarkIvory
Objectives[11]mission_Vehicles[12]SecondaryColor = UtilBlack
Objectives[11]mission_Vehicles[12]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[12]HasPearlescent = False
Objectives[11]mission_Vehicles[12]Livery = -1
Objectives[11]mission_Vehicles[12]DirtLevel = 0
Objectives[11]mission_Vehicles[12]LockedForPlayer = False
Objectives[11]mission_Vehicles[12]Locked = False
Objectives[11]mission_Vehicles[12]Alarm = False
Objectives[11]mission_Vehicles[12]HotWired = False
Objectives[11]mission_Vehicles[12]Invincible = False
Objectives[11]mission_Vehicles[12]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[12]Remove_After = 0
Objectives[11]mission_Vehicles[12]Survive_Number = 0
Objectives[11]mission_Vehicles[12]Failed_Text = 
Objectives[11]mission_Vehicles[13]positionX = 2481,015
Objectives[11]mission_Vehicles[13]positionY = 4113,058
Objectives[11]mission_Vehicles[13]positionZ = 37,54903
Objectives[11]mission_Vehicles[13]Heading = 66,65059
Objectives[11]mission_Vehicles[13]Name = Journey
Objectives[11]mission_Vehicles[13]Model = journey
Objectives[11]mission_Vehicles[13]PrimaryColor = MetallicGoldenBrown
Objectives[11]mission_Vehicles[13]SecondaryColor = UtilBlack
Objectives[11]mission_Vehicles[13]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[13]HasPearlescent = False
Objectives[11]mission_Vehicles[13]Livery = 0
Objectives[11]mission_Vehicles[13]DirtLevel = 0
Objectives[11]mission_Vehicles[13]LockedForPlayer = False
Objectives[11]mission_Vehicles[13]Locked = False
Objectives[11]mission_Vehicles[13]Alarm = False
Objectives[11]mission_Vehicles[13]HotWired = False
Objectives[11]mission_Vehicles[13]Invincible = False
Objectives[11]mission_Vehicles[13]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[13]Remove_After = 0
Objectives[11]mission_Vehicles[13]Survive_Number = 0
Objectives[11]mission_Vehicles[13]Failed_Text = 
Objectives[11]mission_Vehicles[14]positionX = 2477,464
Objectives[11]mission_Vehicles[14]positionY = 4115,611
Objectives[11]mission_Vehicles[14]positionZ = 37,52708
Objectives[11]mission_Vehicles[14]Heading = 299,3698
Objectives[11]mission_Vehicles[14]Name = Daemon
Objectives[11]mission_Vehicles[14]Model = daemon
Objectives[11]mission_Vehicles[14]PrimaryColor = MetallicGoldenBrown
Objectives[11]mission_Vehicles[14]SecondaryColor = UtilBlack
Objectives[11]mission_Vehicles[14]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[14]HasPearlescent = False
Objectives[11]mission_Vehicles[14]Livery = 0
Objectives[11]mission_Vehicles[14]DirtLevel = 0
Objectives[11]mission_Vehicles[14]LockedForPlayer = False
Objectives[11]mission_Vehicles[14]Locked = False
Objectives[11]mission_Vehicles[14]Alarm = False
Objectives[11]mission_Vehicles[14]HotWired = False
Objectives[11]mission_Vehicles[14]Invincible = False
Objectives[11]mission_Vehicles[14]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[14]Remove_After = 0
Objectives[11]mission_Vehicles[14]Survive_Number = 0
Objectives[11]mission_Vehicles[14]Failed_Text = 
Objectives[11]mission_Vehicles[15]positionX = 2475,224
Objectives[11]mission_Vehicles[15]positionY = 4113,793
Objectives[11]mission_Vehicles[15]positionZ = 37,53017
Objectives[11]mission_Vehicles[15]Heading = 359,4295
Objectives[11]mission_Vehicles[15]Name = Daemon
Objectives[11]mission_Vehicles[15]Model = daemon2
Objectives[11]mission_Vehicles[15]PrimaryColor = MetallicGracefulRed
Objectives[11]mission_Vehicles[15]SecondaryColor = UtilBlack
Objectives[11]mission_Vehicles[15]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[15]HasPearlescent = False
Objectives[11]mission_Vehicles[15]Livery = -1
Objectives[11]mission_Vehicles[15]DirtLevel = 0
Objectives[11]mission_Vehicles[15]LockedForPlayer = False
Objectives[11]mission_Vehicles[15]Locked = False
Objectives[11]mission_Vehicles[15]Alarm = False
Objectives[11]mission_Vehicles[15]HotWired = False
Objectives[11]mission_Vehicles[15]Invincible = False
Objectives[11]mission_Vehicles[15]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[15]Remove_After = 0
Objectives[11]mission_Vehicles[15]Survive_Number = 0
Objectives[11]mission_Vehicles[15]Failed_Text = 
Objectives[11]mission_Vehicles[16]positionX = 2484,275
Objectives[11]mission_Vehicles[16]positionY = 4109,963
Objectives[11]mission_Vehicles[16]positionZ = 37,52831
Objectives[11]mission_Vehicles[16]Heading = 345,5319
Objectives[11]mission_Vehicles[16]Name = Hexer
Objectives[11]mission_Vehicles[16]Model = hexer
Objectives[11]mission_Vehicles[16]PrimaryColor = MetallicGreen
Objectives[11]mission_Vehicles[16]SecondaryColor = UtilBlack
Objectives[11]mission_Vehicles[16]PearlescentColor = MetallicBlack
Objectives[11]mission_Vehicles[16]HasPearlescent = False
Objectives[11]mission_Vehicles[16]Livery = 0
Objectives[11]mission_Vehicles[16]DirtLevel = 0
Objectives[11]mission_Vehicles[16]LockedForPlayer = False
Objectives[11]mission_Vehicles[16]Locked = False
Objectives[11]mission_Vehicles[16]Alarm = False
Objectives[11]mission_Vehicles[16]HotWired = False
Objectives[11]mission_Vehicles[16]Invincible = False
Objectives[11]mission_Vehicles[16]SetZeroMaxSpeed = False
Objectives[11]mission_Vehicles[16]Remove_After = 0
Objectives[11]mission_Vehicles[16]Survive_Number = 0
Objectives[11]mission_Vehicles[16]Failed_Text = 
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 2
Objectives[11]ObjectiveMessages[0]positionX = 1759,435
Objectives[11]ObjectiveMessages[0]positionY = 4950,757
Objectives[11]ObjectiveMessages[0]positionZ = 43,61401
Objectives[11]ObjectiveMessages[0]Message = Fucking bastrds, disturbing me while I pee...
Objectives[11]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Orange
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = 1762,36
Objectives[11]ObjectiveMessages[1]positionY = 4948,25
Objectives[11]ObjectiveMessages[1]positionZ = 43,22123
Objectives[11]ObjectiveMessages[1]Message = Better to make the bodies and the bikes disappear before I go to the others.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = Orange
Objectives[11]ObjectiveMessages[1]PlayFromStart = True
Objectives[11]ObjectiveMessages[1]Delay = False
Objectives[11]ObjectiveMessages[1]DelayTime = 0
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = False
Objectives[11]ObjectiveMessages[1]TypeTextMesage = True
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[12]Text = Get the bike
Objectives[12]FaildText = 
Objectives[12]Type = Enter_Vehicle
Objectives[12]positionX = 1750,639
Objectives[12]positionY = 4899,781
Objectives[12]positionZ = 38,71616
Objectives[12]EnterVehicle_AsPassenger = False
Objectives[12]EnterVehicle_CanExit = True
Objectives[12]EnterVehicle_SetIsWanted = False
Objectives[12]EnterVehicle_SeatIndex = 0
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = Go to the others
Objectives[13]Text2 = 
Objectives[13]Text3 = 
Objectives[13]Failed_Text = 
Objectives[13]Type = Checkpoint
Objectives[13]Checkpoint_Type = 45
Objectives[13]Reserved = 1
Objectives[13]ColorR = 255
Objectives[13]ColorG = 255
Objectives[13]ColorB = 0
Objectives[13]ColorA = 255
Objectives[13]IconColorR = 255
Objectives[13]IconColorG = 255
Objectives[13]IconColorB = 0
Objectives[13]IconColorA = 255
Objectives[13]positionX = 1946,44
Objectives[13]positionY = 4638,012
Objectives[13]positionZ = 39,57119
Objectives[13]Heading = 330,0185
Objectives[13]Diameter = 1
Objectives[13]minimum_hight = 1
Objectives[13]maximum_hight = 10
Objectives[13]TriggerDistance = 5
Objectives[13]PlaySound = False
Objectives[13]LoseWanted = False
Objectives[13]Stop_Vehicle = False
Objectives[13]DeliverVehicleOnly = False
Objectives[13]DeliverTrailor = False
Objectives[13]DeliverTowTruck = False
Objectives[13]DeliverVehicleCargobob = False
Objectives[13]DeliverPropCargobob = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 2
Objectives[13]ObjectiveMessages[0]positionX = 1696,712
Objectives[13]ObjectiveMessages[0]positionY = 3264,2
Objectives[13]ObjectiveMessages[0]positionZ = 39,97554
Objectives[13]ObjectiveMessages[0]Message = Ok, all done.
Objectives[13]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Orange
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 2436,448
Objectives[13]ObjectiveMessages[1]positionY = 4113,912
Objectives[13]ObjectiveMessages[1]positionZ = 35,80149
Objectives[13]ObjectiveMessages[1]Message = Disturbing someone who pees is never a good idea, you bastards.
Objectives[13]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Orange
Objectives[13]ObjectiveMessages[1]PlayFromStart = True
Objectives[13]ObjectiveMessages[1]Delay = False
Objectives[13]ObjectiveMessages[1]DelayTime = 0
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = 1943,294
Objectives[14]positionY = 4631,38
Objectives[14]positionZ = 39,4523
Objectives[14]SetPlayerActor_Use_Player = True
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = False
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 1
Objectives[14]Task_List[0]Type = WalkTo
Objectives[14]Task_List[0]DestinationX = 1943,294
Objectives[14]Task_List[0]DestinationY = 4631,38
Objectives[14]Task_List[0]DestinationZ = 39,9523
Objectives[14]Task_List[0]Rotation = -5
Objectives[14]Task_List[0]Speed = 1
Objectives[14]Task_List[0]GoStraitToCoord = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Hint_Objective
Objectives[15]Text = 
Objectives[15]positionX = 1943,294
Objectives[15]positionY = 4631,38
Objectives[15]positionZ = 39,4523
Objectives[15]Hint_Time = 16
Objectives[15]Hint_FOV = 30
Objectives[15]Hint_Use_Position = False
Objectives[15]Hint_Use_Player = False
Objectives[15]Hint_Use_Actor = True
Objectives[15]Hint_Use_Vehicle = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 5
Objectives[15]ObjectiveMessages[0]positionX = 1691,548
Objectives[15]ObjectiveMessages[0]positionY = 3262,959
Objectives[15]ObjectiveMessages[0]positionZ = 39,89389
Objectives[15]ObjectiveMessages[0]Message = Hey guys, what happen?
Objectives[15]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Orange
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 1689,178
Objectives[15]ObjectiveMessages[1]positionY = 3262,377
Objectives[15]ObjectiveMessages[1]positionZ = 39,89484
Objectives[15]ObjectiveMessages[1]Message = Nothing.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Green
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = 1686,259
Objectives[15]ObjectiveMessages[2]positionY = 3261,443
Objectives[15]ObjectiveMessages[2]positionZ = 39,79902
Objectives[15]ObjectiveMessages[2]Message = That's right, nothing, and it's weird.
Objectives[15]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = Blue
Objectives[15]ObjectiveMessages[2]PlayFromStart = True
Objectives[15]ObjectiveMessages[2]Delay = False
Objectives[15]ObjectiveMessages[2]DelayTime = 0
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = False
Objectives[15]ObjectiveMessages[2]TypeTextMesage = True
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[3]positionX = 1684,082
Objectives[15]ObjectiveMessages[3]positionY = 3260,869
Objectives[15]ObjectiveMessages[3]positionZ = 39,75584
Objectives[15]ObjectiveMessages[3]Message = Our informers say three bikes were coming here, they should have been here for a while.
Objectives[15]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[15]ObjectiveMessages[3]Sender = 
Objectives[15]ObjectiveMessages[3]Subject = 
Objectives[15]ObjectiveMessages[3]MessageColor = Blue
Objectives[15]ObjectiveMessages[3]PlayFromStart = True
Objectives[15]ObjectiveMessages[3]Delay = False
Objectives[15]ObjectiveMessages[3]DelayTime = 0
Objectives[15]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[3]TypeSubtitle = False
Objectives[15]ObjectiveMessages[3]TypeTextMesage = True
Objectives[15]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[4]positionX = 1681,725
Objectives[15]ObjectiveMessages[4]positionY = 3260,212
Objectives[15]ObjectiveMessages[4]positionZ = 39,73552
Objectives[15]ObjectiveMessages[4]Message = But we haven't seen anyone.
Objectives[15]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[15]ObjectiveMessages[4]Sender = 
Objectives[15]ObjectiveMessages[4]Subject = 
Objectives[15]ObjectiveMessages[4]MessageColor = Blue
Objectives[15]ObjectiveMessages[4]PlayFromStart = True
Objectives[15]ObjectiveMessages[4]Delay = False
Objectives[15]ObjectiveMessages[4]DelayTime = 0
Objectives[15]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[4]TypeSubtitle = False
Objectives[15]ObjectiveMessages[4]TypeTextMesage = True
Objectives[15]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[16]Type = Hint_Objective
Objectives[16]Text = 
Objectives[16]positionX = 1939,635
Objectives[16]positionY = 4633,771
Objectives[16]positionZ = 39,56869
Objectives[16]Hint_Time = 16
Objectives[16]Hint_FOV = 30
Objectives[16]Hint_Use_Position = False
Objectives[16]Hint_Use_Player = False
Objectives[16]Hint_Use_Actor = True
Objectives[16]Hint_Use_Vehicle = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 5
Objectives[16]ObjectiveMessages[0]positionX = 1677,841
Objectives[16]ObjectiveMessages[0]positionY = 3259,165
Objectives[16]ObjectiveMessages[0]positionZ = 39,67881
Objectives[16]ObjectiveMessages[0]Message = Three bikes? Oh fuck...
Objectives[16]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = Orange
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 1675,498
Objectives[16]ObjectiveMessages[1]positionY = 3258,704
Objectives[16]ObjectiveMessages[1]positionZ = 39,63985
Objectives[16]ObjectiveMessages[1]Message = What happened Trevor? Did you do something to them?
Objectives[16]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = Yellow
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 1672,682
Objectives[16]ObjectiveMessages[2]positionY = 3257,947
Objectives[16]ObjectiveMessages[2]positionZ = 39,64119
Objectives[16]ObjectiveMessages[2]Message = Emh... I may have killed them...
Objectives[16]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = Orange
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = 1669,776
Objectives[16]ObjectiveMessages[3]positionY = 3257,195
Objectives[16]ObjectiveMessages[3]positionZ = 39,65774
Objectives[16]ObjectiveMessages[3]Message = What? Seriously? Why?
Objectives[16]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = Blue
Objectives[16]ObjectiveMessages[3]PlayFromStart = True
Objectives[16]ObjectiveMessages[3]Delay = False
Objectives[16]ObjectiveMessages[3]DelayTime = 0
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = False
Objectives[16]ObjectiveMessages[3]TypeTextMesage = True
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = 1666,655
Objectives[16]ObjectiveMessages[4]positionY = 3256,383
Objectives[16]ObjectiveMessages[4]positionZ = 39,64217
Objectives[16]ObjectiveMessages[4]Message = Those assholes approached me while I peed, they wanted to steal my bike, and... I killed them...
Objectives[16]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = Orange
Objectives[16]ObjectiveMessages[4]PlayFromStart = True
Objectives[16]ObjectiveMessages[4]Delay = False
Objectives[16]ObjectiveMessages[4]DelayTime = 0
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = False
Objectives[16]ObjectiveMessages[4]TypeTextMesage = True
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = 
Objectives[17]positionX = 1936,844
Objectives[17]positionY = 4642,52
Objectives[17]positionZ = 39,58603
Objectives[17]SetPlayerActor_Use_Player = False
Objectives[17]SetPlayerActor_Player_Controllable = True
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[17]SetPlayerActor_Use_Actor = True
Objectives[17]SetPlayerActor_RelationshipGroup_Change = False
Objectives[17]SetPlayerActor_RelationshipGroup = Neutral
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 99
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = mic_chatter
Objectives[17]Task_Time = 1
Objectives[17]TaskListCount = 2
Objectives[17]Task_List[0]Type = EnterVehicle
Objectives[17]Task_List[0]PositionX = 1935,038
Objectives[17]Task_List[0]PositionY = 4644,292
Objectives[17]Task_List[0]PositionZ = 40,02391
Objectives[17]Task_List[0]Speed = 1
Objectives[17]Task_List[0]SeatIndex = -1
Objectives[17]Task_List[0]TaskIndex = 0
Objectives[17]Task_List[0]Warp = False
Objectives[17]Task_List[1]Type = VehicleFollowActor
Objectives[17]Task_List[1]positionX = 1943,403
Objectives[17]Task_List[1]positionY = 4629,975
Objectives[17]Task_List[1]positionZ = 39,93248
Objectives[17]Task_List[1]minDistance = 5
Objectives[17]Task_List[1]TaskIndex = 1
Objectives[17]Task_List[1]Speed = 50
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Set_Player_Actor_Objective
Objectives[18]Text = 
Objectives[18]positionX = 1941,654
Objectives[18]positionY = 4644,288
Objectives[18]positionZ = 39,63998
Objectives[18]SetPlayerActor_Use_Player = False
Objectives[18]SetPlayerActor_Player_Controllable = True
Objectives[18]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[18]SetPlayerActor_Use_Actor = True
Objectives[18]SetPlayerActor_RelationshipGroup_Change = False
Objectives[18]SetPlayerActor_RelationshipGroup = Neutral
Objectives[18]SetPlayerActor_Invincible_Change = False
Objectives[18]SetPlayerActor_Invincible = False
Objectives[18]SetPlayerActor_NewTask = True
Objectives[18]Int_Task = 99
Objectives[18]Task_Repeat = False
Objectives[18]Task_Timeout = False
Objectives[18]Task_Guard_Range = 10
Objectives[18]Task_Stay_In_Range = True
Objectives[18]Task_Wander_Range = 10
Objectives[18]Task_Scenario = NONE
Objectives[18]Task_TalkingAnimation = mic_chatter
Objectives[18]Task_Time = 1
Objectives[18]TaskListCount = 2
Objectives[18]Task_List[0]Type = EnterVehicle
Objectives[18]Task_List[0]PositionX = 1941,22
Objectives[18]Task_List[0]PositionY = 4644,231
Objectives[18]Task_List[0]PositionZ = 40,13984
Objectives[18]Task_List[0]Speed = 1
Objectives[18]Task_List[0]SeatIndex = -1
Objectives[18]Task_List[0]TaskIndex = 0
Objectives[18]Task_List[0]Warp = False
Objectives[18]Task_List[1]Type = VehicleFollowActor
Objectives[18]Task_List[1]positionX = 1943,344
Objectives[18]Task_List[1]positionY = 4629,581
Objectives[18]Task_List[1]positionZ = 39,93207
Objectives[18]Task_List[1]minDistance = 5
Objectives[18]Task_List[1]TaskIndex = 1
Objectives[18]Task_List[1]Speed = 50
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = 1949,168
Objectives[19]positionY = 4640,227
Objectives[19]positionZ = 39,63181
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 2
Objectives[19]Task_List[0]Type = EnterVehicle
Objectives[19]Task_List[0]PositionX = 1944,957
Objectives[19]Task_List[0]PositionY = 4643,39
Objectives[19]Task_List[0]PositionZ = 40,12933
Objectives[19]Task_List[0]Speed = 1
Objectives[19]Task_List[0]SeatIndex = -1
Objectives[19]Task_List[0]TaskIndex = 0
Objectives[19]Task_List[0]Warp = False
Objectives[19]Task_List[1]Type = VehicleFollowActor
Objectives[19]Task_List[1]positionX = 1943,251
Objectives[19]Task_List[1]positionY = 4629,817
Objectives[19]Task_List[1]positionZ = 39,92933
Objectives[19]Task_List[1]minDistance = 5
Objectives[19]Task_List[1]TaskIndex = 1
Objectives[19]Task_List[1]Speed = 50
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = 
Objectives[20]positionX = 1952,068
Objectives[20]positionY = 4643,909
Objectives[20]positionZ = 39,63029
Objectives[20]SetPlayerActor_Use_Player = False
Objectives[20]SetPlayerActor_Player_Controllable = True
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[20]SetPlayerActor_Use_Actor = True
Objectives[20]SetPlayerActor_RelationshipGroup_Change = False
Objectives[20]SetPlayerActor_RelationshipGroup = Neutral
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = True
Objectives[20]Int_Task = 99
Objectives[20]Task_Repeat = False
Objectives[20]Task_Timeout = False
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = mic_chatter
Objectives[20]Task_Time = 1
Objectives[20]TaskListCount = 2
Objectives[20]Task_List[0]Type = EnterVehicle
Objectives[20]Task_List[0]PositionX = 1948,841
Objectives[20]Task_List[0]PositionY = 4643,439
Objectives[20]Task_List[0]PositionZ = 40,07882
Objectives[20]Task_List[0]Speed = 1
Objectives[20]Task_List[0]SeatIndex = -1
Objectives[20]Task_List[0]TaskIndex = 0
Objectives[20]Task_List[0]Warp = False
Objectives[20]Task_List[1]Type = VehicleFollowActor
Objectives[20]Task_List[1]positionX = 1943,217
Objectives[20]Task_List[1]positionY = 4630,078
Objectives[20]Task_List[1]positionZ = 39,93291
Objectives[20]Task_List[1]minDistance = 5
Objectives[20]Task_List[1]TaskIndex = 1
Objectives[20]Task_List[1]Speed = 50
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = 1953,635
Objectives[21]positionY = 4636,986
Objectives[21]positionZ = 39,61585
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 2
Objectives[21]Task_List[0]Type = EnterVehicle
Objectives[21]Task_List[0]PositionX = 1947,729
Objectives[21]Task_List[0]PositionY = 4631,576
Objectives[21]Task_List[0]PositionZ = 40,01768
Objectives[21]Task_List[0]Speed = 1
Objectives[21]Task_List[0]SeatIndex = -1
Objectives[21]Task_List[0]TaskIndex = 0
Objectives[21]Task_List[0]Warp = False
Objectives[21]Task_List[1]Type = VehicleFollowActor
Objectives[21]Task_List[1]positionX = 1942,989
Objectives[21]Task_List[1]positionY = 4630,118
Objectives[21]Task_List[1]positionZ = 39,93219
Objectives[21]Task_List[1]minDistance = 5
Objectives[21]Task_List[1]TaskIndex = 1
Objectives[21]Task_List[1]Speed = 50
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = 1949,682
Objectives[22]positionY = 4634,299
Objectives[22]positionZ = 39,67625
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = True
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = False
Objectives[22]SetPlayerActor_RelationshipGroup = Neutral
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 2
Objectives[22]Task_List[0]Type = EnterVehicle
Objectives[22]Task_List[0]PositionX = 1940,475
Objectives[22]Task_List[0]PositionY = 4630,27
Objectives[22]Task_List[0]PositionZ = 39,92853
Objectives[22]Task_List[0]Speed = 1
Objectives[22]Task_List[0]SeatIndex = -1
Objectives[22]Task_List[0]TaskIndex = 0
Objectives[22]Task_List[0]Warp = False
Objectives[22]Task_List[1]Type = VehicleFollowActor
Objectives[22]Task_List[1]positionX = 1943,44
Objectives[22]Task_List[1]positionY = 4630,162
Objectives[22]Task_List[1]positionZ = 39,93541
Objectives[22]Task_List[1]minDistance = 5
Objectives[22]Task_List[1]TaskIndex = 1
Objectives[22]Task_List[1]Speed = 50
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = 
Objectives[23]positionX = 1939,992
Objectives[23]positionY = 4633,25
Objectives[23]positionZ = 39,49309
Objectives[23]SetPlayerActor_Use_Player = False
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[23]SetPlayerActor_Use_Actor = True
Objectives[23]SetPlayerActor_RelationshipGroup_Change = False
Objectives[23]SetPlayerActor_RelationshipGroup = Neutral
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 99
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 1
Objectives[23]TaskListCount = 2
Objectives[23]Task_List[0]Type = EnterVehicle
Objectives[23]Task_List[0]PositionX = 1938,876
Objectives[23]Task_List[0]PositionY = 4632,167
Objectives[23]Task_List[0]PositionZ = 39,95643
Objectives[23]Task_List[0]Speed = 1
Objectives[23]Task_List[0]SeatIndex = -1
Objectives[23]Task_List[0]TaskIndex = 0
Objectives[23]Task_List[0]Warp = False
Objectives[23]Task_List[1]Type = VehicleFollowActor
Objectives[23]Task_List[1]positionX = 1943,502
Objectives[23]Task_List[1]positionY = 4630,061
Objectives[23]Task_List[1]positionZ = 39,9343
Objectives[23]Task_List[1]minDistance = 5
Objectives[23]Task_List[1]TaskIndex = 1
Objectives[23]Task_List[1]Speed = 50
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = 
Objectives[24]positionX = 1941,502
Objectives[24]positionY = 4630,32
Objectives[24]positionZ = 39,43148
Objectives[24]SetPlayerActor_Use_Player = False
Objectives[24]SetPlayerActor_Player_Controllable = True
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[24]SetPlayerActor_Use_Actor = True
Objectives[24]SetPlayerActor_RelationshipGroup_Change = False
Objectives[24]SetPlayerActor_RelationshipGroup = Neutral
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = True
Objectives[24]Int_Task = 99
Objectives[24]Task_Repeat = False
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 1
Objectives[24]TaskListCount = 2
Objectives[24]Task_List[0]Type = EnterVehicle
Objectives[24]Task_List[0]PositionX = 1951,19
Objectives[24]Task_List[0]PositionY = 4632,78
Objectives[24]Task_List[0]PositionZ = 40,08856
Objectives[24]Task_List[0]Speed = 1
Objectives[24]Task_List[0]SeatIndex = -1
Objectives[24]Task_List[0]TaskIndex = 0
Objectives[24]Task_List[0]Warp = False
Objectives[24]Task_List[1]Type = VehicleFollowActor
Objectives[24]Task_List[1]positionX = 1943,701
Objectives[24]Task_List[1]positionY = 4629,919
Objectives[24]Task_List[1]positionZ = 39,93823
Objectives[24]Task_List[1]minDistance = 5
Objectives[24]Task_List[1]TaskIndex = 1
Objectives[24]Task_List[1]Speed = 50
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = 
Objectives[25]positionX = 1945,874
Objectives[25]positionY = 4629,943
Objectives[25]positionZ = 39,48485
Objectives[25]SetPlayerActor_Use_Player = False
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[25]SetPlayerActor_Use_Actor = True
Objectives[25]SetPlayerActor_RelationshipGroup_Change = False
Objectives[25]SetPlayerActor_RelationshipGroup = Neutral
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = True
Objectives[25]Int_Task = 99
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = False
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 1
Objectives[25]TaskListCount = 2
Objectives[25]Task_List[0]Type = EnterVehicle
Objectives[25]Task_List[0]PositionX = 1953,918
Objectives[25]Task_List[0]PositionY = 4633,807
Objectives[25]Task_List[0]PositionZ = 40,14314
Objectives[25]Task_List[0]Speed = 1
Objectives[25]Task_List[0]SeatIndex = -1
Objectives[25]Task_List[0]TaskIndex = 0
Objectives[25]Task_List[0]Warp = False
Objectives[25]Task_List[1]Type = VehicleFollowActor
Objectives[25]Task_List[1]positionX = 1943,74
Objectives[25]Task_List[1]positionY = 4629,998
Objectives[25]Task_List[1]positionZ = 39,93873
Objectives[25]Task_List[1]minDistance = 5
Objectives[25]Task_List[1]TaskIndex = 1
Objectives[25]Task_List[1]Speed = 15
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = 1943,447
Objectives[26]positionY = 4626,787
Objectives[26]positionZ = 39,44411
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 6
Objectives[26]Task_List[0]Type = EnterVehicle
Objectives[26]Task_List[0]PositionX = 1943,447
Objectives[26]Task_List[0]PositionY = 4626,787
Objectives[26]Task_List[0]PositionZ = 39,94411
Objectives[26]Task_List[0]Speed = 1
Objectives[26]Task_List[0]SeatIndex = -1
Objectives[26]Task_List[0]TaskIndex = 0
Objectives[26]Task_List[0]Warp = False
Objectives[26]Task_List[1]Type = Pause
Objectives[26]Task_List[1]positionX = 2021,008
Objectives[26]Task_List[1]positionY = 4639,501
Objectives[26]Task_List[1]positionZ = 40,68952
Objectives[26]Task_List[1]time = 2
Objectives[26]Task_List[2]Type = Drive
Objectives[26]Task_List[2]PositionX = 1949,617
Objectives[26]Task_List[2]PositionY = 4637,938
Objectives[26]Task_List[2]PositionZ = 40,06672
Objectives[26]Task_List[2]Speed = 5
Objectives[26]Task_List[2]StopBeforeVehicles = False
Objectives[26]Task_List[2]StopBeforeActors = False
Objectives[26]Task_List[2]AvoidVehicles = True
Objectives[26]Task_List[2]AvoidEmptyVehicles = True
Objectives[26]Task_List[2]AvoidActors = True
Objectives[26]Task_List[2]AvoidObjects = True
Objectives[26]Task_List[2]StopAtLights = False
Objectives[26]Task_List[2]UseBlinkers = True
Objectives[26]Task_List[2]AllowGoingWrongWay = True
Objectives[26]Task_List[2]Reverse = False
Objectives[26]Task_List[2]TakeShortestPath = True
Objectives[26]Task_List[2]IgnoreRoads = True
Objectives[26]Task_List[2]IgnoreAllPathing = True
Objectives[26]Task_List[2]AvoidHighWays = True
Objectives[26]Task_List[3]Type = Drive
Objectives[26]Task_List[3]PositionX = 2021,008
Objectives[26]Task_List[3]PositionY = 4639,501
Objectives[26]Task_List[3]PositionZ = 40,68952
Objectives[26]Task_List[3]Speed = 10
Objectives[26]Task_List[3]StopBeforeVehicles = False
Objectives[26]Task_List[3]StopBeforeActors = False
Objectives[26]Task_List[3]AvoidVehicles = True
Objectives[26]Task_List[3]AvoidEmptyVehicles = True
Objectives[26]Task_List[3]AvoidActors = True
Objectives[26]Task_List[3]AvoidObjects = True
Objectives[26]Task_List[3]StopAtLights = False
Objectives[26]Task_List[3]UseBlinkers = True
Objectives[26]Task_List[3]AllowGoingWrongWay = True
Objectives[26]Task_List[3]Reverse = False
Objectives[26]Task_List[3]TakeShortestPath = False
Objectives[26]Task_List[3]IgnoreRoads = False
Objectives[26]Task_List[3]IgnoreAllPathing = False
Objectives[26]Task_List[3]AvoidHighWays = False
Objectives[26]Task_List[4]Type = Drive
Objectives[26]Task_List[4]PositionX = 2498,322
Objectives[26]Task_List[4]PositionY = 4115,257
Objectives[26]Task_List[4]PositionZ = 37,90961
Objectives[26]Task_List[4]Speed = 15
Objectives[26]Task_List[4]StopBeforeVehicles = False
Objectives[26]Task_List[4]StopBeforeActors = False
Objectives[26]Task_List[4]AvoidVehicles = True
Objectives[26]Task_List[4]AvoidEmptyVehicles = True
Objectives[26]Task_List[4]AvoidActors = True
Objectives[26]Task_List[4]AvoidObjects = True
Objectives[26]Task_List[4]StopAtLights = False
Objectives[26]Task_List[4]UseBlinkers = True
Objectives[26]Task_List[4]AllowGoingWrongWay = True
Objectives[26]Task_List[4]Reverse = False
Objectives[26]Task_List[4]TakeShortestPath = False
Objectives[26]Task_List[4]IgnoreRoads = False
Objectives[26]Task_List[4]IgnoreAllPathing = False
Objectives[26]Task_List[4]AvoidHighWays = False
Objectives[26]Task_List[5]Type = Drive
Objectives[26]Task_List[5]PositionX = 2468,302
Objectives[26]Task_List[5]PositionY = 4113,266
Objectives[26]Task_List[5]PositionZ = 37,5647
Objectives[26]Task_List[5]Speed = 5
Objectives[26]Task_List[5]StopBeforeVehicles = False
Objectives[26]Task_List[5]StopBeforeActors = False
Objectives[26]Task_List[5]AvoidVehicles = True
Objectives[26]Task_List[5]AvoidEmptyVehicles = True
Objectives[26]Task_List[5]AvoidActors = True
Objectives[26]Task_List[5]AvoidObjects = True
Objectives[26]Task_List[5]StopAtLights = False
Objectives[26]Task_List[5]UseBlinkers = True
Objectives[26]Task_List[5]AllowGoingWrongWay = True
Objectives[26]Task_List[5]Reverse = False
Objectives[26]Task_List[5]TakeShortestPath = False
Objectives[26]Task_List[5]IgnoreRoads = False
Objectives[26]Task_List[5]IgnoreAllPathing = False
Objectives[26]Task_List[5]AvoidHighWays = False
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = Get the bike
Objectives[27]FaildText = 
Objectives[27]Type = Enter_Vehicle
Objectives[27]positionX = 1753,612
Objectives[27]positionY = 4897,863
Objectives[27]positionZ = 38,25449
Objectives[27]EnterVehicle_AsPassenger = False
Objectives[27]EnterVehicle_CanExit = True
Objectives[27]EnterVehicle_SetIsWanted = False
Objectives[27]EnterVehicle_SeatIndex = 0
Objectives[27]mission_ActorsCount = 3
Objectives[27]mission_Actors[0]Survive_Number = 0
Objectives[27]mission_Actors[0]Failed_Text = 
Objectives[27]mission_Actors[0]Remove_After = 0
Objectives[27]mission_Actors[0]positionX = 2472,76
Objectives[27]mission_Actors[0]positionY = 4115,927
Objectives[27]mission_Actors[0]positionZ = 38,0647
Objectives[27]mission_Actors[0]Heading = 300,9931
Objectives[27]mission_Actors[0]String_Name = mp_f_chbar_01
Objectives[27]mission_Actors[0]Relationship_Group = Friend
Objectives[27]mission_Actors[0]AddBlip = False
Objectives[27]mission_Actors[0]ShowCone = False
Objectives[27]mission_Actors[0]Invincible = True
Objectives[27]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[0]AlwaysFight = True
Objectives[27]mission_Actors[0]Seeing_Range = 30
Objectives[27]mission_Actors[0]Hearing_Range = 30
Objectives[27]mission_Actors[0]CombatMovement = Offensive
Objectives[27]mission_Actors[0]weapon = Pistol
Objectives[27]mission_Actors[0]Variation = Default
Objectives[27]mission_Actors[0]Task = 0
Objectives[27]mission_Actors[0]Task_Guard_Range = 1
Objectives[27]mission_Actors[0]Task_Stay_In_Range = False
Objectives[27]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[27]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[27]mission_Actors[0]NeededForObjectiveHint[0] = 30
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 33
Objectives[27]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[27]mission_Actors[0]NeededForObjectiveGoToActor[0] = 29
Objectives[27]mission_Actors[1]Survive_Number = 0
Objectives[27]mission_Actors[1]Failed_Text = 
Objectives[27]mission_Actors[1]Remove_After = 0
Objectives[27]mission_Actors[1]positionX = 2472,033
Objectives[27]mission_Actors[1]positionY = 4116,499
Objectives[27]mission_Actors[1]positionZ = 38,0647
Objectives[27]mission_Actors[1]Heading = 297,0606
Objectives[27]mission_Actors[1]String_Name = g_f_y_lost_01
Objectives[27]mission_Actors[1]Relationship_Group = Friend
Objectives[27]mission_Actors[1]AddBlip = False
Objectives[27]mission_Actors[1]ShowCone = False
Objectives[27]mission_Actors[1]Invincible = True
Objectives[27]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[1]AlwaysFight = True
Objectives[27]mission_Actors[1]Seeing_Range = 30
Objectives[27]mission_Actors[1]Hearing_Range = 30
Objectives[27]mission_Actors[1]CombatMovement = Offensive
Objectives[27]mission_Actors[1]weapon = Pistol
Objectives[27]mission_Actors[1]Variation = Random
Objectives[27]mission_Actors[1]Task = 0
Objectives[27]mission_Actors[1]Task_Guard_Range = 1
Objectives[27]mission_Actors[1]Task_Stay_In_Range = False
Objectives[27]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[1]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[27]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[27]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 36
Objectives[27]mission_Actors[2]Survive_Number = 0
Objectives[27]mission_Actors[2]Failed_Text = 
Objectives[27]mission_Actors[2]Remove_After = 0
Objectives[27]mission_Actors[2]positionX = 2472,597
Objectives[27]mission_Actors[2]positionY = 4114,638
Objectives[27]mission_Actors[2]positionZ = 38,0647
Objectives[27]mission_Actors[2]Heading = 306,154
Objectives[27]mission_Actors[2]String_Name = g_f_y_lost_01
Objectives[27]mission_Actors[2]Relationship_Group = Friend
Objectives[27]mission_Actors[2]AddBlip = False
Objectives[27]mission_Actors[2]ShowCone = False
Objectives[27]mission_Actors[2]Invincible = True
Objectives[27]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[2]AlwaysFight = True
Objectives[27]mission_Actors[2]Seeing_Range = 30
Objectives[27]mission_Actors[2]Hearing_Range = 30
Objectives[27]mission_Actors[2]CombatMovement = Offensive
Objectives[27]mission_Actors[2]weapon = Pistol
Objectives[27]mission_Actors[2]Variation = Random
Objectives[27]mission_Actors[2]Task = 0
Objectives[27]mission_Actors[2]Task_Guard_Range = 1
Objectives[27]mission_Actors[2]Task_Stay_In_Range = False
Objectives[27]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[2]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[27]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[27]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 35
Objectives[27]mission_Vehicles = 1
Objectives[27]mission_Vehicles[0]positionX = 2484,158
Objectives[27]mission_Vehicles[0]positionY = 4105,259
Objectives[27]mission_Vehicles[0]positionZ = 37,51659
Objectives[27]mission_Vehicles[0]Heading = 291,8829
Objectives[27]mission_Vehicles[0]Name = Wolfsbane
Objectives[27]mission_Vehicles[0]Model = wolfsbane
Objectives[27]mission_Vehicles[0]PrimaryColor = MetallicChocoBrown
Objectives[27]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[27]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[27]mission_Vehicles[0]HasPearlescent = False
Objectives[27]mission_Vehicles[0]Livery = 0
Objectives[27]mission_Vehicles[0]DirtLevel = 0
Objectives[27]mission_Vehicles[0]LockedForPlayer = False
Objectives[27]mission_Vehicles[0]Locked = False
Objectives[27]mission_Vehicles[0]Alarm = False
Objectives[27]mission_Vehicles[0]HotWired = False
Objectives[27]mission_Vehicles[0]Invincible = True
Objectives[27]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[27]mission_Vehicles[0]Remove_After = 0
Objectives[27]mission_Vehicles[0]Survive_Number = 0
Objectives[27]mission_Vehicles[0]Failed_Text = 
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 43
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 33
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 34
Objectives[27]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 1
Objectives[27]mission_Pickup_Props[0]Model = PICKUP_WEAPON_SAWNOFFSHOTGUN
Objectives[27]mission_Pickup_Props[0]Value = 99999
Objectives[27]mission_Pickup_Props[0]positionX = 2472,074
Objectives[27]mission_Pickup_Props[0]positionY = 4112,275
Objectives[27]mission_Pickup_Props[0]positionZ = 37,5647
Objectives[27]mission_Pickup_Props[0]rotationX = 0
Objectives[27]mission_Pickup_Props[0]rotationY = 0
Objectives[27]mission_Pickup_Props[0]rotationZ = 79,99997
Objectives[27]ObjectiveMessages = 4
Objectives[27]ObjectiveMessages[0]positionX = 1656,237
Objectives[27]ObjectiveMessages[0]positionY = 3253,688
Objectives[27]ObjectiveMessages[0]positionZ = 39,55766
Objectives[27]ObjectiveMessages[0]Message = Oh shit! But ok, I would have done the same.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = Blue
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = False
Objectives[27]ObjectiveMessages[0]TypeTextMesage = True
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[1]positionX = 1654,194
Objectives[27]ObjectiveMessages[1]positionY = 3253,18
Objectives[27]ObjectiveMessages[1]positionZ = 39,55229
Objectives[27]ObjectiveMessages[1]Message = Ok guys, everybody on the saddle, it's useless to stay here, let's come back to the club house.
Objectives[27]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[27]ObjectiveMessages[1]Sender = 
Objectives[27]ObjectiveMessages[1]Subject = 
Objectives[27]ObjectiveMessages[1]MessageColor = Blue
Objectives[27]ObjectiveMessages[1]PlayFromStart = True
Objectives[27]ObjectiveMessages[1]Delay = False
Objectives[27]ObjectiveMessages[1]DelayTime = 0
Objectives[27]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[1]TypeSubtitle = False
Objectives[27]ObjectiveMessages[1]TypeTextMesage = True
Objectives[27]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[2]positionX = 1650,956
Objectives[27]ObjectiveMessages[2]positionY = 3252,338
Objectives[27]ObjectiveMessages[2]positionZ = 39,53453
Objectives[27]ObjectiveMessages[2]Message = Maybe the girls found out something.
Objectives[27]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[27]ObjectiveMessages[2]Sender = 
Objectives[27]ObjectiveMessages[2]Subject = 
Objectives[27]ObjectiveMessages[2]MessageColor = Blue
Objectives[27]ObjectiveMessages[2]PlayFromStart = True
Objectives[27]ObjectiveMessages[2]Delay = False
Objectives[27]ObjectiveMessages[2]DelayTime = 0
Objectives[27]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[2]TypeSubtitle = False
Objectives[27]ObjectiveMessages[2]TypeTextMesage = True
Objectives[27]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[27]ObjectiveMessages[3]positionX = 1648,404
Objectives[27]ObjectiveMessages[3]positionY = 3251,7
Objectives[27]ObjectiveMessages[3]positionZ = 39,52401
Objectives[27]ObjectiveMessages[3]Message = And be careful, there might be other assholes lurking around here.
Objectives[27]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[27]ObjectiveMessages[3]Sender = 
Objectives[27]ObjectiveMessages[3]Subject = 
Objectives[27]ObjectiveMessages[3]MessageColor = Blue
Objectives[27]ObjectiveMessages[3]PlayFromStart = True
Objectives[27]ObjectiveMessages[3]Delay = False
Objectives[27]ObjectiveMessages[3]DelayTime = 0
Objectives[27]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[3]TypeSubtitle = False
Objectives[27]ObjectiveMessages[3]TypeTextMesage = True
Objectives[27]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[28]Type = Follow_Actor
Objectives[28]Text = Follow Clay
Objectives[28]Failed_Text = You lose Clay
Objectives[28]Follow_Actor_Trigger_Distance = 10
Objectives[28]positionX = 2470,937
Objectives[28]positionY = 4115,329
Objectives[28]positionZ = 37,0647
Objectives[28]Follow_Actor_Wait_For_Player = False
Objectives[28]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[28]Follow_Actor_Min_Distance = 10
Objectives[28]Follow_Actor_Use_SpookOMeter = False
Objectives[28]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[28]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[28]Follow_Actor_Use_Max_Distance = True
Objectives[28]Follow_Actor_Max_Distance_Warning_Text = You're losing Clay
Objectives[28]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[28]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[28]Follow_Actor_Max_Distance = 37,5
Objectives[28]Follow_Actor_Max_Warning_Distance = 100
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 2
Objectives[28]ObjectiveMessages[0]positionX = 1638,789
Objectives[28]ObjectiveMessages[0]positionY = 3248,624
Objectives[28]ObjectiveMessages[0]positionZ = 39,44748
Objectives[28]ObjectiveMessages[0]Message = Shit, maybe I fucked up.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = Orange
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 1636,084
Objectives[28]ObjectiveMessages[1]positionY = 3247,797
Objectives[28]ObjectiveMessages[1]positionZ = 39,44641
Objectives[28]ObjectiveMessages[1]Message = But it doesn't matter, luckily I'm the boss.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = Orange
Objectives[28]ObjectiveMessages[1]PlayFromStart = True
Objectives[28]ObjectiveMessages[1]Delay = False
Objectives[28]ObjectiveMessages[1]DelayTime = 0
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[29]Type = GoTo_Actor
Objectives[29]Text = Go to Clay's girlfriend
Objectives[29]positionX = 2472,859
Objectives[29]positionY = 4116,01
Objectives[29]positionZ = 37,0647
Objectives[29]GoTo_Actor_ChangToCompanion = False
Objectives[29]GoTo_Actor_Distance = 4
Objectives[29]GoTo_Actor_Remove_Blip = True
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Hint_Objective
Objectives[30]Text = 
Objectives[30]positionX = 2472,859
Objectives[30]positionY = 4116,01
Objectives[30]positionZ = 37,0647
Objectives[30]Hint_Time = 16
Objectives[30]Hint_FOV = 30
Objectives[30]Hint_Use_Position = False
Objectives[30]Hint_Use_Player = False
Objectives[30]Hint_Use_Actor = True
Objectives[30]Hint_Use_Vehicle = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 5
Objectives[30]ObjectiveMessages[0]positionX = 2428,952
Objectives[30]ObjectiveMessages[0]positionY = 4098,76
Objectives[30]ObjectiveMessages[0]positionZ = 36,02579
Objectives[30]ObjectiveMessages[0]Message = Guys, fortunately you're back.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_MP_STRIPCLUB_PR
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Yellow
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 2427,848
Objectives[30]ObjectiveMessages[1]positionY = 4096,044
Objectives[30]ObjectiveMessages[1]positionZ = 36,09692
Objectives[30]ObjectiveMessages[1]Message = I heard the other clubs, they were attacked.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_MP_STRIPCLUB_PR
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = Yellow
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = 2426,766
Objectives[30]ObjectiveMessages[2]positionY = 4093,636
Objectives[30]ObjectiveMessages[2]positionZ = 36,14999
Objectives[30]ObjectiveMessages[2]Message = It seems that the Lost are cleaning the way for they transportation.
Objectives[30]ObjectiveMessages[2]Contact = CHAR_MP_STRIPCLUB_PR
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = Yellow
Objectives[30]ObjectiveMessages[2]PlayFromStart = True
Objectives[30]ObjectiveMessages[2]Delay = False
Objectives[30]ObjectiveMessages[2]DelayTime = 0
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = False
Objectives[30]ObjectiveMessages[2]TypeTextMesage = True
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[3]positionX = 2425,661
Objectives[30]ObjectiveMessages[3]positionY = 4091,188
Objectives[30]ObjectiveMessages[3]positionZ = 36,13437
Objectives[30]ObjectiveMessages[3]Message = Fuck, do we know which way they're going?
Objectives[30]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[30]ObjectiveMessages[3]Sender = 
Objectives[30]ObjectiveMessages[3]Subject = 
Objectives[30]ObjectiveMessages[3]MessageColor = Blue
Objectives[30]ObjectiveMessages[3]PlayFromStart = True
Objectives[30]ObjectiveMessages[3]Delay = False
Objectives[30]ObjectiveMessages[3]DelayTime = 0
Objectives[30]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[3]TypeSubtitle = False
Objectives[30]ObjectiveMessages[3]TypeTextMesage = True
Objectives[30]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[4]positionX = 2424,527
Objectives[30]ObjectiveMessages[4]positionY = 4088,617
Objectives[30]ObjectiveMessages[4]positionZ = 36,03489
Objectives[30]ObjectiveMessages[4]Message = Unfortunately they're coming this way.
Objectives[30]ObjectiveMessages[4]Contact = CHAR_MP_STRIPCLUB_PR
Objectives[30]ObjectiveMessages[4]Sender = 
Objectives[30]ObjectiveMessages[4]Subject = 
Objectives[30]ObjectiveMessages[4]MessageColor = Yellow
Objectives[30]ObjectiveMessages[4]PlayFromStart = True
Objectives[30]ObjectiveMessages[4]Delay = False
Objectives[30]ObjectiveMessages[4]DelayTime = 0
Objectives[30]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[4]TypeSubtitle = False
Objectives[30]ObjectiveMessages[4]TypeTextMesage = True
Objectives[30]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[31]Type = Random_Spawn_Objective
Objectives[31]positionX = 2490,61
Objectives[31]positionY = 4113,256
Objectives[31]positionZ = 37,27188
Objectives[31]Random_Actors_Actor_Model_Name = g_m_y_lost_01
Objectives[31]Random_Actors_Vehicle_Model_Name = daemon
Objectives[31]Random_Actors_Vehicle_Primary_Color = MetallicOrange
Objectives[31]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[31]Random_Actors_Weapon_Model_Name = SawnOffShotgun
Objectives[31]Random_Actors_Passenger = True
Objectives[31]Random_Actors_Fill_With_Occupants = True
Objectives[31]Random_Actors_Max_Count = 8
Objectives[31]Random_Actors_Max_ReSpawn = 0
Objectives[31]Random_Actors_Spawn_End = False
Objectives[31]Random_Actors_Spawn_Actors_Only = False
Objectives[31]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[31]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[31]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[31]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[31]mission_ActorsCount = 1
Objectives[31]mission_Actors[0]SpawnInVehicle = True
Objectives[31]mission_Actors[0]SeatIndex = -1
Objectives[31]mission_Actors[0]Survive_Number = 0
Objectives[31]mission_Actors[0]Failed_Text = 
Objectives[31]mission_Actors[0]Remove_After = 0
Objectives[31]mission_Actors[0]positionX = 1514,279
Objectives[31]mission_Actors[0]positionY = 3762,323
Objectives[31]mission_Actors[0]positionZ = 33,4842
Objectives[31]mission_Actors[0]Heading = 305,893
Objectives[31]mission_Actors[0]String_Name = g_m_y_lost_01
Objectives[31]mission_Actors[0]Relationship_Group = Enemy1
Objectives[31]mission_Actors[0]AddBlip = True
Objectives[31]mission_Actors[0]ShowCone = False
Objectives[31]mission_Actors[0]Invincible = False
Objectives[31]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[31]mission_Actors[0]AlwaysFight = True
Objectives[31]mission_Actors[0]Seeing_Range = 30
Objectives[31]mission_Actors[0]Hearing_Range = 30
Objectives[31]mission_Actors[0]CombatMovement = Offensive
Objectives[31]mission_Actors[0]weapon = SawnOffShotgun
Objectives[31]mission_Actors[0]Variation = Random
Objectives[31]mission_Actors[0]Task = 99
Objectives[31]mission_Actors[0]Task_Guard_Range = 5
Objectives[31]mission_Actors[0]Task_Stay_In_Range = True
Objectives[31]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[31]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[31]mission_Actors[0]Task_Scenario = NONE
Objectives[31]mission_Actors[0]Task_List_Count = 2
Objectives[31]mission_Actors[0]Task_Repeat = False
Objectives[31]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[31]mission_Actors[0]Task_List[0]PositionX = 1515,439
Objectives[31]mission_Actors[0]Task_List[0]PositionY = 3759,816
Objectives[31]mission_Actors[0]Task_List[0]PositionZ = 33,5181
Objectives[31]mission_Actors[0]Task_List[0]Speed = 1
Objectives[31]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[31]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[31]mission_Actors[0]Task_List[1]Type = Drive
Objectives[31]mission_Actors[0]Task_List[1]PositionX = 2488,326
Objectives[31]mission_Actors[0]Task_List[1]PositionY = 4118,017
Objectives[31]mission_Actors[0]Task_List[1]PositionZ = 37,57423
Objectives[31]mission_Actors[0]Task_List[1]Speed = 20
Objectives[31]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[31]mission_Actors[0]Task_List[1]StopBeforeActors = True
Objectives[31]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[31]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = False
Objectives[31]mission_Actors[0]Task_List[1]AvoidActors = False
Objectives[31]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[31]mission_Actors[0]Task_List[1]StopAtLights = True
Objectives[31]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[31]mission_Actors[0]Task_List[1]AllowGoingWrongWay = False
Objectives[31]mission_Actors[0]Task_List[1]Reverse = False
Objectives[31]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[31]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[31]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[31]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[31]mission_Vehicles = 1
Objectives[31]mission_Vehicles[0]positionX = 1514,279
Objectives[31]mission_Vehicles[0]positionY = 3762,323
Objectives[31]mission_Vehicles[0]positionZ = 33,4842
Objectives[31]mission_Vehicles[0]Heading = 305,893
Objectives[31]mission_Vehicles[0]Name = Avarus
Objectives[31]mission_Vehicles[0]Model = avarus
Objectives[31]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[31]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[31]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[31]mission_Vehicles[0]HasPearlescent = False
Objectives[31]mission_Vehicles[0]Livery = -1
Objectives[31]mission_Vehicles[0]DirtLevel = 0
Objectives[31]mission_Vehicles[0]LockedForPlayer = False
Objectives[31]mission_Vehicles[0]Locked = False
Objectives[31]mission_Vehicles[0]Alarm = False
Objectives[31]mission_Vehicles[0]HotWired = False
Objectives[31]mission_Vehicles[0]Invincible = False
Objectives[31]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[31]mission_Vehicles[0]Remove_After = 0
Objectives[31]mission_Vehicles[0]Survive_Number = 0
Objectives[31]mission_Vehicles[0]Failed_Text = 
Objectives[31]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[31]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 31
Objectives[31]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[31]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = Kill all enemies
Objectives[32]Text2 = 
Objectives[32]Type = Kill_Actors
Objectives[32]positionX = 2488,326
Objectives[32]positionY = 4118,017
Objectives[32]positionZ = 37,07423
Objectives[32]KillAll1 = True
Objectives[32]KillAll2 = False
Objectives[32]Kill_Actors_Add_Blips = True
Objectives[32]Kill_Actors_Add_Markers = False
Objectives[32]DropPickups = False
Objectives[32]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 1
Objectives[32]ObjectiveMessages[0]positionX = 2421,153
Objectives[32]ObjectiveMessages[0]positionY = 4081,094
Objectives[32]ObjectiveMessages[0]positionZ = 35,78986
Objectives[32]ObjectiveMessages[0]Message = Fuck, they're attacking us, too. GUYS, TAKE OUT YOUR WEAPONS, GET READY TO RECEIVE THEM!
Objectives[32]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = Blue
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = False
Objectives[32]ObjectiveMessages[0]TypeTextMesage = True
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = 
Objectives[33]positionX = 1941,413
Objectives[33]positionY = 4637,736
Objectives[33]positionZ = 39,57877
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = False
Objectives[33]SetPlayerActor_RelationshipGroup = Neutral
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 99
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = False
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = mic_chatter
Objectives[33]Task_Time = 1
Objectives[33]TaskListCount = 1
Objectives[33]Task_List[0]Type = EnterVehicle
Objectives[33]Task_List[0]PositionX = 2483,014
Objectives[33]Task_List[0]PositionY = 4113,577
Objectives[33]Task_List[0]PositionZ = 37,5647
Objectives[33]Task_List[0]Speed = 4
Objectives[33]Task_List[0]SeatIndex = 0
Objectives[33]Task_List[0]TaskIndex = 0
Objectives[33]Task_List[0]Warp = False
Objectives[33]mission_ActorsCount = 16
Objectives[33]mission_Actors[0]SpawnInVehicle = True
Objectives[33]mission_Actors[0]SeatIndex = -1
Objectives[33]mission_Actors[0]Survive_Number = 0
Objectives[33]mission_Actors[0]Failed_Text = 
Objectives[33]mission_Actors[0]Remove_After = 0
Objectives[33]mission_Actors[0]positionX = 2942,464
Objectives[33]mission_Actors[0]positionY = 4730,501
Objectives[33]mission_Actors[0]positionZ = 50,0899
Objectives[33]mission_Actors[0]Heading = 79,04874
Objectives[33]mission_Actors[0]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[0]Relationship_Group = Enemy1/Pickup
Objectives[33]mission_Actors[0]AddBlip = True
Objectives[33]mission_Actors[0]ShowCone = False
Objectives[33]mission_Actors[0]Invincible = False
Objectives[33]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[0]AlwaysFight = True
Objectives[33]mission_Actors[0]Seeing_Range = 30
Objectives[33]mission_Actors[0]Hearing_Range = 30
Objectives[33]mission_Actors[0]CombatMovement = Offensive
Objectives[33]mission_Actors[0]weapon = Unarmed
Objectives[33]mission_Actors[0]Variation = Random
Objectives[33]mission_Actors[0]Task = 99
Objectives[33]mission_Actors[0]Task_Guard_Range = 5
Objectives[33]mission_Actors[0]Task_Stay_In_Range = True
Objectives[33]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[0]Task_Scenario = NONE
Objectives[33]mission_Actors[0]Task_List_Count = 11
Objectives[33]mission_Actors[0]Task_Repeat = False
Objectives[33]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[33]mission_Actors[0]Task_List[0]PositionX = 2941,767
Objectives[33]mission_Actors[0]Task_List[0]PositionY = 4728,271
Objectives[33]mission_Actors[0]Task_List[0]PositionZ = 49,82383
Objectives[33]mission_Actors[0]Task_List[0]Block = True
Objectives[33]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[33]mission_Actors[0]Task_List[1]PositionX = 2942,145
Objectives[33]mission_Actors[0]Task_List[1]PositionY = 4729,554
Objectives[33]mission_Actors[0]Task_List[1]PositionZ = 49,72548
Objectives[33]mission_Actors[0]Task_List[1]Speed = 1
Objectives[33]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[33]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[33]mission_Actors[0]Task_List[2]Type = Drive
Objectives[33]mission_Actors[0]Task_List[2]PositionX = 2746,707
Objectives[33]mission_Actors[0]Task_List[2]PositionY = 5012,683
Objectives[33]mission_Actors[0]Task_List[2]PositionZ = 36,80112
Objectives[33]mission_Actors[0]Task_List[2]Speed = 30
Objectives[33]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[33]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[33]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[33]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[33]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[33]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[33]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[33]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[33]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[33]mission_Actors[0]Task_List[2]Reverse = False
Objectives[33]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[33]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[33]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[33]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[33]mission_Actors[0]Task_List[3]Type = Drive
Objectives[33]mission_Actors[0]Task_List[3]PositionX = 2503,231
Objectives[33]mission_Actors[0]Task_List[3]PositionY = 5576,459
Objectives[33]mission_Actors[0]Task_List[3]PositionZ = 44,32942
Objectives[33]mission_Actors[0]Task_List[3]Speed = 30
Objectives[33]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[33]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[33]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[33]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[33]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[33]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[33]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[33]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[33]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[33]mission_Actors[0]Task_List[3]Reverse = False
Objectives[33]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[33]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[33]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[33]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[33]mission_Actors[0]Task_List[4]Type = Drive
Objectives[33]mission_Actors[0]Task_List[4]PositionX = 2065,769
Objectives[33]mission_Actors[0]Task_List[4]PositionY = 6127,097
Objectives[33]mission_Actors[0]Task_List[4]PositionZ = 49,27423
Objectives[33]mission_Actors[0]Task_List[4]Speed = 40
Objectives[33]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[33]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[33]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[33]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[33]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[33]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[33]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[33]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[33]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[33]mission_Actors[0]Task_List[4]Reverse = False
Objectives[33]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[33]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[33]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[33]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[33]mission_Actors[0]Task_List[5]Type = Drive
Objectives[33]mission_Actors[0]Task_List[5]PositionX = 1154,035
Objectives[33]mission_Actors[0]Task_List[5]PositionY = 6495,016
Objectives[33]mission_Actors[0]Task_List[5]PositionZ = 20,55798
Objectives[33]mission_Actors[0]Task_List[5]Speed = 40
Objectives[33]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[33]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[33]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[33]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[33]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[33]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[33]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[33]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[33]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[33]mission_Actors[0]Task_List[5]Reverse = False
Objectives[33]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[33]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[33]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[33]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[33]mission_Actors[0]Task_List[6]Type = Drive
Objectives[33]mission_Actors[0]Task_List[6]PositionX = -87,39423
Objectives[33]mission_Actors[0]Task_List[6]PositionY = 6300,042
Objectives[33]mission_Actors[0]Task_List[6]PositionZ = 30,84981
Objectives[33]mission_Actors[0]Task_List[6]Speed = 50
Objectives[33]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[33]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[33]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[33]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[33]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[33]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[33]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[33]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[33]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[33]mission_Actors[0]Task_List[6]Reverse = False
Objectives[33]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[33]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[33]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[33]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[33]mission_Actors[0]Task_List[7]Type = Drive
Objectives[33]mission_Actors[0]Task_List[7]PositionX = -1054,191
Objectives[33]mission_Actors[0]Task_List[7]PositionY = 5342,394
Objectives[33]mission_Actors[0]Task_List[7]PositionZ = 44,12454
Objectives[33]mission_Actors[0]Task_List[7]Speed = 50
Objectives[33]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[33]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[33]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[33]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[33]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[33]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[33]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[33]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[33]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[33]mission_Actors[0]Task_List[7]Reverse = False
Objectives[33]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[33]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[33]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[33]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[33]mission_Actors[0]Task_List[8]Type = Drive
Objectives[33]mission_Actors[0]Task_List[8]PositionX = -1675,593
Objectives[33]mission_Actors[0]Task_List[8]PositionY = 4834,356
Objectives[33]mission_Actors[0]Task_List[8]PositionZ = 60,24591
Objectives[33]mission_Actors[0]Task_List[8]Speed = 60
Objectives[33]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[33]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[33]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[33]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[33]mission_Actors[0]Task_List[8]AvoidActors = True
Objectives[33]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[33]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[33]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[33]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[33]mission_Actors[0]Task_List[8]Reverse = False
Objectives[33]mission_Actors[0]Task_List[8]TakeShortestPath = False
Objectives[33]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[33]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[33]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[33]mission_Actors[0]Task_List[9]Type = Drive
Objectives[33]mission_Actors[0]Task_List[9]PositionX = -2026,465
Objectives[33]mission_Actors[0]Task_List[9]PositionY = 4499,711
Objectives[33]mission_Actors[0]Task_List[9]PositionZ = 56,54921
Objectives[33]mission_Actors[0]Task_List[9]Speed = 70
Objectives[33]mission_Actors[0]Task_List[9]StopBeforeVehicles = False
Objectives[33]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[33]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[33]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[33]mission_Actors[0]Task_List[9]AvoidActors = True
Objectives[33]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[33]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[33]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[33]mission_Actors[0]Task_List[9]AllowGoingWrongWay = True
Objectives[33]mission_Actors[0]Task_List[9]Reverse = False
Objectives[33]mission_Actors[0]Task_List[9]TakeShortestPath = False
Objectives[33]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[33]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[33]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[33]mission_Actors[0]Task_List[10]Type = Pause
Objectives[33]mission_Actors[0]Task_List[10]PositionX = -2026,465
Objectives[33]mission_Actors[0]Task_List[10]PositionY = 4499,711
Objectives[33]mission_Actors[0]Task_List[10]PositionZ = 56,54921
Objectives[33]mission_Actors[0]Task_List[10]time = 10
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskCount = 8
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[0] = 38
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[1] = 39
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[2] = 40
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskIndex[2] = 2
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[3] = 34
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskIndex[3] = 1
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[4] = 33
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[5] = 37
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskIndex[5] = 2
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[6] = 33
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[7] = 34
Objectives[33]mission_Actors[0]NeededForSetPlayerActorTaskIndex[7] = 3
Objectives[33]mission_Actors[1]SpawnInVehicle = True
Objectives[33]mission_Actors[1]SeatIndex = 0
Objectives[33]mission_Actors[1]Survive_Number = 0
Objectives[33]mission_Actors[1]Failed_Text = 
Objectives[33]mission_Actors[1]Remove_After = 0
Objectives[33]mission_Actors[1]positionX = 2942,464
Objectives[33]mission_Actors[1]positionY = 4730,501
Objectives[33]mission_Actors[1]positionZ = 50,0899
Objectives[33]mission_Actors[1]Heading = 79,04874
Objectives[33]mission_Actors[1]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[1]Relationship_Group = Enemy1
Objectives[33]mission_Actors[1]AddBlip = True
Objectives[33]mission_Actors[1]ShowCone = False
Objectives[33]mission_Actors[1]Invincible = False
Objectives[33]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[1]AlwaysFight = True
Objectives[33]mission_Actors[1]Seeing_Range = 30
Objectives[33]mission_Actors[1]Hearing_Range = 30
Objectives[33]mission_Actors[1]CombatMovement = Offensive
Objectives[33]mission_Actors[1]weapon = Pistol
Objectives[33]mission_Actors[1]Variation = Random
Objectives[33]mission_Actors[1]Task = 0
Objectives[33]mission_Actors[1]Task_Guard_Range = 5
Objectives[33]mission_Actors[1]Task_Stay_In_Range = True
Objectives[33]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[1]Task_Scenario = NONE
Objectives[33]mission_Actors[2]SpawnInVehicle = True
Objectives[33]mission_Actors[2]SeatIndex = 1
Objectives[33]mission_Actors[2]Survive_Number = 0
Objectives[33]mission_Actors[2]Failed_Text = 
Objectives[33]mission_Actors[2]Remove_After = 0
Objectives[33]mission_Actors[2]positionX = 2942,464
Objectives[33]mission_Actors[2]positionY = 4730,501
Objectives[33]mission_Actors[2]positionZ = 50,0899
Objectives[33]mission_Actors[2]Heading = 79,04874
Objectives[33]mission_Actors[2]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[2]Relationship_Group = Enemy1
Objectives[33]mission_Actors[2]AddBlip = True
Objectives[33]mission_Actors[2]ShowCone = False
Objectives[33]mission_Actors[2]Invincible = False
Objectives[33]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[2]AlwaysFight = True
Objectives[33]mission_Actors[2]Seeing_Range = 30
Objectives[33]mission_Actors[2]Hearing_Range = 30
Objectives[33]mission_Actors[2]CombatMovement = Offensive
Objectives[33]mission_Actors[2]weapon = Pistol
Objectives[33]mission_Actors[2]Variation = Random
Objectives[33]mission_Actors[2]Task = 0
Objectives[33]mission_Actors[2]Task_Guard_Range = 5
Objectives[33]mission_Actors[2]Task_Stay_In_Range = True
Objectives[33]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[2]Task_Scenario = NONE
Objectives[33]mission_Actors[3]SpawnInVehicle = True
Objectives[33]mission_Actors[3]SeatIndex = 2
Objectives[33]mission_Actors[3]Survive_Number = 0
Objectives[33]mission_Actors[3]Failed_Text = 
Objectives[33]mission_Actors[3]Remove_After = 0
Objectives[33]mission_Actors[3]positionX = 2942,464
Objectives[33]mission_Actors[3]positionY = 4730,501
Objectives[33]mission_Actors[3]positionZ = 50,0899
Objectives[33]mission_Actors[3]Heading = 79,04874
Objectives[33]mission_Actors[3]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[3]Relationship_Group = Enemy1
Objectives[33]mission_Actors[3]AddBlip = True
Objectives[33]mission_Actors[3]ShowCone = False
Objectives[33]mission_Actors[3]Invincible = False
Objectives[33]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[3]AlwaysFight = True
Objectives[33]mission_Actors[3]Seeing_Range = 30
Objectives[33]mission_Actors[3]Hearing_Range = 30
Objectives[33]mission_Actors[3]CombatMovement = Offensive
Objectives[33]mission_Actors[3]weapon = Pistol
Objectives[33]mission_Actors[3]Variation = Random
Objectives[33]mission_Actors[3]Task = 0
Objectives[33]mission_Actors[3]Task_Guard_Range = 5
Objectives[33]mission_Actors[3]Task_Stay_In_Range = True
Objectives[33]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[3]Task_Scenario = NONE
Objectives[33]mission_Actors[4]SpawnInVehicle = True
Objectives[33]mission_Actors[4]SeatIndex = -1
Objectives[33]mission_Actors[4]Survive_Number = 0
Objectives[33]mission_Actors[4]Failed_Text = 
Objectives[33]mission_Actors[4]Remove_After = 0
Objectives[33]mission_Actors[4]positionX = 2949,222
Objectives[33]mission_Actors[4]positionY = 4727,066
Objectives[33]mission_Actors[4]positionZ = 50,18014
Objectives[33]mission_Actors[4]Heading = 92,95721
Objectives[33]mission_Actors[4]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[4]Relationship_Group = Enemy1
Objectives[33]mission_Actors[4]AddBlip = True
Objectives[33]mission_Actors[4]ShowCone = False
Objectives[33]mission_Actors[4]Invincible = False
Objectives[33]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[4]AlwaysFight = True
Objectives[33]mission_Actors[4]Seeing_Range = 30
Objectives[33]mission_Actors[4]Hearing_Range = 30
Objectives[33]mission_Actors[4]CombatMovement = Offensive
Objectives[33]mission_Actors[4]weapon = Unarmed
Objectives[33]mission_Actors[4]Variation = Random
Objectives[33]mission_Actors[4]Task = 99
Objectives[33]mission_Actors[4]Task_Guard_Range = 5
Objectives[33]mission_Actors[4]Task_Stay_In_Range = True
Objectives[33]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[4]Task_Scenario = NONE
Objectives[33]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[33]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 38
Objectives[33]mission_Actors[5]SpawnInVehicle = True
Objectives[33]mission_Actors[5]SeatIndex = 0
Objectives[33]mission_Actors[5]Survive_Number = 0
Objectives[33]mission_Actors[5]Failed_Text = 
Objectives[33]mission_Actors[5]Remove_After = 0
Objectives[33]mission_Actors[5]positionX = 2949,222
Objectives[33]mission_Actors[5]positionY = 4727,066
Objectives[33]mission_Actors[5]positionZ = 50,18014
Objectives[33]mission_Actors[5]Heading = 92,95721
Objectives[33]mission_Actors[5]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[5]Relationship_Group = Enemy1
Objectives[33]mission_Actors[5]AddBlip = True
Objectives[33]mission_Actors[5]ShowCone = False
Objectives[33]mission_Actors[5]Invincible = False
Objectives[33]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[5]AlwaysFight = True
Objectives[33]mission_Actors[5]Seeing_Range = 30
Objectives[33]mission_Actors[5]Hearing_Range = 30
Objectives[33]mission_Actors[5]CombatMovement = Offensive
Objectives[33]mission_Actors[5]weapon = Unarmed
Objectives[33]mission_Actors[5]Variation = Random
Objectives[33]mission_Actors[5]Task = 0
Objectives[33]mission_Actors[5]Task_Guard_Range = 5
Objectives[33]mission_Actors[5]Task_Stay_In_Range = True
Objectives[33]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[5]Task_Scenario = NONE
Objectives[33]mission_Actors[6]SpawnInVehicle = True
Objectives[33]mission_Actors[6]SeatIndex = 0
Objectives[33]mission_Actors[6]Survive_Number = 0
Objectives[33]mission_Actors[6]Failed_Text = 
Objectives[33]mission_Actors[6]Remove_After = 0
Objectives[33]mission_Actors[6]positionX = 2954,923
Objectives[33]mission_Actors[6]positionY = 4723,235
Objectives[33]mission_Actors[6]positionZ = 50,23447
Objectives[33]mission_Actors[6]Heading = 83,86598
Objectives[33]mission_Actors[6]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[6]Relationship_Group = Enemy1
Objectives[33]mission_Actors[6]AddBlip = True
Objectives[33]mission_Actors[6]ShowCone = False
Objectives[33]mission_Actors[6]Invincible = False
Objectives[33]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[6]AlwaysFight = True
Objectives[33]mission_Actors[6]Seeing_Range = 30
Objectives[33]mission_Actors[6]Hearing_Range = 30
Objectives[33]mission_Actors[6]CombatMovement = Offensive
Objectives[33]mission_Actors[6]weapon = Unarmed
Objectives[33]mission_Actors[6]Variation = Random
Objectives[33]mission_Actors[6]Task = 0
Objectives[33]mission_Actors[6]Task_Guard_Range = 5
Objectives[33]mission_Actors[6]Task_Stay_In_Range = True
Objectives[33]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[6]Task_Scenario = NONE
Objectives[33]mission_Actors[7]SpawnInVehicle = True
Objectives[33]mission_Actors[7]SeatIndex = -1
Objectives[33]mission_Actors[7]Survive_Number = 0
Objectives[33]mission_Actors[7]Failed_Text = 
Objectives[33]mission_Actors[7]Remove_After = 0
Objectives[33]mission_Actors[7]positionX = 2954,923
Objectives[33]mission_Actors[7]positionY = 4723,235
Objectives[33]mission_Actors[7]positionZ = 50,23447
Objectives[33]mission_Actors[7]Heading = 83,86598
Objectives[33]mission_Actors[7]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[7]Relationship_Group = Enemy1
Objectives[33]mission_Actors[7]AddBlip = True
Objectives[33]mission_Actors[7]ShowCone = False
Objectives[33]mission_Actors[7]Invincible = False
Objectives[33]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[7]AlwaysFight = True
Objectives[33]mission_Actors[7]Seeing_Range = 30
Objectives[33]mission_Actors[7]Hearing_Range = 30
Objectives[33]mission_Actors[7]CombatMovement = Offensive
Objectives[33]mission_Actors[7]weapon = Unarmed
Objectives[33]mission_Actors[7]Variation = Random
Objectives[33]mission_Actors[7]Task = 0
Objectives[33]mission_Actors[7]Task_Guard_Range = 5
Objectives[33]mission_Actors[7]Task_Stay_In_Range = True
Objectives[33]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[7]Task_Scenario = NONE
Objectives[33]mission_Actors[7]NeededForObjectiveSetPlayerActorCount = 1
Objectives[33]mission_Actors[7]NeededForObjectiveSetPlayerActor[0] = 39
Objectives[33]mission_Actors[8]SpawnInVehicle = True
Objectives[33]mission_Actors[8]SeatIndex = -1
Objectives[33]mission_Actors[8]Survive_Number = 0
Objectives[33]mission_Actors[8]Failed_Text = 
Objectives[33]mission_Actors[8]Remove_After = 0
Objectives[33]mission_Actors[8]positionX = 2957,426
Objectives[33]mission_Actors[8]positionY = 4715,902
Objectives[33]mission_Actors[8]positionZ = 50,50806
Objectives[33]mission_Actors[8]Heading = 36,76011
Objectives[33]mission_Actors[8]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[8]Relationship_Group = Enemy1
Objectives[33]mission_Actors[8]AddBlip = True
Objectives[33]mission_Actors[8]ShowCone = False
Objectives[33]mission_Actors[8]Invincible = False
Objectives[33]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[8]AlwaysFight = True
Objectives[33]mission_Actors[8]Seeing_Range = 30
Objectives[33]mission_Actors[8]Hearing_Range = 30
Objectives[33]mission_Actors[8]CombatMovement = Offensive
Objectives[33]mission_Actors[8]weapon = Unarmed
Objectives[33]mission_Actors[8]Variation = Random
Objectives[33]mission_Actors[8]Task = 0
Objectives[33]mission_Actors[8]Task_Guard_Range = 5
Objectives[33]mission_Actors[8]Task_Stay_In_Range = True
Objectives[33]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[8]Task_Scenario = NONE
Objectives[33]mission_Actors[8]NeededForObjectiveSetPlayerActorCount = 2
Objectives[33]mission_Actors[8]NeededForObjectiveSetPlayerActor[0] = 40
Objectives[33]mission_Actors[8]NeededForObjectiveSetPlayerActor[1] = 37
Objectives[33]mission_Actors[9]SpawnInVehicle = True
Objectives[33]mission_Actors[9]SeatIndex = 0
Objectives[33]mission_Actors[9]Survive_Number = 0
Objectives[33]mission_Actors[9]Failed_Text = 
Objectives[33]mission_Actors[9]Remove_After = 0
Objectives[33]mission_Actors[9]positionX = 2957,426
Objectives[33]mission_Actors[9]positionY = 4715,902
Objectives[33]mission_Actors[9]positionZ = 50,50806
Objectives[33]mission_Actors[9]Heading = 36,76011
Objectives[33]mission_Actors[9]String_Name = g_m_y_lost_01
Objectives[33]mission_Actors[9]Relationship_Group = Enemy1
Objectives[33]mission_Actors[9]AddBlip = True
Objectives[33]mission_Actors[9]ShowCone = False
Objectives[33]mission_Actors[9]Invincible = False
Objectives[33]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[9]AlwaysFight = True
Objectives[33]mission_Actors[9]Seeing_Range = 30
Objectives[33]mission_Actors[9]Hearing_Range = 30
Objectives[33]mission_Actors[9]CombatMovement = Offensive
Objectives[33]mission_Actors[9]weapon = Unarmed
Objectives[33]mission_Actors[9]Variation = Random
Objectives[33]mission_Actors[9]Task = 0
Objectives[33]mission_Actors[9]Task_Guard_Range = 5
Objectives[33]mission_Actors[9]Task_Stay_In_Range = True
Objectives[33]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[9]Task_Scenario = NONE
Objectives[33]mission_Actors[10]SpawnInVehicle = True
Objectives[33]mission_Actors[10]SeatIndex = 1
Objectives[33]mission_Actors[10]Survive_Number = 0
Objectives[33]mission_Actors[10]Failed_Text = 
Objectives[33]mission_Actors[10]Remove_After = 0
Objectives[33]mission_Actors[10]positionX = 2954,923
Objectives[33]mission_Actors[10]positionY = 4723,235
Objectives[33]mission_Actors[10]positionZ = 50,23447
Objectives[33]mission_Actors[10]Heading = 83,86598
Objectives[33]mission_Actors[10]String_Name = g_m_y_lost_02
Objectives[33]mission_Actors[10]Relationship_Group = Enemy1
Objectives[33]mission_Actors[10]AddBlip = False
Objectives[33]mission_Actors[10]ShowCone = False
Objectives[33]mission_Actors[10]Invincible = False
Objectives[33]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[10]AlwaysFight = True
Objectives[33]mission_Actors[10]Seeing_Range = 30
Objectives[33]mission_Actors[10]Hearing_Range = 30
Objectives[33]mission_Actors[10]CombatMovement = Offensive
Objectives[33]mission_Actors[10]weapon = Pistol
Objectives[33]mission_Actors[10]Variation = Random
Objectives[33]mission_Actors[10]Task = 0
Objectives[33]mission_Actors[10]Task_Guard_Range = 5
Objectives[33]mission_Actors[10]Task_Stay_In_Range = True
Objectives[33]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[10]Task_Scenario = NONE
Objectives[33]mission_Actors[11]SpawnInVehicle = True
Objectives[33]mission_Actors[11]SeatIndex = 2
Objectives[33]mission_Actors[11]Survive_Number = 0
Objectives[33]mission_Actors[11]Failed_Text = 
Objectives[33]mission_Actors[11]Remove_After = 0
Objectives[33]mission_Actors[11]positionX = 2954,923
Objectives[33]mission_Actors[11]positionY = 4723,235
Objectives[33]mission_Actors[11]positionZ = 50,23447
Objectives[33]mission_Actors[11]Heading = 83,86598
Objectives[33]mission_Actors[11]String_Name = g_m_y_lost_02
Objectives[33]mission_Actors[11]Relationship_Group = Enemy1
Objectives[33]mission_Actors[11]AddBlip = False
Objectives[33]mission_Actors[11]ShowCone = False
Objectives[33]mission_Actors[11]Invincible = False
Objectives[33]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[11]AlwaysFight = True
Objectives[33]mission_Actors[11]Seeing_Range = 30
Objectives[33]mission_Actors[11]Hearing_Range = 30
Objectives[33]mission_Actors[11]CombatMovement = Offensive
Objectives[33]mission_Actors[11]weapon = Pistol
Objectives[33]mission_Actors[11]Variation = Random
Objectives[33]mission_Actors[11]Task = 0
Objectives[33]mission_Actors[11]Task_Guard_Range = 5
Objectives[33]mission_Actors[11]Task_Stay_In_Range = True
Objectives[33]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[11]Task_Scenario = NONE
Objectives[33]mission_Actors[12]SpawnInVehicle = True
Objectives[33]mission_Actors[12]SeatIndex = 2
Objectives[33]mission_Actors[12]Survive_Number = 0
Objectives[33]mission_Actors[12]Failed_Text = 
Objectives[33]mission_Actors[12]Remove_After = 0
Objectives[33]mission_Actors[12]positionX = 2957,426
Objectives[33]mission_Actors[12]positionY = 4715,902
Objectives[33]mission_Actors[12]positionZ = 50,50806
Objectives[33]mission_Actors[12]Heading = 36,76011
Objectives[33]mission_Actors[12]String_Name = g_m_y_lost_02
Objectives[33]mission_Actors[12]Relationship_Group = Enemy1
Objectives[33]mission_Actors[12]AddBlip = False
Objectives[33]mission_Actors[12]ShowCone = False
Objectives[33]mission_Actors[12]Invincible = False
Objectives[33]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[12]AlwaysFight = True
Objectives[33]mission_Actors[12]Seeing_Range = 30
Objectives[33]mission_Actors[12]Hearing_Range = 30
Objectives[33]mission_Actors[12]CombatMovement = Offensive
Objectives[33]mission_Actors[12]weapon = Pistol
Objectives[33]mission_Actors[12]Variation = Random
Objectives[33]mission_Actors[12]Task = 0
Objectives[33]mission_Actors[12]Task_Guard_Range = 5
Objectives[33]mission_Actors[12]Task_Stay_In_Range = True
Objectives[33]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[12]Task_Scenario = NONE
Objectives[33]mission_Actors[13]SpawnInVehicle = True
Objectives[33]mission_Actors[13]SeatIndex = 1
Objectives[33]mission_Actors[13]Survive_Number = 0
Objectives[33]mission_Actors[13]Failed_Text = 
Objectives[33]mission_Actors[13]Remove_After = 0
Objectives[33]mission_Actors[13]positionX = 2957,426
Objectives[33]mission_Actors[13]positionY = 4715,902
Objectives[33]mission_Actors[13]positionZ = 50,50806
Objectives[33]mission_Actors[13]Heading = 36,76011
Objectives[33]mission_Actors[13]String_Name = g_m_y_lost_02
Objectives[33]mission_Actors[13]Relationship_Group = Enemy1
Objectives[33]mission_Actors[13]AddBlip = False
Objectives[33]mission_Actors[13]ShowCone = False
Objectives[33]mission_Actors[13]Invincible = False
Objectives[33]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[13]AlwaysFight = True
Objectives[33]mission_Actors[13]Seeing_Range = 30
Objectives[33]mission_Actors[13]Hearing_Range = 30
Objectives[33]mission_Actors[13]CombatMovement = Offensive
Objectives[33]mission_Actors[13]weapon = Pistol
Objectives[33]mission_Actors[13]Variation = Random
Objectives[33]mission_Actors[13]Task = 0
Objectives[33]mission_Actors[13]Task_Guard_Range = 5
Objectives[33]mission_Actors[13]Task_Stay_In_Range = True
Objectives[33]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[13]Task_Scenario = NONE
Objectives[33]mission_Actors[14]SpawnInVehicle = True
Objectives[33]mission_Actors[14]SeatIndex = 1
Objectives[33]mission_Actors[14]Survive_Number = 0
Objectives[33]mission_Actors[14]Failed_Text = 
Objectives[33]mission_Actors[14]Remove_After = 0
Objectives[33]mission_Actors[14]positionX = 2949,222
Objectives[33]mission_Actors[14]positionY = 4727,066
Objectives[33]mission_Actors[14]positionZ = 50,18014
Objectives[33]mission_Actors[14]Heading = 92,95721
Objectives[33]mission_Actors[14]String_Name = g_m_y_lost_02
Objectives[33]mission_Actors[14]Relationship_Group = Enemy1
Objectives[33]mission_Actors[14]AddBlip = False
Objectives[33]mission_Actors[14]ShowCone = False
Objectives[33]mission_Actors[14]Invincible = False
Objectives[33]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[14]AlwaysFight = True
Objectives[33]mission_Actors[14]Seeing_Range = 30
Objectives[33]mission_Actors[14]Hearing_Range = 30
Objectives[33]mission_Actors[14]CombatMovement = Offensive
Objectives[33]mission_Actors[14]weapon = Pistol
Objectives[33]mission_Actors[14]Variation = Random
Objectives[33]mission_Actors[14]Task = 0
Objectives[33]mission_Actors[14]Task_Guard_Range = 5
Objectives[33]mission_Actors[14]Task_Stay_In_Range = True
Objectives[33]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[14]Task_Scenario = NONE
Objectives[33]mission_Actors[15]SpawnInVehicle = True
Objectives[33]mission_Actors[15]SeatIndex = 2
Objectives[33]mission_Actors[15]Survive_Number = 0
Objectives[33]mission_Actors[15]Failed_Text = 
Objectives[33]mission_Actors[15]Remove_After = 0
Objectives[33]mission_Actors[15]positionX = 2949,222
Objectives[33]mission_Actors[15]positionY = 4727,066
Objectives[33]mission_Actors[15]positionZ = 50,18014
Objectives[33]mission_Actors[15]Heading = 92,95721
Objectives[33]mission_Actors[15]String_Name = g_m_y_lost_02
Objectives[33]mission_Actors[15]Relationship_Group = Enemy1
Objectives[33]mission_Actors[15]AddBlip = False
Objectives[33]mission_Actors[15]ShowCone = False
Objectives[33]mission_Actors[15]Invincible = False
Objectives[33]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[15]AlwaysFight = True
Objectives[33]mission_Actors[15]Seeing_Range = 30
Objectives[33]mission_Actors[15]Hearing_Range = 30
Objectives[33]mission_Actors[15]CombatMovement = Offensive
Objectives[33]mission_Actors[15]weapon = Pistol
Objectives[33]mission_Actors[15]Variation = Random
Objectives[33]mission_Actors[15]Task = 0
Objectives[33]mission_Actors[15]Task_Guard_Range = 5
Objectives[33]mission_Actors[15]Task_Stay_In_Range = True
Objectives[33]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[15]Task_Scenario = NONE
Objectives[33]mission_Vehicles = 4
Objectives[33]mission_Vehicles[0]positionX = 2942,464
Objectives[33]mission_Vehicles[0]positionY = 4730,501
Objectives[33]mission_Vehicles[0]positionZ = 50,0899
Objectives[33]mission_Vehicles[0]Heading = 79,04874
Objectives[33]mission_Vehicles[0]Name = Gang Burrito
Objectives[33]mission_Vehicles[0]Model = gburrito
Objectives[33]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[33]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[33]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[0]HasPearlescent = False
Objectives[33]mission_Vehicles[0]Livery = 0
Objectives[33]mission_Vehicles[0]DirtLevel = 0
Objectives[33]mission_Vehicles[0]LockedForPlayer = False
Objectives[33]mission_Vehicles[0]Locked = False
Objectives[33]mission_Vehicles[0]Alarm = False
Objectives[33]mission_Vehicles[0]HotWired = False
Objectives[33]mission_Vehicles[0]Invincible = False
Objectives[33]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[0]Remove_After = 0
Objectives[33]mission_Vehicles[0]Survive_Number = 0
Objectives[33]mission_Vehicles[0]Failed_Text = 
Objectives[33]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[33]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 33
Objectives[33]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[33]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[33]mission_Vehicles[1]positionX = 2949,222
Objectives[33]mission_Vehicles[1]positionY = 4727,066
Objectives[33]mission_Vehicles[1]positionZ = 50,18014
Objectives[33]mission_Vehicles[1]Heading = 92,95721
Objectives[33]mission_Vehicles[1]Name = Gang Burrito
Objectives[33]mission_Vehicles[1]Model = gburrito
Objectives[33]mission_Vehicles[1]PrimaryColor = MetallicAnthraciteGray
Objectives[33]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[33]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[1]HasPearlescent = False
Objectives[33]mission_Vehicles[1]Livery = -1
Objectives[33]mission_Vehicles[1]DirtLevel = 0
Objectives[33]mission_Vehicles[1]LockedForPlayer = False
Objectives[33]mission_Vehicles[1]Locked = False
Objectives[33]mission_Vehicles[1]Alarm = False
Objectives[33]mission_Vehicles[1]HotWired = False
Objectives[33]mission_Vehicles[1]Invincible = False
Objectives[33]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[1]Remove_After = 0
Objectives[33]mission_Vehicles[1]Survive_Number = 0
Objectives[33]mission_Vehicles[1]Failed_Text = 
Objectives[33]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[33]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 38
Objectives[33]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[33]mission_Vehicles[2]positionX = 2954,923
Objectives[33]mission_Vehicles[2]positionY = 4723,235
Objectives[33]mission_Vehicles[2]positionZ = 50,23447
Objectives[33]mission_Vehicles[2]Heading = 83,86598
Objectives[33]mission_Vehicles[2]Name = Gang Burrito
Objectives[33]mission_Vehicles[2]Model = gburrito
Objectives[33]mission_Vehicles[2]PrimaryColor = MetallicBeechwood
Objectives[33]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[33]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[2]HasPearlescent = False
Objectives[33]mission_Vehicles[2]Livery = 0
Objectives[33]mission_Vehicles[2]DirtLevel = 0
Objectives[33]mission_Vehicles[2]LockedForPlayer = False
Objectives[33]mission_Vehicles[2]Locked = False
Objectives[33]mission_Vehicles[2]Alarm = False
Objectives[33]mission_Vehicles[2]HotWired = False
Objectives[33]mission_Vehicles[2]Invincible = False
Objectives[33]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[2]Remove_After = 0
Objectives[33]mission_Vehicles[2]Survive_Number = 0
Objectives[33]mission_Vehicles[2]Failed_Text = 
Objectives[33]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[33]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 39
Objectives[33]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[33]mission_Vehicles[3]positionX = 2957,426
Objectives[33]mission_Vehicles[3]positionY = 4715,902
Objectives[33]mission_Vehicles[3]positionZ = 50,50806
Objectives[33]mission_Vehicles[3]Heading = 36,76011
Objectives[33]mission_Vehicles[3]Name = Gang Burrito
Objectives[33]mission_Vehicles[3]Model = gburrito
Objectives[33]mission_Vehicles[3]PrimaryColor = MetallicBlue
Objectives[33]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[33]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[3]HasPearlescent = False
Objectives[33]mission_Vehicles[3]Livery = -1
Objectives[33]mission_Vehicles[3]DirtLevel = 0
Objectives[33]mission_Vehicles[3]LockedForPlayer = False
Objectives[33]mission_Vehicles[3]Locked = False
Objectives[33]mission_Vehicles[3]Alarm = False
Objectives[33]mission_Vehicles[3]HotWired = False
Objectives[33]mission_Vehicles[3]Invincible = False
Objectives[33]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[3]Remove_After = 0
Objectives[33]mission_Vehicles[3]Survive_Number = 0
Objectives[33]mission_Vehicles[3]Failed_Text = 
Objectives[33]mission_Vehicles[3]NeededForSetPlayerActorCount = 2
Objectives[33]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 40
Objectives[33]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[33]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[1] = 37
Objectives[33]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = 2475,434
Objectives[34]positionY = 4117,975
Objectives[34]positionZ = 37,05484
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 4
Objectives[34]Task_List[0]Type = EnterVehicle
Objectives[34]Task_List[0]PositionX = 2485,839
Objectives[34]Task_List[0]PositionY = 4103,509
Objectives[34]Task_List[0]PositionZ = 37,54404
Objectives[34]Task_List[0]Speed = 1,5
Objectives[34]Task_List[0]SeatIndex = -1
Objectives[34]Task_List[0]TaskIndex = 0
Objectives[34]Task_List[0]Warp = False
Objectives[34]Task_List[1]Type = Pause
Objectives[34]Task_List[1]positionX = 2485,839
Objectives[34]Task_List[1]positionY = 4103,509
Objectives[34]Task_List[1]positionZ = 37,54404
Objectives[34]Task_List[1]time = 5
Objectives[34]Task_List[2]Type = Drive
Objectives[34]Task_List[2]PositionX = 2764,671
Objectives[34]Task_List[2]PositionY = 4396,75
Objectives[34]Task_List[2]PositionZ = 48,4748
Objectives[34]Task_List[2]Speed = 25
Objectives[34]Task_List[2]StopBeforeVehicles = False
Objectives[34]Task_List[2]StopBeforeActors = False
Objectives[34]Task_List[2]AvoidVehicles = True
Objectives[34]Task_List[2]AvoidEmptyVehicles = True
Objectives[34]Task_List[2]AvoidActors = True
Objectives[34]Task_List[2]AvoidObjects = True
Objectives[34]Task_List[2]StopAtLights = False
Objectives[34]Task_List[2]UseBlinkers = True
Objectives[34]Task_List[2]AllowGoingWrongWay = True
Objectives[34]Task_List[2]Reverse = False
Objectives[34]Task_List[2]TakeShortestPath = False
Objectives[34]Task_List[2]IgnoreRoads = False
Objectives[34]Task_List[2]IgnoreAllPathing = False
Objectives[34]Task_List[2]AvoidHighWays = False
Objectives[34]Task_List[3]Type = VehicleFollowActor
Objectives[34]Task_List[3]positionX = 2938,346
Objectives[34]Task_List[3]positionY = 4725,583
Objectives[34]Task_List[3]positionZ = 49,82413
Objectives[34]Task_List[3]minDistance = 5
Objectives[34]Task_List[3]TaskIndex = 3
Objectives[34]Task_List[3]Speed = 100
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = 2474,509
Objectives[35]positionY = 4114,544
Objectives[35]positionZ = 37,0647
Objectives[35]SetPlayerActor_Use_Player = False
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[35]SetPlayerActor_Use_Actor = True
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 99
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]TaskListCount = 1
Objectives[35]Task_List[0]Type = EnterVehicle
Objectives[35]Task_List[0]PositionX = 1940,35
Objectives[35]Task_List[0]PositionY = 4643,248
Objectives[35]Task_List[0]PositionZ = 40,14213
Objectives[35]Task_List[0]Speed = 3,5
Objectives[35]Task_List[0]SeatIndex = 0
Objectives[35]Task_List[0]TaskIndex = 0
Objectives[35]Task_List[0]Warp = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = 2473,15
Objectives[36]positionY = 4119,375
Objectives[36]positionZ = 37,05251
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 1
Objectives[36]Task_List[0]Type = EnterVehicle
Objectives[36]Task_List[0]PositionX = 1935,235
Objectives[36]Task_List[0]PositionY = 4644,874
Objectives[36]Task_List[0]PositionZ = 40,01404
Objectives[36]Task_List[0]Speed = 3,5
Objectives[36]Task_List[0]SeatIndex = 0
Objectives[36]Task_List[0]TaskIndex = 0
Objectives[36]Task_List[0]Warp = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Set_Player_Actor_Objective
Objectives[37]Text = 
Objectives[37]positionX = 2948,43
Objectives[37]positionY = 4725,6
Objectives[37]positionZ = 49,35478
Objectives[37]SetPlayerActor_Use_Player = False
Objectives[37]SetPlayerActor_Player_Controllable = True
Objectives[37]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[37]SetPlayerActor_Use_Actor = True
Objectives[37]SetPlayerActor_RelationshipGroup_Change = False
Objectives[37]SetPlayerActor_RelationshipGroup = Neutral
Objectives[37]SetPlayerActor_Invincible_Change = False
Objectives[37]SetPlayerActor_Invincible = False
Objectives[37]SetPlayerActor_NewTask = True
Objectives[37]Int_Task = 99
Objectives[37]Task_Repeat = False
Objectives[37]Task_Timeout = False
Objectives[37]Task_Guard_Range = 10
Objectives[37]Task_Stay_In_Range = True
Objectives[37]Task_Wander_Range = 10
Objectives[37]Task_Scenario = NONE
Objectives[37]Task_TalkingAnimation = mic_chatter
Objectives[37]Task_Time = 1
Objectives[37]TaskListCount = 3
Objectives[37]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[37]Task_List[0]positionX = 2952,893
Objectives[37]Task_List[0]positionY = 4720,686
Objectives[37]Task_List[0]positionZ = 49,98145
Objectives[37]Task_List[0]Block = True
Objectives[37]Task_List[1]Type = EnterVehicle
Objectives[37]Task_List[1]PositionX = 2957,005
Objectives[37]Task_List[1]PositionY = 4724,994
Objectives[37]Task_List[1]PositionZ = 49,71513
Objectives[37]Task_List[1]Speed = 3,5
Objectives[37]Task_List[1]SeatIndex = -1
Objectives[37]Task_List[1]TaskIndex = 1
Objectives[37]Task_List[1]Warp = False
Objectives[37]Task_List[2]Type = VehicleFollowActor
Objectives[37]Task_List[2]positionX = 2940,598
Objectives[37]Task_List[2]positionY = 4727,16
Objectives[37]Task_List[2]positionZ = 49,83068
Objectives[37]Task_List[2]minDistance = 5
Objectives[37]Task_List[2]TaskIndex = 2
Objectives[37]Task_List[2]Speed = 100
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = 
Objectives[38]positionX = 2950,796
Objectives[38]positionY = 4722,547
Objectives[38]positionZ = 49,43626
Objectives[38]SetPlayerActor_Use_Player = False
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[38]SetPlayerActor_Use_Actor = True
Objectives[38]SetPlayerActor_RelationshipGroup_Change = False
Objectives[38]SetPlayerActor_RelationshipGroup = Neutral
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = True
Objectives[38]Int_Task = 99
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = mic_chatter
Objectives[38]Task_Time = 1
Objectives[38]TaskListCount = 3
Objectives[38]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[38]Task_List[0]positionX = 2952,893
Objectives[38]Task_List[0]positionY = 4720,686
Objectives[38]Task_List[0]positionZ = 49,98145
Objectives[38]Task_List[0]Block = True
Objectives[38]Task_List[1]Type = EnterVehicle
Objectives[38]Task_List[1]PositionX = 2950,796
Objectives[38]Task_List[1]PositionY = 4722,547
Objectives[38]Task_List[1]PositionZ = 49,93626
Objectives[38]Task_List[1]Speed = 3,5
Objectives[38]Task_List[1]SeatIndex = -1
Objectives[38]Task_List[1]TaskIndex = 1
Objectives[38]Task_List[1]Warp = False
Objectives[38]Task_List[2]Type = VehicleFollowActor
Objectives[38]Task_List[2]positionX = 2941,82
Objectives[38]Task_List[2]positionY = 4727,981
Objectives[38]Task_List[2]positionZ = 49,83047
Objectives[38]Task_List[2]minDistance = 5
Objectives[38]Task_List[2]TaskIndex = 2
Objectives[38]Task_List[2]Speed = 100
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = 2953,01
Objectives[39]positionY = 4720,371
Objectives[39]positionZ = 49,50033
Objectives[39]SetPlayerActor_Use_Player = False
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[39]SetPlayerActor_Use_Actor = True
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 3
Objectives[39]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[39]Task_List[0]positionX = 2952,893
Objectives[39]Task_List[0]positionY = 4720,686
Objectives[39]Task_List[0]positionZ = 49,98145
Objectives[39]Task_List[0]Block = True
Objectives[39]Task_List[1]Type = EnterVehicle
Objectives[39]Task_List[1]PositionX = 2953,01
Objectives[39]Task_List[1]PositionY = 4720,371
Objectives[39]Task_List[1]PositionZ = 50,00033
Objectives[39]Task_List[1]Speed = 3,5
Objectives[39]Task_List[1]SeatIndex = -1
Objectives[39]Task_List[1]TaskIndex = 1
Objectives[39]Task_List[1]Warp = False
Objectives[39]Task_List[2]Type = VehicleFollowActor
Objectives[39]Task_List[2]positionX = 2941,767
Objectives[39]Task_List[2]positionY = 4728,271
Objectives[39]Task_List[2]positionZ = 49,82383
Objectives[39]Task_List[2]minDistance = 5
Objectives[39]Task_List[2]TaskIndex = 2
Objectives[39]Task_List[2]Speed = 100
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Hint_Objective
Objectives[40]Text = 
Objectives[40]positionX = 1944,351
Objectives[40]positionY = 4627,41
Objectives[40]positionZ = 39,46211
Objectives[40]Hint_Time = 10
Objectives[40]Hint_FOV = 30
Objectives[40]Hint_Use_Position = False
Objectives[40]Hint_Use_Player = False
Objectives[40]Hint_Use_Actor = True
Objectives[40]Hint_Use_Vehicle = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 3
Objectives[40]ObjectiveMessages[0]positionX = 2402,179
Objectives[40]ObjectiveMessages[0]positionY = 4061,316
Objectives[40]ObjectiveMessages[0]positionZ = 33,8477
Objectives[40]ObjectiveMessages[0]Message = They're gone, Clay.
Objectives[40]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = White
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = False
Objectives[40]ObjectiveMessages[0]TypeTextMesage = True
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = 2401,29
Objectives[40]ObjectiveMessages[1]positionY = 4059,146
Objectives[40]ObjectiveMessages[1]positionZ = 33,91097
Objectives[40]ObjectiveMessages[1]Message = Well, all in the saddle, if we were attacked the transport may not be far.
Objectives[40]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = Blue
Objectives[40]ObjectiveMessages[1]PlayFromStart = True
Objectives[40]ObjectiveMessages[1]Delay = False
Objectives[40]ObjectiveMessages[1]DelayTime = 0
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = False
Objectives[40]ObjectiveMessages[1]TypeTextMesage = True
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[2]positionX = 2400,37
Objectives[40]ObjectiveMessages[2]positionY = 4056,888
Objectives[40]ObjectiveMessages[2]positionZ = 33,97129
Objectives[40]ObjectiveMessages[2]Message = They're probably passing by the highway now, we can reach them, come on, LET'S GO!
Objectives[40]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[40]ObjectiveMessages[2]Sender = 
Objectives[40]ObjectiveMessages[2]Subject = 
Objectives[40]ObjectiveMessages[2]MessageColor = Blue
Objectives[40]ObjectiveMessages[2]PlayFromStart = True
Objectives[40]ObjectiveMessages[2]Delay = False
Objectives[40]ObjectiveMessages[2]DelayTime = 0
Objectives[40]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[2]TypeSubtitle = False
Objectives[40]ObjectiveMessages[2]TypeTextMesage = True
Objectives[40]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[41]Text = Get the bike
Objectives[41]FaildText = 
Objectives[41]Type = Enter_Vehicle
Objectives[41]positionX = 1750,23
Objectives[41]positionY = 4896,885
Objectives[41]positionZ = 38,12533
Objectives[41]EnterVehicle_AsPassenger = False
Objectives[41]EnterVehicle_CanExit = True
Objectives[41]EnterVehicle_SetIsWanted = False
Objectives[41]EnterVehicle_SeatIndex = 0
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = Kill all enemies, Get the bag
Objectives[42]Text2 = Get the bag
Objectives[42]Type = Kill_Actors
Objectives[42]positionX = 2948,557
Objectives[42]positionY = 4729,667
Objectives[42]positionZ = 49,37497
Objectives[42]KillAll1 = True
Objectives[42]KillAll2 = False
Objectives[42]Kill_Actors_Add_Blips = True
Objectives[42]Kill_Actors_Add_Markers = False
Objectives[42]DropPickups = True
Objectives[42]Droped_Pickup_Model = p_ld_heist_bag_s_1
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 1
Objectives[42]ObjectiveMessages[0]positionX = 2398,214
Objectives[42]ObjectiveMessages[0]positionY = 4051,689
Objectives[42]ObjectiveMessages[0]positionZ = 34,17524
Objectives[42]ObjectiveMessages[0]Message = Fuck, which way did they go? GUYS, WAIT FOR ME.
Objectives[42]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = Orange
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = False
Objectives[42]ObjectiveMessages[0]TypeTextMesage = True
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = 
Objectives[43]positionX = 1938,007
Objectives[43]positionY = 4629,59
Objectives[43]positionZ = 39,4481
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = True
Objectives[43]Int_Task = 99
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = mic_chatter
Objectives[43]Task_Time = 1
Objectives[43]TaskListCount = 2
Objectives[43]Task_List[0]Type = EnterVehicle
Objectives[43]Task_List[0]PositionX = 2469,657
Objectives[43]Task_List[0]PositionY = 4115,22
Objectives[43]Task_List[0]PositionZ = 37,5647
Objectives[43]Task_List[0]Speed = 3,5
Objectives[43]Task_List[0]SeatIndex = -1
Objectives[43]Task_List[0]TaskIndex = 0
Objectives[43]Task_List[0]Warp = False
Objectives[43]Task_List[1]Type = VehicleFollow(Player)
Objectives[43]Task_List[1]positionX = 2469,657
Objectives[43]Task_List[1]positionY = 4115,22
Objectives[43]Task_List[1]positionZ = 37,5647
Objectives[43]Task_List[1]speed = 100
Objectives[43]Task_List[1]minDistance = 5
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Hint_Objective
Objectives[44]Text = 
Objectives[44]positionX = 1937,05
Objectives[44]positionY = 4631,819
Objectives[44]positionZ = 39,50318
Objectives[44]Hint_Time = 16
Objectives[44]Hint_FOV = 30
Objectives[44]Hint_Use_Position = False
Objectives[44]Hint_Use_Player = False
Objectives[44]Hint_Use_Actor = True
Objectives[44]Hint_Use_Vehicle = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 1
Objectives[44]mission_Vehicles[0]positionX = -2725,076
Objectives[44]mission_Vehicles[0]positionY = 2250,588
Objectives[44]mission_Vehicles[0]positionZ = 20,41102
Objectives[44]mission_Vehicles[0]Heading = 323,9211
Objectives[44]mission_Vehicles[0]Name = Stafford
Objectives[44]mission_Vehicles[0]Model = stafford
Objectives[44]mission_Vehicles[0]PrimaryColor = MetallicFrostWhite
Objectives[44]mission_Vehicles[0]SecondaryColor = MetallicCream
Objectives[44]mission_Vehicles[0]PearlescentColor = PureWhite
Objectives[44]mission_Vehicles[0]HasPearlescent = True
Objectives[44]mission_Vehicles[0]Livery = -1
Objectives[44]mission_Vehicles[0]DirtLevel = 0
Objectives[44]mission_Vehicles[0]LockedForPlayer = False
Objectives[44]mission_Vehicles[0]Locked = False
Objectives[44]mission_Vehicles[0]Alarm = False
Objectives[44]mission_Vehicles[0]HotWired = False
Objectives[44]mission_Vehicles[0]Invincible = False
Objectives[44]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[44]mission_Vehicles[0]Remove_After = 0
Objectives[44]mission_Vehicles[0]Survive_Number = 0
Objectives[44]mission_Vehicles[0]Failed_Text = 
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 5
Objectives[44]ObjectiveMessages[0]positionX = 2395,484
Objectives[44]ObjectiveMessages[0]positionY = 4044,961
Objectives[44]ObjectiveMessages[0]positionZ = 34,46603
Objectives[44]ObjectiveMessages[0]Message = So? What's in the bag Trevor?
Objectives[44]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[44]ObjectiveMessages[0]Sender = 
Objectives[44]ObjectiveMessages[0]Subject = 
Objectives[44]ObjectiveMessages[0]MessageColor = Blue
Objectives[44]ObjectiveMessages[0]PlayFromStart = True
Objectives[44]ObjectiveMessages[0]Delay = False
Objectives[44]ObjectiveMessages[0]DelayTime = 0
Objectives[44]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[0]TypeSubtitle = False
Objectives[44]ObjectiveMessages[0]TypeTextMesage = True
Objectives[44]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[1]positionX = 2394,648
Objectives[44]ObjectiveMessages[1]positionY = 4042,974
Objectives[44]ObjectiveMessages[1]positionZ = 34,56126
Objectives[44]ObjectiveMessages[1]Message = Emh... there's leather panties.
Objectives[44]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[44]ObjectiveMessages[1]Sender = 
Objectives[44]ObjectiveMessages[1]Subject = 
Objectives[44]ObjectiveMessages[1]MessageColor = Orange
Objectives[44]ObjectiveMessages[1]PlayFromStart = True
Objectives[44]ObjectiveMessages[1]Delay = False
Objectives[44]ObjectiveMessages[1]DelayTime = 0
Objectives[44]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[1]TypeSubtitle = False
Objectives[44]ObjectiveMessages[1]TypeTextMesage = True
Objectives[44]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[2]positionX = 2393,615
Objectives[44]ObjectiveMessages[2]positionY = 4040,428
Objectives[44]ObjectiveMessages[2]positionZ = 34,5389
Objectives[44]ObjectiveMessages[2]Message = What?
Objectives[44]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[44]ObjectiveMessages[2]Sender = 
Objectives[44]ObjectiveMessages[2]Subject = 
Objectives[44]ObjectiveMessages[2]MessageColor = Blue
Objectives[44]ObjectiveMessages[2]PlayFromStart = True
Objectives[44]ObjectiveMessages[2]Delay = False
Objectives[44]ObjectiveMessages[2]DelayTime = 0
Objectives[44]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[2]TypeSubtitle = False
Objectives[44]ObjectiveMessages[2]TypeTextMesage = True
Objectives[44]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[3]positionX = 2392,581
Objectives[44]ObjectiveMessages[3]positionY = 4037,961
Objectives[44]ObjectiveMessages[3]positionZ = 34,43052
Objectives[44]ObjectiveMessages[3]Message = Leather panties, there's some fucking leather panties.
Objectives[44]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[44]ObjectiveMessages[3]Sender = 
Objectives[44]ObjectiveMessages[3]Subject = 
Objectives[44]ObjectiveMessages[3]MessageColor = Orange
Objectives[44]ObjectiveMessages[3]PlayFromStart = True
Objectives[44]ObjectiveMessages[3]Delay = False
Objectives[44]ObjectiveMessages[3]DelayTime = 0
Objectives[44]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[3]TypeSubtitle = False
Objectives[44]ObjectiveMessages[3]TypeTextMesage = True
Objectives[44]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[4]positionX = 2391,458
Objectives[44]ObjectiveMessages[4]positionY = 4035,183
Objectives[44]ObjectiveMessages[4]positionZ = 34,30578
Objectives[44]ObjectiveMessages[4]Message = SHIT! Maybe this truck was just a bait.
Objectives[44]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[44]ObjectiveMessages[4]Sender = 
Objectives[44]ObjectiveMessages[4]Subject = 
Objectives[44]ObjectiveMessages[4]MessageColor = Blue
Objectives[44]ObjectiveMessages[4]PlayFromStart = True
Objectives[44]ObjectiveMessages[4]Delay = False
Objectives[44]ObjectiveMessages[4]DelayTime = 0
Objectives[44]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[4]TypeSubtitle = False
Objectives[44]ObjectiveMessages[4]TypeTextMesage = True
Objectives[44]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[45]Text = Check Hookies bar
Objectives[45]Text2 = 
Objectives[45]Text3 = 
Objectives[45]Failed_Text = 
Objectives[45]Type = Checkpoint
Objectives[45]Checkpoint_Type = 45
Objectives[45]Reserved = 1
Objectives[45]ColorR = 255
Objectives[45]ColorG = 255
Objectives[45]ColorB = 0
Objectives[45]ColorA = 255
Objectives[45]IconColorR = 255
Objectives[45]IconColorG = 255
Objectives[45]IconColorB = 0
Objectives[45]IconColorA = 255
Objectives[45]positionX = -2196,302
Objectives[45]positionY = 4288,021
Objectives[45]positionZ = 48,17854
Objectives[45]Heading = 0
Objectives[45]Diameter = 2
Objectives[45]minimum_hight = 1
Objectives[45]maximum_hight = 10
Objectives[45]TriggerDistance = 1
Objectives[45]PlaySound = False
Objectives[45]LoseWanted = False
Objectives[45]Stop_Vehicle = False
Objectives[45]DeliverVehicleOnly = False
Objectives[45]DeliverTrailor = False
Objectives[45]DeliverTowTruck = False
Objectives[45]DeliverVehicleCargobob = False
Objectives[45]DeliverPropCargobob = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 1
Objectives[45]mission_Vehicles[0]positionX = -2201,324
Objectives[45]mission_Vehicles[0]positionY = 4247,424
Objectives[45]mission_Vehicles[0]positionZ = 47,33203
Objectives[45]mission_Vehicles[0]Heading = 10,59819
Objectives[45]mission_Vehicles[0]Name = Wolfsbane
Objectives[45]mission_Vehicles[0]Model = wolfsbane
Objectives[45]mission_Vehicles[0]PrimaryColor = MetallicChocoBrown
Objectives[45]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[45]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[45]mission_Vehicles[0]HasPearlescent = False
Objectives[45]mission_Vehicles[0]Livery = 0
Objectives[45]mission_Vehicles[0]DirtLevel = 0
Objectives[45]mission_Vehicles[0]LockedForPlayer = False
Objectives[45]mission_Vehicles[0]Locked = False
Objectives[45]mission_Vehicles[0]Alarm = False
Objectives[45]mission_Vehicles[0]HotWired = False
Objectives[45]mission_Vehicles[0]Invincible = True
Objectives[45]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[45]mission_Vehicles[0]Remove_After = 0
Objectives[45]mission_Vehicles[0]Survive_Number = 0
Objectives[45]mission_Vehicles[0]Failed_Text = 
Objectives[45]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[45]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 50
Objectives[45]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[45]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 60
Objectives[45]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 3
Objectives[45]ObjectiveMessages[0]positionX = 2389,392
Objectives[45]ObjectiveMessages[0]positionY = 4031,272
Objectives[45]ObjectiveMessages[0]positionZ = 34,16108
Objectives[45]ObjectiveMessages[0]Message = There is a Lost bar on this road, they were probably going there.
Objectives[45]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = Blue
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = False
Objectives[45]ObjectiveMessages[0]TypeTextMesage = True
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = 2388,401
Objectives[45]ObjectiveMessages[1]positionY = 4029,195
Objectives[45]ObjectiveMessages[1]positionZ = 34,14631
Objectives[45]ObjectiveMessages[1]Message = Let's go to the bar and see if we can figure something out.
Objectives[45]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = Blue
Objectives[45]ObjectiveMessages[1]PlayFromStart = True
Objectives[45]ObjectiveMessages[1]Delay = False
Objectives[45]ObjectiveMessages[1]DelayTime = 0
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = False
Objectives[45]ObjectiveMessages[1]TypeTextMesage = True
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[2]positionX = 2387,049
Objectives[45]ObjectiveMessages[2]positionY = 4026,377
Objectives[45]ObjectiveMessages[2]positionZ = 34,17106
Objectives[45]ObjectiveMessages[2]Message = Ok, let's go.
Objectives[45]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[45]ObjectiveMessages[2]Sender = 
Objectives[45]ObjectiveMessages[2]Subject = 
Objectives[45]ObjectiveMessages[2]MessageColor = Orange
Objectives[45]ObjectiveMessages[2]PlayFromStart = True
Objectives[45]ObjectiveMessages[2]Delay = False
Objectives[45]ObjectiveMessages[2]DelayTime = 0
Objectives[45]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[2]TypeSubtitle = False
Objectives[45]ObjectiveMessages[2]TypeTextMesage = True
Objectives[45]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[46]Text = 
Objectives[46]Type = Timeout_Objective
Objectives[46]positionX = -2201,065
Objectives[46]positionY = 4267,59
Objectives[46]positionZ = 47,2582
Objectives[46]Timeout_Min = 0
Objectives[46]Timeout_Sec = 1
Objectives[46]mission_ActorsCount = 19
Objectives[46]mission_Actors[0]SpawnInVehicle = True
Objectives[46]mission_Actors[0]SeatIndex = -1
Objectives[46]mission_Actors[0]Survive_Number = 0
Objectives[46]mission_Actors[0]Failed_Text = 
Objectives[46]mission_Actors[0]Remove_After = 0
Objectives[46]mission_Actors[0]positionX = -2374,246
Objectives[46]mission_Actors[0]positionY = 4021,538
Objectives[46]mission_Actors[0]positionZ = 27,68562
Objectives[46]mission_Actors[0]Heading = 177,2929
Objectives[46]mission_Actors[0]String_Name = g_m_y_lost_03
Objectives[46]mission_Actors[0]Relationship_Group = Enemy1/Pickup
Objectives[46]mission_Actors[0]AddBlip = True
Objectives[46]mission_Actors[0]ShowCone = False
Objectives[46]mission_Actors[0]Invincible = False
Objectives[46]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[0]AlwaysFight = True
Objectives[46]mission_Actors[0]Seeing_Range = 30
Objectives[46]mission_Actors[0]Hearing_Range = 30
Objectives[46]mission_Actors[0]CombatMovement = Offensive
Objectives[46]mission_Actors[0]weapon = Pistol
Objectives[46]mission_Actors[0]Variation = Random
Objectives[46]mission_Actors[0]Task = 99
Objectives[46]mission_Actors[0]Task_Guard_Range = 5
Objectives[46]mission_Actors[0]Task_Stay_In_Range = True
Objectives[46]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[0]Task_Scenario = NONE
Objectives[46]mission_Actors[0]Task_List_Count = 8
Objectives[46]mission_Actors[0]Task_Repeat = False
Objectives[46]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[46]mission_Actors[0]Task_List[0]PositionX = -2290,561
Objectives[46]mission_Actors[0]Task_List[0]PositionY = 4224,135
Objectives[46]mission_Actors[0]Task_List[0]PositionZ = 41,46145
Objectives[46]mission_Actors[0]Task_List[0]Block = True
Objectives[46]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[46]mission_Actors[0]Task_List[1]PositionX = -2372,693
Objectives[46]mission_Actors[0]Task_List[1]PositionY = 4019,22
Objectives[46]mission_Actors[0]Task_List[1]PositionZ = 27,42931
Objectives[46]mission_Actors[0]Task_List[1]Speed = 1
Objectives[46]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[46]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[46]mission_Actors[0]Task_List[2]Type = Drive
Objectives[46]mission_Actors[0]Task_List[2]PositionX = -2569,65
Objectives[46]mission_Actors[0]Task_List[2]PositionY = 3374,957
Objectives[46]mission_Actors[0]Task_List[2]PositionZ = 12,83304
Objectives[46]mission_Actors[0]Task_List[2]Speed = 60
Objectives[46]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[46]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[46]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[46]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[46]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[46]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[46]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[46]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[46]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[46]mission_Actors[0]Task_List[2]Reverse = False
Objectives[46]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[46]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[46]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[46]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[46]mission_Actors[0]Task_List[3]Type = Drive
Objectives[46]mission_Actors[0]Task_List[3]PositionX = -2656,381
Objectives[46]mission_Actors[0]Task_List[3]PositionY = 2712,24
Objectives[46]mission_Actors[0]Task_List[3]PositionZ = 16,19218
Objectives[46]mission_Actors[0]Task_List[3]Speed = 60
Objectives[46]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[46]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[46]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[46]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[46]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[46]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[46]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[46]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[46]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[46]mission_Actors[0]Task_List[3]Reverse = False
Objectives[46]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[46]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[46]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[46]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[46]mission_Actors[0]Task_List[4]Type = Drive
Objectives[46]mission_Actors[0]Task_List[4]PositionX = -2872,463
Objectives[46]mission_Actors[0]Task_List[4]PositionY = 2182,213
Objectives[46]mission_Actors[0]Task_List[4]PositionZ = 34,69922
Objectives[46]mission_Actors[0]Task_List[4]Speed = 60
Objectives[46]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[46]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[46]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[46]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[46]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[46]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[46]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[46]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[46]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[46]mission_Actors[0]Task_List[4]Reverse = False
Objectives[46]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[46]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[46]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[46]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[46]mission_Actors[0]Task_List[5]Type = Drive
Objectives[46]mission_Actors[0]Task_List[5]PositionX = -2999,144
Objectives[46]mission_Actors[0]Task_List[5]PositionY = 1599,07
Objectives[46]mission_Actors[0]Task_List[5]PositionZ = 29,30156
Objectives[46]mission_Actors[0]Task_List[5]Speed = 60
Objectives[46]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[46]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[46]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[46]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[46]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[46]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[46]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[46]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[46]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[46]mission_Actors[0]Task_List[5]Reverse = False
Objectives[46]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[46]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[46]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[46]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[46]mission_Actors[0]Task_List[6]Type = Drive
Objectives[46]mission_Actors[0]Task_List[6]PositionX = -3007,594
Objectives[46]mission_Actors[0]Task_List[6]PositionY = 612,2311
Objectives[46]mission_Actors[0]Task_List[6]PositionZ = 19,69038
Objectives[46]mission_Actors[0]Task_List[6]Speed = 60
Objectives[46]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[46]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[46]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[46]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[46]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[46]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[46]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[46]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[46]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[46]mission_Actors[0]Task_List[6]Reverse = False
Objectives[46]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[46]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[46]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[46]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[46]mission_Actors[0]Task_List[7]Type = Drive
Objectives[46]mission_Actors[0]Task_List[7]PositionX = -2191,204
Objectives[46]mission_Actors[0]Task_List[7]PositionY = -377,0574
Objectives[46]mission_Actors[0]Task_List[7]PositionZ = 12,71611
Objectives[46]mission_Actors[0]Task_List[7]Speed = 60
Objectives[46]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[46]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[46]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[46]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[46]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[46]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[46]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[46]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[46]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[46]mission_Actors[0]Task_List[7]Reverse = False
Objectives[46]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[46]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[46]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[46]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskCount = 4
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[0] = 50
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[1] = 51
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[2] = 52
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskIndex[2] = 2
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[3] = 53
Objectives[46]mission_Actors[0]NeededForSetPlayerActorTaskIndex[3] = 2
Objectives[46]mission_Actors[1]SpawnInVehicle = True
Objectives[46]mission_Actors[1]SeatIndex = -1
Objectives[46]mission_Actors[1]Survive_Number = 0
Objectives[46]mission_Actors[1]Failed_Text = 
Objectives[46]mission_Actors[1]Remove_After = 0
Objectives[46]mission_Actors[1]positionX = -2369,733
Objectives[46]mission_Actors[1]positionY = 4037,756
Objectives[46]mission_Actors[1]positionZ = 29,16098
Objectives[46]mission_Actors[1]Heading = 179,5508
Objectives[46]mission_Actors[1]String_Name = g_m_y_lost_02
Objectives[46]mission_Actors[1]Relationship_Group = Enemy1
Objectives[46]mission_Actors[1]AddBlip = True
Objectives[46]mission_Actors[1]ShowCone = False
Objectives[46]mission_Actors[1]Invincible = False
Objectives[46]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[1]AlwaysFight = True
Objectives[46]mission_Actors[1]Seeing_Range = 30
Objectives[46]mission_Actors[1]Hearing_Range = 30
Objectives[46]mission_Actors[1]CombatMovement = Offensive
Objectives[46]mission_Actors[1]weapon = Pistol
Objectives[46]mission_Actors[1]Variation = Random
Objectives[46]mission_Actors[1]Task = 99
Objectives[46]mission_Actors[1]Task_Guard_Range = 5
Objectives[46]mission_Actors[1]Task_Stay_In_Range = True
Objectives[46]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[1]Task_Scenario = NONE
Objectives[46]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[46]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 51
Objectives[46]mission_Actors[2]SpawnInVehicle = True
Objectives[46]mission_Actors[2]SeatIndex = -1
Objectives[46]mission_Actors[2]Survive_Number = 0
Objectives[46]mission_Actors[2]Failed_Text = 
Objectives[46]mission_Actors[2]Remove_After = 0
Objectives[46]mission_Actors[2]positionX = -2366,275
Objectives[46]mission_Actors[2]positionY = 4053,798
Objectives[46]mission_Actors[2]positionZ = 30,37684
Objectives[46]mission_Actors[2]Heading = 177,7086
Objectives[46]mission_Actors[2]String_Name = g_m_y_lost_01
Objectives[46]mission_Actors[2]Relationship_Group = Enemy1
Objectives[46]mission_Actors[2]AddBlip = True
Objectives[46]mission_Actors[2]ShowCone = False
Objectives[46]mission_Actors[2]Invincible = False
Objectives[46]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[2]AlwaysFight = True
Objectives[46]mission_Actors[2]Seeing_Range = 30
Objectives[46]mission_Actors[2]Hearing_Range = 30
Objectives[46]mission_Actors[2]CombatMovement = Offensive
Objectives[46]mission_Actors[2]weapon = Pistol
Objectives[46]mission_Actors[2]Variation = Random
Objectives[46]mission_Actors[2]Task = 0
Objectives[46]mission_Actors[2]Task_Guard_Range = 5
Objectives[46]mission_Actors[2]Task_Stay_In_Range = True
Objectives[46]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[2]Task_Scenario = NONE
Objectives[46]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[46]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 52
Objectives[46]mission_Actors[3]SpawnInVehicle = True
Objectives[46]mission_Actors[3]SeatIndex = -1
Objectives[46]mission_Actors[3]Survive_Number = 0
Objectives[46]mission_Actors[3]Failed_Text = 
Objectives[46]mission_Actors[3]Remove_After = 0
Objectives[46]mission_Actors[3]positionX = -2362,621
Objectives[46]mission_Actors[3]positionY = 4067,151
Objectives[46]mission_Actors[3]positionZ = 31,35846
Objectives[46]mission_Actors[3]Heading = 177,4719
Objectives[46]mission_Actors[3]String_Name = g_m_y_lost_01
Objectives[46]mission_Actors[3]Relationship_Group = Enemy1
Objectives[46]mission_Actors[3]AddBlip = True
Objectives[46]mission_Actors[3]ShowCone = False
Objectives[46]mission_Actors[3]Invincible = False
Objectives[46]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[3]AlwaysFight = True
Objectives[46]mission_Actors[3]Seeing_Range = 30
Objectives[46]mission_Actors[3]Hearing_Range = 30
Objectives[46]mission_Actors[3]CombatMovement = Offensive
Objectives[46]mission_Actors[3]weapon = Pistol
Objectives[46]mission_Actors[3]Variation = Random
Objectives[46]mission_Actors[3]Task = 0
Objectives[46]mission_Actors[3]Task_Guard_Range = 5
Objectives[46]mission_Actors[3]Task_Stay_In_Range = True
Objectives[46]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[3]Task_Scenario = NONE
Objectives[46]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[46]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 53
Objectives[46]mission_Actors[4]SpawnInVehicle = True
Objectives[46]mission_Actors[4]SeatIndex = 0
Objectives[46]mission_Actors[4]Survive_Number = 0
Objectives[46]mission_Actors[4]Failed_Text = 
Objectives[46]mission_Actors[4]Remove_After = 0
Objectives[46]mission_Actors[4]positionX = -2362,621
Objectives[46]mission_Actors[4]positionY = 4067,151
Objectives[46]mission_Actors[4]positionZ = 31,35846
Objectives[46]mission_Actors[4]Heading = 177,4719
Objectives[46]mission_Actors[4]String_Name = g_m_y_lost_01
Objectives[46]mission_Actors[4]Relationship_Group = Enemy1
Objectives[46]mission_Actors[4]AddBlip = True
Objectives[46]mission_Actors[4]ShowCone = False
Objectives[46]mission_Actors[4]Invincible = False
Objectives[46]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[4]AlwaysFight = True
Objectives[46]mission_Actors[4]Seeing_Range = 30
Objectives[46]mission_Actors[4]Hearing_Range = 30
Objectives[46]mission_Actors[4]CombatMovement = Offensive
Objectives[46]mission_Actors[4]weapon = Pistol
Objectives[46]mission_Actors[4]Variation = Random
Objectives[46]mission_Actors[4]Task = 0
Objectives[46]mission_Actors[4]Task_Guard_Range = 5
Objectives[46]mission_Actors[4]Task_Stay_In_Range = True
Objectives[46]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[4]Task_Scenario = NONE
Objectives[46]mission_Actors[5]SpawnInVehicle = True
Objectives[46]mission_Actors[5]SeatIndex = 1
Objectives[46]mission_Actors[5]Survive_Number = 0
Objectives[46]mission_Actors[5]Failed_Text = 
Objectives[46]mission_Actors[5]Remove_After = 0
Objectives[46]mission_Actors[5]positionX = -2362,621
Objectives[46]mission_Actors[5]positionY = 4067,151
Objectives[46]mission_Actors[5]positionZ = 31,35846
Objectives[46]mission_Actors[5]Heading = 177,4719
Objectives[46]mission_Actors[5]String_Name = g_m_y_lost_02
Objectives[46]mission_Actors[5]Relationship_Group = Enemy1
Objectives[46]mission_Actors[5]AddBlip = True
Objectives[46]mission_Actors[5]ShowCone = False
Objectives[46]mission_Actors[5]Invincible = False
Objectives[46]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[5]AlwaysFight = True
Objectives[46]mission_Actors[5]Seeing_Range = 30
Objectives[46]mission_Actors[5]Hearing_Range = 30
Objectives[46]mission_Actors[5]CombatMovement = Offensive
Objectives[46]mission_Actors[5]weapon = Pistol
Objectives[46]mission_Actors[5]Variation = Random
Objectives[46]mission_Actors[5]Task = 0
Objectives[46]mission_Actors[5]Task_Guard_Range = 5
Objectives[46]mission_Actors[5]Task_Stay_In_Range = True
Objectives[46]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[5]Task_Scenario = NONE
Objectives[46]mission_Actors[6]SpawnInVehicle = True
Objectives[46]mission_Actors[6]SeatIndex = 2
Objectives[46]mission_Actors[6]Survive_Number = 0
Objectives[46]mission_Actors[6]Failed_Text = 
Objectives[46]mission_Actors[6]Remove_After = 0
Objectives[46]mission_Actors[6]positionX = -2362,621
Objectives[46]mission_Actors[6]positionY = 4067,151
Objectives[46]mission_Actors[6]positionZ = 31,35846
Objectives[46]mission_Actors[6]Heading = 177,4719
Objectives[46]mission_Actors[6]String_Name = g_m_y_lost_02
Objectives[46]mission_Actors[6]Relationship_Group = Enemy1
Objectives[46]mission_Actors[6]AddBlip = True
Objectives[46]mission_Actors[6]ShowCone = False
Objectives[46]mission_Actors[6]Invincible = False
Objectives[46]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[6]AlwaysFight = True
Objectives[46]mission_Actors[6]Seeing_Range = 30
Objectives[46]mission_Actors[6]Hearing_Range = 30
Objectives[46]mission_Actors[6]CombatMovement = Offensive
Objectives[46]mission_Actors[6]weapon = Pistol
Objectives[46]mission_Actors[6]Variation = Random
Objectives[46]mission_Actors[6]Task = 0
Objectives[46]mission_Actors[6]Task_Guard_Range = 5
Objectives[46]mission_Actors[6]Task_Stay_In_Range = True
Objectives[46]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[6]Task_Scenario = NONE
Objectives[46]mission_Actors[7]SpawnInVehicle = True
Objectives[46]mission_Actors[7]SeatIndex = 2
Objectives[46]mission_Actors[7]Survive_Number = 0
Objectives[46]mission_Actors[7]Failed_Text = 
Objectives[46]mission_Actors[7]Remove_After = 0
Objectives[46]mission_Actors[7]positionX = -2366,275
Objectives[46]mission_Actors[7]positionY = 4053,798
Objectives[46]mission_Actors[7]positionZ = 30,37684
Objectives[46]mission_Actors[7]Heading = 177,7086
Objectives[46]mission_Actors[7]String_Name = g_m_y_lost_03
Objectives[46]mission_Actors[7]Relationship_Group = Enemy1
Objectives[46]mission_Actors[7]AddBlip = True
Objectives[46]mission_Actors[7]ShowCone = False
Objectives[46]mission_Actors[7]Invincible = False
Objectives[46]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[7]AlwaysFight = True
Objectives[46]mission_Actors[7]Seeing_Range = 30
Objectives[46]mission_Actors[7]Hearing_Range = 30
Objectives[46]mission_Actors[7]CombatMovement = Offensive
Objectives[46]mission_Actors[7]weapon = Pistol
Objectives[46]mission_Actors[7]Variation = Random
Objectives[46]mission_Actors[7]Task = 0
Objectives[46]mission_Actors[7]Task_Guard_Range = 5
Objectives[46]mission_Actors[7]Task_Stay_In_Range = True
Objectives[46]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[7]Task_Scenario = NONE
Objectives[46]mission_Actors[8]SpawnInVehicle = True
Objectives[46]mission_Actors[8]SeatIndex = 1
Objectives[46]mission_Actors[8]Survive_Number = 0
Objectives[46]mission_Actors[8]Failed_Text = 
Objectives[46]mission_Actors[8]Remove_After = 0
Objectives[46]mission_Actors[8]positionX = -2366,275
Objectives[46]mission_Actors[8]positionY = 4053,798
Objectives[46]mission_Actors[8]positionZ = 30,37684
Objectives[46]mission_Actors[8]Heading = 177,7086
Objectives[46]mission_Actors[8]String_Name = g_m_y_lost_02
Objectives[46]mission_Actors[8]Relationship_Group = Enemy1
Objectives[46]mission_Actors[8]AddBlip = True
Objectives[46]mission_Actors[8]ShowCone = False
Objectives[46]mission_Actors[8]Invincible = False
Objectives[46]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[8]AlwaysFight = True
Objectives[46]mission_Actors[8]Seeing_Range = 30
Objectives[46]mission_Actors[8]Hearing_Range = 30
Objectives[46]mission_Actors[8]CombatMovement = Offensive
Objectives[46]mission_Actors[8]weapon = Pistol
Objectives[46]mission_Actors[8]Variation = Random
Objectives[46]mission_Actors[8]Task = 0
Objectives[46]mission_Actors[8]Task_Guard_Range = 5
Objectives[46]mission_Actors[8]Task_Stay_In_Range = True
Objectives[46]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[8]Task_Scenario = NONE
Objectives[46]mission_Actors[9]SpawnInVehicle = True
Objectives[46]mission_Actors[9]SeatIndex = 0
Objectives[46]mission_Actors[9]Survive_Number = 0
Objectives[46]mission_Actors[9]Failed_Text = 
Objectives[46]mission_Actors[9]Remove_After = 0
Objectives[46]mission_Actors[9]positionX = -2366,275
Objectives[46]mission_Actors[9]positionY = 4053,798
Objectives[46]mission_Actors[9]positionZ = 30,37684
Objectives[46]mission_Actors[9]Heading = 177,7086
Objectives[46]mission_Actors[9]String_Name = g_m_y_lost_01
Objectives[46]mission_Actors[9]Relationship_Group = Enemy1
Objectives[46]mission_Actors[9]AddBlip = True
Objectives[46]mission_Actors[9]ShowCone = False
Objectives[46]mission_Actors[9]Invincible = False
Objectives[46]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[9]AlwaysFight = True
Objectives[46]mission_Actors[9]Seeing_Range = 30
Objectives[46]mission_Actors[9]Hearing_Range = 30
Objectives[46]mission_Actors[9]CombatMovement = Offensive
Objectives[46]mission_Actors[9]weapon = Pistol
Objectives[46]mission_Actors[9]Variation = Random
Objectives[46]mission_Actors[9]Task = 0
Objectives[46]mission_Actors[9]Task_Guard_Range = 5
Objectives[46]mission_Actors[9]Task_Stay_In_Range = True
Objectives[46]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[9]Task_Scenario = NONE
Objectives[46]mission_Actors[10]SpawnInVehicle = True
Objectives[46]mission_Actors[10]SeatIndex = 0
Objectives[46]mission_Actors[10]Survive_Number = 0
Objectives[46]mission_Actors[10]Failed_Text = 
Objectives[46]mission_Actors[10]Remove_After = 0
Objectives[46]mission_Actors[10]positionX = -2369,733
Objectives[46]mission_Actors[10]positionY = 4037,756
Objectives[46]mission_Actors[10]positionZ = 29,16098
Objectives[46]mission_Actors[10]Heading = 179,5508
Objectives[46]mission_Actors[10]String_Name = g_m_y_lost_01
Objectives[46]mission_Actors[10]Relationship_Group = Enemy1
Objectives[46]mission_Actors[10]AddBlip = True
Objectives[46]mission_Actors[10]ShowCone = False
Objectives[46]mission_Actors[10]Invincible = False
Objectives[46]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[10]AlwaysFight = True
Objectives[46]mission_Actors[10]Seeing_Range = 30
Objectives[46]mission_Actors[10]Hearing_Range = 30
Objectives[46]mission_Actors[10]CombatMovement = Offensive
Objectives[46]mission_Actors[10]weapon = Pistol
Objectives[46]mission_Actors[10]Variation = Random
Objectives[46]mission_Actors[10]Task = 0
Objectives[46]mission_Actors[10]Task_Guard_Range = 5
Objectives[46]mission_Actors[10]Task_Stay_In_Range = True
Objectives[46]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[10]Task_Scenario = NONE
Objectives[46]mission_Actors[11]SpawnInVehicle = True
Objectives[46]mission_Actors[11]SeatIndex = 1
Objectives[46]mission_Actors[11]Survive_Number = 0
Objectives[46]mission_Actors[11]Failed_Text = 
Objectives[46]mission_Actors[11]Remove_After = 0
Objectives[46]mission_Actors[11]positionX = -2369,733
Objectives[46]mission_Actors[11]positionY = 4037,756
Objectives[46]mission_Actors[11]positionZ = 29,16098
Objectives[46]mission_Actors[11]Heading = 179,5508
Objectives[46]mission_Actors[11]String_Name = g_m_y_lost_02
Objectives[46]mission_Actors[11]Relationship_Group = Enemy1
Objectives[46]mission_Actors[11]AddBlip = True
Objectives[46]mission_Actors[11]ShowCone = False
Objectives[46]mission_Actors[11]Invincible = False
Objectives[46]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[11]AlwaysFight = True
Objectives[46]mission_Actors[11]Seeing_Range = 30
Objectives[46]mission_Actors[11]Hearing_Range = 30
Objectives[46]mission_Actors[11]CombatMovement = Offensive
Objectives[46]mission_Actors[11]weapon = Pistol
Objectives[46]mission_Actors[11]Variation = Random
Objectives[46]mission_Actors[11]Task = 0
Objectives[46]mission_Actors[11]Task_Guard_Range = 5
Objectives[46]mission_Actors[11]Task_Stay_In_Range = True
Objectives[46]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[11]Task_Scenario = NONE
Objectives[46]mission_Actors[12]SpawnInVehicle = True
Objectives[46]mission_Actors[12]SeatIndex = 2
Objectives[46]mission_Actors[12]Survive_Number = 0
Objectives[46]mission_Actors[12]Failed_Text = 
Objectives[46]mission_Actors[12]Remove_After = 0
Objectives[46]mission_Actors[12]positionX = -2369,733
Objectives[46]mission_Actors[12]positionY = 4037,756
Objectives[46]mission_Actors[12]positionZ = 29,16098
Objectives[46]mission_Actors[12]Heading = 179,5508
Objectives[46]mission_Actors[12]String_Name = g_m_y_lost_03
Objectives[46]mission_Actors[12]Relationship_Group = Enemy1
Objectives[46]mission_Actors[12]AddBlip = True
Objectives[46]mission_Actors[12]ShowCone = False
Objectives[46]mission_Actors[12]Invincible = False
Objectives[46]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[12]AlwaysFight = True
Objectives[46]mission_Actors[12]Seeing_Range = 30
Objectives[46]mission_Actors[12]Hearing_Range = 30
Objectives[46]mission_Actors[12]CombatMovement = Offensive
Objectives[46]mission_Actors[12]weapon = Pistol
Objectives[46]mission_Actors[12]Variation = Random
Objectives[46]mission_Actors[12]Task = 0
Objectives[46]mission_Actors[12]Task_Guard_Range = 5
Objectives[46]mission_Actors[12]Task_Stay_In_Range = True
Objectives[46]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[12]Task_Scenario = NONE
Objectives[46]mission_Actors[13]SpawnInVehicle = True
Objectives[46]mission_Actors[13]SeatIndex = 2
Objectives[46]mission_Actors[13]Survive_Number = 0
Objectives[46]mission_Actors[13]Failed_Text = 
Objectives[46]mission_Actors[13]Remove_After = 0
Objectives[46]mission_Actors[13]positionX = -2374,246
Objectives[46]mission_Actors[13]positionY = 4021,538
Objectives[46]mission_Actors[13]positionZ = 27,68562
Objectives[46]mission_Actors[13]Heading = 177,2929
Objectives[46]mission_Actors[13]String_Name = g_m_y_lost_03
Objectives[46]mission_Actors[13]Relationship_Group = Enemy1
Objectives[46]mission_Actors[13]AddBlip = True
Objectives[46]mission_Actors[13]ShowCone = False
Objectives[46]mission_Actors[13]Invincible = False
Objectives[46]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[13]AlwaysFight = True
Objectives[46]mission_Actors[13]Seeing_Range = 30
Objectives[46]mission_Actors[13]Hearing_Range = 30
Objectives[46]mission_Actors[13]CombatMovement = Offensive
Objectives[46]mission_Actors[13]weapon = Pistol
Objectives[46]mission_Actors[13]Variation = Random
Objectives[46]mission_Actors[13]Task = 0
Objectives[46]mission_Actors[13]Task_Guard_Range = 5
Objectives[46]mission_Actors[13]Task_Stay_In_Range = True
Objectives[46]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[13]Task_Scenario = NONE
Objectives[46]mission_Actors[14]SpawnInVehicle = True
Objectives[46]mission_Actors[14]SeatIndex = 1
Objectives[46]mission_Actors[14]Survive_Number = 0
Objectives[46]mission_Actors[14]Failed_Text = 
Objectives[46]mission_Actors[14]Remove_After = 0
Objectives[46]mission_Actors[14]positionX = -2374,246
Objectives[46]mission_Actors[14]positionY = 4021,538
Objectives[46]mission_Actors[14]positionZ = 27,68562
Objectives[46]mission_Actors[14]Heading = 177,2929
Objectives[46]mission_Actors[14]String_Name = g_m_y_lost_02
Objectives[46]mission_Actors[14]Relationship_Group = Enemy1
Objectives[46]mission_Actors[14]AddBlip = True
Objectives[46]mission_Actors[14]ShowCone = False
Objectives[46]mission_Actors[14]Invincible = False
Objectives[46]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[14]AlwaysFight = True
Objectives[46]mission_Actors[14]Seeing_Range = 30
Objectives[46]mission_Actors[14]Hearing_Range = 30
Objectives[46]mission_Actors[14]CombatMovement = Offensive
Objectives[46]mission_Actors[14]weapon = Pistol
Objectives[46]mission_Actors[14]Variation = Random
Objectives[46]mission_Actors[14]Task = 0
Objectives[46]mission_Actors[14]Task_Guard_Range = 5
Objectives[46]mission_Actors[14]Task_Stay_In_Range = True
Objectives[46]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[14]Task_Scenario = NONE
Objectives[46]mission_Actors[15]SpawnInVehicle = True
Objectives[46]mission_Actors[15]SeatIndex = 0
Objectives[46]mission_Actors[15]Survive_Number = 0
Objectives[46]mission_Actors[15]Failed_Text = 
Objectives[46]mission_Actors[15]Remove_After = 0
Objectives[46]mission_Actors[15]positionX = -2374,246
Objectives[46]mission_Actors[15]positionY = 4021,538
Objectives[46]mission_Actors[15]positionZ = 27,68562
Objectives[46]mission_Actors[15]Heading = 177,2929
Objectives[46]mission_Actors[15]String_Name = g_m_y_lost_02
Objectives[46]mission_Actors[15]Relationship_Group = Enemy1
Objectives[46]mission_Actors[15]AddBlip = True
Objectives[46]mission_Actors[15]ShowCone = False
Objectives[46]mission_Actors[15]Invincible = False
Objectives[46]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[15]AlwaysFight = True
Objectives[46]mission_Actors[15]Seeing_Range = 30
Objectives[46]mission_Actors[15]Hearing_Range = 30
Objectives[46]mission_Actors[15]CombatMovement = Offensive
Objectives[46]mission_Actors[15]weapon = Pistol
Objectives[46]mission_Actors[15]Variation = Random
Objectives[46]mission_Actors[15]Task = 0
Objectives[46]mission_Actors[15]Task_Guard_Range = 5
Objectives[46]mission_Actors[15]Task_Stay_In_Range = True
Objectives[46]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[15]Task_Scenario = NONE
Objectives[46]mission_Actors[16]SpawnInVehicle = True
Objectives[46]mission_Actors[16]SeatIndex = -1
Objectives[46]mission_Actors[16]Survive_Number = 0
Objectives[46]mission_Actors[16]Failed_Text = 
Objectives[46]mission_Actors[16]Remove_After = 0
Objectives[46]mission_Actors[16]positionX = -2210,368
Objectives[46]mission_Actors[16]positionY = 4244,356
Objectives[46]mission_Actors[16]positionZ = 47,06997
Objectives[46]mission_Actors[16]Heading = 1,868037
Objectives[46]mission_Actors[16]String_Name = g_m_y_lost_01
Objectives[46]mission_Actors[16]Relationship_Group = Friend
Objectives[46]mission_Actors[16]AddBlip = True
Objectives[46]mission_Actors[16]ShowCone = False
Objectives[46]mission_Actors[16]Invincible = True
Objectives[46]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[16]AlwaysFight = True
Objectives[46]mission_Actors[16]Seeing_Range = 30
Objectives[46]mission_Actors[16]Hearing_Range = 30
Objectives[46]mission_Actors[16]CombatMovement = Offensive
Objectives[46]mission_Actors[16]weapon = SawnOffShotgun
Objectives[46]mission_Actors[16]Variation = Random
Objectives[46]mission_Actors[16]Task = 0
Objectives[46]mission_Actors[16]Task_Guard_Range = 5
Objectives[46]mission_Actors[16]Task_Stay_In_Range = True
Objectives[46]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[16]Task_Scenario = NONE
Objectives[46]mission_Actors[16]NeededForObjectiveSetPlayerActorCount = 1
Objectives[46]mission_Actors[16]NeededForObjectiveSetPlayerActor[0] = 49
Objectives[46]mission_Actors[17]SpawnInVehicle = True
Objectives[46]mission_Actors[17]SeatIndex = -1
Objectives[46]mission_Actors[17]Survive_Number = 0
Objectives[46]mission_Actors[17]Failed_Text = 
Objectives[46]mission_Actors[17]Remove_After = 0
Objectives[46]mission_Actors[17]positionX = -2208,203
Objectives[46]mission_Actors[17]positionY = 4245,994
Objectives[46]mission_Actors[17]positionZ = 47,08066
Objectives[46]mission_Actors[17]Heading = 2,024161
Objectives[46]mission_Actors[17]String_Name = g_m_y_lost_01
Objectives[46]mission_Actors[17]Relationship_Group = Friend
Objectives[46]mission_Actors[17]AddBlip = True
Objectives[46]mission_Actors[17]ShowCone = False
Objectives[46]mission_Actors[17]Invincible = True
Objectives[46]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[17]AlwaysFight = True
Objectives[46]mission_Actors[17]Seeing_Range = 30
Objectives[46]mission_Actors[17]Hearing_Range = 30
Objectives[46]mission_Actors[17]CombatMovement = Offensive
Objectives[46]mission_Actors[17]weapon = SawnOffShotgun
Objectives[46]mission_Actors[17]Variation = Random
Objectives[46]mission_Actors[17]Task = 0
Objectives[46]mission_Actors[17]Task_Guard_Range = 5
Objectives[46]mission_Actors[17]Task_Stay_In_Range = True
Objectives[46]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[17]Task_Scenario = NONE
Objectives[46]mission_Actors[17]NeededForObjectiveSetPlayerActorCount = 1
Objectives[46]mission_Actors[17]NeededForObjectiveSetPlayerActor[0] = 48
Objectives[46]mission_Actors[18]SpawnInVehicle = True
Objectives[46]mission_Actors[18]SeatIndex = -1
Objectives[46]mission_Actors[18]Survive_Number = 0
Objectives[46]mission_Actors[18]Failed_Text = 
Objectives[46]mission_Actors[18]Remove_After = 0
Objectives[46]mission_Actors[18]positionX = -2205,876
Objectives[46]mission_Actors[18]positionY = 4247,772
Objectives[46]mission_Actors[18]positionZ = 47,07284
Objectives[46]mission_Actors[18]Heading = 2,368176
Objectives[46]mission_Actors[18]String_Name = g_m_y_lost_01
Objectives[46]mission_Actors[18]Relationship_Group = Friend
Objectives[46]mission_Actors[18]AddBlip = True
Objectives[46]mission_Actors[18]ShowCone = False
Objectives[46]mission_Actors[18]Invincible = True
Objectives[46]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[46]mission_Actors[18]AlwaysFight = True
Objectives[46]mission_Actors[18]Seeing_Range = 30
Objectives[46]mission_Actors[18]Hearing_Range = 30
Objectives[46]mission_Actors[18]CombatMovement = Offensive
Objectives[46]mission_Actors[18]weapon = SawnOffShotgun
Objectives[46]mission_Actors[18]Variation = Random
Objectives[46]mission_Actors[18]Task = 0
Objectives[46]mission_Actors[18]Task_Guard_Range = 5
Objectives[46]mission_Actors[18]Task_Stay_In_Range = True
Objectives[46]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[46]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[46]mission_Actors[18]Task_Scenario = NONE
Objectives[46]mission_Actors[18]NeededForObjectiveSetPlayerActorCount = 1
Objectives[46]mission_Actors[18]NeededForObjectiveSetPlayerActor[0] = 47
Objectives[46]mission_Vehicles = 7
Objectives[46]mission_Vehicles[0]positionX = -2374,246
Objectives[46]mission_Vehicles[0]positionY = 4021,538
Objectives[46]mission_Vehicles[0]positionZ = 27,68562
Objectives[46]mission_Vehicles[0]Heading = 177,2929
Objectives[46]mission_Vehicles[0]Name = Gang Burrito
Objectives[46]mission_Vehicles[0]Model = gburrito
Objectives[46]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[46]mission_Vehicles[0]SecondaryColor = MetallicBeachSand
Objectives[46]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[46]mission_Vehicles[0]HasPearlescent = False
Objectives[46]mission_Vehicles[0]Livery = 0
Objectives[46]mission_Vehicles[0]DirtLevel = 0
Objectives[46]mission_Vehicles[0]LockedForPlayer = False
Objectives[46]mission_Vehicles[0]Locked = False
Objectives[46]mission_Vehicles[0]Alarm = False
Objectives[46]mission_Vehicles[0]HotWired = False
Objectives[46]mission_Vehicles[0]Invincible = False
Objectives[46]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[46]mission_Vehicles[0]Remove_After = 0
Objectives[46]mission_Vehicles[0]Survive_Number = 0
Objectives[46]mission_Vehicles[0]Failed_Text = 
Objectives[46]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[46]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 45
Objectives[46]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[46]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[46]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 46
Objectives[46]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[46]mission_Vehicles[0]NeededForActorTaskIndex[1] = 1
Objectives[46]mission_Vehicles[1]positionX = -2369,733
Objectives[46]mission_Vehicles[1]positionY = 4037,756
Objectives[46]mission_Vehicles[1]positionZ = 29,16098
Objectives[46]mission_Vehicles[1]Heading = 179,5508
Objectives[46]mission_Vehicles[1]Name = Gang Burrito
Objectives[46]mission_Vehicles[1]Model = gburrito
Objectives[46]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[46]mission_Vehicles[1]SecondaryColor = MetallicBeachSand
Objectives[46]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[46]mission_Vehicles[1]HasPearlescent = False
Objectives[46]mission_Vehicles[1]Livery = 0
Objectives[46]mission_Vehicles[1]DirtLevel = 0
Objectives[46]mission_Vehicles[1]LockedForPlayer = False
Objectives[46]mission_Vehicles[1]Locked = False
Objectives[46]mission_Vehicles[1]Alarm = False
Objectives[46]mission_Vehicles[1]HotWired = False
Objectives[46]mission_Vehicles[1]Invincible = False
Objectives[46]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[46]mission_Vehicles[1]Remove_After = 0
Objectives[46]mission_Vehicles[1]Survive_Number = 0
Objectives[46]mission_Vehicles[1]Failed_Text = 
Objectives[46]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[46]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 51
Objectives[46]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[46]mission_Vehicles[2]positionX = -2366,275
Objectives[46]mission_Vehicles[2]positionY = 4053,798
Objectives[46]mission_Vehicles[2]positionZ = 30,37684
Objectives[46]mission_Vehicles[2]Heading = 177,7086
Objectives[46]mission_Vehicles[2]Name = Gang Burrito
Objectives[46]mission_Vehicles[2]Model = gburrito
Objectives[46]mission_Vehicles[2]PrimaryColor = MetallicBeachSand
Objectives[46]mission_Vehicles[2]SecondaryColor = MetallicBeachSand
Objectives[46]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[46]mission_Vehicles[2]HasPearlescent = False
Objectives[46]mission_Vehicles[2]Livery = 0
Objectives[46]mission_Vehicles[2]DirtLevel = 0
Objectives[46]mission_Vehicles[2]LockedForPlayer = False
Objectives[46]mission_Vehicles[2]Locked = False
Objectives[46]mission_Vehicles[2]Alarm = False
Objectives[46]mission_Vehicles[2]HotWired = False
Objectives[46]mission_Vehicles[2]Invincible = False
Objectives[46]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[46]mission_Vehicles[2]Remove_After = 0
Objectives[46]mission_Vehicles[2]Survive_Number = 0
Objectives[46]mission_Vehicles[2]Failed_Text = 
Objectives[46]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[46]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 52
Objectives[46]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[46]mission_Vehicles[3]positionX = -2362,621
Objectives[46]mission_Vehicles[3]positionY = 4067,151
Objectives[46]mission_Vehicles[3]positionZ = 31,35846
Objectives[46]mission_Vehicles[3]Heading = 177,4719
Objectives[46]mission_Vehicles[3]Name = Gang Burrito
Objectives[46]mission_Vehicles[3]Model = gburrito
Objectives[46]mission_Vehicles[3]PrimaryColor = MetallicBeachSand
Objectives[46]mission_Vehicles[3]SecondaryColor = MetallicBeachSand
Objectives[46]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[46]mission_Vehicles[3]HasPearlescent = False
Objectives[46]mission_Vehicles[3]Livery = 0
Objectives[46]mission_Vehicles[3]DirtLevel = 0
Objectives[46]mission_Vehicles[3]LockedForPlayer = False
Objectives[46]mission_Vehicles[3]Locked = False
Objectives[46]mission_Vehicles[3]Alarm = False
Objectives[46]mission_Vehicles[3]HotWired = False
Objectives[46]mission_Vehicles[3]Invincible = False
Objectives[46]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[46]mission_Vehicles[3]Remove_After = 0
Objectives[46]mission_Vehicles[3]Survive_Number = 0
Objectives[46]mission_Vehicles[3]Failed_Text = 
Objectives[46]mission_Vehicles[3]NeededForSetPlayerActorCount = 1
Objectives[46]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 53
Objectives[46]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[46]mission_Vehicles[4]positionX = -2205,876
Objectives[46]mission_Vehicles[4]positionY = 4247,772
Objectives[46]mission_Vehicles[4]positionZ = 47,07284
Objectives[46]mission_Vehicles[4]Heading = 2,368176
Objectives[46]mission_Vehicles[4]Name = Zombie Bobber
Objectives[46]mission_Vehicles[4]Model = zombiea
Objectives[46]mission_Vehicles[4]PrimaryColor = MetallicSunriseOrange
Objectives[46]mission_Vehicles[4]SecondaryColor = Chrome
Objectives[46]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[46]mission_Vehicles[4]HasPearlescent = False
Objectives[46]mission_Vehicles[4]Livery = -1
Objectives[46]mission_Vehicles[4]DirtLevel = 0
Objectives[46]mission_Vehicles[4]LockedForPlayer = False
Objectives[46]mission_Vehicles[4]Locked = False
Objectives[46]mission_Vehicles[4]Alarm = False
Objectives[46]mission_Vehicles[4]HotWired = False
Objectives[46]mission_Vehicles[4]Invincible = True
Objectives[46]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[46]mission_Vehicles[4]Remove_After = 0
Objectives[46]mission_Vehicles[4]Survive_Number = 0
Objectives[46]mission_Vehicles[4]Failed_Text = 
Objectives[46]mission_Vehicles[4]NeededForSetPlayerActorCount = 1
Objectives[46]mission_Vehicles[4]NeededForSetPlayerActorObjectiveNumber[0] = 47
Objectives[46]mission_Vehicles[4]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[46]mission_Vehicles[5]positionX = -2208,203
Objectives[46]mission_Vehicles[5]positionY = 4245,994
Objectives[46]mission_Vehicles[5]positionZ = 47,08066
Objectives[46]mission_Vehicles[5]Heading = 2,024161
Objectives[46]mission_Vehicles[5]Name = Zombie Chopper
Objectives[46]mission_Vehicles[5]Model = zombieb
Objectives[46]mission_Vehicles[5]PrimaryColor = MetallicSurfBlue
Objectives[46]mission_Vehicles[5]SecondaryColor = Chrome
Objectives[46]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[46]mission_Vehicles[5]HasPearlescent = False
Objectives[46]mission_Vehicles[5]Livery = -1
Objectives[46]mission_Vehicles[5]DirtLevel = 0
Objectives[46]mission_Vehicles[5]LockedForPlayer = False
Objectives[46]mission_Vehicles[5]Locked = False
Objectives[46]mission_Vehicles[5]Alarm = False
Objectives[46]mission_Vehicles[5]HotWired = False
Objectives[46]mission_Vehicles[5]Invincible = True
Objectives[46]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[46]mission_Vehicles[5]Remove_After = 0
Objectives[46]mission_Vehicles[5]Survive_Number = 0
Objectives[46]mission_Vehicles[5]Failed_Text = 
Objectives[46]mission_Vehicles[5]NeededForSetPlayerActorCount = 1
Objectives[46]mission_Vehicles[5]NeededForSetPlayerActorObjectiveNumber[0] = 48
Objectives[46]mission_Vehicles[5]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[46]mission_Vehicles[6]positionX = -2210,368
Objectives[46]mission_Vehicles[6]positionY = 4244,356
Objectives[46]mission_Vehicles[6]positionZ = 47,06997
Objectives[46]mission_Vehicles[6]Heading = 1,868037
Objectives[46]mission_Vehicles[6]Name = Avarus
Objectives[46]mission_Vehicles[6]Model = avarus
Objectives[46]mission_Vehicles[6]PrimaryColor = MettalicBlackBlue
Objectives[46]mission_Vehicles[6]SecondaryColor = Chrome
Objectives[46]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[46]mission_Vehicles[6]HasPearlescent = False
Objectives[46]mission_Vehicles[6]Livery = -1
Objectives[46]mission_Vehicles[6]DirtLevel = 0
Objectives[46]mission_Vehicles[6]LockedForPlayer = False
Objectives[46]mission_Vehicles[6]Locked = False
Objectives[46]mission_Vehicles[6]Alarm = False
Objectives[46]mission_Vehicles[6]HotWired = False
Objectives[46]mission_Vehicles[6]Invincible = True
Objectives[46]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[46]mission_Vehicles[6]Remove_After = 0
Objectives[46]mission_Vehicles[6]Survive_Number = 0
Objectives[46]mission_Vehicles[6]Failed_Text = 
Objectives[46]mission_Vehicles[6]NeededForSetPlayerActorCount = 1
Objectives[46]mission_Vehicles[6]NeededForSetPlayerActorObjectiveNumber[0] = 49
Objectives[46]mission_Vehicles[6]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 3
Objectives[46]ObjectiveMessages[0]positionX = -2031,604
Objectives[46]ObjectiveMessages[0]positionY = 4449,397
Objectives[46]ObjectiveMessages[0]positionZ = 53,04826
Objectives[46]ObjectiveMessages[0]Message = There's nothing here.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = Orange
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = False
Objectives[46]ObjectiveMessages[0]TypeTextMesage = True
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[1]positionX = -2021,745
Objectives[46]ObjectiveMessages[1]positionY = 4448,515
Objectives[46]ObjectiveMessages[1]positionZ = 50,54551
Objectives[46]ObjectiveMessages[1]Message = TREVOR, OTHER VANS ARE RUNNING.
Objectives[46]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[46]ObjectiveMessages[1]Sender = 
Objectives[46]ObjectiveMessages[1]Subject = 
Objectives[46]ObjectiveMessages[1]MessageColor = Blue
Objectives[46]ObjectiveMessages[1]PlayFromStart = True
Objectives[46]ObjectiveMessages[1]Delay = False
Objectives[46]ObjectiveMessages[1]DelayTime = 0
Objectives[46]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[1]TypeSubtitle = False
Objectives[46]ObjectiveMessages[1]TypeTextMesage = True
Objectives[46]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[2]positionX = -2018,288
Objectives[46]ObjectiveMessages[2]positionY = 4448,336
Objectives[46]ObjectiveMessages[2]positionZ = 49,50037
Objectives[46]ObjectiveMessages[2]Message = FUCK! I'M COMING!
Objectives[46]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[46]ObjectiveMessages[2]Sender = 
Objectives[46]ObjectiveMessages[2]Subject = 
Objectives[46]ObjectiveMessages[2]MessageColor = Orange
Objectives[46]ObjectiveMessages[2]PlayFromStart = True
Objectives[46]ObjectiveMessages[2]Delay = False
Objectives[46]ObjectiveMessages[2]DelayTime = 0
Objectives[46]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[2]TypeSubtitle = False
Objectives[46]ObjectiveMessages[2]TypeTextMesage = True
Objectives[46]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = 
Objectives[47]positionX = -2206,372
Objectives[47]positionY = 4250,436
Objectives[47]positionZ = 46,46551
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = True
Objectives[47]Int_Task = 99
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 1
Objectives[47]TaskListCount = 2
Objectives[47]Task_List[0]Type = EnterVehicle
Objectives[47]Task_List[0]PositionX = -2206,372
Objectives[47]Task_List[0]PositionY = 4250,436
Objectives[47]Task_List[0]PositionZ = 46,96551
Objectives[47]Task_List[0]Speed = 1
Objectives[47]Task_List[0]SeatIndex = -1
Objectives[47]Task_List[0]TaskIndex = 0
Objectives[47]Task_List[0]Warp = False
Objectives[47]Task_List[1]Type = VehicleFollowActor
Objectives[47]Task_List[1]positionX = 1943,126
Objectives[47]Task_List[1]positionY = 4629,837
Objectives[47]Task_List[1]positionZ = 39,9289
Objectives[47]Task_List[1]minDistance = 5
Objectives[47]Task_List[1]TaskIndex = 1
Objectives[47]Task_List[1]Speed = 100
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = -2208,768
Objectives[48]positionY = 4248,577
Objectives[48]positionZ = 46,4821
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = False
Objectives[48]SetPlayerActor_RelationshipGroup = Neutral
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 2
Objectives[48]Task_List[0]Type = EnterVehicle
Objectives[48]Task_List[0]PositionX = -2208,768
Objectives[48]Task_List[0]PositionY = 4248,577
Objectives[48]Task_List[0]PositionZ = 46,9821
Objectives[48]Task_List[0]Speed = 1
Objectives[48]Task_List[0]SeatIndex = -1
Objectives[48]Task_List[0]TaskIndex = 0
Objectives[48]Task_List[0]Warp = False
Objectives[48]Task_List[1]Type = VehicleFollowActor
Objectives[48]Task_List[1]positionX = 1943,126
Objectives[48]Task_List[1]positionY = 4629,837
Objectives[48]Task_List[1]positionZ = 39,9289
Objectives[48]Task_List[1]minDistance = 5
Objectives[48]Task_List[1]TaskIndex = 1
Objectives[48]Task_List[1]Speed = 100
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Set_Player_Actor_Objective
Objectives[49]Text = 
Objectives[49]positionX = -2210,921
Objectives[49]positionY = 4246,207
Objectives[49]positionZ = 46,51064
Objectives[49]SetPlayerActor_Use_Player = False
Objectives[49]SetPlayerActor_Player_Controllable = True
Objectives[49]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[49]SetPlayerActor_Use_Actor = True
Objectives[49]SetPlayerActor_RelationshipGroup_Change = False
Objectives[49]SetPlayerActor_RelationshipGroup = Neutral
Objectives[49]SetPlayerActor_Invincible_Change = False
Objectives[49]SetPlayerActor_Invincible = False
Objectives[49]SetPlayerActor_NewTask = True
Objectives[49]Int_Task = 99
Objectives[49]Task_Repeat = False
Objectives[49]Task_Timeout = False
Objectives[49]Task_Guard_Range = 10
Objectives[49]Task_Stay_In_Range = True
Objectives[49]Task_Wander_Range = 10
Objectives[49]Task_Scenario = NONE
Objectives[49]Task_TalkingAnimation = mic_chatter
Objectives[49]Task_Time = 1
Objectives[49]TaskListCount = 2
Objectives[49]Task_List[0]Type = EnterVehicle
Objectives[49]Task_List[0]PositionX = -2210,921
Objectives[49]Task_List[0]PositionY = 4246,207
Objectives[49]Task_List[0]PositionZ = 47,01064
Objectives[49]Task_List[0]Speed = 1
Objectives[49]Task_List[0]SeatIndex = -1
Objectives[49]Task_List[0]TaskIndex = 0
Objectives[49]Task_List[0]Warp = False
Objectives[49]Task_List[1]Type = VehicleFollowActor
Objectives[49]Task_List[1]positionX = 1943,126
Objectives[49]Task_List[1]positionY = 4629,837
Objectives[49]Task_List[1]positionZ = 39,9289
Objectives[49]Task_List[1]minDistance = 5
Objectives[49]Task_List[1]TaskIndex = 1
Objectives[49]Task_List[1]Speed = 100
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = 1943,589
Objectives[50]positionY = 4633,4
Objectives[50]positionZ = 39,57635
Objectives[50]SetPlayerActor_Use_Player = False
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[50]SetPlayerActor_Use_Actor = True
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 99
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]TaskListCount = 2
Objectives[50]Task_List[0]Type = EnterVehicle
Objectives[50]Task_List[0]PositionX = -2200,796
Objectives[50]Task_List[0]PositionY = 4249,353
Objectives[50]Task_List[0]PositionZ = 47,22085
Objectives[50]Task_List[0]Speed = 1
Objectives[50]Task_List[0]SeatIndex = -1
Objectives[50]Task_List[0]TaskIndex = 0
Objectives[50]Task_List[0]Warp = True
Objectives[50]Task_List[1]Type = VehicleFollowActor
Objectives[50]Task_List[1]positionX = -2291,42
Objectives[50]Task_List[1]positionY = 4224,835
Objectives[50]Task_List[1]positionZ = 41,42368
Objectives[50]Task_List[1]minDistance = 5
Objectives[50]Task_List[1]TaskIndex = 1
Objectives[50]Task_List[1]Speed = 100
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = -2284,359
Objectives[51]positionY = 4231,799
Objectives[51]positionZ = 41,61332
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = False
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 3
Objectives[51]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[51]Task_List[0]positionX = -2286,43
Objectives[51]Task_List[0]positionY = 4230,935
Objectives[51]Task_List[0]positionZ = 41,95123
Objectives[51]Task_List[0]Block = True
Objectives[51]Task_List[1]Type = EnterVehicle
Objectives[51]Task_List[1]PositionX = -2286,43
Objectives[51]Task_List[1]PositionY = 4230,935
Objectives[51]Task_List[1]PositionZ = 41,95123
Objectives[51]Task_List[1]Speed = 1
Objectives[51]Task_List[1]SeatIndex = -1
Objectives[51]Task_List[1]TaskIndex = 1
Objectives[51]Task_List[1]Warp = True
Objectives[51]Task_List[2]Type = VehicleFollowActor
Objectives[51]Task_List[2]positionX = -2290,808
Objectives[51]Task_List[2]positionY = 4224,721
Objectives[51]Task_List[2]positionZ = 41,46258
Objectives[51]Task_List[2]minDistance = 5
Objectives[51]Task_List[2]TaskIndex = 2
Objectives[51]Task_List[2]Speed = 100
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Set_Player_Actor_Objective
Objectives[52]Text = 
Objectives[52]positionX = -2281,687
Objectives[52]positionY = 4238,998
Objectives[52]positionZ = 42,01885
Objectives[52]SetPlayerActor_Use_Player = False
Objectives[52]SetPlayerActor_Player_Controllable = True
Objectives[52]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[52]SetPlayerActor_Use_Actor = True
Objectives[52]SetPlayerActor_RelationshipGroup_Change = False
Objectives[52]SetPlayerActor_RelationshipGroup = Neutral
Objectives[52]SetPlayerActor_Invincible_Change = False
Objectives[52]SetPlayerActor_Invincible = False
Objectives[52]SetPlayerActor_NewTask = True
Objectives[52]Int_Task = 99
Objectives[52]Task_Repeat = False
Objectives[52]Task_Timeout = False
Objectives[52]Task_Guard_Range = 10
Objectives[52]Task_Stay_In_Range = True
Objectives[52]Task_Wander_Range = 10
Objectives[52]Task_Scenario = NONE
Objectives[52]Task_TalkingAnimation = mic_chatter
Objectives[52]Task_Time = 1
Objectives[52]TaskListCount = 3
Objectives[52]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[52]Task_List[0]positionX = -2281,687
Objectives[52]Task_List[0]positionY = 4238,998
Objectives[52]Task_List[0]positionZ = 42,51885
Objectives[52]Task_List[0]Block = True
Objectives[52]Task_List[1]Type = EnterVehicle
Objectives[52]Task_List[1]PositionX = -2281,687
Objectives[52]Task_List[1]PositionY = 4238,998
Objectives[52]Task_List[1]PositionZ = 42,51885
Objectives[52]Task_List[1]Speed = 1
Objectives[52]Task_List[1]SeatIndex = -1
Objectives[52]Task_List[1]TaskIndex = 1
Objectives[52]Task_List[1]Warp = False
Objectives[52]Task_List[2]Type = VehicleFollowActor
Objectives[52]Task_List[2]positionX = -2290,115
Objectives[52]Task_List[2]positionY = 4225,843
Objectives[52]Task_List[2]positionZ = 41,54555
Objectives[52]Task_List[2]minDistance = 5
Objectives[52]Task_List[2]TaskIndex = 2
Objectives[52]Task_List[2]Speed = 100
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Set_Player_Actor_Objective
Objectives[53]Text = 
Objectives[53]positionX = -2277,646
Objectives[53]positionY = 4245,307
Objectives[53]positionZ = 42,49249
Objectives[53]SetPlayerActor_Use_Player = False
Objectives[53]SetPlayerActor_Player_Controllable = True
Objectives[53]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[53]SetPlayerActor_Use_Actor = True
Objectives[53]SetPlayerActor_RelationshipGroup_Change = False
Objectives[53]SetPlayerActor_RelationshipGroup = Neutral
Objectives[53]SetPlayerActor_Invincible_Change = False
Objectives[53]SetPlayerActor_Invincible = False
Objectives[53]SetPlayerActor_NewTask = True
Objectives[53]Int_Task = 99
Objectives[53]Task_Repeat = False
Objectives[53]Task_Timeout = False
Objectives[53]Task_Guard_Range = 10
Objectives[53]Task_Stay_In_Range = True
Objectives[53]Task_Wander_Range = 10
Objectives[53]Task_Scenario = NONE
Objectives[53]Task_TalkingAnimation = mic_chatter
Objectives[53]Task_Time = 1
Objectives[53]TaskListCount = 3
Objectives[53]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[53]Task_List[0]positionX = -2277,646
Objectives[53]Task_List[0]positionY = 4245,307
Objectives[53]Task_List[0]positionZ = 42,99249
Objectives[53]Task_List[0]Block = True
Objectives[53]Task_List[1]Type = EnterVehicle
Objectives[53]Task_List[1]PositionX = -2277,646
Objectives[53]Task_List[1]PositionY = 4245,307
Objectives[53]Task_List[1]PositionZ = 42,99249
Objectives[53]Task_List[1]Speed = 1
Objectives[53]Task_List[1]SeatIndex = -1
Objectives[53]Task_List[1]TaskIndex = 1
Objectives[53]Task_List[1]Warp = False
Objectives[53]Task_List[2]Type = VehicleFollowActor
Objectives[53]Task_List[2]positionX = -2289,555
Objectives[53]Task_List[2]positionY = 4224,51
Objectives[53]Task_List[2]positionZ = 41,52826
Objectives[53]Task_List[2]minDistance = 5
Objectives[53]Task_List[2]TaskIndex = 2
Objectives[53]Task_List[2]Speed = 100
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Text = Back to your bike
Objectives[54]FaildText = 
Objectives[54]Type = Enter_Vehicle
Objectives[54]positionX = 1748,327
Objectives[54]positionY = 4902,876
Objectives[54]positionZ = 39,28822
Objectives[54]EnterVehicle_AsPassenger = False
Objectives[54]EnterVehicle_CanExit = True
Objectives[54]EnterVehicle_SetIsWanted = False
Objectives[54]EnterVehicle_SeatIndex = 0
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Text = Stop the vans
Objectives[55]Text2 = Get the bag
Objectives[55]Type = Kill_Actors
Objectives[55]positionX = -2289,555
Objectives[55]positionY = 4224,51
Objectives[55]positionZ = 41,02826
Objectives[55]KillAll1 = True
Objectives[55]KillAll2 = False
Objectives[55]Kill_Actors_Add_Blips = True
Objectives[55]Kill_Actors_Add_Markers = False
Objectives[55]DropPickups = True
Objectives[55]Droped_Pickup_Model = p_ld_heist_bag_s_1
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 1
Objectives[55]ObjectiveMessages[0]positionX = -2008,827
Objectives[55]ObjectiveMessages[0]positionY = 4447,769
Objectives[55]ObjectiveMessages[0]positionZ = 47,55759
Objectives[55]ObjectiveMessages[0]Message = Damn, which way did they go?
Objectives[55]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = Orange
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = False
Objectives[55]ObjectiveMessages[0]TypeTextMesage = True
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[56]Text = 
Objectives[56]Type = Timeout_Objective
Objectives[56]positionX = -2735,501
Objectives[56]positionY = 2247,983
Objectives[56]positionZ = 20,42589
Objectives[56]Timeout_Min = 0
Objectives[56]Timeout_Sec = 1
Objectives[56]mission_ActorsCount = 4
Objectives[56]mission_Actors[0]Survive_Number = 0
Objectives[56]mission_Actors[0]Failed_Text = 
Objectives[56]mission_Actors[0]Remove_After = 0
Objectives[56]mission_Actors[0]positionX = -2727,722
Objectives[56]mission_Actors[0]positionY = 2247,12
Objectives[56]mission_Actors[0]positionZ = 21,14854
Objectives[56]mission_Actors[0]Heading = 71,02593
Objectives[56]mission_Actors[0]String_Name = s_f_y_hooker_02
Objectives[56]mission_Actors[0]Relationship_Group = Friend
Objectives[56]mission_Actors[0]AddBlip = False
Objectives[56]mission_Actors[0]ShowCone = False
Objectives[56]mission_Actors[0]Invincible = False
Objectives[56]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[0]AlwaysFight = True
Objectives[56]mission_Actors[0]Seeing_Range = 30
Objectives[56]mission_Actors[0]Hearing_Range = 30
Objectives[56]mission_Actors[0]CombatMovement = Offensive
Objectives[56]mission_Actors[0]weapon = Unarmed
Objectives[56]mission_Actors[0]Variation = Random
Objectives[56]mission_Actors[0]Task = 3
Objectives[56]mission_Actors[0]Task_Guard_Range = 5
Objectives[56]mission_Actors[0]Task_Stay_In_Range = True
Objectives[56]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[0]Task_Scenario = WORLD_HUMAN_PROSTITUTE_LOW_CLASS
Objectives[56]mission_Actors[0]NeededForObjectiveHintCount = 3
Objectives[56]mission_Actors[0]NeededForObjectiveHint[0] = 62
Objectives[56]mission_Actors[0]NeededForObjectiveHint[1] = 64
Objectives[56]mission_Actors[0]NeededForObjectiveHint[2] = 66
Objectives[56]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[56]mission_Actors[0]NeededForObjectiveGoToActor[0] = 63
Objectives[56]mission_Actors[1]SpawnInVehicle = True
Objectives[56]mission_Actors[1]SeatIndex = -1
Objectives[56]mission_Actors[1]Survive_Number = 0
Objectives[56]mission_Actors[1]Failed_Text = 
Objectives[56]mission_Actors[1]Remove_After = 0
Objectives[56]mission_Actors[1]positionX = -2184,152
Objectives[56]mission_Actors[1]positionY = -407,6252
Objectives[56]mission_Actors[1]positionZ = 12,5367
Objectives[56]mission_Actors[1]Heading = 230,2116
Objectives[56]mission_Actors[1]String_Name = g_m_y_lost_01
Objectives[56]mission_Actors[1]Relationship_Group = Friend
Objectives[56]mission_Actors[1]AddBlip = True
Objectives[56]mission_Actors[1]ShowCone = False
Objectives[56]mission_Actors[1]Invincible = True
Objectives[56]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[1]AlwaysFight = True
Objectives[56]mission_Actors[1]Seeing_Range = 30
Objectives[56]mission_Actors[1]Hearing_Range = 30
Objectives[56]mission_Actors[1]CombatMovement = Offensive
Objectives[56]mission_Actors[1]weapon = SawnOffShotgun
Objectives[56]mission_Actors[1]Variation = Random
Objectives[56]mission_Actors[1]Task = 0
Objectives[56]mission_Actors[1]Task_Guard_Range = 5
Objectives[56]mission_Actors[1]Task_Stay_In_Range = True
Objectives[56]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[1]Task_Scenario = NONE
Objectives[56]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[56]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 59
Objectives[56]mission_Actors[2]SpawnInVehicle = True
Objectives[56]mission_Actors[2]SeatIndex = -1
Objectives[56]mission_Actors[2]Survive_Number = 0
Objectives[56]mission_Actors[2]Failed_Text = 
Objectives[56]mission_Actors[2]Remove_After = 0
Objectives[56]mission_Actors[2]positionX = -2185,339
Objectives[56]mission_Actors[2]positionY = -409,1913
Objectives[56]mission_Actors[2]positionZ = 12,54538
Objectives[56]mission_Actors[2]Heading = 229,4252
Objectives[56]mission_Actors[2]String_Name = g_m_y_lost_01
Objectives[56]mission_Actors[2]Relationship_Group = Friend
Objectives[56]mission_Actors[2]AddBlip = True
Objectives[56]mission_Actors[2]ShowCone = False
Objectives[56]mission_Actors[2]Invincible = True
Objectives[56]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[2]AlwaysFight = True
Objectives[56]mission_Actors[2]Seeing_Range = 30
Objectives[56]mission_Actors[2]Hearing_Range = 30
Objectives[56]mission_Actors[2]CombatMovement = Offensive
Objectives[56]mission_Actors[2]weapon = SawnOffShotgun
Objectives[56]mission_Actors[2]Variation = Random
Objectives[56]mission_Actors[2]Task = 0
Objectives[56]mission_Actors[2]Task_Guard_Range = 5
Objectives[56]mission_Actors[2]Task_Stay_In_Range = True
Objectives[56]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[2]Task_Scenario = NONE
Objectives[56]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[56]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 58
Objectives[56]mission_Actors[3]SpawnInVehicle = True
Objectives[56]mission_Actors[3]SeatIndex = -1
Objectives[56]mission_Actors[3]Survive_Number = 0
Objectives[56]mission_Actors[3]Failed_Text = 
Objectives[56]mission_Actors[3]Remove_After = 0
Objectives[56]mission_Actors[3]positionX = -2187,101
Objectives[56]mission_Actors[3]positionY = -411,7431
Objectives[56]mission_Actors[3]positionZ = 12,58529
Objectives[56]mission_Actors[3]Heading = 229,945
Objectives[56]mission_Actors[3]String_Name = g_m_y_lost_01
Objectives[56]mission_Actors[3]Relationship_Group = Friend
Objectives[56]mission_Actors[3]AddBlip = True
Objectives[56]mission_Actors[3]ShowCone = False
Objectives[56]mission_Actors[3]Invincible = True
Objectives[56]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[3]AlwaysFight = True
Objectives[56]mission_Actors[3]Seeing_Range = 30
Objectives[56]mission_Actors[3]Hearing_Range = 30
Objectives[56]mission_Actors[3]CombatMovement = Offensive
Objectives[56]mission_Actors[3]weapon = SawnOffShotgun
Objectives[56]mission_Actors[3]Variation = Random
Objectives[56]mission_Actors[3]Task = 0
Objectives[56]mission_Actors[3]Task_Guard_Range = 5
Objectives[56]mission_Actors[3]Task_Stay_In_Range = True
Objectives[56]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[3]Task_Scenario = NONE
Objectives[56]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[56]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 57
Objectives[56]mission_Vehicles = 3
Objectives[56]mission_Vehicles[0]positionX = -2187,101
Objectives[56]mission_Vehicles[0]positionY = -411,7431
Objectives[56]mission_Vehicles[0]positionZ = 12,58529
Objectives[56]mission_Vehicles[0]Heading = 229,945
Objectives[56]mission_Vehicles[0]Name = Avarus
Objectives[56]mission_Vehicles[0]Model = avarus
Objectives[56]mission_Vehicles[0]PrimaryColor = MettalicBlackBlue
Objectives[56]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[56]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[0]HasPearlescent = False
Objectives[56]mission_Vehicles[0]Livery = -1
Objectives[56]mission_Vehicles[0]DirtLevel = 0
Objectives[56]mission_Vehicles[0]LockedForPlayer = False
Objectives[56]mission_Vehicles[0]Locked = False
Objectives[56]mission_Vehicles[0]Alarm = False
Objectives[56]mission_Vehicles[0]HotWired = False
Objectives[56]mission_Vehicles[0]Invincible = True
Objectives[56]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[0]Remove_After = 0
Objectives[56]mission_Vehicles[0]Survive_Number = 0
Objectives[56]mission_Vehicles[0]Failed_Text = 
Objectives[56]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[56]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 57
Objectives[56]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[56]mission_Vehicles[1]positionX = -2185,339
Objectives[56]mission_Vehicles[1]positionY = -409,1913
Objectives[56]mission_Vehicles[1]positionZ = 12,54538
Objectives[56]mission_Vehicles[1]Heading = 229,4252
Objectives[56]mission_Vehicles[1]Name = Daemon
Objectives[56]mission_Vehicles[1]Model = daemon
Objectives[56]mission_Vehicles[1]PrimaryColor = Chrome
Objectives[56]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[56]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[1]HasPearlescent = False
Objectives[56]mission_Vehicles[1]Livery = 0
Objectives[56]mission_Vehicles[1]DirtLevel = 0
Objectives[56]mission_Vehicles[1]LockedForPlayer = False
Objectives[56]mission_Vehicles[1]Locked = False
Objectives[56]mission_Vehicles[1]Alarm = False
Objectives[56]mission_Vehicles[1]HotWired = False
Objectives[56]mission_Vehicles[1]Invincible = True
Objectives[56]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[1]Remove_After = 0
Objectives[56]mission_Vehicles[1]Survive_Number = 0
Objectives[56]mission_Vehicles[1]Failed_Text = 
Objectives[56]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[56]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 58
Objectives[56]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[56]mission_Vehicles[2]positionX = -2184,152
Objectives[56]mission_Vehicles[2]positionY = -407,6252
Objectives[56]mission_Vehicles[2]positionZ = 12,5367
Objectives[56]mission_Vehicles[2]Heading = 230,2116
Objectives[56]mission_Vehicles[2]Name = Hexer
Objectives[56]mission_Vehicles[2]Model = hexer
Objectives[56]mission_Vehicles[2]PrimaryColor = MatteBlue
Objectives[56]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[56]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[2]HasPearlescent = False
Objectives[56]mission_Vehicles[2]Livery = 0
Objectives[56]mission_Vehicles[2]DirtLevel = 0
Objectives[56]mission_Vehicles[2]LockedForPlayer = False
Objectives[56]mission_Vehicles[2]Locked = False
Objectives[56]mission_Vehicles[2]Alarm = False
Objectives[56]mission_Vehicles[2]HotWired = False
Objectives[56]mission_Vehicles[2]Invincible = True
Objectives[56]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[2]Remove_After = 0
Objectives[56]mission_Vehicles[2]Survive_Number = 0
Objectives[56]mission_Vehicles[2]Failed_Text = 
Objectives[56]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[56]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 59
Objectives[56]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 5
Objectives[56]ObjectiveMessages[0]positionX = -1998,963
Objectives[56]ObjectiveMessages[0]positionY = 4447,003
Objectives[56]ObjectiveMessages[0]positionZ = 46,26704
Objectives[56]ObjectiveMessages[0]Message = So, what's in this bag, Trevor?
Objectives[56]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = Blue
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = -1996,043
Objectives[56]ObjectiveMessages[1]positionY = 4447,025
Objectives[56]ObjectiveMessages[1]positionZ = 45,57018
Objectives[56]ObjectiveMessages[1]Message = Emh... look like vintage sex magazines.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = Orange
Objectives[56]ObjectiveMessages[1]PlayFromStart = True
Objectives[56]ObjectiveMessages[1]Delay = False
Objectives[56]ObjectiveMessages[1]DelayTime = 0
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = False
Objectives[56]ObjectiveMessages[1]TypeTextMesage = True
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[2]positionX = -1992,623
Objectives[56]ObjectiveMessages[2]positionY = 4446,934
Objectives[56]ObjectiveMessages[2]positionZ = 44,74592
Objectives[56]ObjectiveMessages[2]Message = What? What the fuck? Maybe another bait.
Objectives[56]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[56]ObjectiveMessages[2]Sender = 
Objectives[56]ObjectiveMessages[2]Subject = 
Objectives[56]ObjectiveMessages[2]MessageColor = Blue
Objectives[56]ObjectiveMessages[2]PlayFromStart = True
Objectives[56]ObjectiveMessages[2]Delay = False
Objectives[56]ObjectiveMessages[2]DelayTime = 0
Objectives[56]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[2]TypeSubtitle = False
Objectives[56]ObjectiveMessages[2]TypeTextMesage = True
Objectives[56]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[3]positionX = -1989,69
Objectives[56]ObjectiveMessages[3]positionY = 4447,077
Objectives[56]ObjectiveMessages[3]positionZ = 44,20531
Objectives[56]ObjectiveMessages[3]Message = And if the bait truck escaped this way, the real truck will run away from the other side.
Objectives[56]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[56]ObjectiveMessages[3]Sender = 
Objectives[56]ObjectiveMessages[3]Subject = 
Objectives[56]ObjectiveMessages[3]MessageColor = Blue
Objectives[56]ObjectiveMessages[3]PlayFromStart = True
Objectives[56]ObjectiveMessages[3]Delay = False
Objectives[56]ObjectiveMessages[3]DelayTime = 0
Objectives[56]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[3]TypeSubtitle = False
Objectives[56]ObjectiveMessages[3]TypeTextMesage = True
Objectives[56]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[4]positionX = -1986,166
Objectives[56]ObjectiveMessages[4]positionY = 4447,983
Objectives[56]ObjectiveMessages[4]positionZ = 43,76783
Objectives[56]ObjectiveMessages[4]Message = Holy shit, let's go.
Objectives[56]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[4]Sender = 
Objectives[56]ObjectiveMessages[4]Subject = 
Objectives[56]ObjectiveMessages[4]MessageColor = Orange
Objectives[56]ObjectiveMessages[4]PlayFromStart = True
Objectives[56]ObjectiveMessages[4]Delay = False
Objectives[56]ObjectiveMessages[4]DelayTime = 0
Objectives[56]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[4]TypeSubtitle = False
Objectives[56]ObjectiveMessages[4]TypeTextMesage = True
Objectives[56]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = -2185,242
Objectives[57]positionY = -412,8427
Objectives[57]positionZ = 12,08837
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 2
Objectives[57]Task_List[0]Type = EnterVehicle
Objectives[57]Task_List[0]PositionX = -2185,242
Objectives[57]Task_List[0]PositionY = -412,8427
Objectives[57]Task_List[0]PositionZ = 12,58837
Objectives[57]Task_List[0]Speed = 1
Objectives[57]Task_List[0]SeatIndex = -1
Objectives[57]Task_List[0]TaskIndex = 0
Objectives[57]Task_List[0]Warp = False
Objectives[57]Task_List[1]Type = VehicleFollowActor
Objectives[57]Task_List[1]positionX = 1942,714
Objectives[57]Task_List[1]positionY = 4629,771
Objectives[57]Task_List[1]positionZ = 39,92558
Objectives[57]Task_List[1]minDistance = 5
Objectives[57]Task_List[1]TaskIndex = 1
Objectives[57]Task_List[1]Speed = 100
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = -2184,041
Objectives[58]positionY = -410,9416
Objectives[58]positionZ = 12,06072
Objectives[58]SetPlayerActor_Use_Player = False
Objectives[58]SetPlayerActor_Player_Controllable = True
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[58]SetPlayerActor_Use_Actor = True
Objectives[58]SetPlayerActor_RelationshipGroup_Change = False
Objectives[58]SetPlayerActor_RelationshipGroup = Neutral
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = True
Objectives[58]Int_Task = 99
Objectives[58]Task_Repeat = False
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]TaskListCount = 2
Objectives[58]Task_List[0]Type = EnterVehicle
Objectives[58]Task_List[0]PositionX = -2184,041
Objectives[58]Task_List[0]PositionY = -410,9416
Objectives[58]Task_List[0]PositionZ = 12,56072
Objectives[58]Task_List[0]Speed = 1
Objectives[58]Task_List[0]SeatIndex = -1
Objectives[58]Task_List[0]TaskIndex = 0
Objectives[58]Task_List[0]Warp = False
Objectives[58]Task_List[1]Type = VehicleFollowActor
Objectives[58]Task_List[1]positionX = 1942,714
Objectives[58]Task_List[1]positionY = 4629,771
Objectives[58]Task_List[1]positionZ = 39,92558
Objectives[58]Task_List[1]minDistance = 5
Objectives[58]Task_List[1]TaskIndex = 1
Objectives[58]Task_List[1]Speed = 100
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = -2182,444
Objectives[59]positionY = -408,4119
Objectives[59]positionZ = 12,03989
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 2
Objectives[59]Task_List[0]Type = EnterVehicle
Objectives[59]Task_List[0]PositionX = -2182,444
Objectives[59]Task_List[0]PositionY = -408,4119
Objectives[59]Task_List[0]PositionZ = 12,53989
Objectives[59]Task_List[0]Speed = 1
Objectives[59]Task_List[0]SeatIndex = -1
Objectives[59]Task_List[0]TaskIndex = 0
Objectives[59]Task_List[0]Warp = False
Objectives[59]Task_List[1]Type = VehicleFollowActor
Objectives[59]Task_List[1]positionX = 1942,714
Objectives[59]Task_List[1]positionY = 4629,771
Objectives[59]Task_List[1]positionZ = 39,92558
Objectives[59]Task_List[1]minDistance = 5
Objectives[59]Task_List[1]TaskIndex = 1
Objectives[59]Task_List[1]Speed = 100
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = 1944,3
Objectives[60]positionY = 4620,709
Objectives[60]positionZ = 39,39129
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = False
Objectives[60]SetPlayerActor_RelationshipGroup = Neutral
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 2
Objectives[60]Task_List[0]Type = EnterVehicle
Objectives[60]Task_List[0]PositionX = -2199,944
Objectives[60]Task_List[0]PositionY = 4250,649
Objectives[60]Task_List[0]PositionZ = 47,13588
Objectives[60]Task_List[0]Speed = 1
Objectives[60]Task_List[0]SeatIndex = -1
Objectives[60]Task_List[0]TaskIndex = 0
Objectives[60]Task_List[0]Warp = True
Objectives[60]Task_List[1]Type = VehicleFollow(Player)
Objectives[60]Task_List[1]positionX = -2199,944
Objectives[60]Task_List[1]positionY = 4250,649
Objectives[60]Task_List[1]positionZ = 47,13588
Objectives[60]Task_List[1]speed = 100
Objectives[60]Task_List[1]minDistance = 5
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Text = Come back, find the other vans
Objectives[61]Text2 = 
Objectives[61]Text3 = 
Objectives[61]Failed_Text = 
Objectives[61]Type = Checkpoint
Objectives[61]Checkpoint_Type = 45
Objectives[61]Reserved = 1
Objectives[61]ColorR = 255
Objectives[61]ColorG = 255
Objectives[61]ColorB = 0
Objectives[61]ColorA = 255
Objectives[61]IconColorR = 255
Objectives[61]IconColorG = 255
Objectives[61]IconColorB = 0
Objectives[61]IconColorA = 255
Objectives[61]positionX = -2759,443
Objectives[61]positionY = 2229,774
Objectives[61]positionZ = 22,43237
Objectives[61]Heading = -36,25621
Objectives[61]Diameter = 5
Objectives[61]minimum_hight = 1
Objectives[61]maximum_hight = 10
Objectives[61]TriggerDistance = 75
Objectives[61]PlaySound = False
Objectives[61]LoseWanted = False
Objectives[61]Stop_Vehicle = False
Objectives[61]DeliverVehicleOnly = False
Objectives[61]DeliverTrailor = False
Objectives[61]DeliverTowTruck = False
Objectives[61]DeliverVehicleCargobob = False
Objectives[61]DeliverPropCargobob = False
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Hint_Objective
Objectives[62]Text = 
Objectives[62]positionX = -2728,543
Objectives[62]positionY = 2246,89
Objectives[62]positionZ = 20,17744
Objectives[62]Hint_Time = 3
Objectives[62]Hint_FOV = 20
Objectives[62]Hint_Use_Position = False
Objectives[62]Hint_Use_Player = False
Objectives[62]Hint_Use_Actor = True
Objectives[62]Hint_Use_Vehicle = False
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 1
Objectives[62]ObjectiveMessages[0]positionX = -1980,112
Objectives[62]ObjectiveMessages[0]positionY = 4448,998
Objectives[62]ObjectiveMessages[0]positionZ = 42,18757
Objectives[62]ObjectiveMessages[0]Message = Fuck, wich way will they go?
Objectives[62]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[62]ObjectiveMessages[0]Sender = 
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = Orange
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = False
Objectives[62]ObjectiveMessages[0]TypeTextMesage = True
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[63]Type = GoTo_Actor
Objectives[63]Text = Go to the girls
Objectives[63]positionX = -2728,543
Objectives[63]positionY = 2246,89
Objectives[63]positionZ = 20,17744
Objectives[63]GoTo_Actor_ChangToCompanion = False
Objectives[63]GoTo_Actor_Distance = 4
Objectives[63]GoTo_Actor_Remove_Blip = True
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Hint_Objective
Objectives[64]Text = 
Objectives[64]positionX = -2726,362
Objectives[64]positionY = 2246,629
Objectives[64]positionZ = 20,17679
Objectives[64]Hint_Time = 6
Objectives[64]Hint_FOV = 30
Objectives[64]Hint_Use_Position = False
Objectives[64]Hint_Use_Player = False
Objectives[64]Hint_Use_Actor = True
Objectives[64]Hint_Use_Vehicle = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 5
Objectives[64]ObjectiveMessages[0]positionX = -1976,342
Objectives[64]ObjectiveMessages[0]positionY = 4449,609
Objectives[64]ObjectiveMessages[0]positionZ = 40,85049
Objectives[64]ObjectiveMessages[0]Message = Hey sweetie, what's going on?
Objectives[64]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[64]ObjectiveMessages[0]Sender = 
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = Orange
Objectives[64]ObjectiveMessages[0]PlayFromStart = True
Objectives[64]ObjectiveMessages[0]Delay = False
Objectives[64]ObjectiveMessages[0]DelayTime = 0
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = False
Objectives[64]ObjectiveMessages[0]TypeTextMesage = True
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = -1973,097
Objectives[64]ObjectiveMessages[1]positionY = 4450,171
Objectives[64]ObjectiveMessages[1]positionZ = 39,59196
Objectives[64]ObjectiveMessages[1]Message = Old car, it's overheated, and I had to pee.
Objectives[64]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[1]Sender = 
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = White
Objectives[64]ObjectiveMessages[1]PlayFromStart = True
Objectives[64]ObjectiveMessages[1]Delay = False
Objectives[64]ObjectiveMessages[1]DelayTime = 0
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = False
Objectives[64]ObjectiveMessages[1]TypeTextMesage = True
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[2]positionX = -1969,337
Objectives[64]ObjectiveMessages[2]positionY = 4450,819
Objectives[64]ObjectiveMessages[2]positionZ = 38,51502
Objectives[64]ObjectiveMessages[2]Message = Oh, I did it a while ago. Listen sweetie, did you see some black vans come through here?
Objectives[64]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[64]ObjectiveMessages[2]Sender = 
Objectives[64]ObjectiveMessages[2]Subject = 
Objectives[64]ObjectiveMessages[2]MessageColor = Orange
Objectives[64]ObjectiveMessages[2]PlayFromStart = True
Objectives[64]ObjectiveMessages[2]Delay = False
Objectives[64]ObjectiveMessages[2]DelayTime = 0
Objectives[64]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[2]TypeSubtitle = False
Objectives[64]ObjectiveMessages[2]TypeTextMesage = True
Objectives[64]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[3]positionX = -1966,84
Objectives[64]ObjectiveMessages[3]positionY = 4451,086
Objectives[64]ObjectiveMessages[3]positionZ = 37,8707
Objectives[64]ObjectiveMessages[3]Message = Oh yes, the vans with rude, vulgar guys, they went that way.
Objectives[64]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[64]ObjectiveMessages[3]Sender = 
Objectives[64]ObjectiveMessages[3]Subject = 
Objectives[64]ObjectiveMessages[3]MessageColor = White
Objectives[64]ObjectiveMessages[3]PlayFromStart = True
Objectives[64]ObjectiveMessages[3]Delay = False
Objectives[64]ObjectiveMessages[3]DelayTime = 0
Objectives[64]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[3]TypeSubtitle = False
Objectives[64]ObjectiveMessages[3]TypeTextMesage = True
Objectives[64]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[4]positionX = -1963,711
Objectives[64]ObjectiveMessages[4]positionY = 4450,968
Objectives[64]ObjectiveMessages[4]positionZ = 37,07714
Objectives[64]ObjectiveMessages[4]Message = Thanks sweetie.
Objectives[64]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[64]ObjectiveMessages[4]Sender = 
Objectives[64]ObjectiveMessages[4]Subject = 
Objectives[64]ObjectiveMessages[4]MessageColor = Orange
Objectives[64]ObjectiveMessages[4]PlayFromStart = True
Objectives[64]ObjectiveMessages[4]Delay = False
Objectives[64]ObjectiveMessages[4]DelayTime = 0
Objectives[64]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[4]TypeSubtitle = False
Objectives[64]ObjectiveMessages[4]TypeTextMesage = True
Objectives[64]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[65]Type = Hint_Objective
Objectives[65]Text = 
Objectives[65]positionX = -2694,029
Objectives[65]positionY = 2283,981
Objectives[65]positionZ = 18,68909
Objectives[65]Hint_Time = 5
Objectives[65]Hint_FOV = 20
Objectives[65]Hint_Use_Position = True
Objectives[65]Hint_Use_Player = False
Objectives[65]Hint_Use_Actor = False
Objectives[65]Hint_Use_Vehicle = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Hint_Objective
Objectives[66]Text = 
Objectives[66]positionX = -2729,463
Objectives[66]positionY = 2241,157
Objectives[66]positionZ = 20,69682
Objectives[66]Hint_Time = 5
Objectives[66]Hint_FOV = 30
Objectives[66]Hint_Use_Position = False
Objectives[66]Hint_Use_Player = False
Objectives[66]Hint_Use_Actor = True
Objectives[66]Hint_Use_Vehicle = False
Objectives[66]mission_ActorsCount = 16
Objectives[66]mission_Actors[0]SpawnInVehicle = True
Objectives[66]mission_Actors[0]SeatIndex = -1
Objectives[66]mission_Actors[0]Survive_Number = 0
Objectives[66]mission_Actors[0]Failed_Text = 
Objectives[66]mission_Actors[0]Remove_After = 0
Objectives[66]mission_Actors[0]positionX = -2190,486
Objectives[66]mission_Actors[0]positionY = 2298,109
Objectives[66]mission_Actors[0]positionZ = 33,28733
Objectives[66]mission_Actors[0]Heading = 323,3531
Objectives[66]mission_Actors[0]String_Name = g_m_y_lost_02
Objectives[66]mission_Actors[0]Relationship_Group = Enemy1/Pickup
Objectives[66]mission_Actors[0]AddBlip = False
Objectives[66]mission_Actors[0]ShowCone = False
Objectives[66]mission_Actors[0]Invincible = False
Objectives[66]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[0]AlwaysFight = True
Objectives[66]mission_Actors[0]Seeing_Range = 30
Objectives[66]mission_Actors[0]Hearing_Range = 30
Objectives[66]mission_Actors[0]CombatMovement = Offensive
Objectives[66]mission_Actors[0]weapon = Pistol
Objectives[66]mission_Actors[0]Variation = Random
Objectives[66]mission_Actors[0]Task = 99
Objectives[66]mission_Actors[0]Task_Guard_Range = 5
Objectives[66]mission_Actors[0]Task_Stay_In_Range = True
Objectives[66]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[0]Task_Scenario = NONE
Objectives[66]mission_Actors[0]Task_List_Count = 15
Objectives[66]mission_Actors[0]Task_Repeat = False
Objectives[66]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[66]mission_Actors[0]Task_List[0]PositionX = -2188,344
Objectives[66]mission_Actors[0]Task_List[0]PositionY = 2301,422
Objectives[66]mission_Actors[0]Task_List[0]PositionZ = 33,1098
Objectives[66]mission_Actors[0]Task_List[0]Block = True
Objectives[66]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[66]mission_Actors[0]Task_List[1]PositionX = -2188,344
Objectives[66]mission_Actors[0]Task_List[1]PositionY = 2301,422
Objectives[66]mission_Actors[0]Task_List[1]PositionZ = 33,1098
Objectives[66]mission_Actors[0]Task_List[1]Speed = 1
Objectives[66]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[66]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[66]mission_Actors[0]Task_List[2]Type = Drive
Objectives[66]mission_Actors[0]Task_List[2]PositionX = -1490,122
Objectives[66]mission_Actors[0]Task_List[2]PositionY = 2398,299
Objectives[66]mission_Actors[0]Task_List[2]PositionZ = 25,89908
Objectives[66]mission_Actors[0]Task_List[2]Speed = 60
Objectives[66]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[2]Reverse = False
Objectives[66]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[3]Type = Drive
Objectives[66]mission_Actors[0]Task_List[3]PositionX = -856,0994
Objectives[66]mission_Actors[0]Task_List[3]PositionY = 2749,355
Objectives[66]mission_Actors[0]Task_List[3]PositionZ = 22,69616
Objectives[66]mission_Actors[0]Task_List[3]Speed = 60
Objectives[66]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[3]Reverse = False
Objectives[66]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[4]Type = Drive
Objectives[66]mission_Actors[0]Task_List[4]PositionX = -191,8825
Objectives[66]mission_Actors[0]Task_List[4]PositionY = 2863,964
Objectives[66]mission_Actors[0]Task_List[4]PositionZ = 47,2189
Objectives[66]mission_Actors[0]Task_List[4]Speed = 60
Objectives[66]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[4]Reverse = False
Objectives[66]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[5]Type = Drive
Objectives[66]mission_Actors[0]Task_List[5]PositionX = 544,8053
Objectives[66]mission_Actors[0]Task_List[5]PositionY = 2686,503
Objectives[66]mission_Actors[0]Task_List[5]PositionZ = 41,8284
Objectives[66]mission_Actors[0]Task_List[5]Speed = 60
Objectives[66]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[5]Reverse = False
Objectives[66]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[6]Type = Drive
Objectives[66]mission_Actors[0]Task_List[6]PositionX = 1544,695
Objectives[66]mission_Actors[0]Task_List[6]PositionY = 2773,666
Objectives[66]mission_Actors[0]Task_List[6]PositionZ = 37,61055
Objectives[66]mission_Actors[0]Task_List[6]Speed = 60
Objectives[66]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[6]Reverse = False
Objectives[66]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[7]Type = Drive
Objectives[66]mission_Actors[0]Task_List[7]PositionX = 2168,494
Objectives[66]mission_Actors[0]Task_List[7]PositionY = 3007,29
Objectives[66]mission_Actors[0]Task_List[7]PositionZ = 44,88431
Objectives[66]mission_Actors[0]Task_List[7]Speed = 60
Objectives[66]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[7]Reverse = False
Objectives[66]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[8]Type = Drive
Objectives[66]mission_Actors[0]Task_List[8]PositionX = 2832,414
Objectives[66]mission_Actors[0]Task_List[8]PositionY = 3465,893
Objectives[66]mission_Actors[0]Task_List[8]PositionZ = 54,65414
Objectives[66]mission_Actors[0]Task_List[8]Speed = 60
Objectives[66]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[8]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[8]Reverse = False
Objectives[66]mission_Actors[0]Task_List[8]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[9]Type = Drive
Objectives[66]mission_Actors[0]Task_List[9]PositionX = 2667,896
Objectives[66]mission_Actors[0]Task_List[9]PositionY = 5005,418
Objectives[66]mission_Actors[0]Task_List[9]PositionZ = 44,32956
Objectives[66]mission_Actors[0]Task_List[9]Speed = 60
Objectives[66]mission_Actors[0]Task_List[9]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[9]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[9]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[9]Reverse = False
Objectives[66]mission_Actors[0]Task_List[9]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[10]Type = Drive
Objectives[66]mission_Actors[0]Task_List[10]PositionX = 2083,423
Objectives[66]mission_Actors[0]Task_List[10]PositionY = 5215,646
Objectives[66]mission_Actors[0]Task_List[10]PositionZ = 55,59677
Objectives[66]mission_Actors[0]Task_List[10]Speed = 60
Objectives[66]mission_Actors[0]Task_List[10]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[10]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[10]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[10]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[10]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[10]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[10]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[10]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[10]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[10]Reverse = False
Objectives[66]mission_Actors[0]Task_List[10]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[10]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[10]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[10]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[11]Type = Drive
Objectives[66]mission_Actors[0]Task_List[11]PositionX = 2195,11
Objectives[66]mission_Actors[0]Task_List[11]PositionY = 4830,654
Objectives[66]mission_Actors[0]Task_List[11]PositionZ = 44,36826
Objectives[66]mission_Actors[0]Task_List[11]Speed = 60
Objectives[66]mission_Actors[0]Task_List[11]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[11]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[11]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[11]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[11]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[11]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[11]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[11]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[11]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[11]Reverse = False
Objectives[66]mission_Actors[0]Task_List[11]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[11]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[11]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[11]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[12]Type = Drive
Objectives[66]mission_Actors[0]Task_List[12]PositionX = 1732,781
Objectives[66]mission_Actors[0]Task_List[12]PositionY = 4604,37
Objectives[66]mission_Actors[0]Task_List[12]PositionZ = 40,92584
Objectives[66]mission_Actors[0]Task_List[12]Speed = 60
Objectives[66]mission_Actors[0]Task_List[12]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[12]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[12]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[12]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[12]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[12]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[12]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[12]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[12]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[12]Reverse = False
Objectives[66]mission_Actors[0]Task_List[12]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[12]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[12]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[12]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[13]Type = Drive
Objectives[66]mission_Actors[0]Task_List[13]PositionX = 1818,996
Objectives[66]mission_Actors[0]Task_List[13]PositionY = 5064,254
Objectives[66]mission_Actors[0]Task_List[13]PositionZ = 57,90314
Objectives[66]mission_Actors[0]Task_List[13]Speed = 60
Objectives[66]mission_Actors[0]Task_List[13]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[13]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[13]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[13]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[13]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[13]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[13]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[13]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[13]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[13]Reverse = False
Objectives[66]mission_Actors[0]Task_List[13]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[13]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[13]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[13]AvoidHighWays = False
Objectives[66]mission_Actors[0]Task_List[14]Type = Drive
Objectives[66]mission_Actors[0]Task_List[14]PositionX = 2301,291
Objectives[66]mission_Actors[0]Task_List[14]PositionY = 4903,567
Objectives[66]mission_Actors[0]Task_List[14]PositionZ = 40,78763
Objectives[66]mission_Actors[0]Task_List[14]Speed = 60
Objectives[66]mission_Actors[0]Task_List[14]StopBeforeVehicles = False
Objectives[66]mission_Actors[0]Task_List[14]StopBeforeActors = False
Objectives[66]mission_Actors[0]Task_List[14]AvoidVehicles = True
Objectives[66]mission_Actors[0]Task_List[14]AvoidEmptyVehicles = True
Objectives[66]mission_Actors[0]Task_List[14]AvoidActors = True
Objectives[66]mission_Actors[0]Task_List[14]AvoidObjects = True
Objectives[66]mission_Actors[0]Task_List[14]StopAtLights = False
Objectives[66]mission_Actors[0]Task_List[14]UseBlinkers = True
Objectives[66]mission_Actors[0]Task_List[14]AllowGoingWrongWay = True
Objectives[66]mission_Actors[0]Task_List[14]Reverse = False
Objectives[66]mission_Actors[0]Task_List[14]TakeShortestPath = False
Objectives[66]mission_Actors[0]Task_List[14]IgnoreRoads = False
Objectives[66]mission_Actors[0]Task_List[14]IgnoreAllPathing = False
Objectives[66]mission_Actors[0]Task_List[14]AvoidHighWays = False
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskCount = 4
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[0] = 67
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[1] = 68
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[2] = 69
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskIndex[2] = 2
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[3] = 70
Objectives[66]mission_Actors[0]NeededForSetPlayerActorTaskIndex[3] = 2
Objectives[66]mission_Actors[1]SpawnInVehicle = True
Objectives[66]mission_Actors[1]SeatIndex = 0
Objectives[66]mission_Actors[1]Survive_Number = 0
Objectives[66]mission_Actors[1]Failed_Text = 
Objectives[66]mission_Actors[1]Remove_After = 0
Objectives[66]mission_Actors[1]positionX = -2190,486
Objectives[66]mission_Actors[1]positionY = 2298,109
Objectives[66]mission_Actors[1]positionZ = 33,28733
Objectives[66]mission_Actors[1]Heading = 323,3531
Objectives[66]mission_Actors[1]String_Name = g_m_y_lost_02
Objectives[66]mission_Actors[1]Relationship_Group = Enemy1
Objectives[66]mission_Actors[1]AddBlip = False
Objectives[66]mission_Actors[1]ShowCone = False
Objectives[66]mission_Actors[1]Invincible = False
Objectives[66]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[1]AlwaysFight = True
Objectives[66]mission_Actors[1]Seeing_Range = 30
Objectives[66]mission_Actors[1]Hearing_Range = 30
Objectives[66]mission_Actors[1]CombatMovement = Offensive
Objectives[66]mission_Actors[1]weapon = Pistol
Objectives[66]mission_Actors[1]Variation = Random
Objectives[66]mission_Actors[1]Task = 0
Objectives[66]mission_Actors[1]Task_Guard_Range = 5
Objectives[66]mission_Actors[1]Task_Stay_In_Range = True
Objectives[66]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[1]Task_Scenario = NONE
Objectives[66]mission_Actors[2]SpawnInVehicle = True
Objectives[66]mission_Actors[2]SeatIndex = 1
Objectives[66]mission_Actors[2]Survive_Number = 0
Objectives[66]mission_Actors[2]Failed_Text = 
Objectives[66]mission_Actors[2]Remove_After = 0
Objectives[66]mission_Actors[2]positionX = -2190,486
Objectives[66]mission_Actors[2]positionY = 2298,109
Objectives[66]mission_Actors[2]positionZ = 33,28733
Objectives[66]mission_Actors[2]Heading = 323,3531
Objectives[66]mission_Actors[2]String_Name = g_m_y_lost_03
Objectives[66]mission_Actors[2]Relationship_Group = Enemy1
Objectives[66]mission_Actors[2]AddBlip = False
Objectives[66]mission_Actors[2]ShowCone = False
Objectives[66]mission_Actors[2]Invincible = False
Objectives[66]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[2]AlwaysFight = True
Objectives[66]mission_Actors[2]Seeing_Range = 30
Objectives[66]mission_Actors[2]Hearing_Range = 30
Objectives[66]mission_Actors[2]CombatMovement = Offensive
Objectives[66]mission_Actors[2]weapon = Pistol
Objectives[66]mission_Actors[2]Variation = Random
Objectives[66]mission_Actors[2]Task = 0
Objectives[66]mission_Actors[2]Task_Guard_Range = 5
Objectives[66]mission_Actors[2]Task_Stay_In_Range = True
Objectives[66]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[2]Task_Scenario = NONE
Objectives[66]mission_Actors[3]SpawnInVehicle = True
Objectives[66]mission_Actors[3]SeatIndex = 2
Objectives[66]mission_Actors[3]Survive_Number = 0
Objectives[66]mission_Actors[3]Failed_Text = 
Objectives[66]mission_Actors[3]Remove_After = 0
Objectives[66]mission_Actors[3]positionX = -2190,486
Objectives[66]mission_Actors[3]positionY = 2298,109
Objectives[66]mission_Actors[3]positionZ = 33,28733
Objectives[66]mission_Actors[3]Heading = 323,3531
Objectives[66]mission_Actors[3]String_Name = g_m_y_lost_02
Objectives[66]mission_Actors[3]Relationship_Group = Enemy1
Objectives[66]mission_Actors[3]AddBlip = False
Objectives[66]mission_Actors[3]ShowCone = False
Objectives[66]mission_Actors[3]Invincible = False
Objectives[66]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[3]AlwaysFight = True
Objectives[66]mission_Actors[3]Seeing_Range = 30
Objectives[66]mission_Actors[3]Hearing_Range = 30
Objectives[66]mission_Actors[3]CombatMovement = Offensive
Objectives[66]mission_Actors[3]weapon = Pistol
Objectives[66]mission_Actors[3]Variation = Random
Objectives[66]mission_Actors[3]Task = 0
Objectives[66]mission_Actors[3]Task_Guard_Range = 5
Objectives[66]mission_Actors[3]Task_Stay_In_Range = True
Objectives[66]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[3]Task_Scenario = NONE
Objectives[66]mission_Actors[4]SpawnInVehicle = True
Objectives[66]mission_Actors[4]SeatIndex = 2
Objectives[66]mission_Actors[4]Survive_Number = 0
Objectives[66]mission_Actors[4]Failed_Text = 
Objectives[66]mission_Actors[4]Remove_After = 0
Objectives[66]mission_Actors[4]positionX = -2203,969
Objectives[66]mission_Actors[4]positionY = 2293,922
Objectives[66]mission_Actors[4]positionZ = 32,8228
Objectives[66]mission_Actors[4]Heading = 323,616
Objectives[66]mission_Actors[4]String_Name = g_m_y_lost_02
Objectives[66]mission_Actors[4]Relationship_Group = Enemy1
Objectives[66]mission_Actors[4]AddBlip = False
Objectives[66]mission_Actors[4]ShowCone = False
Objectives[66]mission_Actors[4]Invincible = False
Objectives[66]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[4]AlwaysFight = True
Objectives[66]mission_Actors[4]Seeing_Range = 30
Objectives[66]mission_Actors[4]Hearing_Range = 30
Objectives[66]mission_Actors[4]CombatMovement = Offensive
Objectives[66]mission_Actors[4]weapon = Pistol
Objectives[66]mission_Actors[4]Variation = Random
Objectives[66]mission_Actors[4]Task = 0
Objectives[66]mission_Actors[4]Task_Guard_Range = 5
Objectives[66]mission_Actors[4]Task_Stay_In_Range = True
Objectives[66]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[4]Task_Scenario = NONE
Objectives[66]mission_Actors[5]SpawnInVehicle = True
Objectives[66]mission_Actors[5]SeatIndex = 1
Objectives[66]mission_Actors[5]Survive_Number = 0
Objectives[66]mission_Actors[5]Failed_Text = 
Objectives[66]mission_Actors[5]Remove_After = 0
Objectives[66]mission_Actors[5]positionX = -2203,969
Objectives[66]mission_Actors[5]positionY = 2293,922
Objectives[66]mission_Actors[5]positionZ = 32,8228
Objectives[66]mission_Actors[5]Heading = 323,616
Objectives[66]mission_Actors[5]String_Name = g_m_y_lost_02
Objectives[66]mission_Actors[5]Relationship_Group = Enemy1
Objectives[66]mission_Actors[5]AddBlip = False
Objectives[66]mission_Actors[5]ShowCone = False
Objectives[66]mission_Actors[5]Invincible = False
Objectives[66]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[5]AlwaysFight = True
Objectives[66]mission_Actors[5]Seeing_Range = 30
Objectives[66]mission_Actors[5]Hearing_Range = 30
Objectives[66]mission_Actors[5]CombatMovement = Offensive
Objectives[66]mission_Actors[5]weapon = Pistol
Objectives[66]mission_Actors[5]Variation = Random
Objectives[66]mission_Actors[5]Task = 0
Objectives[66]mission_Actors[5]Task_Guard_Range = 5
Objectives[66]mission_Actors[5]Task_Stay_In_Range = True
Objectives[66]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[5]Task_Scenario = NONE
Objectives[66]mission_Actors[6]SpawnInVehicle = True
Objectives[66]mission_Actors[6]SeatIndex = 0
Objectives[66]mission_Actors[6]Survive_Number = 0
Objectives[66]mission_Actors[6]Failed_Text = 
Objectives[66]mission_Actors[6]Remove_After = 0
Objectives[66]mission_Actors[6]positionX = -2203,969
Objectives[66]mission_Actors[6]positionY = 2293,922
Objectives[66]mission_Actors[6]positionZ = 32,8228
Objectives[66]mission_Actors[6]Heading = 323,616
Objectives[66]mission_Actors[6]String_Name = g_m_y_lost_03
Objectives[66]mission_Actors[6]Relationship_Group = Enemy1
Objectives[66]mission_Actors[6]AddBlip = False
Objectives[66]mission_Actors[6]ShowCone = False
Objectives[66]mission_Actors[6]Invincible = False
Objectives[66]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[6]AlwaysFight = True
Objectives[66]mission_Actors[6]Seeing_Range = 30
Objectives[66]mission_Actors[6]Hearing_Range = 30
Objectives[66]mission_Actors[6]CombatMovement = Offensive
Objectives[66]mission_Actors[6]weapon = Pistol
Objectives[66]mission_Actors[6]Variation = Random
Objectives[66]mission_Actors[6]Task = 0
Objectives[66]mission_Actors[6]Task_Guard_Range = 5
Objectives[66]mission_Actors[6]Task_Stay_In_Range = True
Objectives[66]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[6]Task_Scenario = NONE
Objectives[66]mission_Actors[7]SpawnInVehicle = True
Objectives[66]mission_Actors[7]SeatIndex = -1
Objectives[66]mission_Actors[7]Survive_Number = 0
Objectives[66]mission_Actors[7]Failed_Text = 
Objectives[66]mission_Actors[7]Remove_After = 0
Objectives[66]mission_Actors[7]positionX = -2203,969
Objectives[66]mission_Actors[7]positionY = 2293,922
Objectives[66]mission_Actors[7]positionZ = 32,8228
Objectives[66]mission_Actors[7]Heading = 323,616
Objectives[66]mission_Actors[7]String_Name = g_m_y_lost_03
Objectives[66]mission_Actors[7]Relationship_Group = Enemy1
Objectives[66]mission_Actors[7]AddBlip = False
Objectives[66]mission_Actors[7]ShowCone = False
Objectives[66]mission_Actors[7]Invincible = False
Objectives[66]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[7]AlwaysFight = True
Objectives[66]mission_Actors[7]Seeing_Range = 30
Objectives[66]mission_Actors[7]Hearing_Range = 30
Objectives[66]mission_Actors[7]CombatMovement = Offensive
Objectives[66]mission_Actors[7]weapon = Pistol
Objectives[66]mission_Actors[7]Variation = Random
Objectives[66]mission_Actors[7]Task = 0
Objectives[66]mission_Actors[7]Task_Guard_Range = 5
Objectives[66]mission_Actors[7]Task_Stay_In_Range = True
Objectives[66]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[7]Task_Scenario = NONE
Objectives[66]mission_Actors[7]NeededForObjectiveSetPlayerActorCount = 1
Objectives[66]mission_Actors[7]NeededForObjectiveSetPlayerActor[0] = 68
Objectives[66]mission_Actors[8]SpawnInVehicle = True
Objectives[66]mission_Actors[8]SeatIndex = -1
Objectives[66]mission_Actors[8]Survive_Number = 0
Objectives[66]mission_Actors[8]Failed_Text = 
Objectives[66]mission_Actors[8]Remove_After = 0
Objectives[66]mission_Actors[8]positionX = -2217,367
Objectives[66]mission_Actors[8]positionY = 2287,747
Objectives[66]mission_Actors[8]positionZ = 32,55382
Objectives[66]mission_Actors[8]Heading = 323,7104
Objectives[66]mission_Actors[8]String_Name = g_m_y_lost_03
Objectives[66]mission_Actors[8]Relationship_Group = Enemy1
Objectives[66]mission_Actors[8]AddBlip = False
Objectives[66]mission_Actors[8]ShowCone = False
Objectives[66]mission_Actors[8]Invincible = False
Objectives[66]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[8]AlwaysFight = True
Objectives[66]mission_Actors[8]Seeing_Range = 30
Objectives[66]mission_Actors[8]Hearing_Range = 30
Objectives[66]mission_Actors[8]CombatMovement = Offensive
Objectives[66]mission_Actors[8]weapon = Pistol
Objectives[66]mission_Actors[8]Variation = Random
Objectives[66]mission_Actors[8]Task = 0
Objectives[66]mission_Actors[8]Task_Guard_Range = 5
Objectives[66]mission_Actors[8]Task_Stay_In_Range = True
Objectives[66]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[8]Task_Scenario = NONE
Objectives[66]mission_Actors[8]NeededForObjectiveSetPlayerActorCount = 1
Objectives[66]mission_Actors[8]NeededForObjectiveSetPlayerActor[0] = 69
Objectives[66]mission_Actors[9]SpawnInVehicle = True
Objectives[66]mission_Actors[9]SeatIndex = 0
Objectives[66]mission_Actors[9]Survive_Number = 0
Objectives[66]mission_Actors[9]Failed_Text = 
Objectives[66]mission_Actors[9]Remove_After = 0
Objectives[66]mission_Actors[9]positionX = -2217,367
Objectives[66]mission_Actors[9]positionY = 2287,747
Objectives[66]mission_Actors[9]positionZ = 32,55382
Objectives[66]mission_Actors[9]Heading = 323,7104
Objectives[66]mission_Actors[9]String_Name = g_m_y_lost_02
Objectives[66]mission_Actors[9]Relationship_Group = Enemy1
Objectives[66]mission_Actors[9]AddBlip = False
Objectives[66]mission_Actors[9]ShowCone = False
Objectives[66]mission_Actors[9]Invincible = False
Objectives[66]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[9]AlwaysFight = True
Objectives[66]mission_Actors[9]Seeing_Range = 30
Objectives[66]mission_Actors[9]Hearing_Range = 30
Objectives[66]mission_Actors[9]CombatMovement = Offensive
Objectives[66]mission_Actors[9]weapon = Pistol
Objectives[66]mission_Actors[9]Variation = Random
Objectives[66]mission_Actors[9]Task = 0
Objectives[66]mission_Actors[9]Task_Guard_Range = 5
Objectives[66]mission_Actors[9]Task_Stay_In_Range = True
Objectives[66]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[9]Task_Scenario = NONE
Objectives[66]mission_Actors[10]SpawnInVehicle = True
Objectives[66]mission_Actors[10]SeatIndex = 1
Objectives[66]mission_Actors[10]Survive_Number = 0
Objectives[66]mission_Actors[10]Failed_Text = 
Objectives[66]mission_Actors[10]Remove_After = 0
Objectives[66]mission_Actors[10]positionX = -2217,367
Objectives[66]mission_Actors[10]positionY = 2287,747
Objectives[66]mission_Actors[10]positionZ = 32,55382
Objectives[66]mission_Actors[10]Heading = 323,7104
Objectives[66]mission_Actors[10]String_Name = g_m_y_lost_01
Objectives[66]mission_Actors[10]Relationship_Group = Enemy1
Objectives[66]mission_Actors[10]AddBlip = False
Objectives[66]mission_Actors[10]ShowCone = False
Objectives[66]mission_Actors[10]Invincible = False
Objectives[66]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[10]AlwaysFight = True
Objectives[66]mission_Actors[10]Seeing_Range = 30
Objectives[66]mission_Actors[10]Hearing_Range = 30
Objectives[66]mission_Actors[10]CombatMovement = Offensive
Objectives[66]mission_Actors[10]weapon = Pistol
Objectives[66]mission_Actors[10]Variation = Random
Objectives[66]mission_Actors[10]Task = 0
Objectives[66]mission_Actors[10]Task_Guard_Range = 5
Objectives[66]mission_Actors[10]Task_Stay_In_Range = True
Objectives[66]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[10]Task_Scenario = NONE
Objectives[66]mission_Actors[11]SpawnInVehicle = True
Objectives[66]mission_Actors[11]SeatIndex = 2
Objectives[66]mission_Actors[11]Survive_Number = 0
Objectives[66]mission_Actors[11]Failed_Text = 
Objectives[66]mission_Actors[11]Remove_After = 0
Objectives[66]mission_Actors[11]positionX = -2217,367
Objectives[66]mission_Actors[11]positionY = 2287,747
Objectives[66]mission_Actors[11]positionZ = 32,55382
Objectives[66]mission_Actors[11]Heading = 323,7104
Objectives[66]mission_Actors[11]String_Name = g_m_y_lost_01
Objectives[66]mission_Actors[11]Relationship_Group = Enemy1
Objectives[66]mission_Actors[11]AddBlip = False
Objectives[66]mission_Actors[11]ShowCone = False
Objectives[66]mission_Actors[11]Invincible = False
Objectives[66]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[11]AlwaysFight = True
Objectives[66]mission_Actors[11]Seeing_Range = 30
Objectives[66]mission_Actors[11]Hearing_Range = 30
Objectives[66]mission_Actors[11]CombatMovement = Offensive
Objectives[66]mission_Actors[11]weapon = Pistol
Objectives[66]mission_Actors[11]Variation = Random
Objectives[66]mission_Actors[11]Task = 0
Objectives[66]mission_Actors[11]Task_Guard_Range = 5
Objectives[66]mission_Actors[11]Task_Stay_In_Range = True
Objectives[66]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[11]Task_Scenario = NONE
Objectives[66]mission_Actors[12]SpawnInVehicle = True
Objectives[66]mission_Actors[12]SeatIndex = 2
Objectives[66]mission_Actors[12]Survive_Number = 0
Objectives[66]mission_Actors[12]Failed_Text = 
Objectives[66]mission_Actors[12]Remove_After = 0
Objectives[66]mission_Actors[12]positionX = -2230,63
Objectives[66]mission_Actors[12]positionY = 2279,615
Objectives[66]mission_Actors[12]positionZ = 32,43214
Objectives[66]mission_Actors[12]Heading = 323,7418
Objectives[66]mission_Actors[12]String_Name = g_m_y_lost_01
Objectives[66]mission_Actors[12]Relationship_Group = Enemy1
Objectives[66]mission_Actors[12]AddBlip = False
Objectives[66]mission_Actors[12]ShowCone = False
Objectives[66]mission_Actors[12]Invincible = False
Objectives[66]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[12]AlwaysFight = True
Objectives[66]mission_Actors[12]Seeing_Range = 30
Objectives[66]mission_Actors[12]Hearing_Range = 30
Objectives[66]mission_Actors[12]CombatMovement = Offensive
Objectives[66]mission_Actors[12]weapon = Pistol
Objectives[66]mission_Actors[12]Variation = Random
Objectives[66]mission_Actors[12]Task = 0
Objectives[66]mission_Actors[12]Task_Guard_Range = 5
Objectives[66]mission_Actors[12]Task_Stay_In_Range = True
Objectives[66]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[12]Task_Scenario = NONE
Objectives[66]mission_Actors[13]SpawnInVehicle = True
Objectives[66]mission_Actors[13]SeatIndex = 1
Objectives[66]mission_Actors[13]Survive_Number = 0
Objectives[66]mission_Actors[13]Failed_Text = 
Objectives[66]mission_Actors[13]Remove_After = 0
Objectives[66]mission_Actors[13]positionX = -2230,63
Objectives[66]mission_Actors[13]positionY = 2279,615
Objectives[66]mission_Actors[13]positionZ = 32,43214
Objectives[66]mission_Actors[13]Heading = 323,7418
Objectives[66]mission_Actors[13]String_Name = g_m_y_lost_02
Objectives[66]mission_Actors[13]Relationship_Group = Enemy1
Objectives[66]mission_Actors[13]AddBlip = False
Objectives[66]mission_Actors[13]ShowCone = False
Objectives[66]mission_Actors[13]Invincible = False
Objectives[66]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[13]AlwaysFight = True
Objectives[66]mission_Actors[13]Seeing_Range = 30
Objectives[66]mission_Actors[13]Hearing_Range = 30
Objectives[66]mission_Actors[13]CombatMovement = Offensive
Objectives[66]mission_Actors[13]weapon = Pistol
Objectives[66]mission_Actors[13]Variation = Random
Objectives[66]mission_Actors[13]Task = 0
Objectives[66]mission_Actors[13]Task_Guard_Range = 5
Objectives[66]mission_Actors[13]Task_Stay_In_Range = True
Objectives[66]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[13]Task_Scenario = NONE
Objectives[66]mission_Actors[14]SpawnInVehicle = True
Objectives[66]mission_Actors[14]SeatIndex = 0
Objectives[66]mission_Actors[14]Survive_Number = 0
Objectives[66]mission_Actors[14]Failed_Text = 
Objectives[66]mission_Actors[14]Remove_After = 0
Objectives[66]mission_Actors[14]positionX = -2230,63
Objectives[66]mission_Actors[14]positionY = 2279,615
Objectives[66]mission_Actors[14]positionZ = 32,43214
Objectives[66]mission_Actors[14]Heading = 323,7418
Objectives[66]mission_Actors[14]String_Name = g_m_y_lost_01
Objectives[66]mission_Actors[14]Relationship_Group = Enemy1
Objectives[66]mission_Actors[14]AddBlip = False
Objectives[66]mission_Actors[14]ShowCone = False
Objectives[66]mission_Actors[14]Invincible = False
Objectives[66]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[14]AlwaysFight = True
Objectives[66]mission_Actors[14]Seeing_Range = 30
Objectives[66]mission_Actors[14]Hearing_Range = 30
Objectives[66]mission_Actors[14]CombatMovement = Offensive
Objectives[66]mission_Actors[14]weapon = Pistol
Objectives[66]mission_Actors[14]Variation = Random
Objectives[66]mission_Actors[14]Task = 0
Objectives[66]mission_Actors[14]Task_Guard_Range = 5
Objectives[66]mission_Actors[14]Task_Stay_In_Range = True
Objectives[66]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[14]Task_Scenario = NONE
Objectives[66]mission_Actors[15]SpawnInVehicle = True
Objectives[66]mission_Actors[15]SeatIndex = -1
Objectives[66]mission_Actors[15]Survive_Number = 0
Objectives[66]mission_Actors[15]Failed_Text = 
Objectives[66]mission_Actors[15]Remove_After = 0
Objectives[66]mission_Actors[15]positionX = -2230,63
Objectives[66]mission_Actors[15]positionY = 2279,615
Objectives[66]mission_Actors[15]positionZ = 32,43214
Objectives[66]mission_Actors[15]Heading = 323,7418
Objectives[66]mission_Actors[15]String_Name = g_m_y_lost_01
Objectives[66]mission_Actors[15]Relationship_Group = Enemy1
Objectives[66]mission_Actors[15]AddBlip = False
Objectives[66]mission_Actors[15]ShowCone = False
Objectives[66]mission_Actors[15]Invincible = False
Objectives[66]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[15]AlwaysFight = True
Objectives[66]mission_Actors[15]Seeing_Range = 30
Objectives[66]mission_Actors[15]Hearing_Range = 30
Objectives[66]mission_Actors[15]CombatMovement = Offensive
Objectives[66]mission_Actors[15]weapon = Pistol
Objectives[66]mission_Actors[15]Variation = Random
Objectives[66]mission_Actors[15]Task = 0
Objectives[66]mission_Actors[15]Task_Guard_Range = 5
Objectives[66]mission_Actors[15]Task_Stay_In_Range = True
Objectives[66]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[15]Task_Scenario = NONE
Objectives[66]mission_Actors[15]NeededForObjectiveSetPlayerActorCount = 1
Objectives[66]mission_Actors[15]NeededForObjectiveSetPlayerActor[0] = 70
Objectives[66]mission_Vehicles = 5
Objectives[66]mission_Vehicles[0]positionX = -2190,486
Objectives[66]mission_Vehicles[0]positionY = 2298,109
Objectives[66]mission_Vehicles[0]positionZ = 33,28733
Objectives[66]mission_Vehicles[0]Heading = 323,3531
Objectives[66]mission_Vehicles[0]Name = Gang Burrito
Objectives[66]mission_Vehicles[0]Model = gburrito
Objectives[66]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[66]mission_Vehicles[0]SecondaryColor = MetallicBeachSand
Objectives[66]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[0]HasPearlescent = False
Objectives[66]mission_Vehicles[0]Livery = 0
Objectives[66]mission_Vehicles[0]DirtLevel = 0
Objectives[66]mission_Vehicles[0]LockedForPlayer = False
Objectives[66]mission_Vehicles[0]Locked = False
Objectives[66]mission_Vehicles[0]Alarm = False
Objectives[66]mission_Vehicles[0]HotWired = False
Objectives[66]mission_Vehicles[0]Invincible = False
Objectives[66]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[0]Remove_After = 0
Objectives[66]mission_Vehicles[0]Survive_Number = 0
Objectives[66]mission_Vehicles[0]Failed_Text = 
Objectives[66]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[66]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 66
Objectives[66]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[66]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[66]mission_Vehicles[1]positionX = -2203,969
Objectives[66]mission_Vehicles[1]positionY = 2293,922
Objectives[66]mission_Vehicles[1]positionZ = 32,8228
Objectives[66]mission_Vehicles[1]Heading = 323,616
Objectives[66]mission_Vehicles[1]Name = Gang Burrito
Objectives[66]mission_Vehicles[1]Model = gburrito
Objectives[66]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[66]mission_Vehicles[1]SecondaryColor = MetallicBeachSand
Objectives[66]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[1]HasPearlescent = False
Objectives[66]mission_Vehicles[1]Livery = 0
Objectives[66]mission_Vehicles[1]DirtLevel = 0
Objectives[66]mission_Vehicles[1]LockedForPlayer = False
Objectives[66]mission_Vehicles[1]Locked = False
Objectives[66]mission_Vehicles[1]Alarm = False
Objectives[66]mission_Vehicles[1]HotWired = False
Objectives[66]mission_Vehicles[1]Invincible = False
Objectives[66]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[1]Remove_After = 0
Objectives[66]mission_Vehicles[1]Survive_Number = 0
Objectives[66]mission_Vehicles[1]Failed_Text = 
Objectives[66]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[66]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 68
Objectives[66]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[66]mission_Vehicles[2]positionX = -2217,367
Objectives[66]mission_Vehicles[2]positionY = 2287,747
Objectives[66]mission_Vehicles[2]positionZ = 32,55382
Objectives[66]mission_Vehicles[2]Heading = 323,7104
Objectives[66]mission_Vehicles[2]Name = Gang Burrito
Objectives[66]mission_Vehicles[2]Model = gburrito
Objectives[66]mission_Vehicles[2]PrimaryColor = MetallicBeachSand
Objectives[66]mission_Vehicles[2]SecondaryColor = MetallicBeachSand
Objectives[66]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[2]HasPearlescent = False
Objectives[66]mission_Vehicles[2]Livery = 0
Objectives[66]mission_Vehicles[2]DirtLevel = 0
Objectives[66]mission_Vehicles[2]LockedForPlayer = False
Objectives[66]mission_Vehicles[2]Locked = False
Objectives[66]mission_Vehicles[2]Alarm = False
Objectives[66]mission_Vehicles[2]HotWired = False
Objectives[66]mission_Vehicles[2]Invincible = False
Objectives[66]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[2]Remove_After = 0
Objectives[66]mission_Vehicles[2]Survive_Number = 0
Objectives[66]mission_Vehicles[2]Failed_Text = 
Objectives[66]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[66]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 69
Objectives[66]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[66]mission_Vehicles[3]positionX = -2230,63
Objectives[66]mission_Vehicles[3]positionY = 2279,615
Objectives[66]mission_Vehicles[3]positionZ = 32,43214
Objectives[66]mission_Vehicles[3]Heading = 323,7418
Objectives[66]mission_Vehicles[3]Name = Gang Burrito
Objectives[66]mission_Vehicles[3]Model = gburrito
Objectives[66]mission_Vehicles[3]PrimaryColor = MetallicBeachSand
Objectives[66]mission_Vehicles[3]SecondaryColor = MetallicBeachSand
Objectives[66]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[3]HasPearlescent = False
Objectives[66]mission_Vehicles[3]Livery = 0
Objectives[66]mission_Vehicles[3]DirtLevel = 0
Objectives[66]mission_Vehicles[3]LockedForPlayer = False
Objectives[66]mission_Vehicles[3]Locked = False
Objectives[66]mission_Vehicles[3]Alarm = False
Objectives[66]mission_Vehicles[3]HotWired = False
Objectives[66]mission_Vehicles[3]Invincible = False
Objectives[66]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[3]Remove_After = 0
Objectives[66]mission_Vehicles[3]Survive_Number = 0
Objectives[66]mission_Vehicles[3]Failed_Text = 
Objectives[66]mission_Vehicles[3]NeededForSetPlayerActorCount = 1
Objectives[66]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 70
Objectives[66]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[66]mission_Vehicles[4]positionX = -2733,819
Objectives[66]mission_Vehicles[4]positionY = 2246,202
Objectives[66]mission_Vehicles[4]positionZ = 20,89869
Objectives[66]mission_Vehicles[4]Heading = 2,594454
Objectives[66]mission_Vehicles[4]Name = Wolfsbane
Objectives[66]mission_Vehicles[4]Model = wolfsbane
Objectives[66]mission_Vehicles[4]PrimaryColor = MetallicChocoBrown
Objectives[66]mission_Vehicles[4]SecondaryColor = Chrome
Objectives[66]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[66]mission_Vehicles[4]HasPearlescent = False
Objectives[66]mission_Vehicles[4]Livery = 0
Objectives[66]mission_Vehicles[4]DirtLevel = 0
Objectives[66]mission_Vehicles[4]LockedForPlayer = False
Objectives[66]mission_Vehicles[4]Locked = False
Objectives[66]mission_Vehicles[4]Alarm = False
Objectives[66]mission_Vehicles[4]HotWired = False
Objectives[66]mission_Vehicles[4]Invincible = True
Objectives[66]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[66]mission_Vehicles[4]Remove_After = 0
Objectives[66]mission_Vehicles[4]Survive_Number = 0
Objectives[66]mission_Vehicles[4]Failed_Text = 
Objectives[66]mission_Vehicles[4]NeededForSetPlayerActorCount = 2
Objectives[66]mission_Vehicles[4]NeededForSetPlayerActorObjectiveNumber[0] = 67
Objectives[66]mission_Vehicles[4]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[66]mission_Vehicles[4]NeededForSetPlayerActorObjectiveNumber[1] = 72
Objectives[66]mission_Vehicles[4]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Set_Player_Actor_Objective
Objectives[67]Text = 
Objectives[67]positionX = 1941,837
Objectives[67]positionY = 4624,877
Objectives[67]positionZ = 39,40333
Objectives[67]SetPlayerActor_Use_Player = False
Objectives[67]SetPlayerActor_Player_Controllable = True
Objectives[67]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[67]SetPlayerActor_Use_Actor = True
Objectives[67]SetPlayerActor_RelationshipGroup_Change = False
Objectives[67]SetPlayerActor_RelationshipGroup = Neutral
Objectives[67]SetPlayerActor_Invincible_Change = False
Objectives[67]SetPlayerActor_Invincible = False
Objectives[67]SetPlayerActor_NewTask = True
Objectives[67]Int_Task = 99
Objectives[67]Task_Repeat = False
Objectives[67]Task_Timeout = False
Objectives[67]Task_Guard_Range = 10
Objectives[67]Task_Stay_In_Range = True
Objectives[67]Task_Wander_Range = 10
Objectives[67]Task_Scenario = NONE
Objectives[67]Task_TalkingAnimation = mic_chatter
Objectives[67]Task_Time = 1
Objectives[67]TaskListCount = 2
Objectives[67]Task_List[0]Type = EnterVehicle
Objectives[67]Task_List[0]PositionX = -2762,624
Objectives[67]Task_List[0]PositionY = 2219,744
Objectives[67]Task_List[0]PositionZ = 23,57917
Objectives[67]Task_List[0]Speed = 1
Objectives[67]Task_List[0]SeatIndex = -1
Objectives[67]Task_List[0]TaskIndex = 0
Objectives[67]Task_List[0]Warp = True
Objectives[67]Task_List[1]Type = VehicleFollowActor
Objectives[67]Task_List[1]positionX = -2192,213
Objectives[67]Task_List[1]positionY = 2301,146
Objectives[67]Task_List[1]positionZ = 32,95104
Objectives[67]Task_List[1]minDistance = 5
Objectives[67]Task_List[1]TaskIndex = 1
Objectives[67]Task_List[1]Speed = 100
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Set_Player_Actor_Objective
Objectives[68]Text = 
Objectives[68]positionX = -2204,958
Objectives[68]positionY = 2296,78
Objectives[68]positionZ = 32,02928
Objectives[68]SetPlayerActor_Use_Player = False
Objectives[68]SetPlayerActor_Player_Controllable = True
Objectives[68]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[68]SetPlayerActor_Use_Actor = True
Objectives[68]SetPlayerActor_RelationshipGroup_Change = False
Objectives[68]SetPlayerActor_RelationshipGroup = Neutral
Objectives[68]SetPlayerActor_Invincible_Change = False
Objectives[68]SetPlayerActor_Invincible = False
Objectives[68]SetPlayerActor_NewTask = True
Objectives[68]Int_Task = 99
Objectives[68]Task_Repeat = False
Objectives[68]Task_Timeout = False
Objectives[68]Task_Guard_Range = 10
Objectives[68]Task_Stay_In_Range = True
Objectives[68]Task_Wander_Range = 10
Objectives[68]Task_Scenario = NONE
Objectives[68]Task_TalkingAnimation = mic_chatter
Objectives[68]Task_Time = 1
Objectives[68]TaskListCount = 3
Objectives[68]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[68]Task_List[0]positionX = -2204,958
Objectives[68]Task_List[0]positionY = 2296,78
Objectives[68]Task_List[0]positionZ = 32,52928
Objectives[68]Task_List[0]Block = True
Objectives[68]Task_List[1]Type = EnterVehicle
Objectives[68]Task_List[1]PositionX = -2204,958
Objectives[68]Task_List[1]PositionY = 2296,78
Objectives[68]Task_List[1]PositionZ = 32,52928
Objectives[68]Task_List[1]Speed = 1
Objectives[68]Task_List[1]SeatIndex = -1
Objectives[68]Task_List[1]TaskIndex = 1
Objectives[68]Task_List[1]Warp = True
Objectives[68]Task_List[2]Type = VehicleFollowActor
Objectives[68]Task_List[2]positionX = -2191,932
Objectives[68]Task_List[2]positionY = 2300,725
Objectives[68]Task_List[2]positionZ = 32,95528
Objectives[68]Task_List[2]minDistance = 5
Objectives[68]Task_List[2]TaskIndex = 2
Objectives[68]Task_List[2]Speed = 100
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = -2218,605
Objectives[69]positionY = 2290,329
Objectives[69]positionZ = 31,75339
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = True
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = False
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]TaskListCount = 3
Objectives[69]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[69]Task_List[0]positionX = -2218,605
Objectives[69]Task_List[0]positionY = 2290,329
Objectives[69]Task_List[0]positionZ = 32,25339
Objectives[69]Task_List[0]Block = True
Objectives[69]Task_List[1]Type = EnterVehicle
Objectives[69]Task_List[1]PositionX = -2218,605
Objectives[69]Task_List[1]PositionY = 2290,329
Objectives[69]Task_List[1]PositionZ = 32,25339
Objectives[69]Task_List[1]Speed = 1
Objectives[69]Task_List[1]SeatIndex = -1
Objectives[69]Task_List[1]TaskIndex = 1
Objectives[69]Task_List[1]Warp = True
Objectives[69]Task_List[2]Type = VehicleFollowActor
Objectives[69]Task_List[2]positionX = -2191,634
Objectives[69]Task_List[2]positionY = 2301,073
Objectives[69]Task_List[2]positionZ = 32,97281
Objectives[69]Task_List[2]minDistance = 5
Objectives[69]Task_List[2]TaskIndex = 2
Objectives[69]Task_List[2]Speed = 100
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Set_Player_Actor_Objective
Objectives[70]Text = 
Objectives[70]positionX = -2231,924
Objectives[70]positionY = 2283,024
Objectives[70]positionZ = 31,63882
Objectives[70]SetPlayerActor_Use_Player = False
Objectives[70]SetPlayerActor_Player_Controllable = True
Objectives[70]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[70]SetPlayerActor_Use_Actor = True
Objectives[70]SetPlayerActor_RelationshipGroup_Change = False
Objectives[70]SetPlayerActor_RelationshipGroup = Neutral
Objectives[70]SetPlayerActor_Invincible_Change = False
Objectives[70]SetPlayerActor_Invincible = False
Objectives[70]SetPlayerActor_NewTask = True
Objectives[70]Int_Task = 99
Objectives[70]Task_Repeat = False
Objectives[70]Task_Timeout = False
Objectives[70]Task_Guard_Range = 10
Objectives[70]Task_Stay_In_Range = True
Objectives[70]Task_Wander_Range = 10
Objectives[70]Task_Scenario = NONE
Objectives[70]Task_TalkingAnimation = mic_chatter
Objectives[70]Task_Time = 1
Objectives[70]TaskListCount = 3
Objectives[70]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[70]Task_List[0]positionX = -2231,924
Objectives[70]Task_List[0]positionY = 2283,024
Objectives[70]Task_List[0]positionZ = 32,13882
Objectives[70]Task_List[0]Block = True
Objectives[70]Task_List[1]Type = EnterVehicle
Objectives[70]Task_List[1]PositionX = -2231,924
Objectives[70]Task_List[1]PositionY = 2283,024
Objectives[70]Task_List[1]PositionZ = 32,13882
Objectives[70]Task_List[1]Speed = 1
Objectives[70]Task_List[1]SeatIndex = -1
Objectives[70]Task_List[1]TaskIndex = 1
Objectives[70]Task_List[1]Warp = True
Objectives[70]Task_List[2]Type = VehicleFollowActor
Objectives[70]Task_List[2]positionX = -2191,682
Objectives[70]Task_List[2]positionY = 2301,238
Objectives[70]Task_List[2]positionZ = 32,97365
Objectives[70]Task_List[2]minDistance = 5
Objectives[70]Task_List[2]TaskIndex = 2
Objectives[70]Task_List[2]Speed = 100
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Text = Stop the vans
Objectives[71]Text2 = 
Objectives[71]Type = Kill_Actors
Objectives[71]positionX = -2195,161
Objectives[71]positionY = 2298,762
Objectives[71]positionZ = 32,31567
Objectives[71]KillAll1 = True
Objectives[71]KillAll2 = False
Objectives[71]Kill_Actors_Add_Blips = True
Objectives[71]Kill_Actors_Add_Markers = False
Objectives[71]DropPickups = True
Objectives[71]Droped_Pickup_Model = p_ld_heist_bag_s_1
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 1
Objectives[71]ObjectiveMessages[0]positionX = -1960,258
Objectives[71]ObjectiveMessages[0]positionY = 4449,908
Objectives[71]ObjectiveMessages[0]positionZ = 36,1868
Objectives[71]ObjectiveMessages[0]Message = Well, ok, LET'S GO!
Objectives[71]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[71]ObjectiveMessages[0]Sender = 
Objectives[71]ObjectiveMessages[0]Subject = 
Objectives[71]ObjectiveMessages[0]MessageColor = Blue
Objectives[71]ObjectiveMessages[0]PlayFromStart = True
Objectives[71]ObjectiveMessages[0]Delay = False
Objectives[71]ObjectiveMessages[0]DelayTime = 0
Objectives[71]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[0]TypeSubtitle = False
Objectives[71]ObjectiveMessages[0]TypeTextMesage = True
Objectives[71]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[72]Type = Set_Player_Actor_Objective
Objectives[72]Text = 
Objectives[72]positionX = 1948,071
Objectives[72]positionY = 4620,377
Objectives[72]positionZ = 39,51062
Objectives[72]SetPlayerActor_Use_Player = False
Objectives[72]SetPlayerActor_Player_Controllable = True
Objectives[72]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[72]SetPlayerActor_Use_Actor = True
Objectives[72]SetPlayerActor_RelationshipGroup_Change = False
Objectives[72]SetPlayerActor_RelationshipGroup = Neutral
Objectives[72]SetPlayerActor_Invincible_Change = False
Objectives[72]SetPlayerActor_Invincible = False
Objectives[72]SetPlayerActor_NewTask = True
Objectives[72]Int_Task = 99
Objectives[72]Task_Repeat = False
Objectives[72]Task_Timeout = False
Objectives[72]Task_Guard_Range = 10
Objectives[72]Task_Stay_In_Range = True
Objectives[72]Task_Wander_Range = 10
Objectives[72]Task_Scenario = NONE
Objectives[72]Task_TalkingAnimation = mic_chatter
Objectives[72]Task_Time = 1
Objectives[72]TaskListCount = 2
Objectives[72]Task_List[0]Type = EnterVehicle
Objectives[72]Task_List[0]PositionX = -2762,329
Objectives[72]Task_List[0]PositionY = 2219,97
Objectives[72]Task_List[0]PositionZ = 23,55128
Objectives[72]Task_List[0]Speed = 1
Objectives[72]Task_List[0]SeatIndex = -1
Objectives[72]Task_List[0]TaskIndex = 0
Objectives[72]Task_List[0]Warp = True
Objectives[72]Task_List[1]Type = VehicleFollow(Player)
Objectives[72]Task_List[1]positionX = -2762,329
Objectives[72]Task_List[1]positionY = 2219,97
Objectives[72]Task_List[1]positionZ = 23,55128
Objectives[72]Task_List[1]speed = 100
Objectives[72]Task_List[1]minDistance = 5
Objectives[72]mission_ActorsCount = 3
Objectives[72]mission_Actors[0]SpawnInVehicle = True
Objectives[72]mission_Actors[0]SeatIndex = -1
Objectives[72]mission_Actors[0]Survive_Number = 0
Objectives[72]mission_Actors[0]Failed_Text = 
Objectives[72]mission_Actors[0]Remove_After = 0
Objectives[72]mission_Actors[0]positionX = 2496,213
Objectives[72]mission_Actors[0]positionY = 4462,162
Objectives[72]mission_Actors[0]positionZ = 34,71783
Objectives[72]mission_Actors[0]Heading = 91,13104
Objectives[72]mission_Actors[0]String_Name = g_m_y_lost_01
Objectives[72]mission_Actors[0]Relationship_Group = Friend
Objectives[72]mission_Actors[0]AddBlip = True
Objectives[72]mission_Actors[0]ShowCone = False
Objectives[72]mission_Actors[0]Invincible = True
Objectives[72]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[72]mission_Actors[0]AlwaysFight = True
Objectives[72]mission_Actors[0]Seeing_Range = 30
Objectives[72]mission_Actors[0]Hearing_Range = 30
Objectives[72]mission_Actors[0]CombatMovement = Offensive
Objectives[72]mission_Actors[0]weapon = SawnOffShotgun
Objectives[72]mission_Actors[0]Variation = Random
Objectives[72]mission_Actors[0]Task = 0
Objectives[72]mission_Actors[0]Task_Guard_Range = 5
Objectives[72]mission_Actors[0]Task_Stay_In_Range = True
Objectives[72]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[72]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[72]mission_Actors[0]Task_Scenario = NONE
Objectives[72]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[72]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 75
Objectives[72]mission_Actors[1]SpawnInVehicle = True
Objectives[72]mission_Actors[1]SeatIndex = -1
Objectives[72]mission_Actors[1]Survive_Number = 0
Objectives[72]mission_Actors[1]Failed_Text = 
Objectives[72]mission_Actors[1]Remove_After = 0
Objectives[72]mission_Actors[1]positionX = 2496,33
Objectives[72]mission_Actors[1]positionY = 4465,305
Objectives[72]mission_Actors[1]positionZ = 34,6542
Objectives[72]mission_Actors[1]Heading = 91,12688
Objectives[72]mission_Actors[1]String_Name = g_m_y_lost_01
Objectives[72]mission_Actors[1]Relationship_Group = Friend
Objectives[72]mission_Actors[1]AddBlip = True
Objectives[72]mission_Actors[1]ShowCone = False
Objectives[72]mission_Actors[1]Invincible = True
Objectives[72]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[72]mission_Actors[1]AlwaysFight = True
Objectives[72]mission_Actors[1]Seeing_Range = 30
Objectives[72]mission_Actors[1]Hearing_Range = 30
Objectives[72]mission_Actors[1]CombatMovement = Offensive
Objectives[72]mission_Actors[1]weapon = SawnOffShotgun
Objectives[72]mission_Actors[1]Variation = Random
Objectives[72]mission_Actors[1]Task = 0
Objectives[72]mission_Actors[1]Task_Guard_Range = 5
Objectives[72]mission_Actors[1]Task_Stay_In_Range = True
Objectives[72]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[72]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[72]mission_Actors[1]Task_Scenario = NONE
Objectives[72]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[72]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 74
Objectives[72]mission_Actors[2]SpawnInVehicle = True
Objectives[72]mission_Actors[2]SeatIndex = -1
Objectives[72]mission_Actors[2]Survive_Number = 0
Objectives[72]mission_Actors[2]Failed_Text = 
Objectives[72]mission_Actors[2]Remove_After = 0
Objectives[72]mission_Actors[2]positionX = 2496,031
Objectives[72]mission_Actors[2]positionY = 4468,473
Objectives[72]mission_Actors[2]positionZ = 34,60814
Objectives[72]mission_Actors[2]Heading = 91,4417
Objectives[72]mission_Actors[2]String_Name = g_m_y_lost_01
Objectives[72]mission_Actors[2]Relationship_Group = Friend
Objectives[72]mission_Actors[2]AddBlip = True
Objectives[72]mission_Actors[2]ShowCone = False
Objectives[72]mission_Actors[2]Invincible = True
Objectives[72]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[72]mission_Actors[2]AlwaysFight = True
Objectives[72]mission_Actors[2]Seeing_Range = 30
Objectives[72]mission_Actors[2]Hearing_Range = 30
Objectives[72]mission_Actors[2]CombatMovement = Offensive
Objectives[72]mission_Actors[2]weapon = SawnOffShotgun
Objectives[72]mission_Actors[2]Variation = Random
Objectives[72]mission_Actors[2]Task = 0
Objectives[72]mission_Actors[2]Task_Guard_Range = 5
Objectives[72]mission_Actors[2]Task_Stay_In_Range = True
Objectives[72]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[72]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[72]mission_Actors[2]Task_Scenario = NONE
Objectives[72]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[72]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 73
Objectives[72]mission_Vehicles = 3
Objectives[72]mission_Vehicles[0]positionX = 2496,213
Objectives[72]mission_Vehicles[0]positionY = 4462,162
Objectives[72]mission_Vehicles[0]positionZ = 34,71783
Objectives[72]mission_Vehicles[0]Heading = 91,13104
Objectives[72]mission_Vehicles[0]Name = Hexer
Objectives[72]mission_Vehicles[0]Model = hexer
Objectives[72]mission_Vehicles[0]PrimaryColor = MatteBlue
Objectives[72]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[72]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[72]mission_Vehicles[0]HasPearlescent = False
Objectives[72]mission_Vehicles[0]Livery = 0
Objectives[72]mission_Vehicles[0]DirtLevel = 0
Objectives[72]mission_Vehicles[0]LockedForPlayer = False
Objectives[72]mission_Vehicles[0]Locked = False
Objectives[72]mission_Vehicles[0]Alarm = False
Objectives[72]mission_Vehicles[0]HotWired = False
Objectives[72]mission_Vehicles[0]Invincible = True
Objectives[72]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[72]mission_Vehicles[0]Remove_After = 0
Objectives[72]mission_Vehicles[0]Survive_Number = 0
Objectives[72]mission_Vehicles[0]Failed_Text = 
Objectives[72]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[72]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 75
Objectives[72]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[72]mission_Vehicles[1]positionX = 2496,33
Objectives[72]mission_Vehicles[1]positionY = 4465,305
Objectives[72]mission_Vehicles[1]positionZ = 34,6542
Objectives[72]mission_Vehicles[1]Heading = 91,12688
Objectives[72]mission_Vehicles[1]Name = Wolfsbane
Objectives[72]mission_Vehicles[1]Model = wolfsbane
Objectives[72]mission_Vehicles[1]PrimaryColor = MetallicPurple
Objectives[72]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[72]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[72]mission_Vehicles[1]HasPearlescent = False
Objectives[72]mission_Vehicles[1]Livery = -1
Objectives[72]mission_Vehicles[1]DirtLevel = 0
Objectives[72]mission_Vehicles[1]LockedForPlayer = False
Objectives[72]mission_Vehicles[1]Locked = False
Objectives[72]mission_Vehicles[1]Alarm = False
Objectives[72]mission_Vehicles[1]HotWired = False
Objectives[72]mission_Vehicles[1]Invincible = True
Objectives[72]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[72]mission_Vehicles[1]Remove_After = 0
Objectives[72]mission_Vehicles[1]Survive_Number = 0
Objectives[72]mission_Vehicles[1]Failed_Text = 
Objectives[72]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[72]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 74
Objectives[72]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[72]mission_Vehicles[2]positionX = 2496,031
Objectives[72]mission_Vehicles[2]positionY = 4468,473
Objectives[72]mission_Vehicles[2]positionZ = 34,60814
Objectives[72]mission_Vehicles[2]Heading = 91,4417
Objectives[72]mission_Vehicles[2]Name = Zombie Bobber
Objectives[72]mission_Vehicles[2]Model = zombiea
Objectives[72]mission_Vehicles[2]PrimaryColor = MetallicOrange
Objectives[72]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[72]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[72]mission_Vehicles[2]HasPearlescent = False
Objectives[72]mission_Vehicles[2]Livery = -1
Objectives[72]mission_Vehicles[2]DirtLevel = 0
Objectives[72]mission_Vehicles[2]LockedForPlayer = False
Objectives[72]mission_Vehicles[2]Locked = False
Objectives[72]mission_Vehicles[2]Alarm = False
Objectives[72]mission_Vehicles[2]HotWired = False
Objectives[72]mission_Vehicles[2]Invincible = True
Objectives[72]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[72]mission_Vehicles[2]Remove_After = 0
Objectives[72]mission_Vehicles[2]Survive_Number = 0
Objectives[72]mission_Vehicles[2]Failed_Text = 
Objectives[72]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[72]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 73
Objectives[72]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = 2494,198
Objectives[73]positionY = 4468,56
Objectives[73]positionZ = 34,16421
Objectives[73]SetPlayerActor_Use_Player = False
Objectives[73]SetPlayerActor_Player_Controllable = True
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[73]SetPlayerActor_Use_Actor = True
Objectives[73]SetPlayerActor_RelationshipGroup_Change = False
Objectives[73]SetPlayerActor_RelationshipGroup = Neutral
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = False
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]TaskListCount = 2
Objectives[73]Task_List[0]Type = EnterVehicle
Objectives[73]Task_List[0]PositionX = 2494,198
Objectives[73]Task_List[0]PositionY = 4468,56
Objectives[73]Task_List[0]PositionZ = 34,66421
Objectives[73]Task_List[0]Speed = 1
Objectives[73]Task_List[0]SeatIndex = -1
Objectives[73]Task_List[0]TaskIndex = 0
Objectives[73]Task_List[0]Warp = False
Objectives[73]Task_List[1]Type = VehicleFollowActor
Objectives[73]Task_List[1]positionX = 1942,99
Objectives[73]Task_List[1]positionY = 4630,242
Objectives[73]Task_List[1]positionZ = 39,934
Objectives[73]Task_List[1]minDistance = 5
Objectives[73]Task_List[1]TaskIndex = 1
Objectives[73]Task_List[1]Speed = 100
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Set_Player_Actor_Objective
Objectives[74]Text = 
Objectives[74]positionX = 2494,447
Objectives[74]positionY = 4465,437
Objectives[74]positionZ = 34,20855
Objectives[74]SetPlayerActor_Use_Player = False
Objectives[74]SetPlayerActor_Player_Controllable = True
Objectives[74]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[74]SetPlayerActor_Use_Actor = True
Objectives[74]SetPlayerActor_RelationshipGroup_Change = False
Objectives[74]SetPlayerActor_RelationshipGroup = Neutral
Objectives[74]SetPlayerActor_Invincible_Change = False
Objectives[74]SetPlayerActor_Invincible = False
Objectives[74]SetPlayerActor_NewTask = True
Objectives[74]Int_Task = 99
Objectives[74]Task_Repeat = False
Objectives[74]Task_Timeout = False
Objectives[74]Task_Guard_Range = 10
Objectives[74]Task_Stay_In_Range = True
Objectives[74]Task_Wander_Range = 10
Objectives[74]Task_Scenario = NONE
Objectives[74]Task_TalkingAnimation = mic_chatter
Objectives[74]Task_Time = 1
Objectives[74]TaskListCount = 2
Objectives[74]Task_List[0]Type = EnterVehicle
Objectives[74]Task_List[0]PositionX = 2494,447
Objectives[74]Task_List[0]PositionY = 4465,437
Objectives[74]Task_List[0]PositionZ = 34,70855
Objectives[74]Task_List[0]Speed = 1
Objectives[74]Task_List[0]SeatIndex = -1
Objectives[74]Task_List[0]TaskIndex = 0
Objectives[74]Task_List[0]Warp = False
Objectives[74]Task_List[1]Type = VehicleFollowActor
Objectives[74]Task_List[1]positionX = 1942,99
Objectives[74]Task_List[1]positionY = 4630,242
Objectives[74]Task_List[1]positionZ = 39,934
Objectives[74]Task_List[1]minDistance = 5
Objectives[74]Task_List[1]TaskIndex = 1
Objectives[74]Task_List[1]Speed = 100
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Type = Set_Player_Actor_Objective
Objectives[75]Text = 
Objectives[75]positionX = 2494,177
Objectives[75]positionY = 4462,242
Objectives[75]positionZ = 34,23581
Objectives[75]SetPlayerActor_Use_Player = False
Objectives[75]SetPlayerActor_Player_Controllable = True
Objectives[75]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[75]SetPlayerActor_Use_Actor = True
Objectives[75]SetPlayerActor_RelationshipGroup_Change = False
Objectives[75]SetPlayerActor_RelationshipGroup = Neutral
Objectives[75]SetPlayerActor_Invincible_Change = False
Objectives[75]SetPlayerActor_Invincible = False
Objectives[75]SetPlayerActor_NewTask = True
Objectives[75]Int_Task = 99
Objectives[75]Task_Repeat = False
Objectives[75]Task_Timeout = False
Objectives[75]Task_Guard_Range = 10
Objectives[75]Task_Stay_In_Range = True
Objectives[75]Task_Wander_Range = 10
Objectives[75]Task_Scenario = NONE
Objectives[75]Task_TalkingAnimation = mic_chatter
Objectives[75]Task_Time = 1
Objectives[75]TaskListCount = 2
Objectives[75]Task_List[0]Type = EnterVehicle
Objectives[75]Task_List[0]PositionX = 2494,177
Objectives[75]Task_List[0]PositionY = 4462,242
Objectives[75]Task_List[0]PositionZ = 34,73581
Objectives[75]Task_List[0]Speed = 1
Objectives[75]Task_List[0]SeatIndex = -1
Objectives[75]Task_List[0]TaskIndex = 0
Objectives[75]Task_List[0]Warp = False
Objectives[75]Task_List[1]Type = VehicleFollowActor
Objectives[75]Task_List[1]positionX = 1942,99
Objectives[75]Task_List[1]positionY = 4630,242
Objectives[75]Task_List[1]positionZ = 39,934
Objectives[75]Task_List[1]minDistance = 5
Objectives[75]Task_List[1]TaskIndex = 1
Objectives[75]Task_List[1]Speed = 100
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Text = Get your bike
Objectives[76]FaildText = 
Objectives[76]Type = Enter_Vehicle
Objectives[76]positionX = 1759,767
Objectives[76]positionY = 4903,254
Objectives[76]positionZ = 38,78113
Objectives[76]EnterVehicle_AsPassenger = False
Objectives[76]EnterVehicle_CanExit = True
Objectives[76]EnterVehicle_SetIsWanted = False
Objectives[76]EnterVehicle_SeatIndex = 0
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 5
Objectives[76]ObjectiveMessages[0]positionX = -2760,4
Objectives[76]ObjectiveMessages[0]positionY = 2358,574
Objectives[76]ObjectiveMessages[0]positionZ = 1,450925
Objectives[76]ObjectiveMessages[0]Message = So, what we have this time, Trevor?
Objectives[76]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[76]ObjectiveMessages[0]Sender = 
Objectives[76]ObjectiveMessages[0]Subject = 
Objectives[76]ObjectiveMessages[0]MessageColor = Blue
Objectives[76]ObjectiveMessages[0]PlayFromStart = True
Objectives[76]ObjectiveMessages[0]Delay = False
Objectives[76]ObjectiveMessages[0]DelayTime = 0
Objectives[76]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[0]TypeSubtitle = False
Objectives[76]ObjectiveMessages[0]TypeTextMesage = True
Objectives[76]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[1]positionX = -2761,596
Objectives[76]ObjectiveMessages[1]positionY = 2361,162
Objectives[76]ObjectiveMessages[1]positionZ = 1,516558
Objectives[76]ObjectiveMessages[1]Message = There's boxes of chocolates.
Objectives[76]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[76]ObjectiveMessages[1]Sender = 
Objectives[76]ObjectiveMessages[1]Subject = 
Objectives[76]ObjectiveMessages[1]MessageColor = Orange
Objectives[76]ObjectiveMessages[1]PlayFromStart = True
Objectives[76]ObjectiveMessages[1]Delay = False
Objectives[76]ObjectiveMessages[1]DelayTime = 0
Objectives[76]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[1]TypeSubtitle = False
Objectives[76]ObjectiveMessages[1]TypeTextMesage = True
Objectives[76]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[2]positionX = -2763,125
Objectives[76]ObjectiveMessages[2]positionY = 2363,896
Objectives[76]ObjectiveMessages[2]positionZ = 1,575975
Objectives[76]ObjectiveMessages[2]Message = What the fuck? What the fuck were they going to do the Lost with this stuff?
Objectives[76]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[76]ObjectiveMessages[2]Sender = 
Objectives[76]ObjectiveMessages[2]Subject = 
Objectives[76]ObjectiveMessages[2]MessageColor = Blue
Objectives[76]ObjectiveMessages[2]PlayFromStart = True
Objectives[76]ObjectiveMessages[2]Delay = False
Objectives[76]ObjectiveMessages[2]DelayTime = 0
Objectives[76]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[2]TypeSubtitle = False
Objectives[76]ObjectiveMessages[2]TypeTextMesage = True
Objectives[76]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[3]positionX = -2764,36
Objectives[76]ObjectiveMessages[3]positionY = 2366,706
Objectives[76]ObjectiveMessages[3]positionZ = 1,627684
Objectives[76]ObjectiveMessages[3]Message = Wait, there's an address, too.
Objectives[76]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[76]ObjectiveMessages[3]Sender = 
Objectives[76]ObjectiveMessages[3]Subject = 
Objectives[76]ObjectiveMessages[3]MessageColor = Orange
Objectives[76]ObjectiveMessages[3]PlayFromStart = True
Objectives[76]ObjectiveMessages[3]Delay = False
Objectives[76]ObjectiveMessages[3]DelayTime = 0
Objectives[76]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[3]TypeSubtitle = False
Objectives[76]ObjectiveMessages[3]TypeTextMesage = True
Objectives[76]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[4]positionX = -2765,601
Objectives[76]ObjectiveMessages[4]positionY = 2369,098
Objectives[76]ObjectiveMessages[4]positionZ = 1,669381
Objectives[76]ObjectiveMessages[4]Message = Ok, let's go to the address, maybe we can understand something.
Objectives[76]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[76]ObjectiveMessages[4]Sender = 
Objectives[76]ObjectiveMessages[4]Subject = 
Objectives[76]ObjectiveMessages[4]MessageColor = Blue
Objectives[76]ObjectiveMessages[4]PlayFromStart = True
Objectives[76]ObjectiveMessages[4]Delay = False
Objectives[76]ObjectiveMessages[4]DelayTime = 0
Objectives[76]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[4]TypeSubtitle = False
Objectives[76]ObjectiveMessages[4]TypeTextMesage = True
Objectives[76]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[77]Text = Go to the address
Objectives[77]Text2 = 
Objectives[77]Text3 = 
Objectives[77]Failed_Text = 
Objectives[77]Type = Checkpoint
Objectives[77]Checkpoint_Type = 45
Objectives[77]Reserved = 1
Objectives[77]ColorR = 255
Objectives[77]ColorG = 255
Objectives[77]ColorB = 0
Objectives[77]ColorA = 255
Objectives[77]IconColorR = 255
Objectives[77]IconColorG = 255
Objectives[77]IconColorB = 0
Objectives[77]IconColorA = 255
Objectives[77]positionX = 3109,088
Objectives[77]positionY = 5097,041
Objectives[77]positionZ = 21,16759
Objectives[77]Heading = 0
Objectives[77]Diameter = 10
Objectives[77]minimum_hight = 1
Objectives[77]maximum_hight = 10
Objectives[77]TriggerDistance = 5
Objectives[77]PlaySound = False
Objectives[77]LoseWanted = False
Objectives[77]Stop_Vehicle = False
Objectives[77]DeliverVehicleOnly = False
Objectives[77]DeliverTrailor = False
Objectives[77]DeliverTowTruck = False
Objectives[77]DeliverVehicleCargobob = False
Objectives[77]DeliverPropCargobob = False
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 1
Objectives[77]ObjectiveMessages[0]positionX = -2766,501
Objectives[77]ObjectiveMessages[0]positionY = 2372,91
Objectives[77]ObjectiveMessages[0]positionZ = 1,692829
Objectives[77]ObjectiveMessages[0]Message = Ok, let's go!
Objectives[77]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[77]ObjectiveMessages[0]Sender = 
Objectives[77]ObjectiveMessages[0]Subject = 
Objectives[77]ObjectiveMessages[0]MessageColor = Orange
Objectives[77]ObjectiveMessages[0]PlayFromStart = True
Objectives[77]ObjectiveMessages[0]Delay = False
Objectives[77]ObjectiveMessages[0]DelayTime = 0
Objectives[77]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[0]TypeSubtitle = False
Objectives[77]ObjectiveMessages[0]TypeTextMesage = True
Objectives[77]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[78]Type = Set_Player_Actor_Objective
Objectives[78]Text = 
Objectives[78]positionX = 3083,188
Objectives[78]positionY = 5098,806
Objectives[78]positionZ = 21,81232
Objectives[78]SetPlayerActor_Use_Player = True
Objectives[78]SetPlayerActor_Player_Controllable = True
Objectives[78]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[78]SetPlayerActor_Use_Actor = False
Objectives[78]SetPlayerActor_RelationshipGroup_Change = False
Objectives[78]SetPlayerActor_RelationshipGroup = Neutral
Objectives[78]SetPlayerActor_Invincible_Change = False
Objectives[78]SetPlayerActor_Invincible = False
Objectives[78]SetPlayerActor_NewTask = True
Objectives[78]Int_Task = 99
Objectives[78]Task_Repeat = False
Objectives[78]Task_Timeout = False
Objectives[78]Task_Guard_Range = 10
Objectives[78]Task_Stay_In_Range = True
Objectives[78]Task_Wander_Range = 10
Objectives[78]Task_Scenario = NONE
Objectives[78]Task_TalkingAnimation = mic_chatter
Objectives[78]Task_Time = 1
Objectives[78]TaskListCount = 3
Objectives[78]Task_List[0]Type = EnterVehicle
Objectives[78]Task_List[0]PositionX = 3083,195
Objectives[78]Task_List[0]PositionY = 5098,709
Objectives[78]Task_List[0]PositionZ = 22,30818
Objectives[78]Task_List[0]Speed = 1
Objectives[78]Task_List[0]SeatIndex = -1
Objectives[78]Task_List[0]TaskIndex = 0
Objectives[78]Task_List[0]Warp = False
Objectives[78]Task_List[1]Type = Drive
Objectives[78]Task_List[1]PositionX = 3331,504
Objectives[78]Task_List[1]PositionY = 5156,389
Objectives[78]Task_List[1]PositionZ = 17,80533
Objectives[78]Task_List[1]Speed = 10
Objectives[78]Task_List[1]StopBeforeVehicles = False
Objectives[78]Task_List[1]StopBeforeActors = False
Objectives[78]Task_List[1]AvoidVehicles = True
Objectives[78]Task_List[1]AvoidEmptyVehicles = True
Objectives[78]Task_List[1]AvoidActors = True
Objectives[78]Task_List[1]AvoidObjects = True
Objectives[78]Task_List[1]StopAtLights = False
Objectives[78]Task_List[1]UseBlinkers = True
Objectives[78]Task_List[1]AllowGoingWrongWay = True
Objectives[78]Task_List[1]Reverse = False
Objectives[78]Task_List[1]TakeShortestPath = False
Objectives[78]Task_List[1]IgnoreRoads = False
Objectives[78]Task_List[1]IgnoreAllPathing = False
Objectives[78]Task_List[1]AvoidHighWays = False
Objectives[78]Task_List[2]Type = WalkTo
Objectives[78]Task_List[2]DestinationX = 3324,456
Objectives[78]Task_List[2]DestinationY = 5163,502
Objectives[78]Task_List[2]DestinationZ = 17,93118
Objectives[78]Task_List[2]Rotation = 162,5522
Objectives[78]Task_List[2]Speed = 1
Objectives[78]Task_List[2]GoStraitToCoord = False
Objectives[78]mission_ActorsCount = 3
Objectives[78]mission_Actors[0]Survive_Number = 0
Objectives[78]mission_Actors[0]Failed_Text = 
Objectives[78]mission_Actors[0]Remove_After = 0
Objectives[78]mission_Actors[0]positionX = 3324,577
Objectives[78]mission_Actors[0]positionY = 5165,014
Objectives[78]mission_Actors[0]positionZ = 18,41959
Objectives[78]mission_Actors[0]Heading = 179,9737
Objectives[78]mission_Actors[0]String_Name = s_m_m_movprem_01
Objectives[78]mission_Actors[0]Relationship_Group = Friend
Objectives[78]mission_Actors[0]AddBlip = False
Objectives[78]mission_Actors[0]ShowCone = False
Objectives[78]mission_Actors[0]Invincible = False
Objectives[78]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[78]mission_Actors[0]AlwaysFight = True
Objectives[78]mission_Actors[0]Seeing_Range = 30
Objectives[78]mission_Actors[0]Hearing_Range = 30
Objectives[78]mission_Actors[0]CombatMovement = Offensive
Objectives[78]mission_Actors[0]weapon = 966099553
Objectives[78]mission_Actors[0]Variation = Default
Objectives[78]mission_Actors[0]Task = 3
Objectives[78]mission_Actors[0]Task_Guard_Range = 5
Objectives[78]mission_Actors[0]Task_Stay_In_Range = True
Objectives[78]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[78]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[78]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[78]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[78]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 90
Objectives[78]mission_Actors[0]NeededForObjectiveCutsceneCount = 3
Objectives[78]mission_Actors[0]NeededForObjectiveCutscene[0] = 84
Objectives[78]mission_Actors[0]NeededForObjectiveCutscene[1] = 87
Objectives[78]mission_Actors[0]NeededForObjectiveCutscene[2] = 88
Objectives[78]mission_Actors[1]Survive_Number = 0
Objectives[78]mission_Actors[1]Failed_Text = 
Objectives[78]mission_Actors[1]Remove_After = 0
Objectives[78]mission_Actors[1]positionX = 3326,091
Objectives[78]mission_Actors[1]positionY = 5164,747
Objectives[78]mission_Actors[1]positionZ = 18,44742
Objectives[78]mission_Actors[1]Heading = 132,5521
Objectives[78]mission_Actors[1]String_Name = s_m_m_strperf_01
Objectives[78]mission_Actors[1]Relationship_Group = Friend
Objectives[78]mission_Actors[1]AddBlip = False
Objectives[78]mission_Actors[1]ShowCone = False
Objectives[78]mission_Actors[1]Invincible = False
Objectives[78]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[78]mission_Actors[1]AlwaysFight = True
Objectives[78]mission_Actors[1]Seeing_Range = 30
Objectives[78]mission_Actors[1]Hearing_Range = 30
Objectives[78]mission_Actors[1]CombatMovement = Offensive
Objectives[78]mission_Actors[1]weapon = Unarmed
Objectives[78]mission_Actors[1]Variation = Random
Objectives[78]mission_Actors[1]Task = 3
Objectives[78]mission_Actors[1]Task_Guard_Range = 5
Objectives[78]mission_Actors[1]Task_Stay_In_Range = True
Objectives[78]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[78]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[78]mission_Actors[1]Task_Scenario = WORLD_HUMAN_HUMAN_STATUE
Objectives[78]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[78]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 91
Objectives[78]mission_Actors[1]NeededForObjectiveCutsceneCount = 1
Objectives[78]mission_Actors[1]NeededForObjectiveCutscene[0] = 86
Objectives[78]mission_Actors[2]Survive_Number = 0
Objectives[78]mission_Actors[2]Failed_Text = 
Objectives[78]mission_Actors[2]Remove_After = 0
Objectives[78]mission_Actors[2]positionX = 3323,431
Objectives[78]mission_Actors[2]positionY = 5165,117
Objectives[78]mission_Actors[2]positionZ = 18,38489
Objectives[78]mission_Actors[2]Heading = 203,723
Objectives[78]mission_Actors[2]String_Name = s_f_y_movprem_01
Objectives[78]mission_Actors[2]Relationship_Group = Friend
Objectives[78]mission_Actors[2]AddBlip = False
Objectives[78]mission_Actors[2]ShowCone = False
Objectives[78]mission_Actors[2]Invincible = False
Objectives[78]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[78]mission_Actors[2]AlwaysFight = True
Objectives[78]mission_Actors[2]Seeing_Range = 30
Objectives[78]mission_Actors[2]Hearing_Range = 30
Objectives[78]mission_Actors[2]CombatMovement = Offensive
Objectives[78]mission_Actors[2]weapon = Unarmed
Objectives[78]mission_Actors[2]Variation = Random
Objectives[78]mission_Actors[2]Task = 3
Objectives[78]mission_Actors[2]Task_Guard_Range = 5
Objectives[78]mission_Actors[2]Task_Stay_In_Range = True
Objectives[78]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[78]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[78]mission_Actors[2]Task_Scenario = WORLD_HUMAN_PROSTITUTE_HIGH_CLASS
Objectives[78]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[78]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 92
Objectives[78]mission_Actors[2]NeededForObjectiveCutsceneCount = 2
Objectives[78]mission_Actors[2]NeededForObjectiveCutscene[0] = 85
Objectives[78]mission_Actors[2]NeededForObjectiveCutscene[1] = 93
Objectives[78]mission_Vehicles = 1
Objectives[78]mission_Vehicles[0]positionX = 3320,342
Objectives[78]mission_Vehicles[0]positionY = 5158,281
Objectives[78]mission_Vehicles[0]positionZ = 17,71661
Objectives[78]mission_Vehicles[0]Heading = 162,2998
Objectives[78]mission_Vehicles[0]Name = Fr�nken Stange
Objectives[78]mission_Vehicles[0]Model = btype2
Objectives[78]mission_Vehicles[0]PrimaryColor = MetallicPurple
Objectives[78]mission_Vehicles[0]SecondaryColor = MetallicLime
Objectives[78]mission_Vehicles[0]PearlescentColor = MetallicBlazeRed
Objectives[78]mission_Vehicles[0]HasPearlescent = True
Objectives[78]mission_Vehicles[0]Livery = 2
Objectives[78]mission_Vehicles[0]DirtLevel = 0
Objectives[78]mission_Vehicles[0]LockedForPlayer = False
Objectives[78]mission_Vehicles[0]Locked = False
Objectives[78]mission_Vehicles[0]Alarm = False
Objectives[78]mission_Vehicles[0]HotWired = False
Objectives[78]mission_Vehicles[0]Invincible = True
Objectives[78]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[78]mission_Vehicles[0]Remove_After = 0
Objectives[78]mission_Vehicles[0]Survive_Number = 0
Objectives[78]mission_Vehicles[0]Failed_Text = 
Objectives[78]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[78]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 90
Objectives[78]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[78]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 91
Objectives[78]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[78]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 92
Objectives[78]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Cutscenes_Objective
Objectives[79]Text = 
Objectives[79]positionX = 3253,429
Objectives[79]positionY = 5138,212
Objectives[79]positionZ = 18,68185
Objectives[79]Cutscenes_Time = 5
Objectives[79]Cutscenes_Trans_Time = 1
Objectives[79]Cutscenes_FOV = 60
Objectives[79]Cutscenes_Shake = Hand
Objectives[79]Cutscenes_Amplitude = 0
Objectives[79]Cutscenes_FadeOut = False
Objectives[79]Cutscenes_FadeIn = False
Objectives[79]Cutscenes_End = False
Objectives[79]Cutscenes_Point_At_Position = False
Objectives[79]Cutscenes_Point_At_Player = False
Objectives[79]Cutscenes_Point_At_Actor = False
Objectives[79]Cutscenes_Point_At_Vehicle = False
Objectives[79]Cutscenes_Follow_Player = True
Objectives[79]Cutscenes_Follow_Actor = False
Objectives[79]Cutscenes_Follow_Vehicle = False
Objectives[79]Cutscenes_Follow_Distancee = 5
Objectives[79]Cutscenes_Follow_Hieght = 1
Objectives[79]Cutscenes_Follow_Angle = 25
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 4
Objectives[79]ObjectiveMessages[0]positionX = 3249,457
Objectives[79]ObjectiveMessages[0]positionY = 5157,918
Objectives[79]ObjectiveMessages[0]positionZ = 18,95007
Objectives[79]ObjectiveMessages[0]Message = Is this the address Trevor?
Objectives[79]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[79]ObjectiveMessages[0]Sender = 
Objectives[79]ObjectiveMessages[0]Subject = 
Objectives[79]ObjectiveMessages[0]MessageColor = Blue
Objectives[79]ObjectiveMessages[0]PlayFromStart = True
Objectives[79]ObjectiveMessages[0]Delay = False
Objectives[79]ObjectiveMessages[0]DelayTime = 0
Objectives[79]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[0]TypeSubtitle = False
Objectives[79]ObjectiveMessages[0]TypeTextMesage = True
Objectives[79]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[1]positionX = 3247,209
Objectives[79]ObjectiveMessages[1]positionY = 5155,131
Objectives[79]ObjectiveMessages[1]positionZ = 18,95221
Objectives[79]ObjectiveMessages[1]Message = There was only one road, this road, and in this road there is only one house.
Objectives[79]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[79]ObjectiveMessages[1]Sender = 
Objectives[79]ObjectiveMessages[1]Subject = 
Objectives[79]ObjectiveMessages[1]MessageColor = Orange
Objectives[79]ObjectiveMessages[1]PlayFromStart = True
Objectives[79]ObjectiveMessages[1]Delay = False
Objectives[79]ObjectiveMessages[1]DelayTime = 0
Objectives[79]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[1]TypeSubtitle = False
Objectives[79]ObjectiveMessages[1]TypeTextMesage = True
Objectives[79]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[2]positionX = 3240,827
Objectives[79]ObjectiveMessages[2]positionY = 5150,343
Objectives[79]ObjectiveMessages[2]positionZ = 19,04305
Objectives[79]ObjectiveMessages[2]Message = Well, do you have any idea what awaits us?
Objectives[79]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[79]ObjectiveMessages[2]Sender = 
Objectives[79]ObjectiveMessages[2]Subject = 
Objectives[79]ObjectiveMessages[2]MessageColor = Blue
Objectives[79]ObjectiveMessages[2]PlayFromStart = True
Objectives[79]ObjectiveMessages[2]Delay = False
Objectives[79]ObjectiveMessages[2]DelayTime = 0
Objectives[79]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[2]TypeSubtitle = False
Objectives[79]ObjectiveMessages[2]TypeTextMesage = True
Objectives[79]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[3]positionX = 3238,808
Objectives[79]ObjectiveMessages[3]positionY = 5148,896
Objectives[79]ObjectiveMessages[3]positionZ = 18,88389
Objectives[79]ObjectiveMessages[3]Message = Absolutely not.
Objectives[79]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[79]ObjectiveMessages[3]Sender = 
Objectives[79]ObjectiveMessages[3]Subject = 
Objectives[79]ObjectiveMessages[3]MessageColor = Orange
Objectives[79]ObjectiveMessages[3]PlayFromStart = True
Objectives[79]ObjectiveMessages[3]Delay = False
Objectives[79]ObjectiveMessages[3]DelayTime = 0
Objectives[79]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[3]TypeSubtitle = False
Objectives[79]ObjectiveMessages[3]TypeTextMesage = True
Objectives[79]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[80]Type = Cutscenes_Objective
Objectives[80]Text = 
Objectives[80]positionX = 3257,073
Objectives[80]positionY = 5138,884
Objectives[80]positionZ = 18,63928
Objectives[80]Cutscenes_Time = 6
Objectives[80]Cutscenes_Trans_Time = 7
Objectives[80]Cutscenes_FOV = 30
Objectives[80]Cutscenes_Shake = Hand
Objectives[80]Cutscenes_Amplitude = 0
Objectives[80]Cutscenes_FadeOut = False
Objectives[80]Cutscenes_FadeIn = False
Objectives[80]Cutscenes_End = False
Objectives[80]Cutscenes_Point_At_Position = False
Objectives[80]Cutscenes_Point_At_Player = True
Objectives[80]Cutscenes_Point_At_Actor = False
Objectives[80]Cutscenes_Point_At_Vehicle = False
Objectives[80]Cutscenes_Follow_Player = False
Objectives[80]Cutscenes_Follow_Actor = False
Objectives[80]Cutscenes_Follow_Vehicle = False
Objectives[80]Cutscenes_Follow_Distancee = 0,1
Objectives[80]Cutscenes_Follow_Hieght = 2
Objectives[80]Cutscenes_Follow_Angle = 0
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Type = Cutscenes_Objective
Objectives[81]Text = 
Objectives[81]positionX = 3312,617
Objectives[81]positionY = 5139,945
Objectives[81]positionZ = 17,28432
Objectives[81]Cutscenes_Time = 5
Objectives[81]Cutscenes_Trans_Time = 2
Objectives[81]Cutscenes_FOV = 30
Objectives[81]Cutscenes_Shake = Hand
Objectives[81]Cutscenes_Amplitude = 0
Objectives[81]Cutscenes_FadeOut = False
Objectives[81]Cutscenes_FadeIn = False
Objectives[81]Cutscenes_End = False
Objectives[81]Cutscenes_Point_At_Position = False
Objectives[81]Cutscenes_Point_At_Player = True
Objectives[81]Cutscenes_Point_At_Actor = False
Objectives[81]Cutscenes_Point_At_Vehicle = False
Objectives[81]Cutscenes_Follow_Player = False
Objectives[81]Cutscenes_Follow_Actor = False
Objectives[81]Cutscenes_Follow_Vehicle = False
Objectives[81]Cutscenes_Follow_Distancee = 0,1
Objectives[81]Cutscenes_Follow_Hieght = 2
Objectives[81]Cutscenes_Follow_Angle = 0
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 3
Objectives[81]ObjectiveMessages[0]positionX = 3232,471
Objectives[81]ObjectiveMessages[0]positionY = 5144,305
Objectives[81]ObjectiveMessages[0]positionZ = 18,48149
Objectives[81]ObjectiveMessages[0]Message = Here we go, this is the house.
Objectives[81]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[81]ObjectiveMessages[0]Sender = 
Objectives[81]ObjectiveMessages[0]Subject = 
Objectives[81]ObjectiveMessages[0]MessageColor = Orange
Objectives[81]ObjectiveMessages[0]PlayFromStart = True
Objectives[81]ObjectiveMessages[0]Delay = False
Objectives[81]ObjectiveMessages[0]DelayTime = 0
Objectives[81]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[0]TypeSubtitle = False
Objectives[81]ObjectiveMessages[0]TypeTextMesage = True
Objectives[81]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[1]positionX = 3230,44
Objectives[81]ObjectiveMessages[1]positionY = 5142,864
Objectives[81]ObjectiveMessages[1]positionZ = 18,36076
Objectives[81]ObjectiveMessages[1]Message = There's someone.
Objectives[81]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[81]ObjectiveMessages[1]Sender = 
Objectives[81]ObjectiveMessages[1]Subject = 
Objectives[81]ObjectiveMessages[1]MessageColor = Blue
Objectives[81]ObjectiveMessages[1]PlayFromStart = True
Objectives[81]ObjectiveMessages[1]Delay = False
Objectives[81]ObjectiveMessages[1]DelayTime = 0
Objectives[81]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[1]TypeSubtitle = False
Objectives[81]ObjectiveMessages[1]TypeTextMesage = True
Objectives[81]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[2]positionX = 3228,271
Objectives[81]ObjectiveMessages[2]positionY = 5141,341
Objectives[81]ObjectiveMessages[2]positionZ = 18,34689
Objectives[81]ObjectiveMessages[2]Message = Let me talk.
Objectives[81]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[81]ObjectiveMessages[2]Sender = 
Objectives[81]ObjectiveMessages[2]Subject = 
Objectives[81]ObjectiveMessages[2]MessageColor = Orange
Objectives[81]ObjectiveMessages[2]PlayFromStart = True
Objectives[81]ObjectiveMessages[2]Delay = False
Objectives[81]ObjectiveMessages[2]DelayTime = 0
Objectives[81]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[2]TypeSubtitle = False
Objectives[81]ObjectiveMessages[2]TypeTextMesage = True
Objectives[81]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[82]Type = Cutscenes_Objective
Objectives[82]Text = 
Objectives[82]positionX = 3325,695
Objectives[82]positionY = 5167,322
Objectives[82]positionZ = 17,39513
Objectives[82]Cutscenes_Time = 6
Objectives[82]Cutscenes_Trans_Time = 2
Objectives[82]Cutscenes_FOV = 60
Objectives[82]Cutscenes_Shake = Hand
Objectives[82]Cutscenes_Amplitude = 0
Objectives[82]Cutscenes_FadeOut = False
Objectives[82]Cutscenes_FadeIn = False
Objectives[82]Cutscenes_End = False
Objectives[82]Cutscenes_Point_At_Position = False
Objectives[82]Cutscenes_Point_At_Player = True
Objectives[82]Cutscenes_Point_At_Actor = False
Objectives[82]Cutscenes_Point_At_Vehicle = False
Objectives[82]Cutscenes_Follow_Player = False
Objectives[82]Cutscenes_Follow_Actor = False
Objectives[82]Cutscenes_Follow_Vehicle = False
Objectives[82]Cutscenes_Follow_Distancee = 0,1
Objectives[82]Cutscenes_Follow_Hieght = 2
Objectives[82]Cutscenes_Follow_Angle = 0
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = Cutscenes_Objective
Objectives[83]Text = 
Objectives[83]positionX = 3258,071
Objectives[83]positionY = 5133,802
Objectives[83]positionZ = 18,57616
Objectives[83]Cutscenes_Time = 0
Objectives[83]Cutscenes_Trans_Time = 0
Objectives[83]Cutscenes_FOV = 30
Objectives[83]Cutscenes_Shake = Hand
Objectives[83]Cutscenes_Amplitude = 0
Objectives[83]Cutscenes_FadeOut = False
Objectives[83]Cutscenes_FadeIn = False
Objectives[83]Cutscenes_End = True
Objectives[83]Cutscenes_Point_At_Position = False
Objectives[83]Cutscenes_Point_At_Player = False
Objectives[83]Cutscenes_Point_At_Actor = False
Objectives[83]Cutscenes_Point_At_Vehicle = False
Objectives[83]Cutscenes_Follow_Player = False
Objectives[83]Cutscenes_Follow_Actor = False
Objectives[83]Cutscenes_Follow_Vehicle = False
Objectives[83]Cutscenes_Follow_Distancee = 10
Objectives[83]Cutscenes_Follow_Hieght = 1
Objectives[83]Cutscenes_Follow_Angle = 0
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Cutscenes_Objective
Objectives[84]Text = 
Objectives[84]positionX = 3323,132
Objectives[84]positionY = 5163,897
Objectives[84]positionZ = 17,39437
Objectives[84]Cutscenes_Time = 8
Objectives[84]Cutscenes_Trans_Time = 2
Objectives[84]Cutscenes_FOV = 60
Objectives[84]Cutscenes_Shake = Hand
Objectives[84]Cutscenes_Amplitude = 0
Objectives[84]Cutscenes_FadeOut = False
Objectives[84]Cutscenes_FadeIn = False
Objectives[84]Cutscenes_End = False
Objectives[84]Cutscenes_Point_At_Position = False
Objectives[84]Cutscenes_Point_At_Player = False
Objectives[84]Cutscenes_Point_At_Actor = True
Objectives[84]Cutscenes_Point_At_Vehicle = False
Objectives[84]Cutscenes_Follow_Player = False
Objectives[84]Cutscenes_Follow_Actor = False
Objectives[84]Cutscenes_Follow_Vehicle = False
Objectives[84]Cutscenes_Follow_Distancee = 0,1
Objectives[84]Cutscenes_Follow_Hieght = 2
Objectives[84]Cutscenes_Follow_Angle = 0
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 3
Objectives[84]ObjectiveMessages[0]positionX = 3222,055
Objectives[84]ObjectiveMessages[0]positionY = 5139,404
Objectives[84]ObjectiveMessages[0]positionZ = 18,15662
Objectives[84]ObjectiveMessages[0]Message = Are you the customers?
Objectives[84]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[84]ObjectiveMessages[0]Sender = 
Objectives[84]ObjectiveMessages[0]Subject = 
Objectives[84]ObjectiveMessages[0]MessageColor = White
Objectives[84]ObjectiveMessages[0]PlayFromStart = True
Objectives[84]ObjectiveMessages[0]Delay = False
Objectives[84]ObjectiveMessages[0]DelayTime = 0
Objectives[84]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[0]TypeSubtitle = False
Objectives[84]ObjectiveMessages[0]TypeTextMesage = True
Objectives[84]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[1]positionX = 3219,687
Objectives[84]ObjectiveMessages[1]positionY = 5139,259
Objectives[84]ObjectiveMessages[1]positionZ = 18,06158
Objectives[84]ObjectiveMessages[1]Message = Emh... yes.
Objectives[84]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[84]ObjectiveMessages[1]Sender = 
Objectives[84]ObjectiveMessages[1]Subject = 
Objectives[84]ObjectiveMessages[1]MessageColor = Orange
Objectives[84]ObjectiveMessages[1]PlayFromStart = True
Objectives[84]ObjectiveMessages[1]Delay = False
Objectives[84]ObjectiveMessages[1]DelayTime = 0
Objectives[84]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[1]TypeSubtitle = False
Objectives[84]ObjectiveMessages[1]TypeTextMesage = True
Objectives[84]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[2]positionX = 3216,923
Objectives[84]ObjectiveMessages[2]positionY = 5138,48
Objectives[84]ObjectiveMessages[2]positionZ = 17,92802
Objectives[84]ObjectiveMessages[2]Message = What about our special requests?
Objectives[84]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[84]ObjectiveMessages[2]Sender = 
Objectives[84]ObjectiveMessages[2]Subject = 
Objectives[84]ObjectiveMessages[2]MessageColor = White
Objectives[84]ObjectiveMessages[2]PlayFromStart = True
Objectives[84]ObjectiveMessages[2]Delay = False
Objectives[84]ObjectiveMessages[2]DelayTime = 0
Objectives[84]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[2]TypeSubtitle = False
Objectives[84]ObjectiveMessages[2]TypeTextMesage = True
Objectives[84]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[85]Type = Cutscenes_Objective
Objectives[85]Text = 
Objectives[85]positionX = 3323,348
Objectives[85]positionY = 5163,867
Objectives[85]positionZ = 17,40107
Objectives[85]Cutscenes_Time = 5
Objectives[85]Cutscenes_Trans_Time = 1
Objectives[85]Cutscenes_FOV = 60
Objectives[85]Cutscenes_Shake = Hand
Objectives[85]Cutscenes_Amplitude = 0
Objectives[85]Cutscenes_FadeOut = False
Objectives[85]Cutscenes_FadeIn = False
Objectives[85]Cutscenes_End = False
Objectives[85]Cutscenes_Point_At_Position = False
Objectives[85]Cutscenes_Point_At_Player = False
Objectives[85]Cutscenes_Point_At_Actor = True
Objectives[85]Cutscenes_Point_At_Vehicle = False
Objectives[85]Cutscenes_Follow_Player = False
Objectives[85]Cutscenes_Follow_Actor = False
Objectives[85]Cutscenes_Follow_Vehicle = False
Objectives[85]Cutscenes_Follow_Distancee = 0,1
Objectives[85]Cutscenes_Follow_Hieght = 2
Objectives[85]Cutscenes_Follow_Angle = 0
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 2
Objectives[85]ObjectiveMessages[0]positionX = 3212,726
Objectives[85]ObjectiveMessages[0]positionY = 5137,2
Objectives[85]ObjectiveMessages[0]positionZ = 17,67679
Objectives[85]ObjectiveMessages[0]Message = You should have 100 leather panties for the Young Lady.
Objectives[85]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[0]Sender = 
Objectives[85]ObjectiveMessages[0]Subject = 
Objectives[85]ObjectiveMessages[0]MessageColor = White
Objectives[85]ObjectiveMessages[0]PlayFromStart = True
Objectives[85]ObjectiveMessages[0]Delay = False
Objectives[85]ObjectiveMessages[0]DelayTime = 0
Objectives[85]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[0]TypeSubtitle = False
Objectives[85]ObjectiveMessages[0]TypeTextMesage = True
Objectives[85]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[1]positionX = 3210,59
Objectives[85]ObjectiveMessages[1]positionY = 5136,554
Objectives[85]ObjectiveMessages[1]positionZ = 17,51663
Objectives[85]ObjectiveMessages[1]Message = Yes, we have the panties.
Objectives[85]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[85]ObjectiveMessages[1]Sender = 
Objectives[85]ObjectiveMessages[1]Subject = 
Objectives[85]ObjectiveMessages[1]MessageColor = Orange
Objectives[85]ObjectiveMessages[1]PlayFromStart = True
Objectives[85]ObjectiveMessages[1]Delay = False
Objectives[85]ObjectiveMessages[1]DelayTime = 0
Objectives[85]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[1]TypeSubtitle = False
Objectives[85]ObjectiveMessages[1]TypeTextMesage = True
Objectives[85]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[86]Type = Cutscenes_Objective
Objectives[86]Text = 
Objectives[86]positionX = 3325,426
Objectives[86]positionY = 5163,555
Objectives[86]positionZ = 17,44701
Objectives[86]Cutscenes_Time = 4
Objectives[86]Cutscenes_Trans_Time = 2
Objectives[86]Cutscenes_FOV = 60
Objectives[86]Cutscenes_Shake = Hand
Objectives[86]Cutscenes_Amplitude = 0
Objectives[86]Cutscenes_FadeOut = False
Objectives[86]Cutscenes_FadeIn = False
Objectives[86]Cutscenes_End = False
Objectives[86]Cutscenes_Point_At_Position = False
Objectives[86]Cutscenes_Point_At_Player = False
Objectives[86]Cutscenes_Point_At_Actor = True
Objectives[86]Cutscenes_Point_At_Vehicle = False
Objectives[86]Cutscenes_Follow_Player = False
Objectives[86]Cutscenes_Follow_Actor = False
Objectives[86]Cutscenes_Follow_Vehicle = False
Objectives[86]Cutscenes_Follow_Distancee = 0,1
Objectives[86]Cutscenes_Follow_Hieght = 2
Objectives[86]Cutscenes_Follow_Angle = 0
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 2
Objectives[86]ObjectiveMessages[0]positionX = 3206,304
Objectives[86]ObjectiveMessages[0]positionY = 5134,943
Objectives[86]ObjectiveMessages[0]positionZ = 17,12569
Objectives[86]ObjectiveMessages[0]Message = And you should have fine swiss chocolate fot The Artist.
Objectives[86]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[0]Sender = 
Objectives[86]ObjectiveMessages[0]Subject = 
Objectives[86]ObjectiveMessages[0]MessageColor = White
Objectives[86]ObjectiveMessages[0]PlayFromStart = True
Objectives[86]ObjectiveMessages[0]Delay = False
Objectives[86]ObjectiveMessages[0]DelayTime = 0
Objectives[86]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[0]TypeSubtitle = False
Objectives[86]ObjectiveMessages[0]TypeTextMesage = True
Objectives[86]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[1]positionX = 3203,598
Objectives[86]ObjectiveMessages[1]positionY = 5134,176
Objectives[86]ObjectiveMessages[1]positionZ = 16,96642
Objectives[86]ObjectiveMessages[1]Message = Yes, we have those too.
Objectives[86]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[86]ObjectiveMessages[1]Sender = 
Objectives[86]ObjectiveMessages[1]Subject = 
Objectives[86]ObjectiveMessages[1]MessageColor = Orange
Objectives[86]ObjectiveMessages[1]PlayFromStart = True
Objectives[86]ObjectiveMessages[1]Delay = False
Objectives[86]ObjectiveMessages[1]DelayTime = 0
Objectives[86]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[1]TypeSubtitle = False
Objectives[86]ObjectiveMessages[1]TypeTextMesage = True
Objectives[86]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[87]Type = Cutscenes_Objective
Objectives[87]Text = 
Objectives[87]positionX = 3326,401
Objectives[87]positionY = 5163,484
Objectives[87]positionZ = 17,46404
Objectives[87]Cutscenes_Time = 6
Objectives[87]Cutscenes_Trans_Time = 2
Objectives[87]Cutscenes_FOV = 60
Objectives[87]Cutscenes_Shake = Hand
Objectives[87]Cutscenes_Amplitude = 0
Objectives[87]Cutscenes_FadeOut = False
Objectives[87]Cutscenes_FadeIn = False
Objectives[87]Cutscenes_End = False
Objectives[87]Cutscenes_Point_At_Position = False
Objectives[87]Cutscenes_Point_At_Player = False
Objectives[87]Cutscenes_Point_At_Actor = True
Objectives[87]Cutscenes_Point_At_Vehicle = False
Objectives[87]Cutscenes_Follow_Player = False
Objectives[87]Cutscenes_Follow_Actor = False
Objectives[87]Cutscenes_Follow_Vehicle = False
Objectives[87]Cutscenes_Follow_Distancee = 0,1
Objectives[87]Cutscenes_Follow_Hieght = 2
Objectives[87]Cutscenes_Follow_Angle = 0
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 5
Objectives[87]ObjectiveMessages[0]positionX = 3193,434
Objectives[87]ObjectiveMessages[0]positionY = 5130,83
Objectives[87]ObjectiveMessages[0]positionZ = 16,60042
Objectives[87]ObjectiveMessages[0]Message = And you should have vintage sex magazines for me, The Old Pig.
Objectives[87]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[87]ObjectiveMessages[0]Sender = 
Objectives[87]ObjectiveMessages[0]Subject = 
Objectives[87]ObjectiveMessages[0]MessageColor = White
Objectives[87]ObjectiveMessages[0]PlayFromStart = True
Objectives[87]ObjectiveMessages[0]Delay = False
Objectives[87]ObjectiveMessages[0]DelayTime = 0
Objectives[87]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[0]TypeSubtitle = False
Objectives[87]ObjectiveMessages[0]TypeTextMesage = True
Objectives[87]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[1]positionX = 3190,925
Objectives[87]ObjectiveMessages[1]positionY = 5130,328
Objectives[87]ObjectiveMessages[1]positionZ = 16,54506
Objectives[87]ObjectiveMessages[1]Message = Yes, we also have your pornographic magazines.
Objectives[87]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[87]ObjectiveMessages[1]Sender = 
Objectives[87]ObjectiveMessages[1]Subject = 
Objectives[87]ObjectiveMessages[1]MessageColor = Orange
Objectives[87]ObjectiveMessages[1]PlayFromStart = True
Objectives[87]ObjectiveMessages[1]Delay = False
Objectives[87]ObjectiveMessages[1]DelayTime = 0
Objectives[87]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[1]TypeSubtitle = False
Objectives[87]ObjectiveMessages[1]TypeTextMesage = True
Objectives[87]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[2]positionX = 3187,872
Objectives[87]ObjectiveMessages[2]positionY = 5129,569
Objectives[87]ObjectiveMessages[2]positionZ = 16,56352
Objectives[87]ObjectiveMessages[2]Message = Well, very well, you know, I like magazines with hairy girls, they're so hard to find nowdays.
Objectives[87]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[87]ObjectiveMessages[2]Sender = 
Objectives[87]ObjectiveMessages[2]Subject = 
Objectives[87]ObjectiveMessages[2]MessageColor = White
Objectives[87]ObjectiveMessages[2]PlayFromStart = True
Objectives[87]ObjectiveMessages[2]Delay = False
Objectives[87]ObjectiveMessages[2]DelayTime = 0
Objectives[87]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[2]TypeSubtitle = False
Objectives[87]ObjectiveMessages[2]TypeTextMesage = True
Objectives[87]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[3]positionX = 3184,688
Objectives[87]ObjectiveMessages[3]positionY = 5128,448
Objectives[87]ObjectiveMessages[3]positionZ = 16,51908
Objectives[87]ObjectiveMessages[3]Message = Ok, our deal's over, enjoy the boat, let's go guys.
Objectives[87]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[87]ObjectiveMessages[3]Sender = 
Objectives[87]ObjectiveMessages[3]Subject = 
Objectives[87]ObjectiveMessages[3]MessageColor = White
Objectives[87]ObjectiveMessages[3]PlayFromStart = True
Objectives[87]ObjectiveMessages[3]Delay = False
Objectives[87]ObjectiveMessages[3]DelayTime = 0
Objectives[87]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[3]TypeSubtitle = False
Objectives[87]ObjectiveMessages[3]TypeTextMesage = True
Objectives[87]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[4]positionX = 3181,887
Objectives[87]ObjectiveMessages[4]positionY = 5127,264
Objectives[87]ObjectiveMessages[4]positionZ = 16,55599
Objectives[87]ObjectiveMessages[4]Message = Boat? What boat?
Objectives[87]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[87]ObjectiveMessages[4]Sender = 
Objectives[87]ObjectiveMessages[4]Subject = 
Objectives[87]ObjectiveMessages[4]MessageColor = Orange
Objectives[87]ObjectiveMessages[4]PlayFromStart = True
Objectives[87]ObjectiveMessages[4]Delay = False
Objectives[87]ObjectiveMessages[4]DelayTime = 0
Objectives[87]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[4]TypeSubtitle = False
Objectives[87]ObjectiveMessages[4]TypeTextMesage = True
Objectives[87]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[88]Type = Cutscenes_Objective
Objectives[88]Text = 
Objectives[88]positionX = 3322,497
Objectives[88]positionY = 5164,099
Objectives[88]positionZ = 17,37301
Objectives[88]Cutscenes_Time = 2
Objectives[88]Cutscenes_Trans_Time = 6
Objectives[88]Cutscenes_FOV = 60
Objectives[88]Cutscenes_Shake = Hand
Objectives[88]Cutscenes_Amplitude = 0
Objectives[88]Cutscenes_FadeOut = False
Objectives[88]Cutscenes_FadeIn = False
Objectives[88]Cutscenes_End = False
Objectives[88]Cutscenes_Point_At_Position = False
Objectives[88]Cutscenes_Point_At_Player = False
Objectives[88]Cutscenes_Point_At_Actor = True
Objectives[88]Cutscenes_Point_At_Vehicle = False
Objectives[88]Cutscenes_Follow_Player = False
Objectives[88]Cutscenes_Follow_Actor = False
Objectives[88]Cutscenes_Follow_Vehicle = False
Objectives[88]Cutscenes_Follow_Distancee = 0,1
Objectives[88]Cutscenes_Follow_Hieght = 2
Objectives[88]Cutscenes_Follow_Angle = 0
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Type = Cutscenes_Objective
Objectives[89]Text = 
Objectives[89]positionX = 3318,182
Objectives[89]positionY = 5165,21
Objectives[89]positionZ = 17,41521
Objectives[89]Cutscenes_Time = 0
Objectives[89]Cutscenes_Trans_Time = 0
Objectives[89]Cutscenes_FOV = 30
Objectives[89]Cutscenes_Shake = Hand
Objectives[89]Cutscenes_Amplitude = 0
Objectives[89]Cutscenes_FadeOut = False
Objectives[89]Cutscenes_FadeIn = False
Objectives[89]Cutscenes_End = True
Objectives[89]Cutscenes_Point_At_Position = False
Objectives[89]Cutscenes_Point_At_Player = False
Objectives[89]Cutscenes_Point_At_Actor = False
Objectives[89]Cutscenes_Point_At_Vehicle = False
Objectives[89]Cutscenes_Follow_Player = False
Objectives[89]Cutscenes_Follow_Actor = False
Objectives[89]Cutscenes_Follow_Vehicle = False
Objectives[89]Cutscenes_Follow_Distancee = 10
Objectives[89]Cutscenes_Follow_Hieght = 1
Objectives[89]Cutscenes_Follow_Angle = 0
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Type = Set_Player_Actor_Objective
Objectives[90]Text = 
Objectives[90]positionX = 3321,809
Objectives[90]positionY = 5163,552
Objectives[90]positionZ = 17,36142
Objectives[90]SetPlayerActor_Use_Player = False
Objectives[90]SetPlayerActor_Player_Controllable = True
Objectives[90]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[90]SetPlayerActor_Use_Actor = True
Objectives[90]SetPlayerActor_RelationshipGroup_Change = False
Objectives[90]SetPlayerActor_RelationshipGroup = Neutral
Objectives[90]SetPlayerActor_Invincible_Change = False
Objectives[90]SetPlayerActor_Invincible = False
Objectives[90]SetPlayerActor_NewTask = True
Objectives[90]Int_Task = 99
Objectives[90]Task_Repeat = False
Objectives[90]Task_Timeout = False
Objectives[90]Task_Guard_Range = 10
Objectives[90]Task_Stay_In_Range = True
Objectives[90]Task_Wander_Range = 10
Objectives[90]Task_Scenario = NONE
Objectives[90]Task_TalkingAnimation = mic_chatter
Objectives[90]Task_Time = 1
Objectives[90]TaskListCount = 1
Objectives[90]Task_List[0]Type = EnterVehicle
Objectives[90]Task_List[0]PositionX = 3324,798
Objectives[90]Task_List[0]PositionY = 5146,336
Objectives[90]Task_List[0]PositionZ = 17,74936
Objectives[90]Task_List[0]Speed = 1
Objectives[90]Task_List[0]SeatIndex = 0
Objectives[90]Task_List[0]TaskIndex = 0
Objectives[90]Task_List[0]Warp = False
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = Set_Player_Actor_Objective
Objectives[91]Text = 
Objectives[91]positionX = 3328,78
Objectives[91]positionY = 5165,48
Objectives[91]positionZ = 17,52493
Objectives[91]SetPlayerActor_Use_Player = False
Objectives[91]SetPlayerActor_Player_Controllable = True
Objectives[91]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[91]SetPlayerActor_Use_Actor = True
Objectives[91]SetPlayerActor_RelationshipGroup_Change = False
Objectives[91]SetPlayerActor_RelationshipGroup = Neutral
Objectives[91]SetPlayerActor_Invincible_Change = False
Objectives[91]SetPlayerActor_Invincible = False
Objectives[91]SetPlayerActor_NewTask = True
Objectives[91]Int_Task = 99
Objectives[91]Task_Repeat = False
Objectives[91]Task_Timeout = False
Objectives[91]Task_Guard_Range = 10
Objectives[91]Task_Stay_In_Range = True
Objectives[91]Task_Wander_Range = 10
Objectives[91]Task_Scenario = NONE
Objectives[91]Task_TalkingAnimation = mic_chatter
Objectives[91]Task_Time = 1
Objectives[91]TaskListCount = 1
Objectives[91]Task_List[0]Type = EnterVehicle
Objectives[91]Task_List[0]PositionX = 3324,825
Objectives[91]Task_List[0]PositionY = 5144,786
Objectives[91]Task_List[0]PositionZ = 17,81556
Objectives[91]Task_List[0]Speed = 1
Objectives[91]Task_List[0]SeatIndex = 2
Objectives[91]Task_List[0]TaskIndex = 0
Objectives[91]Task_List[0]Warp = False
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Type = Set_Player_Actor_Objective
Objectives[92]Text = 
Objectives[92]positionX = 3329,123
Objectives[92]positionY = 5170,929
Objectives[92]positionZ = 17,34618
Objectives[92]SetPlayerActor_Use_Player = False
Objectives[92]SetPlayerActor_Player_Controllable = True
Objectives[92]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[92]SetPlayerActor_Use_Actor = True
Objectives[92]SetPlayerActor_RelationshipGroup_Change = False
Objectives[92]SetPlayerActor_RelationshipGroup = Neutral
Objectives[92]SetPlayerActor_Invincible_Change = False
Objectives[92]SetPlayerActor_Invincible = False
Objectives[92]SetPlayerActor_NewTask = True
Objectives[92]Int_Task = 99
Objectives[92]Task_Repeat = False
Objectives[92]Task_Timeout = False
Objectives[92]Task_Guard_Range = 10
Objectives[92]Task_Stay_In_Range = True
Objectives[92]Task_Wander_Range = 10
Objectives[92]Task_Scenario = NONE
Objectives[92]Task_TalkingAnimation = mic_chatter
Objectives[92]Task_Time = 1
Objectives[92]TaskListCount = 6
Objectives[92]Task_List[0]Type = WalkTo
Objectives[92]Task_List[0]DestinationX = 3323,967
Objectives[92]Task_List[0]DestinationY = 5158,822
Objectives[92]Task_List[0]DestinationZ = 17,89298
Objectives[92]Task_List[0]Rotation = 132,5522
Objectives[92]Task_List[0]Speed = 1
Objectives[92]Task_List[0]GoStraitToCoord = False
Objectives[92]Task_List[1]Type = EnterVehicle
Objectives[92]Task_List[1]PositionX = 3327,017
Objectives[92]Task_List[1]PositionY = 5146,458
Objectives[92]Task_List[1]PositionZ = 17,81927
Objectives[92]Task_List[1]Speed = 1
Objectives[92]Task_List[1]SeatIndex = -1
Objectives[92]Task_List[1]TaskIndex = 1
Objectives[92]Task_List[1]Warp = False
Objectives[92]Task_List[2]Type = Pause
Objectives[92]Task_List[2]positionX = 3327,017
Objectives[92]Task_List[2]positionY = 5146,458
Objectives[92]Task_List[2]positionZ = 17,81927
Objectives[92]Task_List[2]time = 1
Objectives[92]Task_List[3]Type = Drive
Objectives[92]Task_List[3]PositionX = 3091,328
Objectives[92]Task_List[3]PositionY = 5097,496
Objectives[92]Task_List[3]PositionZ = 22,06026
Objectives[92]Task_List[3]Speed = 100
Objectives[92]Task_List[3]StopBeforeVehicles = False
Objectives[92]Task_List[3]StopBeforeActors = False
Objectives[92]Task_List[3]AvoidVehicles = True
Objectives[92]Task_List[3]AvoidEmptyVehicles = True
Objectives[92]Task_List[3]AvoidActors = True
Objectives[92]Task_List[3]AvoidObjects = True
Objectives[92]Task_List[3]StopAtLights = False
Objectives[92]Task_List[3]UseBlinkers = True
Objectives[92]Task_List[3]AllowGoingWrongWay = True
Objectives[92]Task_List[3]Reverse = False
Objectives[92]Task_List[3]TakeShortestPath = False
Objectives[92]Task_List[3]IgnoreRoads = False
Objectives[92]Task_List[3]IgnoreAllPathing = False
Objectives[92]Task_List[3]AvoidHighWays = False
Objectives[92]Task_List[4]Type = Drive
Objectives[92]Task_List[4]PositionX = 3057,046
Objectives[92]Task_List[4]PositionY = 5044,719
Objectives[92]Task_List[4]PositionZ = 24,75575
Objectives[92]Task_List[4]Speed = 10
Objectives[92]Task_List[4]StopBeforeVehicles = False
Objectives[92]Task_List[4]StopBeforeActors = False
Objectives[92]Task_List[4]AvoidVehicles = True
Objectives[92]Task_List[4]AvoidEmptyVehicles = True
Objectives[92]Task_List[4]AvoidActors = True
Objectives[92]Task_List[4]AvoidObjects = True
Objectives[92]Task_List[4]StopAtLights = False
Objectives[92]Task_List[4]UseBlinkers = True
Objectives[92]Task_List[4]AllowGoingWrongWay = True
Objectives[92]Task_List[4]Reverse = False
Objectives[92]Task_List[4]TakeShortestPath = False
Objectives[92]Task_List[4]IgnoreRoads = False
Objectives[92]Task_List[4]IgnoreAllPathing = False
Objectives[92]Task_List[4]AvoidHighWays = False
Objectives[92]Task_List[5]Type = Drive
Objectives[92]Task_List[5]PositionX = 2907,342
Objectives[92]Task_List[5]PositionY = 4384,666
Objectives[92]Task_List[5]PositionZ = 49,78845
Objectives[92]Task_List[5]Speed = 100
Objectives[92]Task_List[5]StopBeforeVehicles = False
Objectives[92]Task_List[5]StopBeforeActors = False
Objectives[92]Task_List[5]AvoidVehicles = True
Objectives[92]Task_List[5]AvoidEmptyVehicles = True
Objectives[92]Task_List[5]AvoidActors = True
Objectives[92]Task_List[5]AvoidObjects = True
Objectives[92]Task_List[5]StopAtLights = False
Objectives[92]Task_List[5]UseBlinkers = True
Objectives[92]Task_List[5]AllowGoingWrongWay = True
Objectives[92]Task_List[5]Reverse = False
Objectives[92]Task_List[5]TakeShortestPath = False
Objectives[92]Task_List[5]IgnoreRoads = False
Objectives[92]Task_List[5]IgnoreAllPathing = False
Objectives[92]Task_List[5]AvoidHighWays = False
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 0

Objectives[93]Type = Cutscenes_Objective
Objectives[93]Text = 
Objectives[93]positionX = 3322,889
Objectives[93]positionY = 5154,199
Objectives[93]positionZ = 17,26887
Objectives[93]Cutscenes_Time = 15
Objectives[93]Cutscenes_Trans_Time = 2
Objectives[93]Cutscenes_FOV = 60
Objectives[93]Cutscenes_Shake = Hand
Objectives[93]Cutscenes_Amplitude = 0
Objectives[93]Cutscenes_FadeOut = False
Objectives[93]Cutscenes_FadeIn = False
Objectives[93]Cutscenes_End = False
Objectives[93]Cutscenes_Point_At_Position = False
Objectives[93]Cutscenes_Point_At_Player = False
Objectives[93]Cutscenes_Point_At_Actor = True
Objectives[93]Cutscenes_Point_At_Vehicle = False
Objectives[93]Cutscenes_Follow_Player = False
Objectives[93]Cutscenes_Follow_Actor = False
Objectives[93]Cutscenes_Follow_Vehicle = False
Objectives[93]Cutscenes_Follow_Distancee = 0,1
Objectives[93]Cutscenes_Follow_Hieght = 1
Objectives[93]Cutscenes_Follow_Angle = 0
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 4
Objectives[93]ObjectiveMessages[0]positionX = 3177,948
Objectives[93]ObjectiveMessages[0]positionY = 5125,863
Objectives[93]ObjectiveMessages[0]positionZ = 16,60896
Objectives[93]ObjectiveMessages[0]Message = And beware, some bite.
Objectives[93]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[93]ObjectiveMessages[0]Sender = 
Objectives[93]ObjectiveMessages[0]Subject = 
Objectives[93]ObjectiveMessages[0]MessageColor = Purple
Objectives[93]ObjectiveMessages[0]PlayFromStart = True
Objectives[93]ObjectiveMessages[0]Delay = False
Objectives[93]ObjectiveMessages[0]DelayTime = 0
Objectives[93]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[0]TypeSubtitle = False
Objectives[93]ObjectiveMessages[0]TypeTextMesage = True
Objectives[93]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[93]ObjectiveMessages[1]positionX = 3175,001
Objectives[93]ObjectiveMessages[1]positionY = 5124,824
Objectives[93]ObjectiveMessages[1]positionZ = 16,72284
Objectives[93]ObjectiveMessages[1]Message = What?
Objectives[93]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[93]ObjectiveMessages[1]Sender = 
Objectives[93]ObjectiveMessages[1]Subject = 
Objectives[93]ObjectiveMessages[1]MessageColor = Orange
Objectives[93]ObjectiveMessages[1]PlayFromStart = True
Objectives[93]ObjectiveMessages[1]Delay = False
Objectives[93]ObjectiveMessages[1]DelayTime = 0
Objectives[93]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[1]TypeSubtitle = False
Objectives[93]ObjectiveMessages[1]TypeTextMesage = True
Objectives[93]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[93]ObjectiveMessages[2]positionX = 3172,31
Objectives[93]ObjectiveMessages[2]positionY = 5123,736
Objectives[93]ObjectiveMessages[2]positionZ = 16,86369
Objectives[93]ObjectiveMessages[2]Message = What is it that wants to bite us, Trevor?
Objectives[93]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[93]ObjectiveMessages[2]Sender = 
Objectives[93]ObjectiveMessages[2]Subject = 
Objectives[93]ObjectiveMessages[2]MessageColor = Blue
Objectives[93]ObjectiveMessages[2]PlayFromStart = True
Objectives[93]ObjectiveMessages[2]Delay = False
Objectives[93]ObjectiveMessages[2]DelayTime = 0
Objectives[93]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[2]TypeSubtitle = False
Objectives[93]ObjectiveMessages[2]TypeTextMesage = True
Objectives[93]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[93]ObjectiveMessages[3]positionX = 3169,239
Objectives[93]ObjectiveMessages[3]positionY = 5122,576
Objectives[93]ObjectiveMessages[3]positionZ = 17,08216
Objectives[93]ObjectiveMessages[3]Message = I have no idea.
Objectives[93]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[93]ObjectiveMessages[3]Sender = 
Objectives[93]ObjectiveMessages[3]Subject = 
Objectives[93]ObjectiveMessages[3]MessageColor = Orange
Objectives[93]ObjectiveMessages[3]PlayFromStart = True
Objectives[93]ObjectiveMessages[3]Delay = False
Objectives[93]ObjectiveMessages[3]DelayTime = 0
Objectives[93]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[3]TypeSubtitle = False
Objectives[93]ObjectiveMessages[3]TypeTextMesage = True
Objectives[93]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[94]Type = Cutscenes_Objective
Objectives[94]Text = 
Objectives[94]positionX = 3325,894
Objectives[94]positionY = 5135,458
Objectives[94]positionZ = 16,1284
Objectives[94]Cutscenes_Time = 0
Objectives[94]Cutscenes_Trans_Time = 0
Objectives[94]Cutscenes_FOV = 30
Objectives[94]Cutscenes_Shake = Hand
Objectives[94]Cutscenes_Amplitude = 0
Objectives[94]Cutscenes_FadeOut = False
Objectives[94]Cutscenes_FadeIn = False
Objectives[94]Cutscenes_End = True
Objectives[94]Cutscenes_Point_At_Position = False
Objectives[94]Cutscenes_Point_At_Player = False
Objectives[94]Cutscenes_Point_At_Actor = False
Objectives[94]Cutscenes_Point_At_Vehicle = False
Objectives[94]Cutscenes_Follow_Player = False
Objectives[94]Cutscenes_Follow_Actor = False
Objectives[94]Cutscenes_Follow_Vehicle = False
Objectives[94]Cutscenes_Follow_Distancee = 10
Objectives[94]Cutscenes_Follow_Hieght = 1
Objectives[94]Cutscenes_Follow_Angle = 0
Objectives[94]mission_ActorsCount = 29
Objectives[94]mission_Actors[0]Survive_Number = 0
Objectives[94]mission_Actors[0]Failed_Text = 
Objectives[94]mission_Actors[0]Remove_After = 0
Objectives[94]mission_Actors[0]positionX = 3377,009
Objectives[94]mission_Actors[0]positionY = 5177,279
Objectives[94]mission_Actors[0]positionZ = 1,998609
Objectives[94]mission_Actors[0]Heading = 170,2107
Objectives[94]mission_Actors[0]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[0]Relationship_Group = Friend
Objectives[94]mission_Actors[0]AddBlip = False
Objectives[94]mission_Actors[0]ShowCone = False
Objectives[94]mission_Actors[0]Invincible = True
Objectives[94]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[0]AlwaysFight = True
Objectives[94]mission_Actors[0]Seeing_Range = 30
Objectives[94]mission_Actors[0]Hearing_Range = 30
Objectives[94]mission_Actors[0]CombatMovement = Offensive
Objectives[94]mission_Actors[0]weapon = 966099553
Objectives[94]mission_Actors[0]Variation = Random
Objectives[94]mission_Actors[0]Task = 3
Objectives[94]mission_Actors[0]Task_Guard_Range = 5
Objectives[94]mission_Actors[0]Task_Stay_In_Range = True
Objectives[94]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[1]Survive_Number = 0
Objectives[94]mission_Actors[1]Failed_Text = 
Objectives[94]mission_Actors[1]Remove_After = 0
Objectives[94]mission_Actors[1]positionX = 3378,107
Objectives[94]mission_Actors[1]positionY = 5177,142
Objectives[94]mission_Actors[1]positionZ = 1,941682
Objectives[94]mission_Actors[1]Heading = 74,73691
Objectives[94]mission_Actors[1]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[1]Relationship_Group = Friend
Objectives[94]mission_Actors[1]AddBlip = False
Objectives[94]mission_Actors[1]ShowCone = False
Objectives[94]mission_Actors[1]Invincible = False
Objectives[94]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[1]AlwaysFight = True
Objectives[94]mission_Actors[1]Seeing_Range = 30
Objectives[94]mission_Actors[1]Hearing_Range = 30
Objectives[94]mission_Actors[1]CombatMovement = Offensive
Objectives[94]mission_Actors[1]weapon = 966099553
Objectives[94]mission_Actors[1]Variation = Random
Objectives[94]mission_Actors[1]Task = 3
Objectives[94]mission_Actors[1]Task_Guard_Range = 5
Objectives[94]mission_Actors[1]Task_Stay_In_Range = True
Objectives[94]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[2]Survive_Number = 0
Objectives[94]mission_Actors[2]Failed_Text = 
Objectives[94]mission_Actors[2]Remove_After = 0
Objectives[94]mission_Actors[2]positionX = 3380,717
Objectives[94]mission_Actors[2]positionY = 5179,716
Objectives[94]mission_Actors[2]positionZ = 1,567575
Objectives[94]mission_Actors[2]Heading = 248,8661
Objectives[94]mission_Actors[2]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[2]Relationship_Group = Friend
Objectives[94]mission_Actors[2]AddBlip = False
Objectives[94]mission_Actors[2]ShowCone = False
Objectives[94]mission_Actors[2]Invincible = False
Objectives[94]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[2]AlwaysFight = True
Objectives[94]mission_Actors[2]Seeing_Range = 30
Objectives[94]mission_Actors[2]Hearing_Range = 30
Objectives[94]mission_Actors[2]CombatMovement = Offensive
Objectives[94]mission_Actors[2]weapon = 966099553
Objectives[94]mission_Actors[2]Variation = Random
Objectives[94]mission_Actors[2]Task = 3
Objectives[94]mission_Actors[2]Task_Guard_Range = 5
Objectives[94]mission_Actors[2]Task_Stay_In_Range = True
Objectives[94]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[2]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[3]Survive_Number = 0
Objectives[94]mission_Actors[3]Failed_Text = 
Objectives[94]mission_Actors[3]Remove_After = 0
Objectives[94]mission_Actors[3]positionX = 3376,552
Objectives[94]mission_Actors[3]positionY = 5179,872
Objectives[94]mission_Actors[3]positionZ = 1,777249
Objectives[94]mission_Actors[3]Heading = 138,5547
Objectives[94]mission_Actors[3]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[3]Relationship_Group = Friend
Objectives[94]mission_Actors[3]AddBlip = False
Objectives[94]mission_Actors[3]ShowCone = False
Objectives[94]mission_Actors[3]Invincible = False
Objectives[94]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[3]AlwaysFight = True
Objectives[94]mission_Actors[3]Seeing_Range = 30
Objectives[94]mission_Actors[3]Hearing_Range = 30
Objectives[94]mission_Actors[3]CombatMovement = Offensive
Objectives[94]mission_Actors[3]weapon = 966099553
Objectives[94]mission_Actors[3]Variation = Random
Objectives[94]mission_Actors[3]Task = 3
Objectives[94]mission_Actors[3]Task_Guard_Range = 5
Objectives[94]mission_Actors[3]Task_Stay_In_Range = True
Objectives[94]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[3]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[4]Survive_Number = 0
Objectives[94]mission_Actors[4]Failed_Text = 
Objectives[94]mission_Actors[4]Remove_After = 0
Objectives[94]mission_Actors[4]positionX = 3375,325
Objectives[94]mission_Actors[4]positionY = 5175,472
Objectives[94]mission_Actors[4]positionZ = 2,44195
Objectives[94]mission_Actors[4]Heading = 182,6962
Objectives[94]mission_Actors[4]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[4]Relationship_Group = Friend
Objectives[94]mission_Actors[4]AddBlip = False
Objectives[94]mission_Actors[4]ShowCone = False
Objectives[94]mission_Actors[4]Invincible = False
Objectives[94]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[4]AlwaysFight = True
Objectives[94]mission_Actors[4]Seeing_Range = 30
Objectives[94]mission_Actors[4]Hearing_Range = 30
Objectives[94]mission_Actors[4]CombatMovement = Offensive
Objectives[94]mission_Actors[4]weapon = Unarmed
Objectives[94]mission_Actors[4]Variation = Random
Objectives[94]mission_Actors[4]Task = 3
Objectives[94]mission_Actors[4]Task_Guard_Range = 5
Objectives[94]mission_Actors[4]Task_Stay_In_Range = True
Objectives[94]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[4]Task_Scenario = WORLD_HUMAN_PICNIC
Objectives[94]mission_Actors[5]Survive_Number = 0
Objectives[94]mission_Actors[5]Failed_Text = 
Objectives[94]mission_Actors[5]Remove_After = 0
Objectives[94]mission_Actors[5]positionX = 3382,873
Objectives[94]mission_Actors[5]positionY = 5184,855
Objectives[94]mission_Actors[5]positionZ = 4,166381
Objectives[94]mission_Actors[5]Heading = 195,2499
Objectives[94]mission_Actors[5]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[5]Relationship_Group = Friend
Objectives[94]mission_Actors[5]AddBlip = False
Objectives[94]mission_Actors[5]ShowCone = False
Objectives[94]mission_Actors[5]Invincible = False
Objectives[94]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[5]AlwaysFight = True
Objectives[94]mission_Actors[5]Seeing_Range = 30
Objectives[94]mission_Actors[5]Hearing_Range = 30
Objectives[94]mission_Actors[5]CombatMovement = Offensive
Objectives[94]mission_Actors[5]weapon = 966099553
Objectives[94]mission_Actors[5]Variation = Random
Objectives[94]mission_Actors[5]Task = 3
Objectives[94]mission_Actors[5]Task_Guard_Range = 5
Objectives[94]mission_Actors[5]Task_Stay_In_Range = True
Objectives[94]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[5]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[6]Survive_Number = 0
Objectives[94]mission_Actors[6]Failed_Text = 
Objectives[94]mission_Actors[6]Remove_After = 0
Objectives[94]mission_Actors[6]positionX = 3383,101
Objectives[94]mission_Actors[6]positionY = 5194,423
Objectives[94]mission_Actors[6]positionZ = 4,393082
Objectives[94]mission_Actors[6]Heading = 29,6628
Objectives[94]mission_Actors[6]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[6]Relationship_Group = Friend
Objectives[94]mission_Actors[6]AddBlip = False
Objectives[94]mission_Actors[6]ShowCone = False
Objectives[94]mission_Actors[6]Invincible = False
Objectives[94]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[6]AlwaysFight = True
Objectives[94]mission_Actors[6]Seeing_Range = 30
Objectives[94]mission_Actors[6]Hearing_Range = 30
Objectives[94]mission_Actors[6]CombatMovement = Offensive
Objectives[94]mission_Actors[6]weapon = 966099553
Objectives[94]mission_Actors[6]Variation = Random
Objectives[94]mission_Actors[6]Task = 3
Objectives[94]mission_Actors[6]Task_Guard_Range = 5
Objectives[94]mission_Actors[6]Task_Stay_In_Range = True
Objectives[94]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[6]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[7]Survive_Number = 0
Objectives[94]mission_Actors[7]Failed_Text = 
Objectives[94]mission_Actors[7]Remove_After = 0
Objectives[94]mission_Actors[7]positionX = 3384,66
Objectives[94]mission_Actors[7]positionY = 5193,318
Objectives[94]mission_Actors[7]positionZ = 4,330533
Objectives[94]mission_Actors[7]Heading = 234,0184
Objectives[94]mission_Actors[7]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[7]Relationship_Group = Friend
Objectives[94]mission_Actors[7]AddBlip = False
Objectives[94]mission_Actors[7]ShowCone = False
Objectives[94]mission_Actors[7]Invincible = False
Objectives[94]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[7]AlwaysFight = True
Objectives[94]mission_Actors[7]Seeing_Range = 30
Objectives[94]mission_Actors[7]Hearing_Range = 30
Objectives[94]mission_Actors[7]CombatMovement = Offensive
Objectives[94]mission_Actors[7]weapon = 966099553
Objectives[94]mission_Actors[7]Variation = Random
Objectives[94]mission_Actors[7]Task = 3
Objectives[94]mission_Actors[7]Task_Guard_Range = 5
Objectives[94]mission_Actors[7]Task_Stay_In_Range = True
Objectives[94]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[7]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[8]Survive_Number = 0
Objectives[94]mission_Actors[8]Failed_Text = 
Objectives[94]mission_Actors[8]Remove_After = 0
Objectives[94]mission_Actors[8]positionX = 3378,555
Objectives[94]mission_Actors[8]positionY = 5186,539
Objectives[94]mission_Actors[8]positionZ = 4,304281
Objectives[94]mission_Actors[8]Heading = 119,5381
Objectives[94]mission_Actors[8]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[8]Relationship_Group = Friend
Objectives[94]mission_Actors[8]AddBlip = False
Objectives[94]mission_Actors[8]ShowCone = False
Objectives[94]mission_Actors[8]Invincible = False
Objectives[94]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[8]AlwaysFight = True
Objectives[94]mission_Actors[8]Seeing_Range = 30
Objectives[94]mission_Actors[8]Hearing_Range = 30
Objectives[94]mission_Actors[8]CombatMovement = Offensive
Objectives[94]mission_Actors[8]weapon = 966099553
Objectives[94]mission_Actors[8]Variation = Random
Objectives[94]mission_Actors[8]Task = 3
Objectives[94]mission_Actors[8]Task_Guard_Range = 5
Objectives[94]mission_Actors[8]Task_Stay_In_Range = True
Objectives[94]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[8]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[94]mission_Actors[9]Survive_Number = 0
Objectives[94]mission_Actors[9]Failed_Text = 
Objectives[94]mission_Actors[9]Remove_After = 0
Objectives[94]mission_Actors[9]positionX = 3383,39
Objectives[94]mission_Actors[9]positionY = 5190,76
Objectives[94]mission_Actors[9]positionZ = 4,298253
Objectives[94]mission_Actors[9]Heading = 298,7647
Objectives[94]mission_Actors[9]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[9]Relationship_Group = Friend
Objectives[94]mission_Actors[9]AddBlip = False
Objectives[94]mission_Actors[9]ShowCone = False
Objectives[94]mission_Actors[9]Invincible = False
Objectives[94]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[9]AlwaysFight = True
Objectives[94]mission_Actors[9]Seeing_Range = 30
Objectives[94]mission_Actors[9]Hearing_Range = 30
Objectives[94]mission_Actors[9]CombatMovement = Offensive
Objectives[94]mission_Actors[9]weapon = 966099553
Objectives[94]mission_Actors[9]Variation = Random
Objectives[94]mission_Actors[9]Task = 3
Objectives[94]mission_Actors[9]Task_Guard_Range = 5
Objectives[94]mission_Actors[9]Task_Stay_In_Range = True
Objectives[94]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[9]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[10]Survive_Number = 0
Objectives[94]mission_Actors[10]Failed_Text = 
Objectives[94]mission_Actors[10]Remove_After = 0
Objectives[94]mission_Actors[10]positionX = 3386,689
Objectives[94]mission_Actors[10]positionY = 5200,478
Objectives[94]mission_Actors[10]positionZ = 2,6639
Objectives[94]mission_Actors[10]Heading = 156,157
Objectives[94]mission_Actors[10]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[10]Relationship_Group = Friend
Objectives[94]mission_Actors[10]AddBlip = False
Objectives[94]mission_Actors[10]ShowCone = False
Objectives[94]mission_Actors[10]Invincible = False
Objectives[94]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[10]AlwaysFight = True
Objectives[94]mission_Actors[10]Seeing_Range = 30
Objectives[94]mission_Actors[10]Hearing_Range = 30
Objectives[94]mission_Actors[10]CombatMovement = Offensive
Objectives[94]mission_Actors[10]weapon = 966099553
Objectives[94]mission_Actors[10]Variation = Random
Objectives[94]mission_Actors[10]Task = 3
Objectives[94]mission_Actors[10]Task_Guard_Range = 5
Objectives[94]mission_Actors[10]Task_Stay_In_Range = True
Objectives[94]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[10]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[11]Survive_Number = 0
Objectives[94]mission_Actors[11]Failed_Text = 
Objectives[94]mission_Actors[11]Remove_After = 0
Objectives[94]mission_Actors[11]positionX = 3382,776
Objectives[94]mission_Actors[11]positionY = 5198,706
Objectives[94]mission_Actors[11]positionZ = 2,342249
Objectives[94]mission_Actors[11]Heading = 69,53873
Objectives[94]mission_Actors[11]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[11]Relationship_Group = Friend
Objectives[94]mission_Actors[11]AddBlip = False
Objectives[94]mission_Actors[11]ShowCone = False
Objectives[94]mission_Actors[11]Invincible = False
Objectives[94]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[11]AlwaysFight = True
Objectives[94]mission_Actors[11]Seeing_Range = 30
Objectives[94]mission_Actors[11]Hearing_Range = 30
Objectives[94]mission_Actors[11]CombatMovement = Offensive
Objectives[94]mission_Actors[11]weapon = 966099553
Objectives[94]mission_Actors[11]Variation = Random
Objectives[94]mission_Actors[11]Task = 3
Objectives[94]mission_Actors[11]Task_Guard_Range = 5
Objectives[94]mission_Actors[11]Task_Stay_In_Range = True
Objectives[94]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[11]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[12]Survive_Number = 0
Objectives[94]mission_Actors[12]Failed_Text = 
Objectives[94]mission_Actors[12]Remove_After = 0
Objectives[94]mission_Actors[12]positionX = 3387,311
Objectives[94]mission_Actors[12]positionY = 5196,735
Objectives[94]mission_Actors[12]positionZ = 2,15649
Objectives[94]mission_Actors[12]Heading = 330,8537
Objectives[94]mission_Actors[12]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[12]Relationship_Group = Friend
Objectives[94]mission_Actors[12]AddBlip = False
Objectives[94]mission_Actors[12]ShowCone = False
Objectives[94]mission_Actors[12]Invincible = False
Objectives[94]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[12]AlwaysFight = True
Objectives[94]mission_Actors[12]Seeing_Range = 30
Objectives[94]mission_Actors[12]Hearing_Range = 30
Objectives[94]mission_Actors[12]CombatMovement = Offensive
Objectives[94]mission_Actors[12]weapon = Unarmed
Objectives[94]mission_Actors[12]Variation = Random
Objectives[94]mission_Actors[12]Task = 3
Objectives[94]mission_Actors[12]Task_Guard_Range = 5
Objectives[94]mission_Actors[12]Task_Stay_In_Range = True
Objectives[94]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[12]Task_Scenario = CODE_HUMAN_CROSS_ROAD_WAIT
Objectives[94]mission_Actors[13]Survive_Number = 0
Objectives[94]mission_Actors[13]Failed_Text = 
Objectives[94]mission_Actors[13]Remove_After = 0
Objectives[94]mission_Actors[13]positionX = 3385,834
Objectives[94]mission_Actors[13]positionY = 5197,855
Objectives[94]mission_Actors[13]positionZ = 2,279227
Objectives[94]mission_Actors[13]Heading = 326,2723
Objectives[94]mission_Actors[13]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[13]Relationship_Group = Friend
Objectives[94]mission_Actors[13]AddBlip = False
Objectives[94]mission_Actors[13]ShowCone = False
Objectives[94]mission_Actors[13]Invincible = False
Objectives[94]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[13]AlwaysFight = True
Objectives[94]mission_Actors[13]Seeing_Range = 30
Objectives[94]mission_Actors[13]Hearing_Range = 30
Objectives[94]mission_Actors[13]CombatMovement = Offensive
Objectives[94]mission_Actors[13]weapon = Unarmed
Objectives[94]mission_Actors[13]Variation = Random
Objectives[94]mission_Actors[13]Task = 3
Objectives[94]mission_Actors[13]Task_Guard_Range = 5
Objectives[94]mission_Actors[13]Task_Stay_In_Range = True
Objectives[94]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[13]Task_Scenario = WORLD_HUMAN_PROSTITUTE_HIGH_CLASS
Objectives[94]mission_Actors[14]Survive_Number = 0
Objectives[94]mission_Actors[14]Failed_Text = 
Objectives[94]mission_Actors[14]Remove_After = 0
Objectives[94]mission_Actors[14]positionX = 3383,64
Objectives[94]mission_Actors[14]positionY = 5182,719
Objectives[94]mission_Actors[14]positionZ = 1,335739
Objectives[94]mission_Actors[14]Heading = 327,0952
Objectives[94]mission_Actors[14]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[14]Relationship_Group = Friend
Objectives[94]mission_Actors[14]AddBlip = False
Objectives[94]mission_Actors[14]ShowCone = False
Objectives[94]mission_Actors[14]Invincible = False
Objectives[94]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[14]AlwaysFight = True
Objectives[94]mission_Actors[14]Seeing_Range = 30
Objectives[94]mission_Actors[14]Hearing_Range = 30
Objectives[94]mission_Actors[14]CombatMovement = Offensive
Objectives[94]mission_Actors[14]weapon = Unarmed
Objectives[94]mission_Actors[14]Variation = Random
Objectives[94]mission_Actors[14]Task = 3
Objectives[94]mission_Actors[14]Task_Guard_Range = 5
Objectives[94]mission_Actors[14]Task_Stay_In_Range = True
Objectives[94]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[14]Task_Scenario = WORLD_HUMAN_PROSTITUTE_LOW_CLASS
Objectives[94]mission_Actors[15]Survive_Number = 0
Objectives[94]mission_Actors[15]Failed_Text = 
Objectives[94]mission_Actors[15]Remove_After = 0
Objectives[94]mission_Actors[15]positionX = 3378,394
Objectives[94]mission_Actors[15]positionY = 5178,893
Objectives[94]mission_Actors[15]positionZ = 1,746805
Objectives[94]mission_Actors[15]Heading = 217,5999
Objectives[94]mission_Actors[15]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[15]Relationship_Group = Friend
Objectives[94]mission_Actors[15]AddBlip = False
Objectives[94]mission_Actors[15]ShowCone = False
Objectives[94]mission_Actors[15]Invincible = False
Objectives[94]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[15]AlwaysFight = True
Objectives[94]mission_Actors[15]Seeing_Range = 30
Objectives[94]mission_Actors[15]Hearing_Range = 30
Objectives[94]mission_Actors[15]CombatMovement = Offensive
Objectives[94]mission_Actors[15]weapon = Unarmed
Objectives[94]mission_Actors[15]Variation = Random
Objectives[94]mission_Actors[15]Task = 3
Objectives[94]mission_Actors[15]Task_Guard_Range = 5
Objectives[94]mission_Actors[15]Task_Stay_In_Range = True
Objectives[94]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[15]Task_Scenario = WORLD_HUMAN_PROSTITUTE_LOW_CLASS
Objectives[94]mission_Actors[16]Survive_Number = 0
Objectives[94]mission_Actors[16]Failed_Text = 
Objectives[94]mission_Actors[16]Remove_After = 0
Objectives[94]mission_Actors[16]positionX = 3374,972
Objectives[94]mission_Actors[16]positionY = 5180,527
Objectives[94]mission_Actors[16]positionZ = 1,825489
Objectives[94]mission_Actors[16]Heading = 105,6047
Objectives[94]mission_Actors[16]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[16]Relationship_Group = Friend
Objectives[94]mission_Actors[16]AddBlip = False
Objectives[94]mission_Actors[16]ShowCone = False
Objectives[94]mission_Actors[16]Invincible = False
Objectives[94]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[16]AlwaysFight = True
Objectives[94]mission_Actors[16]Seeing_Range = 30
Objectives[94]mission_Actors[16]Hearing_Range = 30
Objectives[94]mission_Actors[16]CombatMovement = Offensive
Objectives[94]mission_Actors[16]weapon = 966099553
Objectives[94]mission_Actors[16]Variation = Random
Objectives[94]mission_Actors[16]Task = 3
Objectives[94]mission_Actors[16]Task_Guard_Range = 5
Objectives[94]mission_Actors[16]Task_Stay_In_Range = True
Objectives[94]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[16]Task_Scenario = WORLD_HUMAN_PROSTITUTE_HIGH_CLASS
Objectives[94]mission_Actors[17]Survive_Number = 0
Objectives[94]mission_Actors[17]Failed_Text = 
Objectives[94]mission_Actors[17]Remove_After = 0
Objectives[94]mission_Actors[17]positionX = 3377,976
Objectives[94]mission_Actors[17]positionY = 5180,901
Objectives[94]mission_Actors[17]positionZ = 1,658373
Objectives[94]mission_Actors[17]Heading = 6,274855
Objectives[94]mission_Actors[17]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[17]Relationship_Group = Friend
Objectives[94]mission_Actors[17]AddBlip = False
Objectives[94]mission_Actors[17]ShowCone = False
Objectives[94]mission_Actors[17]Invincible = False
Objectives[94]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[17]AlwaysFight = True
Objectives[94]mission_Actors[17]Seeing_Range = 30
Objectives[94]mission_Actors[17]Hearing_Range = 30
Objectives[94]mission_Actors[17]CombatMovement = Offensive
Objectives[94]mission_Actors[17]weapon = Unarmed
Objectives[94]mission_Actors[17]Variation = Random
Objectives[94]mission_Actors[17]Task = 3
Objectives[94]mission_Actors[17]Task_Guard_Range = 5
Objectives[94]mission_Actors[17]Task_Stay_In_Range = True
Objectives[94]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[17]Task_Scenario = WORLD_HUMAN_PROSTITUTE_HIGH_CLASS
Objectives[94]mission_Actors[18]Survive_Number = 0
Objectives[94]mission_Actors[18]Failed_Text = 
Objectives[94]mission_Actors[18]Remove_After = 0
Objectives[94]mission_Actors[18]positionX = 3385,782
Objectives[94]mission_Actors[18]positionY = 5187,832
Objectives[94]mission_Actors[18]positionZ = 1,448235
Objectives[94]mission_Actors[18]Heading = 297,8442
Objectives[94]mission_Actors[18]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[18]Relationship_Group = Friend
Objectives[94]mission_Actors[18]AddBlip = False
Objectives[94]mission_Actors[18]ShowCone = False
Objectives[94]mission_Actors[18]Invincible = False
Objectives[94]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[18]AlwaysFight = True
Objectives[94]mission_Actors[18]Seeing_Range = 30
Objectives[94]mission_Actors[18]Hearing_Range = 30
Objectives[94]mission_Actors[18]CombatMovement = Offensive
Objectives[94]mission_Actors[18]weapon = Unarmed
Objectives[94]mission_Actors[18]Variation = Random
Objectives[94]mission_Actors[18]Task = 3
Objectives[94]mission_Actors[18]Task_Guard_Range = 5
Objectives[94]mission_Actors[18]Task_Stay_In_Range = True
Objectives[94]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[18]Task_Scenario = WORLD_HUMAN_PROSTITUTE_LOW_CLASS
Objectives[94]mission_Actors[19]Survive_Number = 0
Objectives[94]mission_Actors[19]Failed_Text = 
Objectives[94]mission_Actors[19]Remove_After = 0
Objectives[94]mission_Actors[19]positionX = 3378,734
Objectives[94]mission_Actors[19]positionY = 5176,591
Objectives[94]mission_Actors[19]positionZ = 1,943825
Objectives[94]mission_Actors[19]Heading = 169,9683
Objectives[94]mission_Actors[19]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[19]Relationship_Group = Friend
Objectives[94]mission_Actors[19]AddBlip = False
Objectives[94]mission_Actors[19]ShowCone = False
Objectives[94]mission_Actors[19]Invincible = True
Objectives[94]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[19]AlwaysFight = True
Objectives[94]mission_Actors[19]Seeing_Range = 30
Objectives[94]mission_Actors[19]Hearing_Range = 30
Objectives[94]mission_Actors[19]CombatMovement = Offensive
Objectives[94]mission_Actors[19]weapon = 966099553
Objectives[94]mission_Actors[19]Variation = Random
Objectives[94]mission_Actors[19]Task = 3
Objectives[94]mission_Actors[19]Task_Guard_Range = 5
Objectives[94]mission_Actors[19]Task_Stay_In_Range = True
Objectives[94]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[19]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[20]Survive_Number = 0
Objectives[94]mission_Actors[20]Failed_Text = 
Objectives[94]mission_Actors[20]Remove_After = 0
Objectives[94]mission_Actors[20]positionX = 3375,109
Objectives[94]mission_Actors[20]positionY = 5177,916
Objectives[94]mission_Actors[20]positionZ = 2,058836
Objectives[94]mission_Actors[20]Heading = 74,08398
Objectives[94]mission_Actors[20]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[20]Relationship_Group = Friend
Objectives[94]mission_Actors[20]AddBlip = False
Objectives[94]mission_Actors[20]ShowCone = False
Objectives[94]mission_Actors[20]Invincible = False
Objectives[94]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[20]AlwaysFight = True
Objectives[94]mission_Actors[20]Seeing_Range = 30
Objectives[94]mission_Actors[20]Hearing_Range = 30
Objectives[94]mission_Actors[20]CombatMovement = Offensive
Objectives[94]mission_Actors[20]weapon = 966099553
Objectives[94]mission_Actors[20]Variation = Random
Objectives[94]mission_Actors[20]Task = 3
Objectives[94]mission_Actors[20]Task_Guard_Range = 5
Objectives[94]mission_Actors[20]Task_Stay_In_Range = True
Objectives[94]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[20]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[21]Survive_Number = 0
Objectives[94]mission_Actors[21]Failed_Text = 
Objectives[94]mission_Actors[21]Remove_After = 0
Objectives[94]mission_Actors[21]positionX = 3380,377
Objectives[94]mission_Actors[21]positionY = 5178,246
Objectives[94]mission_Actors[21]positionZ = 1,663304
Objectives[94]mission_Actors[21]Heading = 249,858
Objectives[94]mission_Actors[21]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[21]Relationship_Group = Friend
Objectives[94]mission_Actors[21]AddBlip = False
Objectives[94]mission_Actors[21]ShowCone = False
Objectives[94]mission_Actors[21]Invincible = False
Objectives[94]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[21]AlwaysFight = True
Objectives[94]mission_Actors[21]Seeing_Range = 30
Objectives[94]mission_Actors[21]Hearing_Range = 30
Objectives[94]mission_Actors[21]CombatMovement = Offensive
Objectives[94]mission_Actors[21]weapon = 966099553
Objectives[94]mission_Actors[21]Variation = Random
Objectives[94]mission_Actors[21]Task = 3
Objectives[94]mission_Actors[21]Task_Guard_Range = 5
Objectives[94]mission_Actors[21]Task_Stay_In_Range = True
Objectives[94]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[21]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[22]Survive_Number = 0
Objectives[94]mission_Actors[22]Failed_Text = 
Objectives[94]mission_Actors[22]Remove_After = 0
Objectives[94]mission_Actors[22]positionX = 3375,03
Objectives[94]mission_Actors[22]positionY = 5178,574
Objectives[94]mission_Actors[22]positionZ = 1,999146
Objectives[94]mission_Actors[22]Heading = 138,4046
Objectives[94]mission_Actors[22]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[22]Relationship_Group = Friend
Objectives[94]mission_Actors[22]AddBlip = False
Objectives[94]mission_Actors[22]ShowCone = False
Objectives[94]mission_Actors[22]Invincible = False
Objectives[94]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[22]AlwaysFight = True
Objectives[94]mission_Actors[22]Seeing_Range = 30
Objectives[94]mission_Actors[22]Hearing_Range = 30
Objectives[94]mission_Actors[22]CombatMovement = Offensive
Objectives[94]mission_Actors[22]weapon = 966099553
Objectives[94]mission_Actors[22]Variation = Random
Objectives[94]mission_Actors[22]Task = 3
Objectives[94]mission_Actors[22]Task_Guard_Range = 5
Objectives[94]mission_Actors[22]Task_Stay_In_Range = True
Objectives[94]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[22]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[23]Survive_Number = 0
Objectives[94]mission_Actors[23]Failed_Text = 
Objectives[94]mission_Actors[23]Remove_After = 0
Objectives[94]mission_Actors[23]positionX = 3376,484
Objectives[94]mission_Actors[23]positionY = 5175,087
Objectives[94]mission_Actors[23]positionZ = 2,40074
Objectives[94]mission_Actors[23]Heading = 182,6471
Objectives[94]mission_Actors[23]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[23]Relationship_Group = Friend
Objectives[94]mission_Actors[23]AddBlip = False
Objectives[94]mission_Actors[23]ShowCone = False
Objectives[94]mission_Actors[23]Invincible = False
Objectives[94]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[23]AlwaysFight = True
Objectives[94]mission_Actors[23]Seeing_Range = 30
Objectives[94]mission_Actors[23]Hearing_Range = 30
Objectives[94]mission_Actors[23]CombatMovement = Offensive
Objectives[94]mission_Actors[23]weapon = Unarmed
Objectives[94]mission_Actors[23]Variation = Random
Objectives[94]mission_Actors[23]Task = 3
Objectives[94]mission_Actors[23]Task_Guard_Range = 5
Objectives[94]mission_Actors[23]Task_Stay_In_Range = True
Objectives[94]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[23]Task_Scenario = WORLD_HUMAN_PICNIC
Objectives[94]mission_Actors[24]Survive_Number = 0
Objectives[94]mission_Actors[24]Failed_Text = 
Objectives[94]mission_Actors[24]Remove_After = 0
Objectives[94]mission_Actors[24]positionX = 3381,479
Objectives[94]mission_Actors[24]positionY = 5184,055
Objectives[94]mission_Actors[24]positionZ = 4,175617
Objectives[94]mission_Actors[24]Heading = 195,0197
Objectives[94]mission_Actors[24]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[24]Relationship_Group = Friend
Objectives[94]mission_Actors[24]AddBlip = False
Objectives[94]mission_Actors[24]ShowCone = False
Objectives[94]mission_Actors[24]Invincible = False
Objectives[94]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[24]AlwaysFight = True
Objectives[94]mission_Actors[24]Seeing_Range = 30
Objectives[94]mission_Actors[24]Hearing_Range = 30
Objectives[94]mission_Actors[24]CombatMovement = Offensive
Objectives[94]mission_Actors[24]weapon = 966099553
Objectives[94]mission_Actors[24]Variation = Random
Objectives[94]mission_Actors[24]Task = 3
Objectives[94]mission_Actors[24]Task_Guard_Range = 5
Objectives[94]mission_Actors[24]Task_Stay_In_Range = True
Objectives[94]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[24]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[25]Survive_Number = 0
Objectives[94]mission_Actors[25]Failed_Text = 
Objectives[94]mission_Actors[25]Remove_After = 0
Objectives[94]mission_Actors[25]positionX = 3381,887
Objectives[94]mission_Actors[25]positionY = 5190,735
Objectives[94]mission_Actors[25]positionZ = 4,330095
Objectives[94]mission_Actors[25]Heading = 29,75673
Objectives[94]mission_Actors[25]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[25]Relationship_Group = Friend
Objectives[94]mission_Actors[25]AddBlip = False
Objectives[94]mission_Actors[25]ShowCone = False
Objectives[94]mission_Actors[25]Invincible = False
Objectives[94]mission_Actors[25]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[25]AlwaysFight = True
Objectives[94]mission_Actors[25]Seeing_Range = 30
Objectives[94]mission_Actors[25]Hearing_Range = 30
Objectives[94]mission_Actors[25]CombatMovement = Offensive
Objectives[94]mission_Actors[25]weapon = 966099553
Objectives[94]mission_Actors[25]Variation = Random
Objectives[94]mission_Actors[25]Task = 3
Objectives[94]mission_Actors[25]Task_Guard_Range = 5
Objectives[94]mission_Actors[25]Task_Stay_In_Range = True
Objectives[94]mission_Actors[25]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[25]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[25]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[26]Survive_Number = 0
Objectives[94]mission_Actors[26]Failed_Text = 
Objectives[94]mission_Actors[26]Remove_After = 0
Objectives[94]mission_Actors[26]positionX = 3386,696
Objectives[94]mission_Actors[26]positionY = 5195,146
Objectives[94]mission_Actors[26]positionZ = 4,32683
Objectives[94]mission_Actors[26]Heading = 232,9344
Objectives[94]mission_Actors[26]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[26]Relationship_Group = Friend
Objectives[94]mission_Actors[26]AddBlip = False
Objectives[94]mission_Actors[26]ShowCone = False
Objectives[94]mission_Actors[26]Invincible = False
Objectives[94]mission_Actors[26]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[26]AlwaysFight = True
Objectives[94]mission_Actors[26]Seeing_Range = 30
Objectives[94]mission_Actors[26]Hearing_Range = 30
Objectives[94]mission_Actors[26]CombatMovement = Offensive
Objectives[94]mission_Actors[26]weapon = 966099553
Objectives[94]mission_Actors[26]Variation = Random
Objectives[94]mission_Actors[26]Task = 3
Objectives[94]mission_Actors[26]Task_Guard_Range = 5
Objectives[94]mission_Actors[26]Task_Stay_In_Range = True
Objectives[94]mission_Actors[26]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[26]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[26]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Actors[27]Survive_Number = 0
Objectives[94]mission_Actors[27]Failed_Text = 
Objectives[94]mission_Actors[27]Remove_After = 0
Objectives[94]mission_Actors[27]positionX = 3382,468
Objectives[94]mission_Actors[27]positionY = 5196,608
Objectives[94]mission_Actors[27]positionZ = 4,461458
Objectives[94]mission_Actors[27]Heading = 119,8758
Objectives[94]mission_Actors[27]String_Name = s_f_y_hooker_02
Objectives[94]mission_Actors[27]Relationship_Group = Friend
Objectives[94]mission_Actors[27]AddBlip = False
Objectives[94]mission_Actors[27]ShowCone = False
Objectives[94]mission_Actors[27]Invincible = False
Objectives[94]mission_Actors[27]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[27]AlwaysFight = True
Objectives[94]mission_Actors[27]Seeing_Range = 30
Objectives[94]mission_Actors[27]Hearing_Range = 30
Objectives[94]mission_Actors[27]CombatMovement = Offensive
Objectives[94]mission_Actors[27]weapon = 966099553
Objectives[94]mission_Actors[27]Variation = Random
Objectives[94]mission_Actors[27]Task = 3
Objectives[94]mission_Actors[27]Task_Guard_Range = 5
Objectives[94]mission_Actors[27]Task_Stay_In_Range = True
Objectives[94]mission_Actors[27]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[27]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[27]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[94]mission_Actors[28]Survive_Number = 0
Objectives[94]mission_Actors[28]Failed_Text = 
Objectives[94]mission_Actors[28]Remove_After = 0
Objectives[94]mission_Actors[28]positionX = 3383,917
Objectives[94]mission_Actors[28]positionY = 5187,167
Objectives[94]mission_Actors[28]positionZ = 4,197577
Objectives[94]mission_Actors[28]Heading = 299,2614
Objectives[94]mission_Actors[28]String_Name = s_f_y_hooker_01
Objectives[94]mission_Actors[28]Relationship_Group = Friend
Objectives[94]mission_Actors[28]AddBlip = False
Objectives[94]mission_Actors[28]ShowCone = False
Objectives[94]mission_Actors[28]Invincible = False
Objectives[94]mission_Actors[28]CanFightArmedPedsWhenNotArmed = True
Objectives[94]mission_Actors[28]AlwaysFight = True
Objectives[94]mission_Actors[28]Seeing_Range = 30
Objectives[94]mission_Actors[28]Hearing_Range = 30
Objectives[94]mission_Actors[28]CombatMovement = Offensive
Objectives[94]mission_Actors[28]weapon = 966099553
Objectives[94]mission_Actors[28]Variation = Random
Objectives[94]mission_Actors[28]Task = 3
Objectives[94]mission_Actors[28]Task_Guard_Range = 5
Objectives[94]mission_Actors[28]Task_Stay_In_Range = True
Objectives[94]mission_Actors[28]Task_Enter_Vehicle_Seat_Position = -1
Objectives[94]mission_Actors[28]Task_Can_Exit_Vehicle = True
Objectives[94]mission_Actors[28]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[94]mission_Vehicles = 1
Objectives[94]mission_Vehicles[0]positionX = 3382,285
Objectives[94]mission_Vehicles[0]positionY = 5189,555
Objectives[94]mission_Vehicles[0]positionZ = 0,2015255
Objectives[94]mission_Vehicles[0]Heading = 338,7688
Objectives[94]mission_Vehicles[0]Name = Rimorchiatore
Objectives[94]mission_Vehicles[0]Model = tug
Objectives[94]mission_Vehicles[0]PrimaryColor = MetallicPurple
Objectives[94]mission_Vehicles[0]SecondaryColor = MetallicLime
Objectives[94]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[94]mission_Vehicles[0]HasPearlescent = False
Objectives[94]mission_Vehicles[0]Livery = 2
Objectives[94]mission_Vehicles[0]DirtLevel = 0
Objectives[94]mission_Vehicles[0]LockedForPlayer = False
Objectives[94]mission_Vehicles[0]Locked = False
Objectives[94]mission_Vehicles[0]Alarm = False
Objectives[94]mission_Vehicles[0]HotWired = False
Objectives[94]mission_Vehicles[0]Invincible = True
Objectives[94]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[94]mission_Vehicles[0]Remove_After = 0
Objectives[94]mission_Vehicles[0]Survive_Number = 0
Objectives[94]mission_Vehicles[0]Failed_Text = 
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 108
Objectives[94]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 3
Objectives[94]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 3
Objectives[94]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 98
Objectives[94]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 99
Objectives[94]mission_Vehicles[0]NeededForObjectiveCutscene[2] = 100
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 0

Objectives[95]Text = Go to the dock
Objectives[95]Text2 = 
Objectives[95]Text3 = 
Objectives[95]Failed_Text = 
Objectives[95]Type = Checkpoint
Objectives[95]Checkpoint_Type = 45
Objectives[95]Reserved = 1
Objectives[95]ColorR = 255
Objectives[95]ColorG = 255
Objectives[95]ColorB = 0
Objectives[95]ColorA = 255
Objectives[95]IconColorR = 255
Objectives[95]IconColorG = 255
Objectives[95]IconColorB = 0
Objectives[95]IconColorA = 255
Objectives[95]positionX = 3338,389
Objectives[95]positionY = 5172,097
Objectives[95]positionZ = 17,22607
Objectives[95]Heading = -103,5644
Objectives[95]Diameter = 1
Objectives[95]minimum_hight = 1
Objectives[95]maximum_hight = 10
Objectives[95]TriggerDistance = 1
Objectives[95]PlaySound = False
Objectives[95]LoseWanted = False
Objectives[95]Stop_Vehicle = False
Objectives[95]DeliverVehicleOnly = False
Objectives[95]DeliverTrailor = False
Objectives[95]DeliverTowTruck = False
Objectives[95]DeliverVehicleCargobob = False
Objectives[95]DeliverPropCargobob = False
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 3
Objectives[95]ObjectiveMessages[0]positionX = 3162,97
Objectives[95]ObjectiveMessages[0]positionY = 5120,114
Objectives[95]ObjectiveMessages[0]positionZ = 17,52165
Objectives[95]ObjectiveMessages[0]Message = And who were those strange guys?
Objectives[95]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[95]ObjectiveMessages[0]Sender = 
Objectives[95]ObjectiveMessages[0]Subject = 
Objectives[95]ObjectiveMessages[0]MessageColor = Blue
Objectives[95]ObjectiveMessages[0]PlayFromStart = True
Objectives[95]ObjectiveMessages[0]Delay = False
Objectives[95]ObjectiveMessages[0]DelayTime = 0
Objectives[95]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[0]TypeSubtitle = False
Objectives[95]ObjectiveMessages[0]TypeTextMesage = True
Objectives[95]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[1]positionX = 3160,466
Objectives[95]ObjectiveMessages[1]positionY = 5119,17
Objectives[95]ObjectiveMessages[1]positionZ = 17,7502
Objectives[95]ObjectiveMessages[1]Message = I don't know, but I like them.
Objectives[95]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[95]ObjectiveMessages[1]Sender = 
Objectives[95]ObjectiveMessages[1]Subject = 
Objectives[95]ObjectiveMessages[1]MessageColor = Orange
Objectives[95]ObjectiveMessages[1]PlayFromStart = True
Objectives[95]ObjectiveMessages[1]Delay = False
Objectives[95]ObjectiveMessages[1]DelayTime = 0
Objectives[95]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[1]TypeSubtitle = False
Objectives[95]ObjectiveMessages[1]TypeTextMesage = True
Objectives[95]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[2]positionX = 3157,854
Objectives[95]ObjectiveMessages[2]positionY = 5117,815
Objectives[95]ObjectiveMessages[2]positionZ = 18,03113
Objectives[95]ObjectiveMessages[2]Message = Ok, let's go see what we bought.
Objectives[95]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[95]ObjectiveMessages[2]Sender = 
Objectives[95]ObjectiveMessages[2]Subject = 
Objectives[95]ObjectiveMessages[2]MessageColor = Orange
Objectives[95]ObjectiveMessages[2]PlayFromStart = True
Objectives[95]ObjectiveMessages[2]Delay = False
Objectives[95]ObjectiveMessages[2]DelayTime = 0
Objectives[95]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[2]TypeSubtitle = False
Objectives[95]ObjectiveMessages[2]TypeTextMesage = True
Objectives[95]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[96]Type = Set_Player_Actor_Objective
Objectives[96]Text = 
Objectives[96]positionX = 3361,868
Objectives[96]positionY = 5199,342
Objectives[96]positionZ = 4,158524
Objectives[96]SetPlayerActor_Use_Player = True
Objectives[96]SetPlayerActor_Player_Controllable = True
Objectives[96]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[96]SetPlayerActor_Use_Actor = False
Objectives[96]SetPlayerActor_RelationshipGroup_Change = False
Objectives[96]SetPlayerActor_RelationshipGroup = Neutral
Objectives[96]SetPlayerActor_Invincible_Change = False
Objectives[96]SetPlayerActor_Invincible = False
Objectives[96]SetPlayerActor_NewTask = True
Objectives[96]Int_Task = 99
Objectives[96]Task_Repeat = False
Objectives[96]Task_Timeout = False
Objectives[96]Task_Guard_Range = 10
Objectives[96]Task_Stay_In_Range = True
Objectives[96]Task_Wander_Range = 10
Objectives[96]Task_Scenario = NONE
Objectives[96]Task_TalkingAnimation = mic_chatter
Objectives[96]Task_Time = 1
Objectives[96]TaskListCount = 7
Objectives[96]Task_List[0]Type = WalkTo
Objectives[96]Task_List[0]DestinationX = 3343,062
Objectives[96]Task_List[0]DestinationY = 5172,226
Objectives[96]Task_List[0]DestinationZ = 16,45059
Objectives[96]Task_List[0]Rotation = 10,01831
Objectives[96]Task_List[0]Speed = 1
Objectives[96]Task_List[0]GoStraitToCoord = True
Objectives[96]Task_List[1]Type = WalkTo
Objectives[96]Task_List[1]DestinationX = 3344,729
Objectives[96]Task_List[1]DestinationY = 5181,369
Objectives[96]Task_List[1]DestinationZ = 14,15495
Objectives[96]Task_List[1]Rotation = 10,01831
Objectives[96]Task_List[1]Speed = 1
Objectives[96]Task_List[1]GoStraitToCoord = True
Objectives[96]Task_List[2]Type = WalkTo
Objectives[96]Task_List[2]DestinationX = 3349,926
Objectives[96]Task_List[2]DestinationY = 5174,575
Objectives[96]Task_List[2]DestinationZ = 11,68928
Objectives[96]Task_List[2]Rotation = 10,01831
Objectives[96]Task_List[2]Speed = 1
Objectives[96]Task_List[2]GoStraitToCoord = True
Objectives[96]Task_List[3]Type = WalkTo
Objectives[96]Task_List[3]DestinationX = 3353,73
Objectives[96]Task_List[3]DestinationY = 5176,634
Objectives[96]Task_List[3]DestinationZ = 10,2358
Objectives[96]Task_List[3]Rotation = 10,01831
Objectives[96]Task_List[3]Speed = 1
Objectives[96]Task_List[3]GoStraitToCoord = True
Objectives[96]Task_List[4]Type = WalkTo
Objectives[96]Task_List[4]DestinationX = 3353,268
Objectives[96]Task_List[4]DestinationY = 5189,433
Objectives[96]Task_List[4]DestinationZ = 6,727249
Objectives[96]Task_List[4]Rotation = 10,01831
Objectives[96]Task_List[4]Speed = 1
Objectives[96]Task_List[4]GoStraitToCoord = True
Objectives[96]Task_List[5]Type = WalkTo
Objectives[96]Task_List[5]DestinationX = 3356,817
Objectives[96]Task_List[5]DestinationY = 5190,2
Objectives[96]Task_List[5]DestinationZ = 5,966831
Objectives[96]Task_List[5]Rotation = 10,01831
Objectives[96]Task_List[5]Speed = 1
Objectives[96]Task_List[5]GoStraitToCoord = True
Objectives[96]Task_List[6]Type = WalkTo
Objectives[96]Task_List[6]DestinationX = 3364,214
Objectives[96]Task_List[6]DestinationY = 5182,608
Objectives[96]Task_List[6]DestinationZ = 2,123217
Objectives[96]Task_List[6]Rotation = 10,01831
Objectives[96]Task_List[6]Speed = 1
Objectives[96]Task_List[6]GoStraitToCoord = True
Objectives[96]mission_ActorsCount = 1
Objectives[96]mission_Actors[0]Survive_Number = 0
Objectives[96]mission_Actors[0]Failed_Text = 
Objectives[96]mission_Actors[0]Remove_After = 0
Objectives[96]mission_Actors[0]positionX = 3337,093
Objectives[96]mission_Actors[0]positionY = 5171,116
Objectives[96]mission_Actors[0]positionZ = 18,28862
Objectives[96]mission_Actors[0]Heading = 265
Objectives[96]mission_Actors[0]String_Name = ig_clay
Objectives[96]mission_Actors[0]Relationship_Group = Companion
Objectives[96]mission_Actors[0]AddBlip = False
Objectives[96]mission_Actors[0]ShowCone = False
Objectives[96]mission_Actors[0]Invincible = True
Objectives[96]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[96]mission_Actors[0]AlwaysFight = True
Objectives[96]mission_Actors[0]Seeing_Range = 30
Objectives[96]mission_Actors[0]Hearing_Range = 30
Objectives[96]mission_Actors[0]CombatMovement = Offensive
Objectives[96]mission_Actors[0]weapon = SawnOffShotgun
Objectives[96]mission_Actors[0]Variation = Default
Objectives[96]mission_Actors[0]Task = 0
Objectives[96]mission_Actors[0]Task_Guard_Range = 5
Objectives[96]mission_Actors[0]Task_Stay_In_Range = True
Objectives[96]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[96]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[96]mission_Actors[0]Task_Scenario = NONE
Objectives[96]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[96]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 110
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

Objectives[97]Type = Set_Player_Actor_Objective
Objectives[97]Text = 
Objectives[97]positionX = 3077,381
Objectives[97]positionY = 5098,426
Objectives[97]positionZ = 22,00288
Objectives[97]SetPlayerActor_Use_Player = False
Objectives[97]SetPlayerActor_Player_Controllable = True
Objectives[97]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[97]SetPlayerActor_Use_Actor = True
Objectives[97]SetPlayerActor_RelationshipGroup_Change = False
Objectives[97]SetPlayerActor_RelationshipGroup = Friend
Objectives[97]SetPlayerActor_Invincible_Change = False
Objectives[97]SetPlayerActor_Invincible = False
Objectives[97]SetPlayerActor_NewTask = True
Objectives[97]Int_Task = 99
Objectives[97]Task_Repeat = False
Objectives[97]Task_Timeout = False
Objectives[97]Task_Guard_Range = 10
Objectives[97]Task_Stay_In_Range = True
Objectives[97]Task_Wander_Range = 10
Objectives[97]Task_Scenario = NONE
Objectives[97]Task_TalkingAnimation = mic_chatter
Objectives[97]Task_Time = 1
Objectives[97]TaskListCount = 1
Objectives[97]Task_List[0]Type = Pause
Objectives[97]Task_List[0]positionX = 1942,693
Objectives[97]Task_List[0]positionY = 4633,068
Objectives[97]Task_List[0]positionZ = 40,03524
Objectives[97]Task_List[0]time = 59
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Type = Cutscenes_Objective
Objectives[98]Text = 
Objectives[98]positionX = 3338,529
Objectives[98]positionY = 5174,966
Objectives[98]positionZ = 17,1056
Objectives[98]Cutscenes_Time = 6
Objectives[98]Cutscenes_Trans_Time = 2
Objectives[98]Cutscenes_FOV = 30
Objectives[98]Cutscenes_Shake = Hand
Objectives[98]Cutscenes_Amplitude = 0
Objectives[98]Cutscenes_FadeOut = False
Objectives[98]Cutscenes_FadeIn = False
Objectives[98]Cutscenes_End = False
Objectives[98]Cutscenes_Point_At_Position = False
Objectives[98]Cutscenes_Point_At_Player = False
Objectives[98]Cutscenes_Point_At_Actor = False
Objectives[98]Cutscenes_Point_At_Vehicle = True
Objectives[98]Cutscenes_Follow_Player = False
Objectives[98]Cutscenes_Follow_Actor = False
Objectives[98]Cutscenes_Follow_Vehicle = False
Objectives[98]Cutscenes_Follow_Distancee = 0,1
Objectives[98]Cutscenes_Follow_Hieght = 1
Objectives[98]Cutscenes_Follow_Angle = 0
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 5
Objectives[98]ObjectiveMessages[0]positionX = 3152,147
Objectives[98]ObjectiveMessages[0]positionY = 5115,194
Objectives[98]ObjectiveMessages[0]positionZ = 18,75997
Objectives[98]ObjectiveMessages[0]Message = Oh fuck.
Objectives[98]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[98]ObjectiveMessages[0]Sender = 
Objectives[98]ObjectiveMessages[0]Subject = 
Objectives[98]ObjectiveMessages[0]MessageColor = Orange
Objectives[98]ObjectiveMessages[0]PlayFromStart = True
Objectives[98]ObjectiveMessages[0]Delay = False
Objectives[98]ObjectiveMessages[0]DelayTime = 0
Objectives[98]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[0]TypeSubtitle = False
Objectives[98]ObjectiveMessages[0]TypeTextMesage = True
Objectives[98]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[98]ObjectiveMessages[1]positionX = 3150,492
Objectives[98]ObjectiveMessages[1]positionY = 5114,445
Objectives[98]ObjectiveMessages[1]positionZ = 19,07249
Objectives[98]ObjectiveMessages[1]Message = What? What's that?
Objectives[98]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[98]ObjectiveMessages[1]Sender = 
Objectives[98]ObjectiveMessages[1]Subject = 
Objectives[98]ObjectiveMessages[1]MessageColor = Blue
Objectives[98]ObjectiveMessages[1]PlayFromStart = True
Objectives[98]ObjectiveMessages[1]Delay = False
Objectives[98]ObjectiveMessages[1]DelayTime = 0
Objectives[98]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[1]TypeSubtitle = False
Objectives[98]ObjectiveMessages[1]TypeTextMesage = True
Objectives[98]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[98]ObjectiveMessages[2]positionX = 3147,816
Objectives[98]ObjectiveMessages[2]positionY = 5113,601
Objectives[98]ObjectiveMessages[2]positionZ = 19,51546
Objectives[98]ObjectiveMessages[2]Message = Human trafficking, that's a ship full of girls.
Objectives[98]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[98]ObjectiveMessages[2]Sender = 
Objectives[98]ObjectiveMessages[2]Subject = 
Objectives[98]ObjectiveMessages[2]MessageColor = Orange
Objectives[98]ObjectiveMessages[2]PlayFromStart = True
Objectives[98]ObjectiveMessages[2]Delay = False
Objectives[98]ObjectiveMessages[2]DelayTime = 0
Objectives[98]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[2]TypeSubtitle = False
Objectives[98]ObjectiveMessages[2]TypeTextMesage = True
Objectives[98]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[98]ObjectiveMessages[3]positionX = 3144,678
Objectives[98]ObjectiveMessages[3]positionY = 5112,829
Objectives[98]ObjectiveMessages[3]positionZ = 19,95863
Objectives[98]ObjectiveMessages[3]Message = Oh, fuck.
Objectives[98]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[98]ObjectiveMessages[3]Sender = 
Objectives[98]ObjectiveMessages[3]Subject = 
Objectives[98]ObjectiveMessages[3]MessageColor = Blue
Objectives[98]ObjectiveMessages[3]PlayFromStart = True
Objectives[98]ObjectiveMessages[3]Delay = False
Objectives[98]ObjectiveMessages[3]DelayTime = 0
Objectives[98]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[3]TypeSubtitle = False
Objectives[98]ObjectiveMessages[3]TypeTextMesage = True
Objectives[98]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[98]ObjectiveMessages[4]positionX = 3141,941
Objectives[98]ObjectiveMessages[4]positionY = 5111,748
Objectives[98]ObjectiveMessages[4]positionZ = 20,11459
Objectives[98]ObjectiveMessages[4]Message = Yes, fuck. Human trafficking is a broken asshole, and useless, with all immigrants coming.
Objectives[98]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[98]ObjectiveMessages[4]Sender = 
Objectives[98]ObjectiveMessages[4]Subject = 
Objectives[98]ObjectiveMessages[4]MessageColor = Orange
Objectives[98]ObjectiveMessages[4]PlayFromStart = True
Objectives[98]ObjectiveMessages[4]Delay = False
Objectives[98]ObjectiveMessages[4]DelayTime = 0
Objectives[98]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[98]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[98]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[98]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[98]ObjectiveMessages[4]TypeSubtitle = False
Objectives[98]ObjectiveMessages[4]TypeTextMesage = True
Objectives[98]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[98]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[99]Type = Cutscenes_Objective
Objectives[99]Text = 
Objectives[99]positionX = 3349,01
Objectives[99]positionY = 5180,651
Objectives[99]positionZ = 13,65877
Objectives[99]Cutscenes_Time = 2
Objectives[99]Cutscenes_Trans_Time = 6
Objectives[99]Cutscenes_FOV = 30
Objectives[99]Cutscenes_Shake = Hand
Objectives[99]Cutscenes_Amplitude = 0
Objectives[99]Cutscenes_FadeOut = False
Objectives[99]Cutscenes_FadeIn = False
Objectives[99]Cutscenes_End = False
Objectives[99]Cutscenes_Point_At_Position = False
Objectives[99]Cutscenes_Point_At_Player = False
Objectives[99]Cutscenes_Point_At_Actor = False
Objectives[99]Cutscenes_Point_At_Vehicle = True
Objectives[99]Cutscenes_Follow_Player = False
Objectives[99]Cutscenes_Follow_Actor = False
Objectives[99]Cutscenes_Follow_Vehicle = False
Objectives[99]Cutscenes_Follow_Distancee = 0,1
Objectives[99]Cutscenes_Follow_Hieght = 1
Objectives[99]Cutscenes_Follow_Angle = 0
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Type = Cutscenes_Objective
Objectives[100]Text = 
Objectives[100]positionX = 3356,446
Objectives[100]positionY = 5182,065
Objectives[100]positionZ = 7,75527
Objectives[100]Cutscenes_Time = 5
Objectives[100]Cutscenes_Trans_Time = 3
Objectives[100]Cutscenes_FOV = 60
Objectives[100]Cutscenes_Shake = Hand
Objectives[100]Cutscenes_Amplitude = 0
Objectives[100]Cutscenes_FadeOut = False
Objectives[100]Cutscenes_FadeIn = False
Objectives[100]Cutscenes_End = False
Objectives[100]Cutscenes_Point_At_Position = False
Objectives[100]Cutscenes_Point_At_Player = False
Objectives[100]Cutscenes_Point_At_Actor = False
Objectives[100]Cutscenes_Point_At_Vehicle = False
Objectives[100]Cutscenes_Follow_Player = False
Objectives[100]Cutscenes_Follow_Actor = False
Objectives[100]Cutscenes_Follow_Vehicle = True
Objectives[100]Cutscenes_Follow_Distancee = 15
Objectives[100]Cutscenes_Follow_Hieght = 10
Objectives[100]Cutscenes_Follow_Angle = 55
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 1
Objectives[100]mission_Vehicles[0]positionX = 3185,332
Objectives[100]mission_Vehicles[0]positionY = 5242,509
Objectives[100]mission_Vehicles[0]positionZ = 26,48373
Objectives[100]mission_Vehicles[0]Heading = 264,7186
Objectives[100]mission_Vehicles[0]Name = Zombie Chopper
Objectives[100]mission_Vehicles[0]Model = zombieb
Objectives[100]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[100]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[100]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[100]mission_Vehicles[0]HasPearlescent = False
Objectives[100]mission_Vehicles[0]Livery = -1
Objectives[100]mission_Vehicles[0]DirtLevel = 0
Objectives[100]mission_Vehicles[0]LockedForPlayer = False
Objectives[100]mission_Vehicles[0]Locked = False
Objectives[100]mission_Vehicles[0]Alarm = False
Objectives[100]mission_Vehicles[0]HotWired = False
Objectives[100]mission_Vehicles[0]Invincible = True
Objectives[100]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[100]mission_Vehicles[0]Remove_After = 0
Objectives[100]mission_Vehicles[0]Survive_Number = 0
Objectives[100]mission_Vehicles[0]Failed_Text = 
Objectives[100]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[100]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 110
Objectives[100]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 0

Objectives[101]Type = Cutscenes_Objective
Objectives[101]Text = 
Objectives[101]positionX = 3353,367
Objectives[101]positionY = 5200,368
Objectives[101]positionZ = -0,059515
Objectives[101]Cutscenes_Time = 0
Objectives[101]Cutscenes_Trans_Time = 0
Objectives[101]Cutscenes_FOV = 30
Objectives[101]Cutscenes_Shake = Hand
Objectives[101]Cutscenes_Amplitude = 0
Objectives[101]Cutscenes_FadeOut = False
Objectives[101]Cutscenes_FadeIn = False
Objectives[101]Cutscenes_End = True
Objectives[101]Cutscenes_Point_At_Position = False
Objectives[101]Cutscenes_Point_At_Player = False
Objectives[101]Cutscenes_Point_At_Actor = False
Objectives[101]Cutscenes_Point_At_Vehicle = False
Objectives[101]Cutscenes_Follow_Player = False
Objectives[101]Cutscenes_Follow_Actor = False
Objectives[101]Cutscenes_Follow_Vehicle = False
Objectives[101]Cutscenes_Follow_Distancee = 10
Objectives[101]Cutscenes_Follow_Hieght = 1
Objectives[101]Cutscenes_Follow_Angle = 0
Objectives[101]mission_ActorsCount = 0
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 0

Objectives[102]Text = 
Objectives[102]Type = Timeout_Objective
Objectives[102]positionX = 3339,614
Objectives[102]positionY = 5175,601
Objectives[102]positionZ = 16,8928
Objectives[102]Timeout_Min = 0
Objectives[102]Timeout_Sec = 10
Objectives[102]mission_ActorsCount = 2
Objectives[102]mission_Actors[0]Survive_Number = 0
Objectives[102]mission_Actors[0]Failed_Text = 
Objectives[102]mission_Actors[0]Remove_After = 0
Objectives[102]mission_Actors[0]positionX = 3336,674
Objectives[102]mission_Actors[0]positionY = 5172,235
Objectives[102]mission_Actors[0]positionZ = 18,29319
Objectives[102]mission_Actors[0]Heading = 200,7463
Objectives[102]mission_Actors[0]String_Name = ig_wade
Objectives[102]mission_Actors[0]Relationship_Group = Friend
Objectives[102]mission_Actors[0]AddBlip = False
Objectives[102]mission_Actors[0]ShowCone = False
Objectives[102]mission_Actors[0]Invincible = False
Objectives[102]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[0]AlwaysFight = True
Objectives[102]mission_Actors[0]Seeing_Range = 30
Objectives[102]mission_Actors[0]Hearing_Range = 30
Objectives[102]mission_Actors[0]CombatMovement = Offensive
Objectives[102]mission_Actors[0]weapon = Unarmed
Objectives[102]mission_Actors[0]Variation = Custom
Objectives[102]mission_Actors[0]Task = 99
Objectives[102]mission_Actors[0]Task_Guard_Range = 5
Objectives[102]mission_Actors[0]Task_Stay_In_Range = True
Objectives[102]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[0]Task_Scenario = NONE
Objectives[102]mission_Actors[0]Task_List_Count = 8
Objectives[102]mission_Actors[0]Task_Repeat = False
Objectives[102]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[0]DestinationX = 3342,704
Objectives[102]mission_Actors[0]Task_List[0]DestinationY = 5172,109
Objectives[102]mission_Actors[0]Task_List[0]DestinationZ = 16,62053
Objectives[102]mission_Actors[0]Task_List[0]Rotation = 200,7463
Objectives[102]mission_Actors[0]Task_List[0]Speed = 1
Objectives[102]mission_Actors[0]Task_List[0]GoStraitToCoord = True
Objectives[102]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[1]DestinationX = 3344,134
Objectives[102]mission_Actors[0]Task_List[1]DestinationY = 5180,785
Objectives[102]mission_Actors[0]Task_List[1]DestinationZ = 14,23966
Objectives[102]mission_Actors[0]Task_List[1]Rotation = 200,7463
Objectives[102]mission_Actors[0]Task_List[1]Speed = 1
Objectives[102]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[102]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[2]DestinationX = 3346,697
Objectives[102]mission_Actors[0]Task_List[2]DestinationY = 5180,096
Objectives[102]mission_Actors[0]Task_List[2]DestinationZ = 13,48967
Objectives[102]mission_Actors[0]Task_List[2]Rotation = 200,7463
Objectives[102]mission_Actors[0]Task_List[2]Speed = 1
Objectives[102]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[102]mission_Actors[0]Task_List[3]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[3]DestinationX = 3350,781
Objectives[102]mission_Actors[0]Task_List[3]DestinationY = 5175,222
Objectives[102]mission_Actors[0]Task_List[3]DestinationZ = 11,68535
Objectives[102]mission_Actors[0]Task_List[3]Rotation = 200,7463
Objectives[102]mission_Actors[0]Task_List[3]Speed = 1
Objectives[102]mission_Actors[0]Task_List[3]GoStraitToCoord = True
Objectives[102]mission_Actors[0]Task_List[4]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[4]DestinationX = 3353,731
Objectives[102]mission_Actors[0]Task_List[4]DestinationY = 5178,285
Objectives[102]mission_Actors[0]Task_List[4]DestinationZ = 9,607059
Objectives[102]mission_Actors[0]Task_List[4]Rotation = 200,7463
Objectives[102]mission_Actors[0]Task_List[4]Speed = 1
Objectives[102]mission_Actors[0]Task_List[4]GoStraitToCoord = True
Objectives[102]mission_Actors[0]Task_List[5]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[5]DestinationX = 3353,898
Objectives[102]mission_Actors[0]Task_List[5]DestinationY = 5188,512
Objectives[102]mission_Actors[0]Task_List[5]DestinationZ = 6,804438
Objectives[102]mission_Actors[0]Task_List[5]Rotation = 200,7463
Objectives[102]mission_Actors[0]Task_List[5]Speed = 1
Objectives[102]mission_Actors[0]Task_List[5]GoStraitToCoord = True
Objectives[102]mission_Actors[0]Task_List[6]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[6]DestinationX = 3356,166
Objectives[102]mission_Actors[0]Task_List[6]DestinationY = 5189,739
Objectives[102]mission_Actors[0]Task_List[6]DestinationZ = 6,085943
Objectives[102]mission_Actors[0]Task_List[6]Rotation = 200,7463
Objectives[102]mission_Actors[0]Task_List[6]Speed = 1
Objectives[102]mission_Actors[0]Task_List[6]GoStraitToCoord = True
Objectives[102]mission_Actors[0]Task_List[7]Type = WalkTo
Objectives[102]mission_Actors[0]Task_List[7]DestinationX = 3362,515
Objectives[102]mission_Actors[0]Task_List[7]DestinationY = 5182,904
Objectives[102]mission_Actors[0]Task_List[7]DestinationZ = 2,972208
Objectives[102]mission_Actors[0]Task_List[7]Rotation = 200,7463
Objectives[102]mission_Actors[0]Task_List[7]Speed = 1
Objectives[102]mission_Actors[0]Task_List[7]GoStraitToCoord = True
Objectives[102]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[102]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 3
Objectives[102]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[102]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[102]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[102]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[102]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[102]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[102]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[102]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[102]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[102]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[102]mission_Actors[0]NeededForObjectiveHint[0] = 107
Objectives[102]mission_Actors[1]Survive_Number = 0
Objectives[102]mission_Actors[1]Failed_Text = 
Objectives[102]mission_Actors[1]Remove_After = 0
Objectives[102]mission_Actors[1]positionX = 3337,76
Objectives[102]mission_Actors[1]positionY = 5171,681
Objectives[102]mission_Actors[1]positionZ = 18,29253
Objectives[102]mission_Actors[1]Heading = 245,7463
Objectives[102]mission_Actors[1]String_Name = ig_nervousron
Objectives[102]mission_Actors[1]Relationship_Group = Friend
Objectives[102]mission_Actors[1]AddBlip = False
Objectives[102]mission_Actors[1]ShowCone = False
Objectives[102]mission_Actors[1]Invincible = False
Objectives[102]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[102]mission_Actors[1]AlwaysFight = True
Objectives[102]mission_Actors[1]Seeing_Range = 30
Objectives[102]mission_Actors[1]Hearing_Range = 30
Objectives[102]mission_Actors[1]CombatMovement = Offensive
Objectives[102]mission_Actors[1]weapon = Unarmed
Objectives[102]mission_Actors[1]Variation = Custom
Objectives[102]mission_Actors[1]Task = 99
Objectives[102]mission_Actors[1]Task_Guard_Range = 5
Objectives[102]mission_Actors[1]Task_Stay_In_Range = True
Objectives[102]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[102]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[102]mission_Actors[1]Task_Scenario = NONE
Objectives[102]mission_Actors[1]Task_List_Count = 8
Objectives[102]mission_Actors[1]Task_Repeat = False
Objectives[102]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[0]DestinationX = 3343,506
Objectives[102]mission_Actors[1]Task_List[0]DestinationY = 5172,314
Objectives[102]mission_Actors[1]Task_List[0]DestinationZ = 16,3301
Objectives[102]mission_Actors[1]Task_List[0]Rotation = 245,7463
Objectives[102]mission_Actors[1]Task_List[0]Speed = 1
Objectives[102]mission_Actors[1]Task_List[0]GoStraitToCoord = True
Objectives[102]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[1]DestinationX = 3344,857
Objectives[102]mission_Actors[1]Task_List[1]DestinationY = 5180,301
Objectives[102]mission_Actors[1]Task_List[1]DestinationZ = 14,11511
Objectives[102]mission_Actors[1]Task_List[1]Rotation = 245,7463
Objectives[102]mission_Actors[1]Task_List[1]Speed = 1
Objectives[102]mission_Actors[1]Task_List[1]GoStraitToCoord = True
Objectives[102]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[2]DestinationX = 3347,436
Objectives[102]mission_Actors[1]Task_List[2]DestinationY = 5178,79
Objectives[102]mission_Actors[1]Task_List[2]DestinationZ = 13,24434
Objectives[102]mission_Actors[1]Task_List[2]Rotation = 245,7463
Objectives[102]mission_Actors[1]Task_List[2]Speed = 1
Objectives[102]mission_Actors[1]Task_List[2]GoStraitToCoord = True
Objectives[102]mission_Actors[1]Task_List[3]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[3]DestinationX = 3351,647
Objectives[102]mission_Actors[1]Task_List[3]DestinationY = 5175,684
Objectives[102]mission_Actors[1]Task_List[3]DestinationZ = 11,43082
Objectives[102]mission_Actors[1]Task_List[3]Rotation = 245,7463
Objectives[102]mission_Actors[1]Task_List[3]Speed = 1
Objectives[102]mission_Actors[1]Task_List[3]GoStraitToCoord = True
Objectives[102]mission_Actors[1]Task_List[4]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[4]DestinationX = 3354,156
Objectives[102]mission_Actors[1]Task_List[4]DestinationY = 5189,096
Objectives[102]mission_Actors[1]Task_List[4]DestinationZ = 6,714994
Objectives[102]mission_Actors[1]Task_List[4]Rotation = 245,7463
Objectives[102]mission_Actors[1]Task_List[4]Speed = 1
Objectives[102]mission_Actors[1]Task_List[4]GoStraitToCoord = True
Objectives[102]mission_Actors[1]Task_List[5]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[5]DestinationX = 3356,897
Objectives[102]mission_Actors[1]Task_List[5]DestinationY = 5189,762
Objectives[102]mission_Actors[1]Task_List[5]DestinationZ = 6,013405
Objectives[102]mission_Actors[1]Task_List[5]Rotation = 245,7463
Objectives[102]mission_Actors[1]Task_List[5]Speed = 1
Objectives[102]mission_Actors[1]Task_List[5]GoStraitToCoord = True
Objectives[102]mission_Actors[1]Task_List[6]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[6]DestinationX = 3363,344
Objectives[102]mission_Actors[1]Task_List[6]DestinationY = 5182,662
Objectives[102]mission_Actors[1]Task_List[6]DestinationZ = 2,723241
Objectives[102]mission_Actors[1]Task_List[6]Rotation = 245,7463
Objectives[102]mission_Actors[1]Task_List[6]Speed = 1
Objectives[102]mission_Actors[1]Task_List[6]GoStraitToCoord = True
Objectives[102]mission_Actors[1]Task_List[7]Type = WalkTo
Objectives[102]mission_Actors[1]Task_List[7]DestinationX = 3365,28
Objectives[102]mission_Actors[1]Task_List[7]DestinationY = 5182,14
Objectives[102]mission_Actors[1]Task_List[7]DestinationZ = 1,324159
Objectives[102]mission_Actors[1]Task_List[7]Rotation = 245,7463
Objectives[102]mission_Actors[1]Task_List[7]Speed = 1
Objectives[102]mission_Actors[1]Task_List[7]GoStraitToCoord = True
Objectives[102]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[102]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[102]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[102]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[102]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[102]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[102]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[102]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[102]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[102]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[102]mission_Actors[1]NeededForObjectiveHint[0] = 106
Objectives[102]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[102]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 108
Objectives[102]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[102]mission_Actors[1]NeededForObjectiveGoToActor[0] = 105
Objectives[102]mission_Vehicles = 3
Objectives[102]mission_Vehicles[0]positionX = 3333,894
Objectives[102]mission_Vehicles[0]positionY = 5176,384
Objectives[102]mission_Vehicles[0]positionZ = 17,76983
Objectives[102]mission_Vehicles[0]Heading = 300,446
Objectives[102]mission_Vehicles[0]Name = Faggio Sport
Objectives[102]mission_Vehicles[0]Model = faggio
Objectives[102]mission_Vehicles[0]PrimaryColor = MetallicOrange
Objectives[102]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[102]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[102]mission_Vehicles[0]HasPearlescent = False
Objectives[102]mission_Vehicles[0]Livery = 0
Objectives[102]mission_Vehicles[0]DirtLevel = 0
Objectives[102]mission_Vehicles[0]LockedForPlayer = False
Objectives[102]mission_Vehicles[0]Locked = False
Objectives[102]mission_Vehicles[0]Alarm = False
Objectives[102]mission_Vehicles[0]HotWired = False
Objectives[102]mission_Vehicles[0]Invincible = False
Objectives[102]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[102]mission_Vehicles[0]Remove_After = 0
Objectives[102]mission_Vehicles[0]Survive_Number = 0
Objectives[102]mission_Vehicles[0]Failed_Text = 
Objectives[102]mission_Vehicles[1]positionX = 3334,905
Objectives[102]mission_Vehicles[1]positionY = 5173,739
Objectives[102]mission_Vehicles[1]positionZ = 17,78871
Objectives[102]mission_Vehicles[1]Heading = 351,7082
Objectives[102]mission_Vehicles[1]Name = Rat Bike
Objectives[102]mission_Vehicles[1]Model = ratbike
Objectives[102]mission_Vehicles[1]PrimaryColor = MetallicOrange
Objectives[102]mission_Vehicles[1]SecondaryColor = MetallicAnthraciteGray
Objectives[102]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[102]mission_Vehicles[1]HasPearlescent = False
Objectives[102]mission_Vehicles[1]Livery = 0
Objectives[102]mission_Vehicles[1]DirtLevel = 0
Objectives[102]mission_Vehicles[1]LockedForPlayer = False
Objectives[102]mission_Vehicles[1]Locked = False
Objectives[102]mission_Vehicles[1]Alarm = False
Objectives[102]mission_Vehicles[1]HotWired = False
Objectives[102]mission_Vehicles[1]Invincible = False
Objectives[102]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[102]mission_Vehicles[1]Remove_After = 0
Objectives[102]mission_Vehicles[1]Survive_Number = 0
Objectives[102]mission_Vehicles[1]Failed_Text = 
Objectives[102]mission_Vehicles[2]positionX = 3328,525
Objectives[102]mission_Vehicles[2]positionY = 5172,433
Objectives[102]mission_Vehicles[2]positionZ = 17,83037
Objectives[102]mission_Vehicles[2]Heading = 167,9128
Objectives[102]mission_Vehicles[2]Name = Wolfsbane
Objectives[102]mission_Vehicles[2]Model = wolfsbane
Objectives[102]mission_Vehicles[2]PrimaryColor = MetallicChocoBrown
Objectives[102]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[102]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[102]mission_Vehicles[2]HasPearlescent = False
Objectives[102]mission_Vehicles[2]Livery = 0
Objectives[102]mission_Vehicles[2]DirtLevel = 0
Objectives[102]mission_Vehicles[2]LockedForPlayer = False
Objectives[102]mission_Vehicles[2]Locked = False
Objectives[102]mission_Vehicles[2]Alarm = False
Objectives[102]mission_Vehicles[2]HotWired = False
Objectives[102]mission_Vehicles[2]Invincible = True
Objectives[102]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[102]mission_Vehicles[2]Remove_After = 0
Objectives[102]mission_Vehicles[2]Survive_Number = 0
Objectives[102]mission_Vehicles[2]Failed_Text = 
Objectives[102]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[102]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 109
Objectives[102]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 2
Objectives[102]ObjectiveMessages[0]positionX = 3138,931
Objectives[102]ObjectiveMessages[0]positionY = 5110,385
Objectives[102]ObjectiveMessages[0]positionZ = 20,40651
Objectives[102]ObjectiveMessages[0]Message = What do we do now?
Objectives[102]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[102]ObjectiveMessages[0]Sender = 
Objectives[102]ObjectiveMessages[0]Subject = 
Objectives[102]ObjectiveMessages[0]MessageColor = Blue
Objectives[102]ObjectiveMessages[0]PlayFromStart = True
Objectives[102]ObjectiveMessages[0]Delay = False
Objectives[102]ObjectiveMessages[0]DelayTime = 0
Objectives[102]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[102]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[102]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[102]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[102]ObjectiveMessages[0]TypeSubtitle = False
Objectives[102]ObjectiveMessages[0]TypeTextMesage = True
Objectives[102]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[102]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[102]ObjectiveMessages[1]positionX = 3136,346
Objectives[102]ObjectiveMessages[1]positionY = 5109,362
Objectives[102]ObjectiveMessages[1]positionZ = 20,47226
Objectives[102]ObjectiveMessages[1]Message = Nothing, we're waiting for Ron and Wade.
Objectives[102]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[102]ObjectiveMessages[1]Sender = 
Objectives[102]ObjectiveMessages[1]Subject = 
Objectives[102]ObjectiveMessages[1]MessageColor = Orange
Objectives[102]ObjectiveMessages[1]PlayFromStart = True
Objectives[102]ObjectiveMessages[1]Delay = False
Objectives[102]ObjectiveMessages[1]DelayTime = 0
Objectives[102]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[102]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[102]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[102]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[102]ObjectiveMessages[1]TypeSubtitle = False
Objectives[102]ObjectiveMessages[1]TypeTextMesage = True
Objectives[102]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[102]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[103]Type = Set_Player_Actor_Objective
Objectives[103]Text = 
Objectives[103]positionX = 3355,274
Objectives[103]positionY = 5188,135
Objectives[103]positionZ = 6,420179
Objectives[103]SetPlayerActor_Use_Player = True
Objectives[103]SetPlayerActor_Player_Controllable = True
Objectives[103]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[103]SetPlayerActor_Use_Actor = False
Objectives[103]SetPlayerActor_RelationshipGroup_Change = False
Objectives[103]SetPlayerActor_RelationshipGroup = Neutral
Objectives[103]SetPlayerActor_Invincible_Change = False
Objectives[103]SetPlayerActor_Invincible = False
Objectives[103]SetPlayerActor_NewTask = True
Objectives[103]Int_Task = 99
Objectives[103]Task_Repeat = False
Objectives[103]Task_Timeout = False
Objectives[103]Task_Guard_Range = 10
Objectives[103]Task_Stay_In_Range = True
Objectives[103]Task_Wander_Range = 10
Objectives[103]Task_Scenario = NONE
Objectives[103]Task_TalkingAnimation = mic_chatter
Objectives[103]Task_Time = 1
Objectives[103]TaskListCount = 1
Objectives[103]Task_List[0]Type = Pause
Objectives[103]Task_List[0]positionX = 3331,333
Objectives[103]Task_List[0]positionY = 5153,961
Objectives[103]Task_List[0]positionZ = 17,78751
Objectives[103]Task_List[0]time = 1
Objectives[103]mission_ActorsCount = 0
Objectives[103]mission_Vehicles = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 0

Objectives[104]Text = Go downstairs
Objectives[104]Text2 = 
Objectives[104]Text3 = 
Objectives[104]Failed_Text = 
Objectives[104]Type = Checkpoint
Objectives[104]Checkpoint_Type = 45
Objectives[104]Reserved = 1
Objectives[104]ColorR = 255
Objectives[104]ColorG = 255
Objectives[104]ColorB = 0
Objectives[104]ColorA = 255
Objectives[104]IconColorR = 255
Objectives[104]IconColorG = 255
Objectives[104]IconColorB = 0
Objectives[104]IconColorA = 255
Objectives[104]positionX = 3364,905
Objectives[104]positionY = 5182,681
Objectives[104]positionZ = 1,223321
Objectives[104]Heading = 0
Objectives[104]Diameter = 1
Objectives[104]minimum_hight = 1
Objectives[104]maximum_hight = 10
Objectives[104]TriggerDistance = 1
Objectives[104]PlaySound = False
Objectives[104]LoseWanted = False
Objectives[104]Stop_Vehicle = False
Objectives[104]DeliverVehicleOnly = False
Objectives[104]DeliverTrailor = False
Objectives[104]DeliverTowTruck = False
Objectives[104]DeliverVehicleCargobob = False
Objectives[104]DeliverPropCargobob = False
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 0

Objectives[105]Type = GoTo_Actor
Objectives[105]Text = Wait the guys
Objectives[105]positionX = 3337,972
Objectives[105]positionY = 5168,597
Objectives[105]positionZ = 17,26689
Objectives[105]GoTo_Actor_ChangToCompanion = False
Objectives[105]GoTo_Actor_Distance = 5
Objectives[105]GoTo_Actor_Remove_Blip = True
Objectives[105]mission_ActorsCount = 0
Objectives[105]mission_Vehicles = 0
Objectives[105]Mission_Needed_Vehicles = 0
Objectives[105]mission_PropsCount = 0
Objectives[105]mission_Pickup_Props_Count = 0
Objectives[105]ObjectiveMessages = 0

Objectives[106]Type = Hint_Objective
Objectives[106]Text = 
Objectives[106]positionX = 3337,972
Objectives[106]positionY = 5168,597
Objectives[106]positionZ = 17,26689
Objectives[106]Hint_Time = 16
Objectives[106]Hint_FOV = 60
Objectives[106]Hint_Use_Position = False
Objectives[106]Hint_Use_Player = False
Objectives[106]Hint_Use_Actor = True
Objectives[106]Hint_Use_Vehicle = False
Objectives[106]mission_ActorsCount = 0
Objectives[106]mission_Vehicles = 0
Objectives[106]Mission_Needed_Vehicles = 0
Objectives[106]mission_PropsCount = 0
Objectives[106]mission_Pickup_Props_Count = 0
Objectives[106]ObjectiveMessages = 5
Objectives[106]ObjectiveMessages[0]positionX = 3273,364
Objectives[106]ObjectiveMessages[0]positionY = 5059,129
Objectives[106]ObjectiveMessages[0]positionZ = 21,54853
Objectives[106]ObjectiveMessages[0]Message = Hey guys, what we have here?
Objectives[106]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[106]ObjectiveMessages[0]Sender = 
Objectives[106]ObjectiveMessages[0]Subject = 
Objectives[106]ObjectiveMessages[0]MessageColor = Yellow
Objectives[106]ObjectiveMessages[0]PlayFromStart = True
Objectives[106]ObjectiveMessages[0]Delay = False
Objectives[106]ObjectiveMessages[0]DelayTime = 0
Objectives[106]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[106]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[106]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[106]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[106]ObjectiveMessages[0]TypeSubtitle = False
Objectives[106]ObjectiveMessages[0]TypeTextMesage = True
Objectives[106]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[106]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[106]ObjectiveMessages[1]positionX = 3275,251
Objectives[106]ObjectiveMessages[1]positionY = 5057,308
Objectives[106]ObjectiveMessages[1]positionZ = 21,60404
Objectives[106]ObjectiveMessages[1]Message = Oh fuck, no please, not human trafficking again.
Objectives[106]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[106]ObjectiveMessages[1]Sender = 
Objectives[106]ObjectiveMessages[1]Subject = 
Objectives[106]ObjectiveMessages[1]MessageColor = Green
Objectives[106]ObjectiveMessages[1]PlayFromStart = True
Objectives[106]ObjectiveMessages[1]Delay = False
Objectives[106]ObjectiveMessages[1]DelayTime = 0
Objectives[106]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[106]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[106]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[106]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[106]ObjectiveMessages[1]TypeSubtitle = False
Objectives[106]ObjectiveMessages[1]TypeTextMesage = True
Objectives[106]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[106]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[106]ObjectiveMessages[2]positionX = 3277,069
Objectives[106]ObjectiveMessages[2]positionY = 5055,589
Objectives[106]ObjectiveMessages[2]positionZ = 21,65896
Objectives[106]ObjectiveMessages[2]Message = I'm affraid so guys.
Objectives[106]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[106]ObjectiveMessages[2]Sender = 
Objectives[106]ObjectiveMessages[2]Subject = 
Objectives[106]ObjectiveMessages[2]MessageColor = Orange
Objectives[106]ObjectiveMessages[2]PlayFromStart = True
Objectives[106]ObjectiveMessages[2]Delay = False
Objectives[106]ObjectiveMessages[2]DelayTime = 0
Objectives[106]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[106]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[106]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[106]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[106]ObjectiveMessages[2]TypeSubtitle = False
Objectives[106]ObjectiveMessages[2]TypeTextMesage = True
Objectives[106]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[106]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[106]ObjectiveMessages[3]positionX = 3279,566
Objectives[106]ObjectiveMessages[3]positionY = 5053,201
Objectives[106]ObjectiveMessages[3]positionZ = 21,75656
Objectives[106]ObjectiveMessages[3]Message = What the fuck are we doing with those?
Objectives[106]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[106]ObjectiveMessages[3]Sender = 
Objectives[106]ObjectiveMessages[3]Subject = 
Objectives[106]ObjectiveMessages[3]MessageColor = Yellow
Objectives[106]ObjectiveMessages[3]PlayFromStart = True
Objectives[106]ObjectiveMessages[3]Delay = False
Objectives[106]ObjectiveMessages[3]DelayTime = 0
Objectives[106]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[106]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[106]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[106]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[106]ObjectiveMessages[3]TypeSubtitle = False
Objectives[106]ObjectiveMessages[3]TypeTextMesage = True
Objectives[106]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[106]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[106]ObjectiveMessages[4]positionX = 3281,901
Objectives[106]ObjectiveMessages[4]positionY = 5050,313
Objectives[106]ObjectiveMessages[4]positionZ = 21,8002
Objectives[106]ObjectiveMessages[4]Message = We take some at the Vanilla, we send some to Mikey, he looks for hostesses for the golf club.
Objectives[106]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[106]ObjectiveMessages[4]Sender = 
Objectives[106]ObjectiveMessages[4]Subject = 
Objectives[106]ObjectiveMessages[4]MessageColor = Orange
Objectives[106]ObjectiveMessages[4]PlayFromStart = True
Objectives[106]ObjectiveMessages[4]Delay = False
Objectives[106]ObjectiveMessages[4]DelayTime = 0
Objectives[106]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[106]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[106]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[106]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[106]ObjectiveMessages[4]TypeSubtitle = False
Objectives[106]ObjectiveMessages[4]TypeTextMesage = True
Objectives[106]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[106]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[107]Type = Hint_Objective
Objectives[107]Text = 
Objectives[107]positionX = 3335,705
Objectives[107]positionY = 5170,46
Objectives[107]positionZ = 17,30461
Objectives[107]Hint_Time = 16
Objectives[107]Hint_FOV = 40
Objectives[107]Hint_Use_Position = False
Objectives[107]Hint_Use_Player = False
Objectives[107]Hint_Use_Actor = True
Objectives[107]Hint_Use_Vehicle = False
Objectives[107]mission_ActorsCount = 0
Objectives[107]mission_Vehicles = 0
Objectives[107]Mission_Needed_Vehicles = 0
Objectives[107]mission_PropsCount = 0
Objectives[107]mission_Pickup_Props_Count = 0
Objectives[107]ObjectiveMessages = 5
Objectives[107]ObjectiveMessages[0]positionX = 3285,38
Objectives[107]ObjectiveMessages[0]positionY = 5046,565
Objectives[107]ObjectiveMessages[0]positionZ = 21,84106
Objectives[107]ObjectiveMessages[0]Message = My sex slave want to open a cleaning company.
Objectives[107]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[107]ObjectiveMessages[0]Sender = 
Objectives[107]ObjectiveMessages[0]Subject = 
Objectives[107]ObjectiveMessages[0]MessageColor = Green
Objectives[107]ObjectiveMessages[0]PlayFromStart = True
Objectives[107]ObjectiveMessages[0]Delay = False
Objectives[107]ObjectiveMessages[0]DelayTime = 0
Objectives[107]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[0]TypeSubtitle = False
Objectives[107]ObjectiveMessages[0]TypeTextMesage = True
Objectives[107]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[1]positionX = 3287,785
Objectives[107]ObjectiveMessages[1]positionY = 5043,937
Objectives[107]ObjectiveMessages[1]positionZ = 21,929
Objectives[107]ObjectiveMessages[1]Message = Some we put in Wade's cleaning company.
Objectives[107]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[107]ObjectiveMessages[1]Sender = 
Objectives[107]ObjectiveMessages[1]Subject = 
Objectives[107]ObjectiveMessages[1]MessageColor = Orange
Objectives[107]ObjectiveMessages[1]PlayFromStart = True
Objectives[107]ObjectiveMessages[1]Delay = False
Objectives[107]ObjectiveMessages[1]DelayTime = 0
Objectives[107]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[1]TypeSubtitle = False
Objectives[107]ObjectiveMessages[1]TypeTextMesage = True
Objectives[107]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[2]positionX = 3289,522
Objectives[107]ObjectiveMessages[2]positionY = 5042,029
Objectives[107]ObjectiveMessages[2]positionZ = 22,03655
Objectives[107]ObjectiveMessages[2]Message = Clay, do you want some?
Objectives[107]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[107]ObjectiveMessages[2]Sender = 
Objectives[107]ObjectiveMessages[2]Subject = 
Objectives[107]ObjectiveMessages[2]MessageColor = Orange
Objectives[107]ObjectiveMessages[2]PlayFromStart = True
Objectives[107]ObjectiveMessages[2]Delay = False
Objectives[107]ObjectiveMessages[2]DelayTime = 0
Objectives[107]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[2]TypeSubtitle = False
Objectives[107]ObjectiveMessages[2]TypeTextMesage = True
Objectives[107]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[3]positionX = 3291,457
Objectives[107]ObjectiveMessages[3]positionY = 5039,909
Objectives[107]ObjectiveMessages[3]positionZ = 22,1347
Objectives[107]ObjectiveMessages[3]Message = Emh... no thanks.
Objectives[107]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[107]ObjectiveMessages[3]Sender = 
Objectives[107]ObjectiveMessages[3]Subject = 
Objectives[107]ObjectiveMessages[3]MessageColor = Blue
Objectives[107]ObjectiveMessages[3]PlayFromStart = True
Objectives[107]ObjectiveMessages[3]Delay = False
Objectives[107]ObjectiveMessages[3]DelayTime = 0
Objectives[107]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[3]TypeSubtitle = False
Objectives[107]ObjectiveMessages[3]TypeTextMesage = True
Objectives[107]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[107]ObjectiveMessages[4]positionX = 3293,542
Objectives[107]ObjectiveMessages[4]positionY = 5037,668
Objectives[107]ObjectiveMessages[4]positionZ = 22,12379
Objectives[107]ObjectiveMessages[4]Message = Ok, then we'll see, but anyway we have to take away the ship from here.
Objectives[107]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[107]ObjectiveMessages[4]Sender = 
Objectives[107]ObjectiveMessages[4]Subject = 
Objectives[107]ObjectiveMessages[4]MessageColor = Yellow
Objectives[107]ObjectiveMessages[4]PlayFromStart = True
Objectives[107]ObjectiveMessages[4]Delay = False
Objectives[107]ObjectiveMessages[4]DelayTime = 0
Objectives[107]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[107]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[107]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[107]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[107]ObjectiveMessages[4]TypeSubtitle = False
Objectives[107]ObjectiveMessages[4]TypeTextMesage = True
Objectives[107]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[107]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[108]Type = Set_Player_Actor_Objective
Objectives[108]Text = 
Objectives[108]positionX = 3335,969
Objectives[108]positionY = 5169,104
Objectives[108]positionZ = 17,31157
Objectives[108]SetPlayerActor_Use_Player = False
Objectives[108]SetPlayerActor_Player_Controllable = True
Objectives[108]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[108]SetPlayerActor_Use_Actor = True
Objectives[108]SetPlayerActor_RelationshipGroup_Change = False
Objectives[108]SetPlayerActor_RelationshipGroup = Neutral
Objectives[108]SetPlayerActor_Invincible_Change = False
Objectives[108]SetPlayerActor_Invincible = False
Objectives[108]SetPlayerActor_NewTask = True
Objectives[108]Int_Task = 99
Objectives[108]Task_Repeat = False
Objectives[108]Task_Timeout = False
Objectives[108]Task_Guard_Range = 10
Objectives[108]Task_Stay_In_Range = True
Objectives[108]Task_Wander_Range = 10
Objectives[108]Task_Scenario = NONE
Objectives[108]Task_TalkingAnimation = mic_chatter
Objectives[108]Task_Time = 1
Objectives[108]TaskListCount = 10
Objectives[108]Task_List[0]Type = WalkTo
Objectives[108]Task_List[0]DestinationX = 3367,902
Objectives[108]Task_List[0]DestinationY = 5184,158
Objectives[108]Task_List[0]DestinationZ = 0,9652406
Objectives[108]Task_List[0]Rotation = 245,7463
Objectives[108]Task_List[0]Speed = 0,5
Objectives[108]Task_List[0]GoStraitToCoord = True
Objectives[108]Task_List[1]Type = WalkTo
Objectives[108]Task_List[1]DestinationX = 3373,766
Objectives[108]Task_List[1]DestinationY = 5183,51
Objectives[108]Task_List[1]DestinationZ = 0,9652406
Objectives[108]Task_List[1]Rotation = 245,7463
Objectives[108]Task_List[1]Speed = 0,5
Objectives[108]Task_List[1]GoStraitToCoord = True
Objectives[108]Task_List[2]Type = Pause
Objectives[108]Task_List[2]positionX = 3373,766
Objectives[108]Task_List[2]positionY = 5183,51
Objectives[108]Task_List[2]positionZ = 0,9652406
Objectives[108]Task_List[2]time = 30
Objectives[108]Task_List[3]Type = EnterVehicle
Objectives[108]Task_List[3]PositionX = 3379,79
Objectives[108]Task_List[3]PositionY = 5184,058
Objectives[108]Task_List[3]PositionZ = -1,717379
Objectives[108]Task_List[3]Speed = 1
Objectives[108]Task_List[3]SeatIndex = -1
Objectives[108]Task_List[3]TaskIndex = 3
Objectives[108]Task_List[3]Warp = True
Objectives[108]Task_List[4]Type = Pause
Objectives[108]Task_List[4]positionX = 3367,939
Objectives[108]Task_List[4]positionY = 5188,008
Objectives[108]Task_List[4]positionZ = 0,5
Objectives[108]Task_List[4]time = 5
Objectives[108]Task_List[5]Type = Drive
Objectives[108]Task_List[5]PositionX = 3395,894
Objectives[108]Task_List[5]PositionY = 5227,24
Objectives[108]Task_List[5]PositionZ = 0,6086909
Objectives[108]Task_List[5]Speed = 5
Objectives[108]Task_List[5]StopBeforeVehicles = False
Objectives[108]Task_List[5]StopBeforeActors = False
Objectives[108]Task_List[5]AvoidVehicles = True
Objectives[108]Task_List[5]AvoidEmptyVehicles = True
Objectives[108]Task_List[5]AvoidActors = True
Objectives[108]Task_List[5]AvoidObjects = True
Objectives[108]Task_List[5]StopAtLights = False
Objectives[108]Task_List[5]UseBlinkers = True
Objectives[108]Task_List[5]AllowGoingWrongWay = True
Objectives[108]Task_List[5]Reverse = False
Objectives[108]Task_List[5]TakeShortestPath = True
Objectives[108]Task_List[5]IgnoreRoads = True
Objectives[108]Task_List[5]IgnoreAllPathing = True
Objectives[108]Task_List[5]AvoidHighWays = True
Objectives[108]Task_List[6]Type = Drive
Objectives[108]Task_List[6]PositionX = 3456,282
Objectives[108]Task_List[6]PositionY = 5223,446
Objectives[108]Task_List[6]PositionZ = 1,91226
Objectives[108]Task_List[6]Speed = 20
Objectives[108]Task_List[6]StopBeforeVehicles = False
Objectives[108]Task_List[6]StopBeforeActors = False
Objectives[108]Task_List[6]AvoidVehicles = True
Objectives[108]Task_List[6]AvoidEmptyVehicles = True
Objectives[108]Task_List[6]AvoidActors = True
Objectives[108]Task_List[6]AvoidObjects = True
Objectives[108]Task_List[6]StopAtLights = False
Objectives[108]Task_List[6]UseBlinkers = True
Objectives[108]Task_List[6]AllowGoingWrongWay = True
Objectives[108]Task_List[6]Reverse = False
Objectives[108]Task_List[6]TakeShortestPath = True
Objectives[108]Task_List[6]IgnoreRoads = True
Objectives[108]Task_List[6]IgnoreAllPathing = True
Objectives[108]Task_List[6]AvoidHighWays = True
Objectives[108]Task_List[7]Type = Drive
Objectives[108]Task_List[7]PositionX = 3660,587
Objectives[108]Task_List[7]PositionY = 5129,18
Objectives[108]Task_List[7]PositionZ = 1,732074
Objectives[108]Task_List[7]Speed = 100
Objectives[108]Task_List[7]StopBeforeVehicles = False
Objectives[108]Task_List[7]StopBeforeActors = False
Objectives[108]Task_List[7]AvoidVehicles = True
Objectives[108]Task_List[7]AvoidEmptyVehicles = True
Objectives[108]Task_List[7]AvoidActors = True
Objectives[108]Task_List[7]AvoidObjects = True
Objectives[108]Task_List[7]StopAtLights = False
Objectives[108]Task_List[7]UseBlinkers = True
Objectives[108]Task_List[7]AllowGoingWrongWay = True
Objectives[108]Task_List[7]Reverse = False
Objectives[108]Task_List[7]TakeShortestPath = True
Objectives[108]Task_List[7]IgnoreRoads = True
Objectives[108]Task_List[7]IgnoreAllPathing = True
Objectives[108]Task_List[7]AvoidHighWays = True
Objectives[108]Task_List[8]Type = Drive
Objectives[108]Task_List[8]PositionX = 4263,863
Objectives[108]Task_List[8]PositionY = 4511,958
Objectives[108]Task_List[8]PositionZ = -0,761665
Objectives[108]Task_List[8]Speed = 100
Objectives[108]Task_List[8]StopBeforeVehicles = False
Objectives[108]Task_List[8]StopBeforeActors = False
Objectives[108]Task_List[8]AvoidVehicles = True
Objectives[108]Task_List[8]AvoidEmptyVehicles = True
Objectives[108]Task_List[8]AvoidActors = True
Objectives[108]Task_List[8]AvoidObjects = True
Objectives[108]Task_List[8]StopAtLights = False
Objectives[108]Task_List[8]UseBlinkers = True
Objectives[108]Task_List[8]AllowGoingWrongWay = True
Objectives[108]Task_List[8]Reverse = False
Objectives[108]Task_List[8]TakeShortestPath = True
Objectives[108]Task_List[8]IgnoreRoads = True
Objectives[108]Task_List[8]IgnoreAllPathing = True
Objectives[108]Task_List[8]AvoidHighWays = True
Objectives[108]Task_List[9]Type = Drive
Objectives[108]Task_List[9]PositionX = 4091,838
Objectives[108]Task_List[9]PositionY = 3809,124
Objectives[108]Task_List[9]PositionZ = 3,127481
Objectives[108]Task_List[9]Speed = 100
Objectives[108]Task_List[9]StopBeforeVehicles = False
Objectives[108]Task_List[9]StopBeforeActors = False
Objectives[108]Task_List[9]AvoidVehicles = True
Objectives[108]Task_List[9]AvoidEmptyVehicles = True
Objectives[108]Task_List[9]AvoidActors = True
Objectives[108]Task_List[9]AvoidObjects = True
Objectives[108]Task_List[9]StopAtLights = False
Objectives[108]Task_List[9]UseBlinkers = True
Objectives[108]Task_List[9]AllowGoingWrongWay = True
Objectives[108]Task_List[9]Reverse = False
Objectives[108]Task_List[9]TakeShortestPath = True
Objectives[108]Task_List[9]IgnoreRoads = True
Objectives[108]Task_List[9]IgnoreAllPathing = True
Objectives[108]Task_List[9]AvoidHighWays = True
Objectives[108]mission_ActorsCount = 0
Objectives[108]mission_Vehicles = 0
Objectives[108]Mission_Needed_Vehicles = 0
Objectives[108]mission_PropsCount = 0
Objectives[108]mission_Pickup_Props_Count = 0
Objectives[108]ObjectiveMessages = 3
Objectives[108]ObjectiveMessages[0]positionX = 3296,035
Objectives[108]ObjectiveMessages[0]positionY = 5034,91
Objectives[108]ObjectiveMessages[0]positionZ = 22,10822
Objectives[108]ObjectiveMessages[0]Message = Will you take it away, or will I take it away?
Objectives[108]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[108]ObjectiveMessages[0]Sender = 
Objectives[108]ObjectiveMessages[0]Subject = 
Objectives[108]ObjectiveMessages[0]MessageColor = Yellow
Objectives[108]ObjectiveMessages[0]PlayFromStart = True
Objectives[108]ObjectiveMessages[0]Delay = False
Objectives[108]ObjectiveMessages[0]DelayTime = 0
Objectives[108]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[108]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[108]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[108]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[108]ObjectiveMessages[0]TypeSubtitle = False
Objectives[108]ObjectiveMessages[0]TypeTextMesage = True
Objectives[108]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[108]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[108]ObjectiveMessages[1]positionX = 3298,002
Objectives[108]ObjectiveMessages[1]positionY = 5032,799
Objectives[108]ObjectiveMessages[1]positionZ = 22,12411
Objectives[108]ObjectiveMessages[1]Message = I don't know if I want to, I think about it now.
Objectives[108]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[108]ObjectiveMessages[1]Sender = 
Objectives[108]ObjectiveMessages[1]Subject = 
Objectives[108]ObjectiveMessages[1]MessageColor = Orange
Objectives[108]ObjectiveMessages[1]PlayFromStart = True
Objectives[108]ObjectiveMessages[1]Delay = False
Objectives[108]ObjectiveMessages[1]DelayTime = 0
Objectives[108]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[108]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[108]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[108]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[108]ObjectiveMessages[1]TypeSubtitle = False
Objectives[108]ObjectiveMessages[1]TypeTextMesage = True
Objectives[108]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[108]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[108]ObjectiveMessages[2]positionX = 3299,772
Objectives[108]ObjectiveMessages[2]positionY = 5030,853
Objectives[108]ObjectiveMessages[2]positionZ = 22,15356
Objectives[108]ObjectiveMessages[2]Message = Ok, in the meantime I quit the moorings.
Objectives[108]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[108]ObjectiveMessages[2]Sender = 
Objectives[108]ObjectiveMessages[2]Subject = 
Objectives[108]ObjectiveMessages[2]MessageColor = Yellow
Objectives[108]ObjectiveMessages[2]PlayFromStart = True
Objectives[108]ObjectiveMessages[2]Delay = False
Objectives[108]ObjectiveMessages[2]DelayTime = 0
Objectives[108]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[108]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[108]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[108]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[108]ObjectiveMessages[2]TypeSubtitle = False
Objectives[108]ObjectiveMessages[2]TypeTextMesage = True
Objectives[108]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[108]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[109]Type = Set_Player_Actor_Objective
Objectives[109]Text = 
Objectives[109]positionX = 3331,52
Objectives[109]positionY = 5174,003
Objectives[109]positionZ = 17,33987
Objectives[109]SetPlayerActor_Use_Player = False
Objectives[109]SetPlayerActor_Player_Controllable = True
Objectives[109]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[109]SetPlayerActor_Use_Actor = True
Objectives[109]SetPlayerActor_RelationshipGroup_Change = True
Objectives[109]SetPlayerActor_RelationshipGroup = Friend
Objectives[109]SetPlayerActor_Invincible_Change = False
Objectives[109]SetPlayerActor_Invincible = False
Objectives[109]SetPlayerActor_NewTask = True
Objectives[109]Int_Task = 99
Objectives[109]Task_Repeat = False
Objectives[109]Task_Timeout = False
Objectives[109]Task_Guard_Range = 10
Objectives[109]Task_Stay_In_Range = True
Objectives[109]Task_Wander_Range = 10
Objectives[109]Task_Scenario = NONE
Objectives[109]Task_TalkingAnimation = mic_chatter
Objectives[109]Task_Time = 1
Objectives[109]TaskListCount = 4
Objectives[109]Task_List[0]Type = Pause
Objectives[109]Task_List[0]positionX = 3331,52
Objectives[109]Task_List[0]positionY = 5174,003
Objectives[109]Task_List[0]positionZ = 17,83987
Objectives[109]Task_List[0]time = 50
Objectives[109]Task_List[1]Type = EnterVehicle
Objectives[109]Task_List[1]PositionX = 3328,072
Objectives[109]Task_List[1]PositionY = 5172,985
Objectives[109]Task_List[1]PositionZ = 17,88492
Objectives[109]Task_List[1]Speed = 1
Objectives[109]Task_List[1]SeatIndex = -1
Objectives[109]Task_List[1]TaskIndex = 1
Objectives[109]Task_List[1]Warp = False
Objectives[109]Task_List[2]Type = Drive
Objectives[109]Task_List[2]PositionX = 3039,733
Objectives[109]Task_List[2]PositionY = 5044,508
Objectives[109]Task_List[2]PositionZ = 25,49023
Objectives[109]Task_List[2]Speed = 10
Objectives[109]Task_List[2]StopBeforeVehicles = False
Objectives[109]Task_List[2]StopBeforeActors = False
Objectives[109]Task_List[2]AvoidVehicles = True
Objectives[109]Task_List[2]AvoidEmptyVehicles = True
Objectives[109]Task_List[2]AvoidActors = True
Objectives[109]Task_List[2]AvoidObjects = True
Objectives[109]Task_List[2]StopAtLights = False
Objectives[109]Task_List[2]UseBlinkers = True
Objectives[109]Task_List[2]AllowGoingWrongWay = True
Objectives[109]Task_List[2]Reverse = False
Objectives[109]Task_List[2]TakeShortestPath = False
Objectives[109]Task_List[2]IgnoreRoads = False
Objectives[109]Task_List[2]IgnoreAllPathing = False
Objectives[109]Task_List[2]AvoidHighWays = False
Objectives[109]Task_List[3]Type = Drive
Objectives[109]Task_List[3]PositionX = 2478,422
Objectives[109]Task_List[3]PositionY = 4120,875
Objectives[109]Task_List[3]PositionZ = 37,52781
Objectives[109]Task_List[3]Speed = 50
Objectives[109]Task_List[3]StopBeforeVehicles = False
Objectives[109]Task_List[3]StopBeforeActors = False
Objectives[109]Task_List[3]AvoidVehicles = True
Objectives[109]Task_List[3]AvoidEmptyVehicles = True
Objectives[109]Task_List[3]AvoidActors = True
Objectives[109]Task_List[3]AvoidObjects = True
Objectives[109]Task_List[3]StopAtLights = False
Objectives[109]Task_List[3]UseBlinkers = True
Objectives[109]Task_List[3]AllowGoingWrongWay = True
Objectives[109]Task_List[3]Reverse = False
Objectives[109]Task_List[3]TakeShortestPath = False
Objectives[109]Task_List[3]IgnoreRoads = False
Objectives[109]Task_List[3]IgnoreAllPathing = False
Objectives[109]Task_List[3]AvoidHighWays = False
Objectives[109]mission_ActorsCount = 0
Objectives[109]mission_Vehicles = 0
Objectives[109]Mission_Needed_Vehicles = 0
Objectives[109]mission_PropsCount = 0
Objectives[109]mission_Pickup_Props_Count = 0
Objectives[109]ObjectiveMessages = 0

Objectives[110]Type = Set_Player_Actor_Objective
Objectives[110]Text = 
Objectives[110]positionX = 3337,093
Objectives[110]positionY = 5171,116
Objectives[110]positionZ = 17,28862
Objectives[110]SetPlayerActor_Use_Player = False
Objectives[110]SetPlayerActor_Player_Controllable = True
Objectives[110]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[110]SetPlayerActor_Use_Actor = True
Objectives[110]SetPlayerActor_RelationshipGroup_Change = True
Objectives[110]SetPlayerActor_RelationshipGroup = Friend
Objectives[110]SetPlayerActor_Invincible_Change = False
Objectives[110]SetPlayerActor_Invincible = False
Objectives[110]SetPlayerActor_NewTask = True
Objectives[110]Int_Task = 99
Objectives[110]Task_Repeat = False
Objectives[110]Task_Timeout = False
Objectives[110]Task_Guard_Range = 10
Objectives[110]Task_Stay_In_Range = True
Objectives[110]Task_Wander_Range = 10
Objectives[110]Task_Scenario = NONE
Objectives[110]Task_TalkingAnimation = mic_chatter
Objectives[110]Task_Time = 1
Objectives[110]TaskListCount = 3
Objectives[110]Task_List[0]Type = Pause
Objectives[110]Task_List[0]positionX = 3337,093
Objectives[110]Task_List[0]positionY = 5171,116
Objectives[110]Task_List[0]positionZ = 17,78862
Objectives[110]Task_List[0]time = 40
Objectives[110]Task_List[1]Type = WalkTo
Objectives[110]Task_List[1]DestinationX = 3337,093
Objectives[110]Task_List[1]DestinationY = 5171,116
Objectives[110]Task_List[1]DestinationZ = 17,78862
Objectives[110]Task_List[1]Rotation = -95
Objectives[110]Task_List[1]Speed = 1
Objectives[110]Task_List[1]GoStraitToCoord = False
Objectives[110]Task_List[2]Type = EnterVehicle
Objectives[110]Task_List[2]PositionX = 3185,313
Objectives[110]Task_List[2]PositionY = 5242,507
Objectives[110]Task_List[2]PositionZ = 26,50941
Objectives[110]Task_List[2]Speed = 1
Objectives[110]Task_List[2]SeatIndex = -1
Objectives[110]Task_List[2]TaskIndex = 2
Objectives[110]Task_List[2]Warp = True
Objectives[110]mission_ActorsCount = 0
Objectives[110]mission_Vehicles = 0
Objectives[110]Mission_Needed_Vehicles = 0
Objectives[110]mission_PropsCount = 0
Objectives[110]mission_Pickup_Props_Count = 0
Objectives[110]ObjectiveMessages = 0

Objectives[111]Text = 
Objectives[111]Type = Leave_Area
Objectives[111]positionX = 4051,271
Objectives[111]positionY = 3692,362
Objectives[111]positionZ = 0,1273669
Objectives[111]Leave_Area_Distance = 1000
Objectives[111]Leave_Area_Use_Objective_Position = False
Objectives[111]mission_ActorsCount = 0
Objectives[111]mission_Vehicles = 0
Objectives[111]Mission_Needed_Vehicles = 0
Objectives[111]mission_PropsCount = 0
Objectives[111]mission_Pickup_Props_Count = 0
Objectives[111]ObjectiveMessages = 0

